Raven/Eve/Chung 7/27 Balance Revamp
Character | Target | Change Details |
Raven | Shadow Step | MP cost 40 → 30 Cooldown time 9 → 7s. Super Armor -> Invincibility Wakeup + X attack removed Cannot be used during parry Backstep feature removed [Dungeon] 찌르기(Physical) : 484% 소이탄 투척(Magical) : 263% x3 [PvP] |
Raven | Maximum Cannon | [Dungeon] 화염구(Magical) : 292% Multi hit[ [PvP] |
Raven | Flame Sword | [Dungeon] 화염 베기(Magical) : 605% 불바닥 (Magical) : 81% Multi hit [PvP] |
Raven | Seven Burst | [Dungeon] 화염폭발(Magical) : 677% Multi hit [PvP] |
Sword Taker | Armor Crash | Killing Blow(1) Trait Duration 130% → 150%Killing Blow(2) Trait Effectiveness 150% -> 130% |
Sword Taker | Fine Swordsmanship | Per level Attack Speed 2.5, 5, 7.5, 9% → 2, 3, 4, 5% |
Sword Taker | Shock Wave – Divider | Absorbing → Gigantic |
Sword Taker | Fatal Wound | [Dungeon] 베기(Physical) : 692% 출혈 Duration : 9s(Maximum 3stack) [PvP] |
Blade Master | Bloody Accel | Delay Decreased Hit Stun time Decrease Motion Cancel time after Casting decreased Wound Duration 5s → 2s.[Dungeon] Damage Increase 20 → 15% [PvP] |
Blade Master | Giga Drive – Limiter | Active skill Cooldown time 2 → 1s. Reversed → Gigantic MP cost 175 → 200[Dungeon] 회전칼날(Physical) : 153% Multi hit 폭발 공격(Physical) : 2543% Sword Overdrive – Active skill Cooldown time becomes 1s – Damage Increase : +15% – KD reduction : 30% – Duration : 20s [PvP] |
Blade Master | Winning Strategy | Maximum stack 5 → 4 Critical Chance Increase 3, 4, 5, 6% → 2, 3, 4, 5% MPRecovery rate Increase 2, 4, 6, 8% → 2, 3, 4, 5% |
Blade Master | Shock Wave – Cutter | Absorbing → Gigantic |
Blade Master | Shoot Up Genocide | Useful → Ruthless
[Dungeon]
[PvP] |
Blade Master | Flash | [Dungeon] 관통 찌르기(Physical) : 2731% [PvP] |
Blade Master | Rend | [Dungeon] 찌르기(Physical) : 1194% Fatal Wound/Add dmg on leg wound : 394%(Physical) [PvP] |
Blade Master | Sharp Charge | [Dungeon] 참격(Physical) : 5842% 상처 : 5s Continuous [PvP] |
Blade Master | Cut Tendon | [Dungeon] 날카로운 베기(Physical) : 1209% 상처 Activation Chance : 50% 상처 Duration : 5s [PvP] |
Reckless Fist | Wild Charge | [Dungeon] 주먹Strong Strike(Magical) : 3399% Charge over 1s Damage Increase 1.5x Critical Activation Chance : +50% [PvP] |
Reckless Fist | Arch Enemy | Delay Time Decrease
[Dungeon]
[PvP] |
Reckless Fist | Maximum Dive | [Dungeon] Chain explosion(Magical) : 822% Multi hit [PvP] |
Reckless Fist | Spread | [Dungeon] 산탄(Magical) : 1159% [PvP] |
Reckless Fist | Power Bomb | [Dungeon] 충격파(Magical) : 4353% Critical Activation Chance +50% [PvP] |
Reckless Fist | Devastating Strike | [Dungeon] Strong Strike(Magical) : 9444% Additional damage on Super Armor(Magical) : 11333% Exploding Nasod Hand 강화 : 3s 100% activation [PvP] |
Reckless Fist | Enchant Hand | [Dungeon] 폭발(Magical) : 1669% [PvP] |
Weapon Taker | Harpoon Spear | [Dungeon] 화염탄 직격(Magical) : 1435% (Overheat 1995%) 최초폭발(Magical) : 1279% (Overheat 1778%) Chain explosion(Magical) : 180% Multi hit (Overheat 250%) [PvP] |
Weapon Taker | Hellfire Gatling | [Dungeon] 화염폭발(Magical) : 246% Multi hit (Overheat additional hit) [PvP] |
Weapon Taker | Haze Explosion | [Dungeon] 폭발(Magical) : 901% 연기 : Attack,Movement Speed -50% – 3.75s Continuous [PvP] |
Weapon Taker | Napalm Grenade | [Dungeon] 소이탄 폭발(Magical) : 272% ×3 [PvP] |
Weapon Taker | Mental Crash | [Dungeon] Strong Strike(Magical) : 1528% Mana Regain 0 Duration : 2s [PvP] |
Veteran Commander | Ignition Crow – Napalm | [Dungeon] 불까마귀(Magical) : 2540% 불바다(Magical) : 85% Multi hit 불길 Duration : 8.3s (Overheat Damage increased) [PvP] |
Veteran Commander | Ignition Crow – Incineration | Evil → Empowered.
[Dungeon]
[PvP] |
Veteran Commander | Hellfire | [Dungeon] 폭발(Magical) : 627% x4 [PvP] |
Veteran Commander | 연(連) Flame Sword | [Dungeon] 화염베기(Magical) : 464% x4 [PvP] |
Veteran Commander | Bursting Blade | [Dungeon] 화염(Magical) : 395% Multi hit [PvP] |
Veteran Commander | Ifrit Flame | [Dungeon] 작렬탄(Magical) : 850%Hellfire – Launch 12 Burning Crows – Upon Successful hit, [Hellfire] for 5s – Per second Continuous Damage 30%(Physical/Magical Damage Average) – All Defense Decrease : -15% – All Element Resistance Decrease : -250 [PvP] Hellfire |
Eve | Dimension Link – Century | [Dungeon] 소환공격(Physical) : 1763% – Hit KD reduction : -50 나소드 정찰병 – Damage : Summoner’s 100% – Duration : 20s [PvP] |
Code:Exotic | Generate Black Hole | [Dungeon] 블랙홀 폭발(Magical) : 6276% (Awakening 242% Multi hit then 2674% explosion) [PvP] |
Code:Nemesis | Illusion Thorns | [Dungeon] 나소드 칼날(Magical) : 571% Multi hit [PvP] |
Code:Nemesis | Sin Scissors | [Dungeon] 나소드 칼날(Magical) : 310% Multi hit [PvP] |
Code:Nemesis | Extreme Cutter | [Dungeon] 에너지장 가르기(Magical) : 5041% [PvP] |
Code:Nemesis | Critical Strike | [Dungeon] Cast 충격파(Magical) : 4584% 날카로운 구체(Magical) : 349% Multi hit 날카로운 구체(Magical) 회수 : 361% ×5 [PvP] |
Code:Nemesis | Tesla Shock : Short | [Dungeon] 전기충격(Magical) : 745% KD count : -50 [PvP] |
Code:Architecture | Sonic Wave | Motion Cancel time after skill Cast decreased |
Code:Architecture | Surface Cutting | Motion Cancel time after skill Cast decreased
[Dungeon]
[PvP] |
Code:Architecture | Heaven’s Fist – Sweeper | Motion Cancel time after skill Cast decreased |
Code:Architecture | Electron Accelerator | Movement Speed 10% Increase. |
Code:Architecture | Heaven’s Fist – Pressure | [Dungeon] 주먹타격 Stun 시간 : 3s 주먹 직격(Physical) : 3813% 주변 띄우기(Physical) : 456% [PvP] |
Code:Empress | Genocide Ripper | Motion Cancel time after skill Cast decreased Last hit pushes [Dungeon] 연속 공격(Physical) : 329% Multi hit [PvP] |
Code:Empress | Assault Spear – Buster | Motion Cancel time after skill Cast decreased |
Code:Empress | Tesla Flare | Motion Cancel time after skill Cast decreased
[Dungeon]
[PvP] |
Code:Empress | Risen Pride | Motion Cancel time after skill Cast decreased
[Dungeon]
[PvP] |
Code:Electra | Giga Stream | [Dungeon] 빔 공격(Magical) : (Through big field) 400% Multi hit (Awakening : 511%) [PvP] |
Code:Electra | Photon Flare | [Dungeon] Flash(Magical) : 1373% (Awakening 1754%) 빛 범위(Range) : 500 (Awakening 650) Duration : 8s (Awakening 10s) [PvP] |
Code:Battle Seraph | Energy Needles | Projectile Amount 30 -> 20개로 변경
[Dungeon]
[PvP] |
Code:Battle Seraph | Final Strike | [Dungeon] 버추얼 빔(Magical) : 6818% 증폭장 – 버추얼 빔(Magical) : 7500% 분광장 – 다중 버추얼 빔(Magical) : 483% ×10 유도장 – 다수 전기장(Magical) : 518% Multi hit 융합역장 – 다수 전기장(Magical) : 242% Multi hit [PvP] |
Code:Battle Seraph | 에너제틱 하트 | Delay Decreased. Cooldown time 25 -> 30s [Dungeon] Duration 25 -> 30s [PvP] |
Code:Battle Seraph | Thousand Star | Delay Decreased |
Code:Battle Seraph | Needles Cutting | [Dungeon] 강화 전기창(Magical) : 34% Multi hit [PvP] |
Code:Battle Seraph | Electronic 무브 | [Dungeon] 특수기동(Magical) : 512% (Maximum 3) [PvP] |
Code:Battle Seraph | Electronic 폴 | [Dungeon] 에너지 장(Magical) : 357% Multi hit [PvP] |
Code:Battle Seraph | Taser Pilum | [Dungeon] Piercing : 1~7 전기창(Magical) : 524%~1048% Stun Duration : 1.5s MaximumCharge : 3s [PvP] |
Fury Guardian | Pandemonium | [Dungeon] 20% Additional Damage of Damage Dealt → 30% Duration 4 → 8s[Dungeon] 함성(Physical) : 2943%[Fear State] – 30% Additional Damage of Damage Dealt – Cannot Cast Skill – Duration : 8s [PvP] [Feat State] |
Iron Paladin | Crack Crasher | [Dungeon] 철포 타격(Physical) : 762% 캐논볼 폭발(Magical) : 2337% [PvP] |
Iron Paladin | Land Smash | [Dungeon] 내려찍기(Physical) : 1908% [PvP] |
Iron Paladin | Rage of Guardian | [Dungeon] 지면 Strong Strike(Physical) : 5863% [PvP] |
Iron Paladin | Rapid Guardian | [Dungeon] 함성(Physical) : 5288%[Rapid Guardian] Cooldown 2x Speed Up (Not Hyper Active/Wedding Skills) Hit MP Recovery rate Increase : 200% Attack Speed Increase : 15% Duration : 5s[PvP] 함성(Physical) : 1438% [Rapid Guardian] |
Iron Paladin | Iron Howling | [Dungeon] 함성(Physical) : 3975% (Additional Shout 117%) Stun Duration : 2s (Additional Shout 1s) [PvP] |
Shooting Guardian | Artillery Strike – Quantum Ballista | [Dungeon] 포탄 직격(Physical) : 50% 폭발(Magical) : 5868% [PvP] |
Shooting Guardian | Head shot | [Dungeon] Magical탄(Magical) : 655% [PvP] |
Shooting Guardian | Trick Shot | [Dungeon] Magical탄(Magical) : 605% Movement Speed Decrease : 40% Jump Decrease : 15% Duration : 7s [PvP] |
Deadly Chaser | Shooting Star | Light → Evil
Explosion radius 1.2x Increase [Dungeon]
[PvP] |
Deadly Chaser | Shooting Bind | [Dungeon] Magical탄(Magical) : 374% Multi hit [PvP] |
Deadly Chaser | Stun Shot | [Dungeon] Magical탄(Magical) : 1239%, Stun State 2s [PvP] |
Deadly Chaser | Exciting Crash | [Dungeon] 캐논볼 폭발(Magical) : 4992%[Silver Shooter] Awakening Charge Increase : 225% Duration : 10s [PvP] [Silver Shooter] |
Deadly Chaser | Burning Punisher | [Dungeon] Magical탄(Magical) : 771% Multi hit [PvP] |
Shelling Guardian | Dread Chase | [Dungeon] 포탄 공격(Physical) : 227% ×Fire Amount (분열 시 Per hit 86% ×Fire Amount) 폭발 공격(Magical) : 576% ×Fire Amount (분열 시 Per hit 217% ×Fire Amount) [PvP] |
Tactical Trooper | Tactical Field | MP cost 150 → 200
[Dungeon]
[PvP] |
Tactical Trooper | Cannon Prison | [Dungeon] Continuous Damage(Magical) : 294% Multi hit [PvP] |
Tactical Trooper | Fatal Cannon | [Dungeon] 캐논볼 폭발(Magical) : 2063% MagicalDefense Decrease : 10% (Duration 5s) [PvP] |
Tactical Trooper | Bombing Artillery | [Dungeon] 폭발(Magical) : 1093% Multi hit [PvP] |
Tactical Trooper | Heavy Field | [Dungeon] 영역 전개(Magical) : 8519% [Heavy Field]
[PvP]
[Heavy Field] |
So what made them think it was fine to nerf TT again but leave ip as he is?
To me the TT nerfs don’t seem to terribly bad besides maybe the TF nerf. We even got a dread chase buff!… o wait it’s super small
TT nerf wasn’t even that significant
The TT ‘Nerf’ wasn’t even a nerf…. they basically left everything as it was, and IP doesn’t deserve a nerf. TT definitely still does.
Well, they nerfed rage of guardian damage, that people were complaining about, so i guess is alright now
I see more buffs than nerfs for TT. The increased MP cost of tactical field traded with twice the duration and MP recovery seems like a good trade-off in PvE but I know you’re talking about PvP which the damage increase is now a pathetic 5%.
Dreaded chase finally got buffed after they gutted the damage years ago from the Chung renewal even though it’s small damage increase.
Iron Paladin needs to get nerfed because TT is getting nerfed? Okay, if you played IP, you would probably agree IP needs a *buff* not a nerf. KoG right now is kicking a almost dead class into the dirt, what more needs to be nerfed on IP? Examples that I noticed immediately.
1. IP’s heavy stance reduction reduces less damage than base Chung, DC and TT, 60% whereas the rest has 67%.
2. Land Demolisher barely does damage now in PVP.
3. IP’s main gameplay of *defense* is almost non-existent now.
“Code:Architecture Electron Accelerator Movement Speed 10% Increase.”
YASSSS ty KoG. fucking finally
Rip tt
RIP Raven PVP. It’s probably more viable to just not awaken at all in PVP now, because core will provide the opponent with free easy catches.
That’s an overstatement, the reduction of cooldown and the decrease MP cost and the invinicibility added back make the skill much more viably offensive, just much worse defensively. Plus awakening core still provides Core Heals and an absurd amount of damage, so it not being viable to awaken in PVP is a complete exaggeration.
The thing is that when you get hit when awakened you get glued to the shield knockback animation, it’s almost as long as Elsword’s roar when hit in Destruction except it doesn’t have super armor or knockbacks so it’s a free catch for the opponent. At this point it’s much better that they remove the shielding by the core because it hinders the player massively, even in PvE because you can’t mana break in that stance so you can get one shot in hero mode by accident.
If you think the parry stance without a way to get out is not a huge disadvantage you either have never touched Ravens in pvp ever or are just incompetent.
The parry stance lasts for an enitre second and disables any kind of user input while it’s active. Every graze turns into a free catch for the opponent.
If KOG didn’t want free reversals they could’ve just put a knockdown on parry stance like they did with LK’s auto guard.
Meanwhile Eve still has flash out of core block.
There is just no logic to this change other than “fuck raven players”
Laternchen TRUEEEEEEEEEEEEEEEEEEEEEE!! fucking kog nerf raven core, and eve core? fuckinggggggggggggg
exactly! either a cancel by movement or a knockback, if you can’t run out of parry then awakened ravens instantly become a training wooden monkey
she suck in the animation so she can be recought after she uses the escape and wile the shield up she can do anything mana brake or use skills so no stop bitlching on cbs u easy raven
eve core still works! fucking kog
core is fine raven core still ignores def and deal 10-20-30k dmg sometimes 40k
stop bitching please u got it so easy
suck my dick fucktard
Dam someone mad
Wakeup X removed… so I need to fking roll fwd/bwd to wake up now to avoid accidental knock down mobs…
Actually no the reason wakeup x was removed is because all wake up attacks don’t KD now. You can read it on the shared page with Elsword Rena and Aisha.
Still nothing on CBS’ Needles Cutting’s MP burn? What? Only reason why she’s top tier in PvP.
make the mp burn 3 instead of 4 because kog wont reudce the mp she feeds nor give her better mp gain so yea i saw reduce it by 1
wow all these cbs nurfs man i really do love how she going to be shit in pve and pvp now because she soooooo god dam over powered it makes 0 logical sense man just delete cbs from elsword kog please
Dude have you ever played CBS in PvE? Without a good weapon that is at least +10, she’s crap………………. Her Mana gain is terrible, her only proper boss skill is linear divider and they nerfed Giga Stream. You totally haven’t played her, because these nerves are so gosh damn unnecessary.. makes me wanna cry…
i have a level cap cbs i know how she in in BOTH areas have YOU player her
every good and decent player has at least a +10 on their mains… and +11 CBS could oneshot solace while no other character could
she could 1 shot solace because of the V key def ignoration but now thats gone so she CAnt do that thx for killing that too guys cbs is too good for y’all so complain away and kill us more you easy classes have got it MADE IN THE SHADE
as an Eve player, mainly CEm, I can agree CBS was too good in both PVP and PVE.
WAS
She got nerfed to the ground now, should have stopped around the last patch.
Cannot be used during parry
Backstep feature removed
shadow step got fucked so hard RIP
it’s is like old shadow step
it is… also I believe they removed the grenades…
has i frams now lessen the mp cost and CD but THIS IS A NURF god such easy class crys
lol shut the fuck up, just because you’re bad and have trouble with arena BM doesn’t mean he deserves to get nerfed this hard, bet if you played BM you’d get your asshole torn
not to mention, core shield is gonna fuck us all over now
^^^^^^^^^
true. he probably got ass fucked every time they face some BM in pvp lmao
Gayasfuck raven can still mb when core shield is activated.
but the real problem is that if the core shield is activated it will be easier for you gets catch
Childish
I just hope that they didnt remove the backstep from Veteran Commander as that was his original passive longway back in the past :/ as well as the grenades
Blademaster still have his evacuation passive after all so its only fair i guess
Shoot Up Genocide Useful > Ruthless
nice meme kog. this trait is completely useless on Shoot Up Genocide.
on pve it is… but on pvp is… well…
btw shoot up genocide already made lots of damage, and well, BM can still use both waves, assault AND HSS (which packs a whooping 10k% damage with final enhanced and heavy trait on awaken), so is not really that much of a loss… now shockwaves going from absorbent to gigantic is a different story: better for cleaning but requires more potion spamming
Summary of the above:
Raven:
Shadow Step nerfed in dmg pvp/pve but iframe restored :)
Maximum Cannon nerfed pvp/pve
Flame sword not much of a nerf or buff
Seven Burst nerfed pvp/pve
Sword taker:
Fatal Wound nerfed pvp/pve
Bloody Accel dmg inc effect nerfed pvp/pve
Giga Drive Limter nerfed pvp/pve
Blade Master:
(note- both shockwave absor trait changed to Gigantic)
Shootup genocide nerfed pvp only
Flash nerfed pvp only
Rend buffed pvp only
Sharp charge buffed pvp only
Cut tendon nerfed pvp/pve
Reckless fist:
Wild charge not sure think nerfed pvp/pve
Arch Enemy buffed pvp/pve
Maximum Dive nerfed pvp only
Spread buffed pvp only
Power bomb buffed in pve, nerf in pvp
Devastating strike HOLY SHT DMG buff in pve, nerfed pvp
Enchant Hand buffed pvp/pve
Weapon taker:
Harpoon Spear not much change
Hellfire gatling nerf?
Haze Explosion buff in pve, nerf in pvp
Napalm Grenade nerfed pvp/pve
Mental Crash nerfed pvp/pve
Spicy chicken Veteran Commander:
Ignition Crow-Napalm buffed pvp/pve?
Ignition Crow-Incineration buffed pvp/pve?
Hellfire nerfed pvp only
Flame sword buffed pvp only
Burtsting Blade nerfed pvp only
Irit Flame buff in pve, nerfed in pvp
Robot Eve:
Dimension link century buffed pvp/pve
Code Exotic:
Generate black hole buffed pvp/pve
Code nemsis:
Illusion thorns buffed pvp only
Sin scissors nerfed pvp only
Extreme Cutter buffed pvp only
Critical Strike buffed in pve, nerfed in pvp
Tesla Shock short nerfed pvp/pve
Code arch:
surface cutting buffed pvp/pve
Heaven’s fist pressure buffed pvp/pve
Genocide Ripper buffed pvp/pve
Tesla Flare nerfed pvp only
Risen Pride buffed pvp only
Code electra:
Giga Stream nerfed pvp/pve
Code Battle Seraph:
Photon Flare nerfed pvp/pve
Energy Needles nerfed pvp/pve
Final Strike nerfed pvp only
Needles cutting 2% pvp buff only
Electronic move nerfed pvp only
Electronic fall nerfed pvp only
Taser pilum buffed pvp/pve
Smol chung:
Fury Guardian:
Pandemonium additional dmg buff pvp/pve
Iron Paladin:
Crack crasher nerfed pvp only
Land smash buffed pvp only
Rage of Guardian buffed pvp only
Rapid Guardian buffed pve, nerfed in pvp
Iron Howling buffed pvp/pve
Shooting Guardian:
Artillery strike quantum nerfed pvp/pve
Head shot buffed pvp/pve
trick shot buffed pvp/pve
shooting star nerfed pve, slight buff pvp
shooting bind nerfed pvp only
stun shot nerfed pvp/pve
exciting crash nerfed pvp only
Burning Punisher nerfed pvp only
Shelling guardian:
Dread chase buffed pvp/pve
Tactical Trooper:
Tactical field buffed pvp/pve, mp cost increased to 200
Cannon prison nerfed pvp only
Fatal cannon buffed in pve, nerfed in pvp
bombing artilery buffed in pvp only
heavy field alot of dmg buff pvp/pve
CBS summary
Giga Stream : big damage nerf
Flare : almost big(have no more damage to be nerfed already) damage nerf
Needles : PvE ok damage buff, PvP little damage buff
1000stars : delay & duration nerf
Taser : damage buff (if damage listed here is non-enhanced ver.)
Energetic Heart : delay & cd nerf
Cutting : PvE same, PvP 12% ⇒10% damage nerf
high speed : PvP damage nerf
Extreme Virtual : PvE same, PvP big damage nerf
dont forget E fall huge nurf it will barely do 1k dmg now
dude stop talking to ‘nurf’ because every time you speak it you sound like a gay.
Childish
So, they finally decided to buff HF-Pressure… Tho it still does shit damage in pvp plus light resistance cripples it. Maybe if they added power stun to the skill and a reverse trait then maybe it would make the skill useful…
This moment in my life when I quit to wait for chungs’ buffs to finally be able to play my fav char. Well, I guess I quitted forever.
A little bit annoyed here. Why continue kicking IP in the dirt? It’s clear as daylight at this point he isn’t fine anymore. *Why* even buff Iron Howling’s damage? To encourage us to use this in PVP more than Pande? Not going to happen. I also *Love* how IP’s attack power is getting further nerfed. Bravo KoG…Bravo
THEY NERF BM SO HARD
THE MP GAIN OF TWO SHOCKWAVE IS DEAD
BM deserve that MP gain nerf since almost all classes are receiving one, even VP’s double dead mana intake-iswearididntmeantosaythat (with the exception of Asura which is highly absurd and triggered almost all players)