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Enhancement Day 2015

September 16th, 2015 | Posted by 2nafishisgood in Event Notices

Date: 2015 09/24~ 2015 10/08

Event 1: Can use Fluorite on +10

09/24 ~10/05 05:59

Items can’t break during enhancement times:

9/26 AM 06:00 ~ 9/30 05:59

10/03 AM 06:00 ~ 10/05 05:59

Special Moonlight Fluorite and Res scrolls for sale

Super Historical Enhancement day coming soon on 24th. +12

How 2 use Fluorites for dummies

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22 Responses

  • Nice or Bad says:

    The +12 is real suck pain run away for real

  • nope says:

    KoG strike again
    +11 is already overkill

  • MagicSpice says:

    safely enhance to +12… KOG wants to break their own game I see…

    it’s theoretically possible to go +12 already (hell KR even has the ammy for it)… now +13 is certainly available then (if you have the luck get less than1% chance 3 times…)

    either way, RIP S4… in EVERYTHING but ereda

    • Flare Kyn says:

      Eh, I don’t really go any higher than +7 unless I get a lucky amulet. Mostly ’cause I’m not a competitive player.

      But even with my casualness I can see through Endgame’s arguments like they’re made of glass. Too bad he just never admits that he’s wrong.

      I mean, how is Elly’s Mega Slash not knocking down>Elboy’s Mega Slash doing more damage, even IF we ignore that Elly’s version does Magical damage? If the KD values didn’t exist I would see it, but even Elly’s Mega Slash gets you closer to knocking down your enemy.

  • Blue says:

    This mean new town, dungeon, and lvl cap is near >.<

  • Unknown says:

    “And you think +10-11 were good enough, we will now allow you to Go Up to +12” (KOG). Great…I’m part of the +7-8 group and now those monsters will be able to level up even more.

    • MagicSpice says:

      they just might get strong beyond belief at this point…

      perkisas weapons already stick one of your attack values near 8k at +0. imagine a weapon giving 7k attack getting to be 2.95 times stronger (if elwiki is correct). you’ll pretty much have the attack power to oneshot anything that isn’t an SD boss (one hyper should do it)

      and god forbid the max auto party buff hits on top of that… you already would have around 22k like this… auto party buff would stick you at 45k at least… if elwiki is correct, that’s past the power of a +16…

      KOG has lost their damn minds with this… only good thing is that your success rate is abyssmal going for +10 or better, so anyone getting +12 (or worse, +13) will probably be absurdly lucky, or cashwhored enough to pay rent for months

  • Lord Yuuma says:

    Already saw this coming. Can’t wait for +13 event. High numbers are always good.

  • Endgame says:

    +12 Smaug weapons?

    …..

    Does anyone even have low enough damage output anymore for this NOT to turn into “use Ring of Fury first and win”? (Except for Add. Just had to be different and have some gimped Awakening, didn’t ya boy?)

    And lolPVE? Why do I get the feeling that those weapons will still be good for the area after the area after Lanox? Hell. I had to unequip my +8 Absolute armor in order for Karis to even be able to kill my DW when it came to unlocking Reaper since her defenses were so high, even without Mana Shield, that the other players would kill her before she could kill me…..

    But hey, no one should have any doubts that KOG doesn’t give a fuck about balance. They fucking admitted it themselves. (“We buff around popularity.” And that’s not even true since they ultimately didn’t change the pecking order outside of moving CN up.)

    • Flare Kyn says:

      And what advantage does Ring of Fury give you, huh? A single Awakening bead? What does that give you, a SINGLE time freeze?! That’s not gonna help you if your opponent is smart enough to get you to waste it.

      I will admit that KoG did screw up with a few of the bosses, but your freaking theorycraft has made you blind to KoG’s balancing. For one, Dimension Witch does NOT spend most of her time with full mana! I’ve tested it myself in training mode, and with a level 1 Magical Makeup she doesn’t even reach max MP before her Super Nova cooldown ends. And even if you had it level 20, YOU CAN HAVE MORE THAN TWO SKILLS EQUIPED AT ONE TIME! So if you’re seriously spending most of your time at max MP, they maybe STOP USING MANA POTIONS!

      Second, Elesis’s Sword of Victory. Stage one does not reach as far as Armageddon Blade, and a lot of Elsword’s skills have a higher damage percentage. Not to mention that without any SP in Physical Offense Training they have THE SAME PHYSICAL ATTACK POWER! Plus you need to spend ANOTHER 3OO MP TO GO INTO STAGE TWO! And even with stage two, a good number of Elesis’s skills are STILL weaker than Elboy’s versions! Not to mention that Arma Blade now has it’s skill note effect by default but Sword of Victory DOESN’T!

      I could list so many more examples of how wrong you are, but you’re such an ignorant theorycraftist that you won’t even listen.

    • Yik46d says:

      You picked a weapon that was from previous “endgame” and compared with something that is barely 10 levels higher. If you wait till the next area and then complain, I would understand but even then I still don’t see why that’s a problem.

      And you pick a Sander boss to explain your problems in Lanox (laughed on my inside). You’re crying about not dying? Why don’t you play Perkisas then? He’ll kill you in seconds if you try to tank things.

      • Flare Kyn says:

        Actually, considering it was endgame gear in the first place, I see no reason to complain even if he WAS in Lanox. Let’s not forget that endgame gear is MADE to be more powerful than everything else in the game.

        That said my IS is level 77 and he’s doing fine with his Grendized Dragonic Origin Sword, Transcended Top Piece, and Abso Bottom, Gloves, and Shoes.

        • Yik46d says:

          No but the thing is, that gear will get outdated soon enough say if the next area is released after Lanox. I’m giving him the benefit that some of the things he says has some sense in it where transcender from the previous henir is at max a lv 70 weapon.

          Even if my weapon is +10, I would still want a lv 80 weapon because the socket values are higher, not just because of phys and mag atk difference. I mean he’s a scumbag but he has very minimal reasoning in some places.

          • Flare Kyn says:

            Um… perhaps you didn’t understand what I meant.

            My weapon and top are level 70, but my bottom, gloves, and shoes are level 60, and I’m doing just fine in the final Lanox dungeon and Secret Dungeons. I’m not entirely sure how much of a difference my sword and top are making, but it does make sense for the other three pieces to be able to handle sections after Sander BECAUSE they’re endgame sets.

          • MagicSpice says:

            honestly, people use what they want to use.

            but it you are trying to make the most of the stats, lv80 gear is the way to go, not just cause of the attack/defense, but cause of socketing too.

            your sockets are nerfed if they aren’t on gear at your level (making even Elemental Chaos a “nerf” to sockets if you’re lv80).

            even still, lv80’s best henir set will probably be the biggest threat besides the raid weapons. that henir set is +10% attack when you get all 5 pieces…. imagine the 10% boost when you got +12….

            hell, my DW is even rocking the ignia accessory set for a decent 4% boost. and then there’s henir titles….. it’s not hard to figure out how destructive a possible 24% attack boost (26% with pet) can be on a +12….

            so yeah, KOG wants everything to be totally rekt. but maybe some will have some sense and not go so OP, cause the majority of the cashwhores with +11 find the game to be quite boring due to it

  • Malle says:

    So what you are saying is we can now oblierate any boss except perkisas when we +12 our legendary weapons and our SD (or for me…henrir)gear. Also the limiters are not yet applied in pvp soooooo…gg?



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