Raven: Difference between revisions

744 bytes added ,  5 February 2014
→‎Combos: Added damage values. I hope it was done correctly, this is my first time editing combo damage value tables.
m (Reverted edits by Puhveli (talk) to last revision by Afal30)
(→‎Combos: Added damage values. I hope it was done correctly, this is my first time editing combo damage value tables.)
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{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width = "20%" | Combo  
! width="20%" | Combo
! Description
! width="50%" |Description  
! width="30%" |Damage
|-
|-
| {{CZ}} {{CZ}} {{CZ}} {{CZ}}
| {{CZ}} {{CZ}} {{CZ}} {{CZ}}
| Basic 4 slash combo that knocks down with the final hit.
| Basic 4 slash combo that knocks down with the final hit.
|
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 150% Phy. Damage <br>
{{CZ}} 200% Phy. Damage
|-
|-
| {{CZ}} {{CZ}} {{CZ}} {{CX}}  
| {{CZ}} {{CZ}} {{CZ}} {{CX}}  
| Basic combo with a Magical attack as a finisher. After 3 slashes, Raven emits a blue flame from his arm which causes multiple hits. This attack is to be used when you're about to finish a combo, or against weaker monsters who can die from using this combo.
| Basic combo with a Magical attack as a finisher. After 3 slashes, Raven emits a blue flame from his arm which causes multiple hits. This attack is to be used when you're about to finish a combo, or against weaker monsters who can die from using this combo.
|
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 150% Phy. Damage <br>
{{CX}} ?% Mag. Damage x 3
|-
|-
| {{CZ}} {{CZ}} {{CX}} {{CX}}
| {{CZ}} {{CZ}} {{CX}} {{CX}}
| Sword/Claw combo that launches the monster in the air.
| Sword/Claw combo that launches the monster in the air.
|
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 100% Mag. Damage <br>
{{CZ}} 200% Mag. Damage
|-
|-
| {{CX}} {{CX}} {{CX}}
| {{CX}} {{CX}} {{CX}}
| Two hit claw combo which finishes off with a fire blast from the Nasod arm. This attack itself deals heavy damage, and is best to use as a finisher for a combo.
| Two hit claw combo which finishes off with a fire blast from the Nasod arm. This attack itself deals heavy damage, and is best to use as a finisher for a combo.
|
{{CX}} 200% Mag. Damage <br>
{{CX}} 200% Mag. Damage <br>
{{CX}} 390% Mag. Damage
|-
|-
| {{CDR}} {{CZ}} {{CZ}}
| {{CDR}} {{CZ}} {{CZ}}
| Dash combo which knocks monsters back a great distance.
| Dash combo which knocks monsters back a great distance.
|
{{CDR}}
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 100% Phy. Damage
|-
|-
| {{CDR}} {{CX}}
| {{CDR}} {{CX}}
| Dash combo that grabs with the nasod claw, hitting twice and causing heavy stun.
| Dash combo that grabs with the nasod claw, hitting twice and causing heavy stun.
|
{{CDR}}
{{CX}} 100% Mag. Damage x 2
|-
|-
| {{CU}} {{CZ}}  
| {{CU}} {{CZ}}  
| Single jump slash.
| Single jump slash.
|
{{CU}}
{{CZ}} 100% Phy. Damage
|-
|-
| {{CU}} {{CX}}
| {{CU}} {{CX}}
| Single jump claw slash which causes KD.
| Single jump claw slash which causes KD.
|
{{CU}}
{{CX}} 100% Mag. Damage
|-
|-
| {{CDR}} {{CU}} {{CZ}} {{CZ}}  
| {{CDR}} {{CU}} {{CZ}} {{CZ}}  
| Dash jump claw swipe, followed by an overhand slash that knocks down monsters.
| Dash jump claw swipe, followed by an overhand slash that knocks down monsters.
|
{{CDR}} {{CU}}
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 100% Mag. Damage <br>
|-
|-
| {{CDR}} {{CU}} {{CX}}  
| {{CDR}} {{CU}} {{CX}}  
| Dash jump magical attack. Raven jumps then shoots one small blue burst from his arm which deals one hit which KD.
| Dash jump magical attack. Raven jumps then shoots one small blue burst from his arm which deals one hit which KD.
|
{{CDR}} {{CU}}
{{CX}} 200% Mag. Damage
|}
|}
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