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Raven/Eve/Chung 7/27 Balance Revamp

July 25th, 2017 | Posted by 2nafishisgood in Korean Elsword Updates | Patch Notes

Raven/Eve/Chung 7/27 Balance Revamp

Character Target Change Details
Raven Shadow Step MP cost 40 → 30
Cooldown time 9 → 7s.
Super Armor -> Invincibility
Wakeup + X attack removed
Cannot be used during parry
Backstep feature removed
[Dungeon]
찌르기(Physical) : 484%
소이탄 투척(Magical) : 263% x3 

[PvP]
찌르기(Physical) : 135%
소이탄 투척(Magical) : 73% x3

Raven Maximum Cannon [Dungeon]
화염구(Magical) : 292% Multi hit[ 

[PvP]
화염구(Magical) : 105% Multi hit

Raven Flame Sword [Dungeon]
화염 베기(Magical) : 605%
불바닥 (Magical) : 81% Multi hit 

[PvP]
화염 베기(Magical) : 193%
불바닥 (Magical) : 32% Multi hit

Raven Seven Burst [Dungeon]
화염폭발(Magical) : 677% Multi hit 

[PvP]
화염폭발(Magical) : 216% Multi hit

Sword Taker Armor Crash Killing Blow(1) Trait
Duration 130% → 150%Killing Blow(2) Trait
Effectiveness 150% -> 130%
Sword Taker Fine Swordsmanship Per level Attack Speed 2.5, 5, 7.5, 9% → 2, 3, 4, 5%
Sword Taker Shock Wave – Divider Absorbing → Gigantic
Sword Taker Fatal Wound [Dungeon]
베기(Physical) : 692%
출혈 Duration : 9s(Maximum 3stack) 

[PvP]
베기(Physical) : 193%
출혈 Duration : 9s(Maximum 3stack)

Blade Master Bloody Accel Delay Decreased
Hit Stun time Decrease
Motion Cancel time after Casting decreased
Wound Duration 5s → 2s.[Dungeon]
Damage Increase 20 → 15% 

[PvP]
Damage Increase 20 → 7.5%

Blade Master Giga Drive – Limiter Active skill Cooldown time 2 → 1s.
Reversed → Gigantic
MP cost 175 → 200[Dungeon]
회전칼날(Physical) : 153% Multi hit
폭발 공격(Physical) : 2543%
Sword Overdrive
– Active skill Cooldown time becomes 1s
– Damage Increase : +15%
– KD reduction : 30%
– Duration : 20s 

[PvP]
회전칼날(Physical) : 61% Multi hit
폭발 공격(Physical) : 610%
Sword Overdrive
– Active skill Cooldown time becomes 1s
– Damage Increase : +7.5%
– KD reduction : 20%
– Duration : 20s

Blade Master Winning Strategy Maximum stack  5 → 4
Critical Chance Increase 3, 4, 5, 6% → 2, 3, 4, 5%
MPRecovery rate Increase 2, 4, 6, 8% → 2, 3, 4, 5%
Blade Master Shock Wave – Cutter Absorbing → Gigantic
Blade Master Shoot Up Genocide Useful → Ruthless

[Dungeon]
찌르기(Physical) : 960%
검기(Physical) : 647% Multi hit

 

[PvP]
찌르기(Physical) : 326%
검기(Physical) : 219% Multi hit

Blade Master Flash [Dungeon]
관통 찌르기(Physical) : 2731% 

[PvP]
관통 찌르기(Physical) : 928%

Blade Master Rend [Dungeon]
찌르기(Physical) : 1194%
Fatal Wound/Add dmg on leg wound : 394%(Physical) 

[PvP]
찌르기(Physical) : 284%
Fatal Wound/Add dmg on leg wound : 93%(Physical)

Blade Master Sharp Charge [Dungeon]
참격(Physical) : 5842%
상처 : 5s Continuous 

[PvP]
참격(Physical) : 1589%
상처 : 5s Continuous

Blade Master Cut Tendon [Dungeon]
날카로운 베기(Physical) : 1209%
상처 Activation Chance : 50%
상처 Duration : 5s 

[PvP]
날카로운 베기(Physical) : 386%
상처 Activation Chance : 50%
상처 Duration : 5s

Reckless Fist Wild Charge [Dungeon]
주먹Strong Strike(Magical) : 3399%
Charge over 1s Damage Increase 1.5x
Critical Activation Chance : +50% 

[PvP]
주먹Strong Strike(Magical) : 1223%
Charge over 1s Damage Increase 1.5x
Critical Activation Chance : +50%

Reckless Fist Arch Enemy Delay Time Decrease

[Dungeon]
나소드 창(Magical) : 818%
KD reduction : 15 Decrease per 1 shot
Duration : 30s

 

[PvP]
나소드 창(Magical) : 294%
KD reduction : 15 Decrease per 1 shot
Duration : 30s

Reckless Fist Maximum Dive [Dungeon]
Chain explosion(Magical) : 822% Multi hit 

[PvP]
Chain explosion(Magical) : 279% Multi hit

Reckless Fist Spread [Dungeon]
산탄(Magical) : 1159% 

[PvP]
산탄(Magical) : 394%

Reckless Fist Power Bomb [Dungeon]
충격파(Magical) : 4353%
Critical Activation Chance +50% 

[PvP]
충격파(Magical) : 1332%
Critical Activation Chance +50%

Reckless Fist Devastating Strike [Dungeon]
Strong Strike(Magical) : 9444%
Additional damage on Super Armor(Magical) : 11333%
Exploding Nasod Hand 강화 : 3s 100% activation 

[PvP]
Strong Strike(Magical) : 2889%
Additional damage on Super Armor(Magical) : 3467%
Exploding Nasod Hand 강화 : 3s 100% activation

Reckless Fist Enchant Hand [Dungeon]
폭발(Magical) : 1669% 

[PvP]
폭발(Magical) : 600%

Weapon Taker Harpoon Spear [Dungeon]
화염탄 직격(Magical) : 1435% (Overheat 1995%)
최초폭발(Magical) : 1279% (Overheat 1778%)
Chain explosion(Magical) : 180% Multi hit (Overheat 250%) 

[PvP]
화염탄 직격(Magical) : 574% (Overheat 798%)
최초폭발(Magical) : 511% (Overheat 711%)
Chain explosion(Magical) : 72% Multi hit (Overheat 100%)

Weapon Taker Hellfire Gatling [Dungeon]
화염폭발(Magical) : 246% Multi hit (Overheat additional hit) 

[PvP]
화염폭발(Magical) : 98% Multi hit (Overheat additional hit)

Weapon Taker Haze Explosion [Dungeon]
폭발(Magical) : 901%
연기 : Attack,Movement Speed -50%
– 3.75s Continuous 

[PvP]
폭발(Magical) : 288%
연기 : Attack,Movement Speed -50%
– 3.75s Continuous

Weapon Taker Napalm Grenade [Dungeon]
소이탄 폭발(Magical) : 272% ×3 

[PvP]
소이탄 폭발(Magical) : 87% ×3

Weapon Taker Mental Crash [Dungeon]
Strong Strike(Magical) : 1528%
Mana Regain 0
Duration : 2s 

[PvP]
Strong Strike(Magical) : 427%
Mana Regain 0
Duration : 2s

Veteran Commander Ignition Crow – Napalm [Dungeon]
불까마귀(Magical) : 2540%
불바다(Magical) : 85% Multi hit
불길 Duration : 8.3s
(Overheat Damage increased) 

[PvP]
불까마귀(Magical) : 1016%
불바다(Magical) : 23% Multi hit
불길 Duration : 8.3s
(Overheat Damage increased)

Veteran Commander Ignition Crow – Incineration Evil → Empowered.

[Dungeon]
불까마귀(Magical) : 3387% (Overheat Damage Increased)
Heat Wound
–  Continuous damage to self and surrounding
– Duration : 10s(Overheat 15s)

 

[PvP]
불까마귀(Magical) : 1083% (Overheat Damage Increase)
Heat wound
– Continuous damage to self and surrounding
– Duration : 10s(Overheat 15s)

Veteran Commander Hellfire [Dungeon]
폭발(Magical) : 627% x4 

[PvP]
폭발(Magical) : 213% x4

Veteran Commander 연(連) Flame Sword [Dungeon]
화염베기(Magical) : 464% x4 

[PvP]
화염베기(Magical) : 157% x4

Veteran Commander Bursting Blade [Dungeon]
화염(Magical) : 395% Multi hit 

[PvP]
화염(Magical) : 134% Multi hit

Veteran Commander Ifrit Flame [Dungeon]
작렬탄(Magical) : 850%Hellfire
– Launch 12 Burning Crows
– Upon Successful hit, [Hellfire] for
5s
– Per second Continuous Damage 30%(Physical/Magical Damage Average)
– All Defense Decrease : -15%
– All Element Resistance Decrease : -250 

[PvP]
작렬탄(Magical) : 202%

Hellfire
– Launch 12 Burning Crows
– Upon Successful hit, [Hellfire] for
5s
– Per second Continuous Damage 30%(Physical/Magical Damage Average)
– All Defense Decrease : -15%
– All Element Resistance Decrease : -250

Eve Dimension Link – Century [Dungeon]
소환공격(Physical) : 1763%
– Hit KD reduction : -50
나소드 정찰병
– Damage : Summoner’s 100%
– Duration : 20s 

[PvP]
소환공격(Physical) : 634%
– Hit KD reduction : -50
나소드 정찰병
– Damage : Summoner’s 100%
– Duration : 20s

Code:Exotic Generate Black Hole [Dungeon]
블랙홀 폭발(Magical) : 6276% (Awakening 242% Multi hit then 2674% explosion) 

[PvP]
블랙홀 폭발(Magical) : 2008% (Awakening 77% Multi hit then 855% explosion)

Code:Nemesis Illusion Thorns [Dungeon]
나소드 칼날(Magical) : 571% Multi hit 

[PvP]
나소드 칼날(Magical) : 174% Multi hit

Code:Nemesis Sin Scissors [Dungeon]
나소드 칼날(Magical) : 310% Multi hit 

[PvP]
나소드 칼날(Magical) : 105% Multi hit

Code:Nemesis Extreme Cutter [Dungeon]
에너지장 가르기(Magical) : 5041% 

[PvP]
에너지장 가르기(Magical) : 1713%

Code:Nemesis Critical Strike [Dungeon]
Cast 충격파(Magical) : 4584%
날카로운 구체(Magical) : 349% Multi hit
날카로운 구체(Magical) 회수 : 361% ×5 

[PvP]
Cast 충격파(Magical) : 1558%
날카로운 구체(Magical) : 118% Multi hit
날카로운 구체(Magical) 회수 : 110% ×5

Code:Nemesis Tesla Shock : Short [Dungeon]
전기충격(Magical) : 745%
KD count : -50 

[PvP]
전기충격(Magical) : 268%
KD count : -50

Code:Architecture Sonic Wave Motion Cancel time after skill Cast decreased
Code:Architecture Surface Cutting Motion Cancel time after skill Cast decreased

[Dungeon]
콤보 공격(Physical) : 385% ×4
– Per hit KD reduction : -8
Oberon
– 베기(Physical) : 143%
– 연속베기(Physical) : 30% ×8
– 관통베기(Physical) : 127%
– Duration : 60s

 

[PvP]
콤보 공격(Physical) : 123% ×4
– Per hit KD reduction : -8
Oberon
– 베기(Physical) : 57%
– 연속베기(Physical) : 12% ×8
– 관통베기(Physical) : 50%
– Duration : 60s

Code:Architecture Heaven’s Fist – Sweeper Motion Cancel time after skill Cast decreased
Code:Architecture Electron Accelerator Movement Speed 10% Increase.
Code:Architecture Heaven’s Fist – Pressure [Dungeon]
주먹타격 Stun 시간 : 3s
주먹 직격(Physical) : 3813%
주변 띄우기(Physical) : 456% 

[PvP]
주먹타격 Stun 시간 : 3s
주먹 직격(Physical) : 991%
주변 띄우기(Physical) : 182%

Code:Empress Genocide Ripper Motion Cancel time after skill Cast decreased
Last hit pushes
[Dungeon]
연속 공격(Physical) : 329% Multi hit 

[PvP]
연속 공격(Physical) : 131% Multi hit

Code:Empress Assault Spear – Buster Motion Cancel time after skill Cast decreased
Code:Empress Tesla Flare Motion Cancel time after skill Cast decreased

[Dungeon]
에너지 폭발(Magical) : 329% Multi hit

 

[PvP]
에너지 폭발(Magical) : 111% Multi hit

Code:Empress Risen Pride Motion Cancel time after skill Cast decreased

[Dungeon]
고압 전류파(Physical) : 6698%
페르디난도-디스크탄(Magical) : 171% ×8
오베론-연속베기(Physical) : 150% ×4
오필리어-전기장(Magical) : 85% ×8

 

[PvP]
고압 전류파(Physical) : 2277%
페르디난도-디스크탄(Magical) : 58% ×8
오베론-연속베기(Physical) : 45% ×4
오필리어-전기장(Magical) : 26% ×8

Code:Electra Giga Stream [Dungeon]
빔 공격(Magical) : (Through big field) 400% Multi hit (Awakening : 511%) 

[PvP]
빔 공격(Magical) : (Through big field) 160% Multi hit (Awakening : 204%)

Code:Electra Photon Flare [Dungeon]
Flash(Magical) : 1373% (Awakening 1754%)
빛 범위(Range) : 500 (Awakening 650)
Duration : 8s (Awakening 10s) 

[PvP]
Flash(Magical) : 439% (Awakening 561%)
빛 범위(Range) : 500 (Awakening 650)
Duration : 8s (Awakening 10s)

Code:Battle Seraph Energy Needles Projectile Amount 30 -> 20개로 변경

[Dungeon]
전기창(Magical) : 90%~31% ×20
(Over time Damage Decrease)

 

[PvP]
전기창(Magical) : 25%~8% ×20
(Over time Damage Decrease)

Code:Battle Seraph Final Strike [Dungeon]
버추얼 빔(Magical) : 6818%
증폭장 – 버추얼 빔(Magical) : 7500%
분광장 – 다중 버추얼 빔(Magical) : 483% ×10
유도장 – 다수 전기장(Magical) : 518% Multi hit
융합역장 – 다수 전기장(Magical) : 242% Multi hit 

[PvP]
버추얼 빔(Magical) : 2318%
증폭장 – 버추얼 빔(Magical) : 2550%
분광장 – 다중 버추얼 빔(Magical) : 164% ×10
유도장 – 다수 전기장(Magical) : 123% Multi hit
융합역장 – 다수 전기장(Magical) : 57% Multi hit

Code:Battle Seraph 에너제틱 하트 Delay Decreased.
Cooldown time 25 -> 30s
[Dungeon]
Duration 25 -> 30s 

[PvP]
Duration 25 -> 15s

Code:Battle Seraph Thousand Star Delay Decreased
Code:Battle Seraph Needles Cutting [Dungeon]
강화 전기창(Magical) : 34% Multi hit 

[PvP]
강화 전기창(Magical) : 10% Multi hit

Code:Battle Seraph Electronic 무브 [Dungeon]
특수기동(Magical) : 512% (Maximum 3) 

[PvP]
특수기동(Magical) : 174% (Maximum 3)

Code:Battle Seraph Electronic 폴 [Dungeon]
에너지 장(Magical) : 357% Multi hit 

[PvP]
에너지 장(Magical) : 121% Multi hit

Code:Battle Seraph Taser Pilum [Dungeon]
Piercing : 1~7
전기창(Magical) : 524%~1048%
Stun Duration : 1.5s
MaximumCharge : 3s 

[PvP]
Piercing : 1~7
전기창(Magical) : 178%~356%
Stun Duration : 1.5s
MaximumCharge : 3s

Fury Guardian Pandemonium [Dungeon]
20% Additional Damage of Damage Dealt   → 30%
Duration 4 → 8s[Dungeon]
함성(Physical) : 2943%[Fear State]
– 30% Additional Damage of Damage Dealt
– Cannot Cast Skill
– Duration : 8s 

[PvP]
함성(Physical) : 824%

[Feat State]
– 20% Additional Damage of Damage Dealt
– Cannot Cast Skill
– Duration : 4s

Iron Paladin Crack Crasher [Dungeon]
철포 타격(Physical) : 762%
캐논볼 폭발(Magical) : 2337% 

[PvP]
철포 타격(Physical) : 259%
캐논볼 폭발(Magical) : 770%

Iron Paladin Land Smash [Dungeon]
내려찍기(Physical) : 1908% 

[PvP]
내려찍기(Physical) : 454%

Iron Paladin Rage of Guardian [Dungeon]
지면 Strong Strike(Physical) : 5863% 

[PvP]
지면 Strong Strike(Physical) : 1993%

Iron Paladin Rapid Guardian [Dungeon]
함성(Physical) : 5288%[Rapid Guardian]
Cooldown 2x Speed Up (Not Hyper Active/Wedding Skills)
Hit MP Recovery rate Increase : 200%
Attack Speed Increase : 15%
Duration : 5s[PvP]
함성(Physical) : 1438%

[Rapid Guardian]
Cooldown 2x Speed Up (Not Hyper Active/Wedding Skills)
Hit MP Recovery rate Increase : 200%
Attack Speed Increase : 15%
Duration : 5s

Iron Paladin Iron Howling [Dungeon]
함성(Physical) : 3975% (Additional Shout 117%)
Stun Duration : 2s (Additional Shout 1s) 

[PvP]
함성(Physical) : 1192% (Additional Shout 39%)
Stun Duration : 2s (Additional Shout 1s)

Shooting Guardian Artillery Strike – Quantum Ballista [Dungeon]
포탄 직격(Physical) : 50%
폭발(Magical) : 5868% 

[PvP]
포탄 직격(Physical) : 20%
폭발(Magical) : 2347%

Shooting Guardian Head shot [Dungeon]
Magical탄(Magical) : 655% 

[PvP]
Magical탄(Magical) : 235%

Shooting Guardian Trick Shot [Dungeon]
Magical탄(Magical) : 605%
Movement Speed Decrease : 40%
Jump Decrease : 15%
Duration : 7s 

[PvP]
Magical탄(Magical) : 193%
Movement Speed Decrease : 40%
Jump Decrease : 15%
Duration : 7s

Deadly Chaser Shooting Star Light → Evil

Explosion radius 1.2x Increase
Mana Break Feature Added

[Dungeon]
추적탄 타격(Physical) : 16% ×12 (Awakening ×15)
추적탄 폭발(Magical) : 526% ×12 (Awakening ×15)

 

[PvP]
추적탄 타격(Physical) : 6% ×12 (Awakening ×15)
추적탄 폭발(Magical) : 147% ×12 (Awakening ×15)

Deadly Chaser Shooting Bind [Dungeon]
Magical탄(Magical) : 374% Multi hit 

[PvP]
Magical탄(Magical) : 127% Multi hit

Deadly Chaser Stun Shot [Dungeon]
Magical탄(Magical) : 1239%, Stun State 2s 

[PvP]
Magical탄(Magical) : 315%, Stun State 2s

Deadly Chaser Exciting Crash [Dungeon]
캐논볼 폭발(Magical) : 4992%[Silver Shooter]
Awakening Charge Increase : 225%
Duration : 10s 

[PvP]
캐논볼 폭발(Magical) : 1357%

[Silver Shooter]
Awakening Charge Increase : 225%
Duration : 10s

Deadly Chaser Burning Punisher [Dungeon]
Magical탄(Magical) : 771% Multi hit 

[PvP]
Magical탄(Magical) : 262% Multi hit

Shelling Guardian Dread Chase [Dungeon]
포탄 공격(Physical) : 227% ×Fire Amount (분열 시 Per hit 86% ×Fire Amount)
폭발 공격(Magical) : 576% ×Fire Amount (분열 시 Per hit 217% ×Fire Amount) 

[PvP]
포탄 공격(Physical) : 63% ×Fire Amount (분열 시 Per hit 24% ×Fire Amount)
폭발 공격(Magical) : 230% ×Fire Amount (분열 시 Per hit 86% ×Fire Amount)

Tactical Trooper Tactical Field MP cost 150 → 200

[Dungeon]
영역 전개(Magical) : 1741%
Ally Super Armor
Damage Increase 15%
Damage Decrease : 20%
MPRecovery : Per second 6
Duration : 20s

 

[PvP]
영역 전개(Magical) : 487%
Ally Super Armor
Damage Increase 5%
Damage Decrease : 10%
MPRecovery : Per second 3
Duration : 10s

Tactical Trooper Cannon Prison [Dungeon]
Continuous Damage(Magical) : 294% Multi hit 

[PvP]
Continuous Damage(Magical) : 99% Multi hit

Tactical Trooper Fatal Cannon [Dungeon]
캐논볼 폭발(Magical) : 2063%
MagicalDefense Decrease : 10% (Duration 5s) 

[PvP]
캐논볼 폭발(Magical) : 561%
MagicalDefense Decrease : 10% (Duration 5s)

Tactical Trooper Bombing Artillery [Dungeon]
폭발(Magical) : 1093% Multi hit 

[PvP]
폭발(Magical) : 371% Multi hit

Tactical Trooper Heavy Field [Dungeon]
영역 전개(Magical) : 8519% 

[Heavy Field]
Cannot Dash/Jump
Movement Speed Decrease : 50%
Attack Speed Decrease : 20%
Received Damage Increase : 30%
Duration : 10s

 

[PvP]
영역 전개(Magical) : 2027%

 

[Heavy Field]
Cannot Dash/Jump
Movement Speed Decrease : 50%
Attack Speed Decrease : 20%
Received Damage Increase : 30%
Duration : 10s

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51 Responses

  • KaioUK says:

    So what made them think it was fine to nerf TT again but leave ip as he is?

    • Dready says:

      To me the TT nerfs don’t seem to terribly bad besides maybe the TF nerf. We even got a dread chase buff!… o wait it’s super small

    • RaigTrooper says:

      TT nerf wasn’t even that significant

    • derp says:

      The TT ‘Nerf’ wasn’t even a nerf…. they basically left everything as it was, and IP doesn’t deserve a nerf. TT definitely still does.

    • Mark says:

      Well, they nerfed rage of guardian damage, that people were complaining about, so i guess is alright now

    • Flow says:

      I see more buffs than nerfs for TT. The increased MP cost of tactical field traded with twice the duration and MP recovery seems like a good trade-off in PvE but I know you’re talking about PvP which the damage increase is now a pathetic 5%.

      Dreaded chase finally got buffed after they gutted the damage years ago from the Chung renewal even though it’s small damage increase.

    • UndyingWill1 says:

      Iron Paladin needs to get nerfed because TT is getting nerfed? Okay, if you played IP, you would probably agree IP needs a *buff* not a nerf. KoG right now is kicking a almost dead class into the dirt, what more needs to be nerfed on IP? Examples that I noticed immediately.

      1. IP’s heavy stance reduction reduces less damage than base Chung, DC and TT, 60% whereas the rest has 67%.

      2. Land Demolisher barely does damage now in PVP.

      3. IP’s main gameplay of *defense* is almost non-existent now.

  • Nigga says:

    “Code:Architecture Electron Accelerator Movement Speed 10% Increase.”

    YASSSS ty KoG. fucking finally

  • Laternchen says:

    RIP Raven PVP. It’s probably more viable to just not awaken at all in PVP now, because core will provide the opponent with free easy catches.

    • Phikage says:

      That’s an overstatement, the reduction of cooldown and the decrease MP cost and the invinicibility added back make the skill much more viably offensive, just much worse defensively. Plus awakening core still provides Core Heals and an absurd amount of damage, so it not being viable to awaken in PVP is a complete exaggeration.

      • Daniel says:

        The thing is that when you get hit when awakened you get glued to the shield knockback animation, it’s almost as long as Elsword’s roar when hit in Destruction except it doesn’t have super armor or knockbacks so it’s a free catch for the opponent. At this point it’s much better that they remove the shielding by the core because it hinders the player massively, even in PvE because you can’t mana break in that stance so you can get one shot in hero mode by accident.

      • Laternchen says:

        If you think the parry stance without a way to get out is not a huge disadvantage you either have never touched Ravens in pvp ever or are just incompetent.
        The parry stance lasts for an enitre second and disables any kind of user input while it’s active. Every graze turns into a free catch for the opponent.

        If KOG didn’t want free reversals they could’ve just put a knockdown on parry stance like they did with LK’s auto guard.
        Meanwhile Eve still has flash out of core block.

        There is just no logic to this change other than “fuck raven players”

    • :D:D:D:D:D:D says:

      eve core still works! fucking kog

  • Abcdefghijklmnopqrstuvwxyz says:

    Wakeup X removed… so I need to fking roll fwd/bwd to wake up now to avoid accidental knock down mobs…

    • Phikage says:

      Actually no the reason wakeup x was removed is because all wake up attacks don’t KD now. You can read it on the shared page with Elsword Rena and Aisha.

  • ThatOneGuy says:

    Still nothing on CBS’ Needles Cutting’s MP burn? What? Only reason why she’s top tier in PvP.

  • xenosamus says:

    wow all these cbs nurfs man i really do love how she going to be shit in pve and pvp now because she soooooo god dam over powered it makes 0 logical sense man just delete cbs from elsword kog please

    • CBSneedsAproperBuff says:

      Dude have you ever played CBS in PvE? Without a good weapon that is at least +10, she’s crap………………. Her Mana gain is terrible, her only proper boss skill is linear divider and they nerfed Giga Stream. You totally haven’t played her, because these nerves are so gosh damn unnecessary.. makes me wanna cry…

  • damn son says:

    Cannot be used during parry
    Backstep feature removed

    shadow step got fucked so hard RIP
    it’s is like old shadow step

  • NA+12WeaponPayToWinNiggaz says:

    Shoot Up Genocide Useful > Ruthless

    nice meme kog. this trait is completely useless on Shoot Up Genocide.

    • blargh says:

      on pve it is… but on pvp is… well…

      btw shoot up genocide already made lots of damage, and well, BM can still use both waves, assault AND HSS (which packs a whooping 10k% damage with final enhanced and heavy trait on awaken), so is not really that much of a loss… now shockwaves going from absorbent to gigantic is a different story: better for cleaning but requires more potion spamming

  • Annyeonghaseo ! says:

    Summary of the above:
    Raven:
    Shadow Step nerfed in dmg pvp/pve but iframe restored :)
    Maximum Cannon nerfed pvp/pve
    Flame sword not much of a nerf or buff
    Seven Burst nerfed pvp/pve
    Sword taker:
    Fatal Wound nerfed pvp/pve
    Bloody Accel dmg inc effect nerfed pvp/pve
    Giga Drive Limter nerfed pvp/pve
    Blade Master:
    (note- both shockwave absor trait changed to Gigantic)
    Shootup genocide nerfed pvp only
    Flash nerfed pvp only
    Rend buffed pvp only
    Sharp charge buffed pvp only
    Cut tendon nerfed pvp/pve
    Reckless fist:
    Wild charge not sure think nerfed pvp/pve
    Arch Enemy buffed pvp/pve
    Maximum Dive nerfed pvp only
    Spread buffed pvp only
    Power bomb buffed in pve, nerf in pvp
    Devastating strike HOLY SHT DMG buff in pve, nerfed pvp
    Enchant Hand buffed pvp/pve
    Weapon taker:
    Harpoon Spear not much change
    Hellfire gatling nerf?
    Haze Explosion buff in pve, nerf in pvp
    Napalm Grenade nerfed pvp/pve
    Mental Crash nerfed pvp/pve
    Spicy chicken Veteran Commander:
    Ignition Crow-Napalm buffed pvp/pve?
    Ignition Crow-Incineration buffed pvp/pve?
    Hellfire nerfed pvp only
    Flame sword buffed pvp only
    Burtsting Blade nerfed pvp only
    Irit Flame buff in pve, nerfed in pvp

    Robot Eve:
    Dimension link century buffed pvp/pve
    Code Exotic:
    Generate black hole buffed pvp/pve
    Code nemsis:
    Illusion thorns buffed pvp only
    Sin scissors nerfed pvp only
    Extreme Cutter buffed pvp only
    Critical Strike buffed in pve, nerfed in pvp
    Tesla Shock short nerfed pvp/pve
    Code arch:
    surface cutting buffed pvp/pve
    Heaven’s fist pressure buffed pvp/pve
    Genocide Ripper buffed pvp/pve
    Tesla Flare nerfed pvp only
    Risen Pride buffed pvp only
    Code electra:
    Giga Stream nerfed pvp/pve
    Code Battle Seraph:
    Photon Flare nerfed pvp/pve
    Energy Needles nerfed pvp/pve
    Final Strike nerfed pvp only
    Needles cutting 2% pvp buff only
    Electronic move nerfed pvp only
    Electronic fall nerfed pvp only
    Taser pilum buffed pvp/pve

    Smol chung:
    Fury Guardian:
    Pandemonium additional dmg buff pvp/pve
    Iron Paladin:
    Crack crasher nerfed pvp only
    Land smash buffed pvp only
    Rage of Guardian buffed pvp only
    Rapid Guardian buffed pve, nerfed in pvp
    Iron Howling buffed pvp/pve
    Shooting Guardian:
    Artillery strike quantum nerfed pvp/pve
    Head shot buffed pvp/pve
    trick shot buffed pvp/pve
    shooting star nerfed pve, slight buff pvp
    shooting bind nerfed pvp only
    stun shot nerfed pvp/pve
    exciting crash nerfed pvp only
    Burning Punisher nerfed pvp only
    Shelling guardian:
    Dread chase buffed pvp/pve
    Tactical Trooper:
    Tactical field buffed pvp/pve, mp cost increased to 200
    Cannon prison nerfed pvp only
    Fatal cannon buffed in pve, nerfed in pvp
    bombing artilery buffed in pvp only
    heavy field alot of dmg buff pvp/pve

  • eccnec says:

    CBS summary

    Giga Stream : big damage nerf
    Flare : almost big(have no more damage to be nerfed already) damage nerf

    Needles : PvE ok damage buff, PvP little damage buff
    1000stars : delay & duration nerf
    Taser : damage buff (if damage listed here is non-enhanced ver.)
    Energetic Heart : delay & cd nerf

    Cutting : PvE same, PvP 12% ⇒10% damage nerf
    high speed : PvP damage nerf
    Extreme Virtual : PvE same, PvP big damage nerf

  • Alirala says:

    So, they finally decided to buff HF-Pressure… Tho it still does shit damage in pvp plus light resistance cripples it. Maybe if they added power stun to the skill and a reverse trait then maybe it would make the skill useful…

  • Chung says:

    This moment in my life when I quit to wait for chungs’ buffs to finally be able to play my fav char. Well, I guess I quitted forever.

  • UndyingWill1 says:

    A little bit annoyed here. Why continue kicking IP in the dirt? It’s clear as daylight at this point he isn’t fine anymore. *Why* even buff Iron Howling’s damage? To encourage us to use this in PVP more than Pande? Not going to happen. I also *Love* how IP’s attack power is getting further nerfed. Bravo KoG…Bravo

  • Shigu says:

    THEY NERF BM SO HARD
    THE MP GAIN OF TWO SHOCKWAVE IS DEAD

  • Klick says:

    BM deserve that MP gain nerf since almost all classes are receiving one, even VP’s double dead mana intake-iswearididntmeantosaythat (with the exception of Asura which is highly absurd and triggered almost all players)



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