Doom Strike: Difference between revisions

43 bytes removed ,  26 December 2013
i have checked DamageEffect.lua and found that erupt is physical
(i have checked DamageEffect.lua and found that erupt is physical)
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
|- style="background:#99CCFF;"
! Skill Level !! Required Level !! Smash Impact(Physical) !! Eruption !! MP Usage !! Cooldown !! Item Usage
! Skill Level !! Required Level !! Smash Impact(Physical) !! Eruption(Physical) !! MP Usage !! Cooldown !! Item Usage
|-
|-
| align="left" | 1 || 65 || 1789% || 559% || rowspan="3" | 300 MP || rowspan="3" | 180 seconds || rowspan="3" | [[Image:ElWater.png|link=El Essence]] x1
| align="left" | 1 || 65 || 1789% || 559% || rowspan="3" | 300 MP || rowspan="3" | 180 seconds || rowspan="3" | [[Image:ElWater.png|link=El Essence]] x1
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== Tips and Details ==
== Tips and Details ==
*Best used on a super armored target to get max hits.
*Best used on a super armored target to get max hits.
*The eruption is not defined as physical or magical.
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