Sharp Fall: Difference between revisions

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<div style="float: right;">{{#ev:youtube|CGFP5o_nAPw|300}}</div>
__NOTOC__{{Languages|Sharp Fall}}
{{ForceSkillTabs
|Character=Rena
}}
{{#ev:youtube|c1OYgtZOnco|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SHOCK HO.png]]<br>  
| [[File:WindSneakerSkill4.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Rena plummets downwards and stomp on the ground, causing a large radial shockwave that [[Status Effects|Stuns]] opponents.
| {{SkillType|SA|S}} Quickly fall down from the air to create a shockwave.<br>The target inflicted with shockwave is {{se||Faint|stunned}} for 2 seconds.<br>Damage of shockwave increased and duration of {{se||Faint|stun}} increased by 1 second while [[Awakening Mode|awakened]].<br>(Can only be activated midair)
|-
|
| {{SkillText|Nature|2}}
|-
|
| {{SkillText|True|SharpFall}}
|}
|}
<br>


<br>  
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Class !! Level Required !! Skill Requirement
|-
| [[Wind Sneaker]]  || 45 || {{SkillText|SkillQuest|3}}
|}
<br>


== Prerequisites  ==
== Skill Information ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{{PreStart}}
{{PreRow|Class=Combat Ranger|Master=5|SP=60|Skill=Skill Quest|Req=N/A}}
{{PreEnd}}<br>
 
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 1px;" rowspan="2" | '''Skill Lv'''
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Shockwave Damage Increase<br>(During [[Awakening Mode]]) !! colspan=2 | {{se||Faint}} Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
| style="border-style: solid; border-width: 1px;" rowspan="2" | '''Max Hits'''
| style="border-style: solid; border-width: 1px;" colspan="2" | '''Damage (Physical)'''
| style="border-style: solid; border-width: 1px;" rowspan="2" | '''MP Usage'''
| style="border-style: solid; border-width: 1px;" rowspan="2" | '''Cool Down'''
|-
|-
| '''Fall'''<br>
! Fall !! Shock Wave !! Normal !! Awakening
| '''Shockwave'''<br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| colspan="8" | '''Normal'''
| rowspan="7" style="border-style: solid; border-width: 1px;" | Fall: ?<br/>Shockwave: 1
| style="border-style: solid; border-width: 1px;" | 70%
| style="border-style: solid; border-width: 1px;" | 949%
| rowspan="7" style="border-style: solid; border-width: 1px;" | 200 MP
| rowspan="7" style="border-style: solid; border-width: 1px;" |
<br>10 seconds<br> <br>
 
|-
|-
| style="border-style: solid; border-width: 1px;" | 2  
| {{PvE}} || 650% || 2559% || rowspan=2 | 35% (Est.) || rowspan=2 | 2 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds
| 84%
| 1138%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| {{PvP}} || 230% || 905%
| 98%  
| 1328%
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| colspan="8" | '''[Enhanced]'''
| 112%
| 1518%
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)  
| {{PvE}} || 650% || 2559% → 4514% || rowspan=2 | 35% (Est.) || rowspan=2 | 2 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds
| 133%
| 2343%
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| {{PvP}} || 230% || 905% → 1597%
| 154%
|}
| 2713%
<br>
 
== [[Skill Traits]] ==
{{Traits|Rena|Sharp Fall|Empowered, Light|mp=200}}
<br>
 
== Total Damage ==
{{Damage|true|Rena
|dmg=650, 2559
|pvp_dmg=230, 905
|dmg_max=i, 4514
|pvp_dmg_max=i, 1597
|awk_dmg=i, i*1.35
|pvp_awk_dmg=i, i*1.35
|awk_dmg_max=i, i*1.35
|pvp_awk_dmg_max=i, i*1.35
|empowered=true
}}
<br>
 
== Tips and Details ==
*The shockwave damage increase amount during awakening is not listed anywhere on the skill, but is calculated to be around 35%.
*With '''[Enhanced]''', the height required to do maximum damage is equal to just under the apex of '''Rena''''s standard double jump, and thus attainable in every situation.
*The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of '''Rena''') and stays for approximately half of a second after impact.
*This skill is extremely useful as a method of disabling super armored targets in both PvE and PvP.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
! colspan=2 | Date !! colspan=2 | Changes
| 175%
| 3083%
|-
|-
|}
! KR !! NA !! PvE !! PvP
== After 29/03/12 patch (KR only) Skill Infomation ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" | '''Max Hits'''
*'''Sharp Fall''' added.
| style="border-style: solid; border-width: 1px;" | '''Damage (Physical)'''
| style="border-style: solid; border-width: 1px;" | '''Stun Duration'''
| style="border-style: solid; border-width: 1px;" | '''MP Usage'''
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
|-
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*Moved from [[Combat Ranger]] to [[Wind Sneaker]].
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| 04/20/2015 || - || colspan=2 align="left" |  
| rowspan="7" style="border-style: solid; border-width: 1px;" | Fall: Depends on Opponents Size<br/>Shockwave: 1
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
| style="border-style: solid; border-width: 1px;" |
*{{nerf|Unable to hit the enemies above or below the platform.}}
| rowspan="7" style="border-style: solid; border-width: 1px;" | 3 seconds
| rowspan="7" style="border-style: solid; border-width: 1px;" | 175 MP
| rowspan="7" style="border-style: solid; border-width: 1px;" | 10 seconds
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
|  
*{{buff|X-axis Range increased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| 07/30/2015 || - || colspan=2 align="left" |  
|  
*{{buff|'''Damage''' increased.}}
*{{buff|Shockwave range increased.}}
*{{buff|Falling speed increased.}}
*{{buff|Invincible while falling.}}
*Fixed skill tooltip error.
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| 01/14/2016 || - || colspan=2 align="left" |  
|
*Fixed '+1 sec increase in stun time when awakened' effect not working.
*Fixed Enhanced attribute not working.
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
| 2241%
*{{buff|'''Damage''' increased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| 02/22/2018 || rowspan=3 | 04/18/2018 || colspan=2 align="left" |  
|  
*{{buff|[Enhanced] damage increase limit removed.}}
*{{buff|Fall damage increased.}}
*{{nerf|Shock Wave damage decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
| 02/23/2018 || colspan=2 align="left" |  
|  
*{{buff|Fall damage increased.}}
*{{buff|Shock Wave damage increased.}}
|-
|-
| 04/05/2018 || align="left" |
*None
| align="left" |
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>


== Tips and Details  ==
== Alternative Names ==
*Sharp Fall is unlocked through the Intermediate Branch Skill Quest. The quest can be obtained at Lv30 from Camilla, the PvP NPC.
{{AlternateLanguages
*This skill can only be activated while airborne.
|Color={{ColorSel|CharLight|Rena}}
*Shockwave part has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately two seconds after impact.
|KR=샤프 폴 |KRName=Sharp Fall
*Useful in PvP, but is generally dropping in favor of [[Crescent Kick]] in PvE.
|FR=Saut brutal |FRName=Brutal Leap
|JP=シャープフォール |JPName=Sharp Fall
|CN=强力践踏 |CNName=Strong Stomp
|IT=Colpo dell'Onda Esplosiva|ITName=Explosive Wave Strike
|BR=Queda Brutal |BRName=Brutal Fall
|DE=Harter Fall |DEName=Sharp Fall
|ES=Caída brutal |ESName=Brutal Fall
|PL=Mocny Upadek |PLName=Strong Fall
}}
<br>
<br>
 
{{SkillNav - Wind Sneaker}}
{{CRSkills}}