Detoxication: Difference between revisions

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__NOTOC__{{Languages|Detoxification}}
__NOTOC__{{Languages|Detoxication}}
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Detoxification
}}
}}
<div style="float: right;">{{#ev:youtube|IkmGtTqiyos|400}}</div>
{{#ev:youtube|IkmGtTqiyos|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:DissemblerSkill4.png]]
| [[File:DissemblerSkill4.png]]
|{{SkillType|SA|S}} 관측 데이터에 노이즈가… 실험체들의 상태도 케어해야 하는 건가? 성가시군.<br />
|{{SkillType|SA|S}} There's noise in the observed data... Do I need to check the conditions of the test subjects as well? How troublesome.<br /><br>Create an energy field that increases Active, Special Active Skill damage for party members within range. (Can also be activated midair)
신체를 최적의 상태로 만들어주는 에너지 필드를 생성하여 해당 영역 내에서 파티원의 액티브, 스페셜 액티브 스킬 데미지가 증가하도록 한다. (공중 사용 가능)
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|-
|-
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|{{SkillText|Overtreatment}}
|{{SkillText|Over Treatment}}
|-
|-
|
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|{{SkillText|True|Detoxification}}
|{{SkillText|True|Detoxication}}
|}
|}
<br>
<br>


==Requirements==
==Requirements==
{{ADSquareSkill}}
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
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==Skill Information==
==Skill Information==
<tabber>
\\NA=
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! rowspan="2" |Mode !! rowspan="2" |Detoxification (Physical)
! rowspan="2" |Mode !! rowspan="2" |Detoxication (Physical)
! colspan="2" |{{Se|2=Detoxification|4=pb}}
! colspan="2" |{{Se|899|2=Detoxication|4=pb}}
! rowspan="2" |Field Duration
! rowspan="2" |Field Duration
! rowspan="2" |Max Hits!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
! rowspan="2" |Max Hits!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
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| colspan="8" |'''Normal'''
| colspan="8" |'''Normal'''
|-
|-
|'''{{PvE}}'''||168%
|{{PvE}}||168%
|12%
|12%
| rowspan="2" |1 Second
| rowspan="2" |1 Second
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| rowspan="2" | 18|| rowspan="2" |200 MP || rowspan="2" |15 Seconds
| rowspan="2" | 18|| rowspan="2" |200 MP || rowspan="2" |15 Seconds
|-
|-
|'''{{PvP}}'''||39%
|{{PvP}}||39%
|6%
|6%
|-
|-
| colspan="8" |'''[Enhanced]'''
| colspan="8" |'''[Enhanced]'''
|-
|-
|'''{{PvE}}'''||168%
|{{PvE}}||168%
|12%
|12%
| rowspan="2" |1 Second
| rowspan="2" |1 Second
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| rowspan="2" | 18|| rowspan="2" |200 MP|| rowspan="2" |15 Seconds
| rowspan="2" | 18|| rowspan="2" |200 MP|| rowspan="2" |15 Seconds
|-
|-
|'''{{PvP}}'''||39%
|{{PvP}}||39%
|6%
|6%
|}
|}
\\KR (11/10/2022)=
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
! rowspan="2" |Mode !! rowspan="2" |Detoxification (Physical)
! colspan="2" |{{Se|2=Detoxification|4=pb}}
! rowspan="2" |Field Duration
! rowspan="2" |Max Hits!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
|-
!All Skill Damage Increase
!Duration
|-
| colspan="8" |'''Normal'''
|-
|'''{{PvE}}'''||168%
|18%
| rowspan="2" |1 Second
| rowspan="2" |10 Seconds
| rowspan="2" | 18|| rowspan="2" |200 MP || rowspan="2" |15 Seconds
|-
|'''{{PvP}}'''||39%
|9%
|-
| colspan="8" |'''[Enhanced]'''
|-
|'''{{PvE}}'''||168%
|18%
| rowspan="2" |1 Second
| rowspan="2" |12 Seconds
| rowspan="2" | 18|| rowspan="2" |200 MP|| rowspan="2" |15 Seconds
|-
|'''{{PvP}}'''||39%
|9%
|}
</tabber>
<br>
<br>


==[[Skill Traits]]==
==[[Skill Traits]]==
{{Traits|Add|Detoxification|Gigantic, Reversed|130|mp=200|cd=15}}
{{Traits|Add|Detoxication|Gigantic, Reversed|130|mp=200|cd=15}}
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<br>


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| hits = 18
| hits = 18
| bug = true
| bug = true
}}
<br>
== Related Skills ==
{{SkillTable
|
DissemblerPassive4.png; Awakened Will: Dissembler;
OvermindPassive2.png; Neuroanatomy;
}}
}}
<br>
<br>


==Tips and Details==
==Tips and Details==
* This skill is affected by the [[Free Training]] hit count error, dealing 1 hit more there.
* This skill is affected by the [[Free Training]] hit count error, dealing 1 hit more there.
* The buff is continuously re-applied while in the field's range, resulting in 1 more second of total uptime.<br><br>
* The buff is continuously re-applied while in the field's range, resulting in 1 more second of total uptime.
<br>


==Trivia==
==Trivia==
* '''[[wikipedia:Detoxification|Detoxification]]''' refers to the process of the removal of toxic substances from the human body through a medicinal or physiological treatment.
* '''[[wikipedia:Detoxication|Detoxication]]''' refers to the process of the removal of toxic substances from the human body through a medicinal or physiological treatment.
*Likely, due to spelling habits in Korean, this skill's original name is incorrectly pronounced as Detoxication rather than Detoxification.
<br>
<br><br>


==Updates==
==Updates==
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!KR!!NA!! PvE!!PvP
!KR!!NA!! PvE!!PvP
|-
|-
|10/27/2022||-|| colspan="2" align="left" |
|10/27/2022||rowspan=2|11/23/2022|| colspan="2" align="left" |
*'''Detoxification''' added.
*'''Detoxication''' added.
|-
| 11/10/2022 || colspan="2" align="left" |
*{{buff|{{Se|899|2=Detoxication|4=pb}} '''All Skill Damage Increase''' increased.}}
|-
|-
|11/10/2022||-|| colspan="2" align="left" |
| 02/29/2024 || 03/27/2024 || colspan="2" align="left" |
*{{buff|'''All Skill Damage Increase''' increased.}}
*{{nerf|{{Se|899|2=Detoxication|4=pb}} '''All Skill Damage Increase''' decreased.}}
|}
|}
<br>
<br>
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{{AlternateLanguages
{{AlternateLanguages
|ColorCls=Add
|ColorCls=Add
|KR=디톡시케이션 |KRName=Detoxification
|KR=디톡시케이션 |KRName=Detoxication
}}
}}
<br>
<br>
{{SkillNav - Dissembler}}
{{SkillNav - Dissembler}}
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