9/28 Balance Patch LuCiel/Rose/Ain
[LuCiel]
Before |
After | |
LuCiel | Seal of Punishment |
|
Critical Damage Increase : 150% → 164.5%, Critical damage Chance Decrease : 24.3%, Duration : 60 s | [Dungeon] Critical Damage Increase : 150% → 170%, Critical damage Chance Decrease : 24.3%, Duration : 30 s
[PvP] |
|
Dreadlord | Fear Tomorrow | |
[PvP] Demonic energy 생성(Physical) : 470% Demonic energy 폭발(Physical) : 174% Multi hit |
[PvP] Demonic energy 생성(Physical) : 387% Demonic energy 폭발(Physical) : 143% Multi hit |
|
Dead Cross | ||
[PvP] 마수 소환(Physical) : 674% 휘두르기(Physical) : 271% x4 |
[PvP] 마수 소환(Physical) : 555% 휘두르기(Physical) : 223% x4 |
|
Demonic Cannon | ||
[PvP] 암흑의 기운 응축(Physical) : 118% Multi hit 암흑의 기운 폭발(Physical) : 446% |
[PvP] 암흑의 기운 응축(Physical) : 97% Multi hit 암흑의 기운 폭발(Physical) : 367% |
|
Bluff | ||
[PvP] 전방 타격(Physical) : 371% |
[PvP] 전방 타격(Physical) : 306% |
|
Noblesse | Soul Entrapment | |
[PvP] 충격파(Magical) : 328% 혼령 소환(Magical) : 237% x3 |
[PvP] 충격파(Magical) : 270% 혼령 소환(Magical) : 195% x3 |
|
Magdonic Cannon | ||
[PvP] 암흑의 기운 응축(Physical) : 118% Multi hit 암흑의 기운 폭발(Physical) : 446% |
[PvP] 암흑의 기운 응축(Physical) : 97% Multi hit 암흑의 기운 폭발(Physical) : 367% |
|
Rain of Chaos | ||
[PvP] 마창 전개(Magical) : 703% 마창 투하(Magical) : 80% Multi hit |
[PvP] 마창 전개(Magical) : 579% 마창 투하(Magical) : 66% Multi hit |
|
Soul Spread | ||
[PvP] 영혼 방출(Magical) : 214% x3 [Collected Soul] additional shot (Maximum 5) |
[PvP] 영혼 방출(Magical) : 176% x3 [Collected Soul] additional shot (Maximum 5) |
|
Diabla | Phantom Circle |
|
Skill Cooldown time 60s
[Dungeon] [PvP] |
Skill Cooldown time 30s
[Dungeon]
[PvP] |
|
Demonio | Abyss Sniping | |
[PvP] 마탄 저격(Physical) : 831% Condemnation Duration : 2s |
[PvP] 마탄 저격(Physical) : 684% Condemnation Duration : 2s |
|
Demonic Rush | ||
[PvP] 폭주(Physical) : 181% x4 마력구 폭발(Physical) : 335% x4 |
[PvP] 폭주(Physical) : 149% x4 마력구 폭발(Physical) : 276% x4 |
|
Abyss Extinction | ||
[PvP] Dark Plasma(Physical) : 111% Multi hit 분쇄(Physical) : 111% Multi hit |
[PvP] Dark Plasma(Physical) : 91% Multi hit 분쇄(Physical) : 91% Multi hit |
|
Rapid Fury | ||
[PvP] [Lu] – 돌진(Physical) : 572%[Ciel] – 저격(Physical) : 572%KD reduction : 35 |
[PvP] [Lu] – 돌진(Physical) : 471%[Ciel] – 저격(Physical) : 471%KD reduction : 35 |
[Rose]
Before | After | |
Heavy Barrel | Miracle Vision |
|
Killing-Blow(2) Trait
60s Active/Special Active Damage 20% Increase |
Killing Blow(1) Trait Effect Duration 130% [Dungeon] 30s Active/Special Active Damage 20% Increase
[PvP] |
|
Storm Trooper | Photon Shower | |
[PvP] 폭발(Physical) : 152% Multi hit 지뢰 Duration : 10s |
[PvP] 폭발(Physical) : 125% Multi hit 지뢰 Duration : 10s |
|
Aimed Strike | ||
[PvP] 고속탄(Physical) : 1920% |
[PvP] 고속탄(Physical) : 1581% |
|
버스트 Grenade | ||
[PvP] 레이저(Physical) : 313% 유탄 폭발(Physical) : 223% |
[PvP] 레이저(Physical) : 258% 유탄 폭발(Physical) : 184% |
|
Dust Shot | ||
[PvP] 관통(Physical) : 25% Multi hit 폭발(Physical) : 39% Multi hit |
[PvP] 관통(Physical) : 21% Multi hit 폭발(Physical) : 32% Multi hit |
|
Bloodia | Chain Powder | |
Duration 30s, Normal Gun attack Damage 15% Increase | [Dungeon] Duration 30s, Normal Gun attack Damage 15% Increase
[PvP] |
|
CrimsonRose | Chain Viper | |
[PvP] 타격(Physical) : 49% x4 뱀의 사슬(Physical) : 485% Attack Speed Decrease : 15% Damage Shared : 20% Duration : 3s |
[PvP] 타격(Physical) : 40% x4 뱀의 사슬(Physical) : 400% Attack Speed Decrease : 15% Damage Shared : 20% Duration : 3s |
|
Rushing Dance | ||
[PvP] Storm(Physical) : 159% Multi hit 타격(Physical) : 444% |
[PvP] Storm(Physical) : 131% Multi hit 타격(Physical) : 365% |
|
Punishment | ||
[PvP] 체인 투척(Physical) : 222% 체인 회수(Physical) : 222% 마무리(Physical) : 500% Multi hit 마무리 damage 5% increase per 1 lvl of [Bleed] |
[PvP] 체인 투척(Physical) : 183% 체인 회수(Physical) : 183% 마무리(Physical) : 412% Multi hit 마무리 damage 5% increase per 1 lvl of [Bleed] |
|
Blood Bullet | ||
[PvP] 흡혈탄(Physical) : 507% |
[PvP] 흡혈탄(Physical) : 417% |
|
Valkyrie | Servo Nitro | |
Duration 30s Aerial Movement Increase : 2(PvP 1) Aerial Movement Speed Increase : 10%(PvP 5%)[공중전 어드벤티지] – Critical Increase : 15% – Additional Damage Increase : 15% |
[Dungeon] Duration 30s Aerial Movement Increase : 2 Aerial Movement Speed Increase : 10%[공중전 어드벤티지] – Critical Increase : 15% – Additional Damage Increase : 15%[PvP] Duration 15s Aerial Movement Increase: 1 Aerial Movement Speed Increase: 5% [공중전 어드벤티지] |
|
Freyja | M18A1 Claymore | |
[PvP] 원격 폭파(Magical) : 125% Multi hit 폭파(Magical) : 144% Multi hit 출혈 Chance : 33% 출혈 Duration : 5s |
[PvP] 원격 폭파(Magical) : 103% Multi hit 폭파(Magical) : 118% Multi hit 출혈 Chance : 33% 출혈 Duration : 5s |
|
Viper 샤워 | ||
[PvP] 폭격(Magical) : 178% Multi hit Burn Duration : 5s |
[PvP] 폭격(Magical) : 147% Multi hit Burn Duration : 5s |
|
Einherjar | ||
[PvP] 충격파(Magical) : 1398% 추가탄(Magical) : 19% ×2 류탄 Cooldown Decrease : 2s Duration : 19 |
[PvP] 충격파(Magical) : 1151% 추가탄(Magical) : 16% ×2 류탄 Cooldown Decrease : 2s Duration : 19 |
|
Phantom Shot |
||
[PvP] 관통(Magical) : 421% MP Decrease : 15 |
[PvP] 관통(Magical) : 347% MP Decrease : 15 |
|
Metal Heart | Limit Over |
|
Duration 20s Skill Damage Increase(Hyper Active Excluded) : 15% |
[Dungeon] Duration 30s Skill Damage Increase(Hyper Active Excluded) : 15%
[PvP] |
|
Optimus | Ex-C Viper | |
[PvP] 고폭탄(Magical) : 973% |
[PvP] 고폭탄(Magical) : 801% |
|
G-Ex Ancient Buster | ||
[PvP] 충격파(Magical) : 416% 초고속 Movement(Magical) : 216% Multi hit |
[PvP] 충격파(Magical) : 342% 초고속 Movement(Magical) : 178% Multi hit |
|
Armored Tempest | ||
[PvP] 낙하충격(Magical) : 240% 음파충격(Magical) : 66% Multi hit 자폭(Magical) : 72% Multi hit |
[PvP] 낙하충격(Magical) : 197% 음파충격(Magical) : 54% Multi hit 자폭(Magical) : 59% Multi hit |
|
Focused Strike! | ||
[PvP] 목표 지정(Magical) : 577% 낙인 Duration : 5s |
[PvP] 목표 지정(Magical) : 475% 낙인 Duration : 5s |
[Ain]
Before | After |
|
Ain | Aerial Dash Attack Command | |
KD decrease | KD Increase | |
Arme Thaumaturgy | Dritt · Erosion | |
[PvP] 하단베기(Physical) : 654% |
[PvP] 하단베기(Physical) : 538% |
|
Brennen Pantasma Boden | ||
[PvP] 결계 충격파(Physical) : 664% – 투영된 단검(Physical) : 25% ×3 – 투영된 장검(Physical) : 138% – 투영된 창(Physical) : 189% |
[PvP] 결계 충격파(Physical) : 547% – 투영된 단검(Physical) : 21% ×3 – 투영된 장검(Physical) : 114% – 투영된 창(Physical) : 156% |
|
Bewachsen Feste · Gott Waffe | ||
[PvP] 마력 해방(Physical) : 220% 신조병장(Physical) : 83% Multi hit |
[PvP] 마력 해방(Physical) : 181% 신조병장(Physical) : 68% Multi hit |
|
Zweit · Ritus | ||
[PvP] 찌르기(Physical) : 326% 마력 폭발(Physical) : 348% – KD reduction : -35 |
[PvP] 찌르기(Physical) : 268% 마력 폭발(Physical) : 286% – KD reduction : -35 |
|
Erbluhen Emotion | Vertrauen Melodie | |
[PvP] 대기의 파동(Magical) : 465% |
[PvP] 대기의 파동(Magical) : 383% |
|
Windhose | ||
[PvP] 순환체(Magical) : 120% Multi hit 순환체 폭발(Magical) : 144% |
[PvP] 순환체(Magical) : 99% Multi hit 순환체 폭발(Magical) : 118% |
|
Satz Aurora | ||
[Dungeon] 영창 · 발현(Magical) : 5023% [Edel Eid:Mut] – 영창 · 발현(Magical) : 8763% [Edel Eid:Rein] – 영창 · 발현(Magical) : 6817% [Edel Eid:Wille] – 영창 · 발현(Magical) : 6327%[PvP] 영창 · 발현(Magical) : 1195% [Edel Eid:Mut] – 영창 · 발현(Magical) : 2085% [Edel Eid:Rein] – 영창 · 발현(Magical) : 1622% [Edel Eid:Wille] – 영창 · 발현(Magical) : 1398% |
[Dungeon] 영창 · 발현(Magical) : 5023% [Edel Eid:Mut] – 영창 · 발현(Magical) : 6817% [Edel Eid:Rein] – 영창 · 발현(Magical) : 5023% [Edel Eid:Wille] – 영창 · 발현(Magical) : 4662%
[PvP] |
|
Verschmelzen | ||
[PvP] 충격파(Magical) : 153% 고통의 고리(Magical) : 51% 고통의 고리· 폭발(Magical) : 86% 속박의 고리(Magical) : 8% 속박의 고리· 폭발(Magical) : 366% |
[PvP] 충격파(Magical) : 126% 고통의 고리(Magical) : 42% 고통의 고리· 폭발(Magical) : 71% 속박의 고리(Magical) : 7% 속박의 고리· 폭발(Magical) : 301% |
|
Requiem | ||
[Dungeon] 엘의 빛(Magical) : 구체 당 354% 빛의 폭발(Magical) : 76% [Edel Eid:Mut] – 뒤덮는 어둠(Magical) : 368% Multi hit – 폭발(Magical) : 1509% [Edel Eid:Rein] – 부름의 빛(Magical) : 449% Multi hit – 개벽의 빛(Magical) : 423% [Edel Eid:Wille] – 결빙의 바람(Magical) : per shot 273% Multi hit
[PvP] |
[Dungeon] 엘의 빛(Magical) : 구체 당 354% 빛의 폭발(Magical) : 76% [Edel Eid:Mut] – 뒤덮는 어둠(Magical) : 368% Multi hit – 폭발(Magical) : 1509% [Edel Eid:Rein] – 부름의 빛(Magical) : 332% Multi hit – 개벽의 빛(Magical) : 433% [Edel Eid:Wille] – 결빙의 바람(Magical) : per shot 228% Multi hit
[PvP] |
|
Apostasia | Ausrottung | |
[PvP] 질주 타격(Magical) : 295% 회오리 (Magical) : 190% x 4 |
[PvP] 질주 타격(Magical) : 243% 회오리 (Magical) : 156% x 4 |
|
Chaos Feld | ||
[PvP] 가시밭(Physical) : 116% x 2 혼돈의 영역(Magical) : 80% Multi hit |
[PvP] 가시밭(Physical) : 95% x 2 혼돈의 영역(Magical) : 66% Multi hit |
|
Befreiung Feld | ||
[PvP] 해방의 영역(Magical) : 36% Multi hit 영역전개(Magical) : 812% 연속 타격(Magical) : 105%
[해방된 힘] |
[PvP] 해방의 영역(Magical) : 30% Multi hit 영역전개(Magical) : 669% 연속 타격(Magical) : 87%
[해방된 힘] |
|
Moder | ||
[PvP] 파편 폭발(Physical) : 195% Movement 타격(Magical) : 240% |
[PvP] 파편 폭발(Physical) : 161% Movement 타격(Magical) : 198% |
The “We are working” balance patch
*lowers skill damage percentage a bit*
when needles cutting needs its mp burn stopped but they reduced the skill damage by -2%
So they nerfed CrR chain powder damage again…?why tho?
that shit still hits like a fucking truck, so i welcome the nerf
cos she still had way too high stackble dmg in PvP, and they nerf all buffing skills in PvP too, in Ereda she was still able to basicly 3 shot people sometimes too, which well, lets say its not the most balanced thing in the world
Is this referring to Ain’s stomp now having KD? If so, that’s pretty damn amazing.
I thought his stomp always had KD and the patch notes changed his air jumping command.
No, It means air dash that launch enemy. KOG add KD to make Viper Step not infinite combo anymore.
no, it’s about ain’s air dash KD, because you can do an endless loop with that , search it on youtube
Well, guess chain powder is off the list in its entirety with that pathetic excuse of an attack buff. 30-15% was pushing it already, but halving it again? Why not just remove the skill and make it a passive for the skills affected otherwise?
I also see they still intend to keep that worthless Gun Guard in her list despite nerfing the unused thing as well.
and yet the 30-15% buff was still destroying HP in PvP…..
the nerf was deserved. anyone complaining is just against the fact that your +9 won’t feel like a +11 anymore
Plus, i remembered that you still should be able to stack it with her base skill so you still get a decent bullet damage increase anyway
Thank you for once again killing yet ANOTHER combination skill.
i mean its PvP only, wait are there still people that like PvP in Elsword, the game where you could basicly put a drinking bird pressing on a key Homer simpson style and win, oh yeah i would say you shouldn’t worry much about it 3rd job its comming soon and all chr will get some dmg boost, unless you’re a PvE DE
WHAT THE HELL KOG WHAT ARE YOU DOING TO DIABLA AND DEMONIO (sees buff changes) ok so maybe you did something good.. BUT LEAVE LU AND CIEL ALONE ITS BAD ENOUGH DEMONIO ARENT DOING GOOD BECAUSE THEY DONT HAVE ENOUGH GROUPING SKILLS LEAVE EM ALONNNNNNE.
Well, let’s look at the lore:
Lu regressed into a child because she lost most of her mana and Ciel was practically dead until Lu started keeping him on life support by diverting her mana to him. Her mana which she barely has left.
…..They should be nerfed harder. A little girl and a guy who was a normie before he started leeching on her power shouldn’t be able to compete with a seasoned elf warrior, a robot queen, or an angel!
When 3rd Jobs happen and Lu is an adult again, THEN we can talk about buffs. (Don’t you know female demons store their power in their boobs? True story.)
the fuck does their backstory have to do with how strong they are in PvP?
i mean hell, DiE and DW control time and space which is damn near god-tier power yet classes like SD who pretty much spear whacks and CR who pretty much shoots pistol bullets is capable of wiping the floor with them..
backstory doesn’t mean a thing, otherwise DiE, DW, and Ain’s classes would all make the top 5 PvP classes….
i know this was about luciel (who would be rather strong if backstory mattered like endgame implied), but let’s be real here…
there’s no balance if backstory held the weight of how good a class was in PvP
Nice! An excuse to use not use ANY T.DL/Ch skills!
Also, they missed a buff skill… AP’s buff skill thingy… Or was it LW’s…? Meh who cares, its a shitty class anyways~