Tactical Field/ModA: Difference between revisions

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== Total Damage ==
== Extra Information ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
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| {{formatnum:{{#expr: 170*10}}}}%
| {{formatnum:{{#expr: 170*10}}}}%
|}
|}
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{{ForceDifference
|<!--Character-->Chung
|<!--Original Features-->
*Create a field that follows you to buff allies within the field.
*{{se|111|Tactical Field||pb}}
**Reduced damage received.
**Physical/Magical Attack increased.
**MP recovery.
**Super Armor.
**(Only affects you) Normal Cannonballs instantly reload, Enhanced cannonballs reloaded every sec.
|<!--Changed Features-->
*Create a field around you.
*You will be unable to move. Hold skill key to keep field active.
*{{se|111|Tactical Field||pb}}
**Damage done to boss/mini-boss increased.
**Reduced damage received.
**MP recovery.
**Super Armor.
**(Only affects you) Normal Cannonballs instantly reload.
}}
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