- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
Detoxication
From Elwiki
- English
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[Special Active: Strength] There's noise in the observed data... Do I need to check the conditions of the test subjects as well? How troublesome. Create an energy field that increases Active, Special Active Skill damage for party members within range. (Can also be activated midair) |
DP Recovery Skill
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Over Treatment
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Dissembler | 45 |
Skill Information
Mode | Detoxication (Physical) | ![]() (Within Field) |
Field Duration | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|
All Skill Damage Increase | Duration | ||||||
Normal | |||||||
PvE | 168% | 10% | 1 Second | 10 Seconds | 18 | 200 MP | 15 Seconds |
PvP | 39% | 5% | |||||
[Enhanced] | |||||||
PvE | 168% | 10% | 1 Second | 12 Seconds | 18 | 200 MP | 15 Seconds |
PvP | 39% | 5% |
Skill Traits
Gigantic Detoxication | Reversed Detoxication | ||
---|---|---|---|
Attribute Effect | Attribute Effect | MP Usage | Cooldown |
Skill size increased to 130% | MP Usage decreased to 60% Cooldown increased to 150% | 120 MP | 22.5 Seconds |
Total Damage

Mode | Base |
---|---|
PvE | 3,024% |
PvP | 702% |
Related Skills
Tips and Details
- This skill is affected by the Free Training hit count error, dealing 1 hit more there.
- The buff is continuously re-applied while in the field's range, resulting in 1 more second of total uptime.
Trivia
- Detoxication refers to the process of the removal of toxic substances from the human body through a medicinal or physiological treatment.
Updates
Alternative Names
Dissembler - Skills