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11/02 Balance Patch Eve/Chung/Ara/Elesis

October 31st, 2017 | Posted by 2nafishisgood in Uncategorized

11/02 Balance Patch Eve/Chung/Ara/Elesis

[Eve]

Before
After
Eve Awakening
Core absorption after Awakening ends, Max MP Recovery rate: 100 Core absorption after Awakening ends, Max MP Recovery rate: 30
Dimension Link – Guardian
[Dungeon]
일렉트론 웨이브(Magical) : 354% Multi hit ~ 179% Multi hit
First hit Additional Damage(Magical) : 1297% ~ 649%
(Damage decreased Over time)

 

[PvP]
일렉트론 웨이브(Magical) : 141% Multi hit ~ 71% Multi hit
First hit Additional Damage(Magical) : 518% ~ 259%
(Damage decreased Over time)

[Dungeon]
일렉트론 웨이브(Magical) : 388% Multi hit ~ 194% Multi hit
First hit Additional Damage(Magical) : 1297% ~ 649%
(Damage decreased Over time)

 

[PvP]
일렉트론 웨이브(Magical) : 155% Multi hit ~ 77% Multi hit
First hit Additional Damage(Magical) : 518% ~ 259%
(Damage decreased Over time)

Code:Nemesis Assault Spear – Judgment
Black hole range Increase
Pulling speed Decrease
Code:Architecture Heaven’s Fist – Sweeper
[Dungeon]
주먹 직격(Physical) : 1401%
바닥 쓸기(Physical) : 3464% ~ 1283%
(Damage decreased Over time)[PvP]
주먹 직격(Physical) : 560%
바닥 쓸기(Physical) : 1385% ~ 513%
(Damage decreased Over time)
[Dungeon]
주먹 직격(Physical) : 1453%
바닥 쓸기(Physical) : 3592% ~ 1796%
(Damage decreased Over time)[PvP]
주먹 직격(Physical) : 581%
바닥 쓸기(Physical) : 1436% ~ 718%
(Damage decreased Over time)
Code:Battle Seraph
El Energy Reactor
Physical/Magical Defense Increase: 5%
Physical/Magical Defense Increase: 10%
Physical/Magical Defense Increase: 15%
Physical/Magical Defense Increase: 20%

 

[Chung]

Before After
Chung Aceldama
[Dungeon]
포탄(Physical) : 950%
폭발(Magical) : 1383%

 

[PvP]
포탄(Physical) : 380%
폭발(Magical) : 553%

[Dungeon]
포탄(Physical) : 950%
폭발(Magical) : 1446%

 

[PvP]
포탄(Physical) : 380%
폭발(Magical) : 578%

Fury Guardian Pandemonium
[Dungeon]
함성(Physical) : 2943%

 

[Fear State]
– 30% additional damage based on damage dealt (Magical)
– Skill Cast disable
– Duration : 8s

 

[PvP]
함성(Physical) : 824%

 

[Fear State]
– 20% additional damage based on damage dealt (Magical)Damage(Magical)
– Skill Cast disable
– Duration : 4s

[Dungeon]
함성(Physical) : 3107%

 

[Fear State]
– 30% additional damage based on damage dealt (Magical)
– Skill Cast disable
– Duration : 8s

 

[PvP]
함성(Physical) : 869%

 

[Fear State]
– 20% additional damage based on damage dealt (Magical)
– Skill Cast disable
– Duration : 4s

Iron Paladin Iron Howling
[Dungeon]
함성(Physical) : 3975% (Additional Shout 117%)
Stun Duration : 2s (Additional Shout 1s)

 

[PvP]
함성(Physical) : 1192% (Additional Shout 39%)
Stun Duration : 2s (Additional Shout 1s)

[Dungeon]
함성(Physical) : 2958% (Additional Shout 117%)
Stun Duration : 2s (Additional Shout 1s)

 

[PvP]
함성(Physical) : 887% (Additional Shout 39%)
Stun Duration : 2s (Additional Shout 1s)

Rapid Guardian
[PvP]
Hit MP Recovery rate Increase : 200%
[PvP]
Hit MP Recovery rate Increase : 150%
Shelling Guardian
Modified Warhead
Enhanced Cannonball
– Damage Increase : 5%
– KD reduction : -2
– Siege/Mobile shelling hit MP Recovery : 1

 

Enhanced Cannonball
– Damage Increase : 10%
– KD reduction : -4
– Siege/Mobile shelling hit MP Recovery : 2

 

Enhanced Cannonball
– Damage Increase : 15%
– KD reduction : -6
– Siege/Mobile shelling hit MP Recovery : 3

 

Enhanced Cannonball
– Damage Increase : 20%
– KD reduction : -8
– Siege/Mobile shelling hit MP Recovery : 4

Siege/Mobile shelling hit MP Recovery removed

 

[Ara]

Before After
Ara Awakening
When Awakening MP 5% Recovery per extra 1 Energy When Awakening 10 MP Recovery per extra 1 Energy
Exorcism Stance 3: Shadoweave
[Dungeon]
그림자 엮기(Physical) : 638% Multi hit
그림자 베기(Physical) : 1031%

 

[PvP]
그림자 엮기(Physical) : 191% Multi hit
그림자 베기(Physical) : 412%

[Dungeon]
그림자 엮기(Physical) : 502% Multi hit
그림자 베기(Physical) : 1031%

 

[PvP]
그림자 엮기(Physical) : 150% Multi hit
그림자 베기(Physical) : 412%

Little Hsien Dragon Stance 4: Moonlight Slash
Hits targets on same Y axis as character Y axis hitbox removed
Sakra Devanam Liberated Will : Sakra Devanam
Hitstun  time Increase: 0.08s
Command attack guard and Defense Ignore Chance: 10%
Hitstun time Increase removed
Command attack guard and Defense Ignore Chance: 20%
Asura Fox Spirit
Physical Defense Decrease : 3% Projectile Duration Decrease
Physical Defense Decrease : 5%
Shadow Blast
Delay time Decrease

 

[Elesis]

Before After
Elesis Chivalry
[Annihilation]
Annihilation gauge used to mana break and Super Armor activation
[Annihilation]
Annihilation gauge used to mana break and Super Armor activation removed
Wild Shock
[Dungeon]
불의 파동(Magical) : 181% Multi hit
– First hit Additional Damage(Magical) : 1831%
Annihilation State Defense Ignore : 100%

 

[PvP]
불의 파동(Magical) : 72% Multi hit
– First hit Additional Damage(Magical) : 732%
Annihilation State Defense Ignore : 25%

[Dungeon]
불의 파동(Magical) : 181% Multi hit
– First hit Additional Damage(Magical) : 2070%
Annihilation State Defense Ignore : 100%

 

[PvP]
불의 파동(Magical) : 72% Multi hit
– First hit Additional Damage(Magical) : 828%
Annihilation State Defense Ignore : 25%

Grand Master Juggernaut Buster
[Dungeon]
돌풍(Physical) : 163% Multi hit
날리기(Physical) : 2921%

 

[PvP]
돌풍(Physical) : 65% Multi hit
날리기(Physical) : 1168%

[Dungeon]
돌풍(Physical) : 131% Multi hit
날리기(Physical) : 2359%

 

[PvP]
돌풍(Physical) : 52% Multi hit
날리기(Physical) : 943%

Initiate
Hitstun time Increase : 0.02s
– Activation Chance 30%
Hitstun time Increase : 0.04s
– Activation Chance 30%
Hitstun time Increase : 0.06s
– Activation Chance 30%
Hitstun time Increase : 0.08s
– Activation Chance 30%
Hitstun time Increase removed
Guard Ignore added[Dungeon]
Defense Ignore 100% added

[PvP]
Defense Ignore 25% added

Waltz of the Sword
Level 4 effect: Rushing Sword Cast amount Increase: 2 Level 4 effect: Rushing Sword Cast amount Increase: 1
Pyro Knight Sword Fire
[Dungeon]
화염 발사체/폭발(Magical) : 468% Multi hit

 

[PvP]
화염 발사체/폭발(Magical) : 149% Multi hit

[Dungeon]
화염 발사체/폭발(Magical) : 390% Multi hit

 

[PvP]
화염 발사체/폭발(Magical) : 124% Multi hit

Blazing Heart Fire Stigma
데미지(Magical) : 380% 데미지(Magical) : 423%
데미지(Magical) : 465%
데미지(Magical) : 508%
데미지(Magical) : 550%
Dark Knight Ejection Buster
[Dungeon]
Demonic energy 발사(Physical) : 368% Multi hit

 

[PvP]
Demonic energy 발사(Physical) : 147% Multi hit

[Dungeon]
Demonic energy 발사(Physical) : 396% Multi hit

 

[PvP]
Demonic energy 발사(Physical) : 158% Multi hit

Brutal Cutter
[Enhanced] Skill Effect
– Duration 1.5x Increase

 

[Demonic Sword]
– Duration 15s(Upgraded 23s)

 

[Abyss Blade]
– Physical Damage 10% Increase

[Enhanced] Skill Effect
– Damage 1.2x Increase

 

[Demonic Sword]
– Duration 13s(Upgraded 20s)

 

[Abyss]
– Close range base Damage 10% Increase

Crimson Avenger Shade the Illusion
[Enhanced]Skill effect
– Duration 2x Increased
[Enhanced]Skill effect
– Duration 1.5x Increased

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33 Responses

  • Endgame says:

    [Annihilation]
    Annihilation gauge used to mana break and Super Armor activation removed

    GET FUCKED ELESIS!

    • ruby says:

      Doesnt really change much buddy except people dont run off after she does that.

    • Flare Kyn says:

      We don’t know what that actually means, though. I doubt she’d be unable to use her Super Armor, since Elboy has a Super Armor effect in his Destruction Aura. 2na will probably stream KR tomorrow, so I’ll ask him about it then.

      • Endgame says:

        I know literacy isn’t your strong point, but I’d say “Annihilation gauge used to mana break and Super Armor activation removed” is pretty damn clear.

        • MagicSpice says:

          gotta agree with endgame on this one… that couldn’t be posted anymore clear… plus it’s possible that elboy lost his on his destruction and that was just posted wrong…

          so if there’s no mistake on elesis, then her annihilation mode got shafted big time…

          • BigDom says:

            She really dont need the super armor after the burst but GM got a huge buff with initiate them x drops and x juggles gonna hurt like hell im excited

          • Areyoustupid says:

            Genius so its clear for what it says for elesis but what it says for elboy isnt clear thats a typo. No offense but thats by far the dumbest statement backed by dumb logic ive ever seen

          • MagicSpice says:

            well, it’s confirmed that elboy’s destruction lost it’s super armor, so that is indeed a typo…

            you sure jumped the gun and looked like an ass now huh?

            so Areyoustupid (or whoever the hell you are), how does that make you feel…)

    • thatguy says:

      wasn’t that not happening already

  • I'm for it if that's the case says:

    So, is Elesis’ Annihilation mode going to act like Elsword’s now? If that’s the case then that’s great.
    No more multi-hits causing the howl to fail.

    • Gameboy224 says:

      Nope, they straight up removed any defensive aspect of it. Same with Elboy. The only benefit to Destruction and Annihilation and are purely offensive.

  • VaffleCopy says:

    and now CBS is getting a 20% defense buff? Vaff are you paying the game now just to make CBS more god than what she already is? cause eve is pretty low on defense like rose and add, but out of nowhere only CBS gets it….why?

  • awsed says:

    oh, right, let’s nerf shadow knot and flame sword and not give anything else for YR and BH… right

  • asdnajkdnajksd says:

    after buffing shadoweave they nerf it…

    Don’t see why CBS needs defense increase, it’s not like she’s a melee fighter

  • Lapis says:

    who idiot that rant to make these nerf

    well I glad I’ve quit this game

  • Dread says:

    So I understand nerfing ShG’s mp gain on siege but out right removing it is a little harsh

  • Croire says:

    Wait hold up, Elesis’s decreases for CA job is for Dungeon? I can’t even enjoy dungeons now?
    It’s like KOG is telling me to let Elsword die. Oh wait, that’s what they’ve been saying since last year.
    Someone help me tie this rope, Imma going to hang myself

  • LMAO says:

    wtf is with these nerfs? can’t even enjoy grand master without having to recast the damn thin honestly 35 seconds -_- do the idiots even test this out? fucking shit…

  • UndyingSoul says:

    Sigh…why am I not surprised. You give SD a higher chance to ignore guard and defense on command and GRM ignore 25% defense on normal commands? That’s just ludicrous.

  • Angery Stewpid Potato says:

    You know what if KoG hates super armor in elesis passive that much they should’ve just made it like “if you use the passive to MB then you will be KD just like a regular mana break” , using her passive will just give the enemy a free hit and leaves the passive completely stupid and pointless. I am a Dungeon player and this nerf will surely be noticeable especially on mobs and boss that has super armor.

  • Random Lizard says:

    Hmm, Let’s add these nerfs but not look at the clocking the characters have. People over here jumping for joy at Elesis losing the ability to use her destruction aura as a MB. It knocks you down. What are most of these nerfs? Low tier PvP nerfs? Siege shelling from ShG doesn’t get mana on hit? Why? Just remove the class why don’t you? A lot of these nerfs scream uninformed players/administration in my opinion. I check in to see if I should start playing elsword again and see this. Thanks for telling me not to. Now to wait for someone to come by and tell me that my opinion is wrong.

  • Random Lizard says:

    Hmm, Let’s add these nerfs but not look at the clocking the characters have. People over here jumping for joy at Elesis losing the ability to use her destruction aura as a MB. It knocks you down. What are most of these nerfs? Low tier PvP nerfs? Siege shelling from ShG doesn’t get mana on hit? Why? Just remove the class why don’t you? A lot of these nerfs scream uninformed players/administration in my opinion. I check in to see if I should start playing elsword again and see this. Thanks for telling me not to. Now to wait for someone to come by and tell me that my opinion is wrong.

  • Alchemist says:

    KOG… The ^X of Ara needs KD!!!! And the X of ara needs nerf on hitstun!

  • Xenosamus says:

    So eve loses 100 recovery after awakening but raven doesnt + gives eve def instead of fixing the problem SHE BURNS TOO MUCH MANA AND GETS NONE BACK very logical



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