The Tongue of Elrios
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3/12 Balance Patch

March 6th, 2020 | Posted by 2nafishisgood in Korean Elsword Updates | Patch Notes

Character

Class

Skill Name

Before

After

Shared

Shared

Shattered Earth

Cooldown time upon entering PvP.

Elsword

Sword Knight

Knight

[Dungeon]
All skill damage Increase: 10%
Attacking MP gain Increase : 10%

[PvP]
All skill damage Increase: 5%
Attacking MP gain Increase : 10%

[Dungeon]
All skill damage Increase: 10%
Attacking MP gain Increase : 10%

[PvP]
All skill damage Increase: 5%
Attacking MP gain Increase : 5%

Sword Knight

Mortal Blow

[Light] Trait
MP cost 90% Decrease.

[Regenerating(2)] Trait
Upon activation 50% Chance Cooldown time decrease to 60% .

Lord Knight

Shoulder Tackle

Delay Time decrease.

Charge distance slightly reduced.

Rune Slayer

Liberated Will : Rune Slayer

[Dungeon]
Maximization Chance Increase : 13%

[Liberated Will : Rune Slayer]
Per second MP Recovery : 30
All Element Resistance Increase : 200
Duration : 10s

[PvP]
Maximization Chance Increase : 13%

[Liberated Will : Rune Slayer]
Per second MP Recovery : 3
All Element Resistance Increase : 200
Duration : 10s

[Dungeon]
Maximization Chance Increase : 13%

[Liberated Will : Rune Slayer]
Per second MP Recovery : 30
All Element Resistance Increase : 200
Duration : 10s

[PvP]
Maximization Chance Increase : 13%

[Liberated Will : Rune Slayer]
Per second MP Recovery : 3
All Element Resistance Increase : 100
Duration : 10s

Rune Slayer

Triple Saber

[Enhanced] effect changed.
Damage 1.2x Increase

Infinity Sword

Assault Dash

Charge distance slightly reduced

Immortal

[Mod] Sword Fall

Attack pushes enemies back slightly

Immortal

Sunrise 4th Stage

[Dungeon]
Sun of Conwell
– Duration : 15s
– Sword Explosion(Physical) : 983%
– Command, Active Sword launch amount : 1
– Tenacity, Strength Special Active Sword launch amount : 3
– Bravery Special Active Sword launch amount : 5

Small Sword Explosion(Physical) : 796%
Large Sword Explosion(Physical) : 4196%

[PvP]
Sun of Conwell
– Duration : 15s
– Sword Explosion(Physical) : 155%
– Command, Active Sword launch amount : 1
– Tenacity, Strength Special Active Sword launch amount : 3
– Bravery Special Active Sword launch amount : 5

Small Sword Explosion(Physical) : 124%
Large Sword Explosion(Physical) : 658%

[Dungeon]
Sun of Conwell
– Duration : 15s
– Sword Explosion(Physical) : 1156%
– Command, Active Sword launch amount : 1
– Tenacity, Strength Special Active Sword launch amount : 3
– Bravery Special Active Sword launch amount : 5

Small Sword Explosion(Physical) : 796%
Large Sword Explosion(Physical) : 4196%

[PvP]
Sun of Conwell
– Duration : 15s
– Sword Explosion(Physical) : 181%
– Command, Active Sword launch amount : 1
– Tenacity, Strength Special Active Sword launch amount : 3
– Bravery Special Active Sword launch amount : 5

Small Sword Explosion(Physical) : 124%
Large Sword Explosion(Physical) : 658%

Aisha

High Magician

Meteor Shower

[Dungeon]
Meteor(Magical) : 78%
Explosion(Magical) : 156%

[PvP]
Meteor(Magical) : 21%
Explosion(Magical) : 44%

[Dungeon]
Meteor(Magical) : 104%
Explosion(Magical) : 234%

[PvP]
Meteor(Magical) : 24%
Explosion(Magical) : 55%

Elemental Master

Lightning Shower

[Dungeon]
Lightning(Magical) : 357%

[PvP]
Lightning(Magical) : 87%

[Dungeon]
Lightning(Magical) : 718%

[PvP]
Lightning(Magical) : 173%

Elemental Master

Cyclone

 

Cyclone’s size and hitcount Increased,
Cyclone’s Movement distance and speed increased

Elemental Master

Circle Flame

[Dungeon]
Flame orb(Magical) : 1712% Multi hit

[PvP]
Flame orb(Magical) : 585% Multi hit

[Dungeon]
Flame orb(Magical) : 1883% Multi hit

[PvP]
Flame orb(Magical) : 419% Multi hit

Dark Magician

Dark Web

Per second 15% MP Recovery (PvP 1.5%)

Only first hit of web causes hitstun.

Per second 10% MP Recovery(PvP 1%)

Dark Magician

Seal of Acceleration

[Dungeon]
Physical Damage Increase : 15%
Magical Damage Increase : 15%

[Spatial Acceleration]
– Attack Speed Increase : 20%
– Jump Increase : 5%
– Movement Speed Increase : 30%

Duration : 30s

[PvP]
Physical Damage Increase : 7.5%
Magical Damage Increase : 7.5%

[Spatial Acceleration]
– Attack Speed Increase : 10%
– Jump Increase : 5%
– Movement Speed Increase : 15%

Duration : 15s

[Dungeon]
Physical Damage Increase : 15%
Magical Damage Increase : 15%

[Spatial Acceleration]
– Attack Speed Increase : 10%
– Jump Increase : 5%
– Movement Speed Increase : 30%

Duration : 30s

[PvP]
Physical Damage Increase : 7.5%
Magical Damage Increase : 7.5%

[Spatial Acceleration]
– Attack Speed Increase : 10%
– Jump Increase : 5%
– Movement Speed Increase : 15%

Duration : 15s

Void Princess

Plasma Cutter

[Dungeon]
special beam cannon(Magical) : 91% Multi hit (Awakening : 69% Multi hit)

[PvP]
special beam cannon(Magical) : 30% Multi hit (Awakening : 22% Multi hit)

[Dungeon]
special beam cannon(Magical) : 109% Multi hit (Awakening : 83% Multi hit)

[PvP]
special beam cannon(Magical) : 35% Multi hit (Awakening : 26% Multi hit)

Oz Sorcerer

Oz’s Dream

Cooldown time Decrease 10%(Excluding Hyper/Wedding)
Aging : Aging – Attack Speed/Movement Speed 40%, All Damage 40% Additional Damage 100% Decrease
Petit Angkor : Magical Defense 50% Decrease
Phantom Breathing : Dark Curse – Per second MPDecrease -5(7s), All Element Resistance Decrease -200

Cooldown time Decrease 10%(Excluding Hyper/Wedding)
Aging : Aging – Attack Speed/Movement Speed 40%, All Damage 40% Additional Damage 100% Decrease
Petit Angkor : Magical Defense 30% Decrease
Phantom Breathing : Dark Curse – Per second MPDecrease -5(7s), All Element Resistance Decrease -200

Oz Sorcerer

[Mod] Plasma Cutter

[Dungeon]
special beam cannon(Magical) : 303% Multi hit

[PvP]
special beam cannon(Magical) : 97% Multi hit

[Dungeon]
special beam cannon(Magical) : 348% Multi hit

[PvP]
special beam cannon(Magical) : 113% Multi hit

Dimension Witch

Liberated Will : Dimension Witch

[Energy Exhaustion]
PhysicalDefense Decrease : 10%
Duration : 15s
Maximum stack amount : 10
Cooldown : 5s

[Energy Exhaustion]
PhysicalDefense Decrease : 5%
Duration : 15s
Maximum stack amount : 10
Cooldown : 2.5s

Rena

Rena

Phoenix Strike

[Dungeon]
Phoenix(Magical) : 2894%

[PvP]
Phoenix(Magical) : 1044%

[Dungeon]
Phoenix(Magical) : 3635%

[PvP]
Phoenix(Magical) : 1312%

Anemos

[Mod] Violent Attack

[Dungeon]
Roundhouse kick(Physical) : 1546%
Downward Strike(Physical) : 544% Multi hit
Mana Burn : Per hit 2

[PvP]
Roundhouse kick(Physical) : 499%
Downward Strike(Physical) : 176% Multi hit
Mana Burn : Per hit 2

[Dungeon]
Roundhouse kick(Physical) : 1546%
Downward Strike(Physical) : 753% Multi hit
Mana Burn : Per hit 2

[PvP]
Roundhouse kick(Physical) : 499%
Downward Strike(Physical) : 243% Multi hit
Mana Burn : Per hit 2

Raven

Blade Master

Bloody Accel

[Dungeon]
Blade aura attack(Physical) : 3722%
Bloody Sword
– Command/Active Skill When attacking, causes wound and absorbs HP
– HP Absorption Rate : 10%
– Damage Increase : 20%
– Duration : 30s

[PvP]
Blade aura attack(Physical) : 885%
Bloody Sword
– Command/Active Skill When attacking, causes wound and absorbs HP
– HP Absorption Rate : 10%
– Damage Increase : 10%
– Duration : 20s

[Dungeon]
Blade aura attack(Physical) : 3722%
Bloody Sword
– Command/Active Skill When attacking, causes wound and absorbs HP
– HP Absorption Rate : 10%
– Special Active Skill Cooldown time Decrease : 10%
– Duration : 30s

[PvP]
Blade aura attack(Physical) : 885%
Bloody Sword
– Command/Active Skill When attacking, causes wound and absorbs HP
– HP Absorption Rate : 10%
– Special Active Skill Cooldown time Decrease : 5%
– Duration : 20s

Weapon Taker

Veteran

[Dungeon]
KD reduction : 15%
[Veteran]
Damage Increase : 30%
MP Recovery rate : 30
Duration : 5s

[PvP]
KD reduction : 15%
[Veteran]
Damage Increase : 15%
MP Recovery rate : 30
Duration : 5s

[Dungeon]
KD reduction : 15%
[Veteran]
Damage Increase : 30%
MP Recovery rate : 30
Duration : 5s

[PvP]
KD reduction : 7%
[Veteran]
Damage Increase : 15%
MP Recovery rate : 15
Duration : 5s

Veteran Commander

Flames of Victory

[Dungeon]
Attacking MP Recovery rate Increase : 15%
Cooldown time Decrease : 33%
Re-Activation Cooldown : 10s

[PvP]
Attacking MP Recovery rate Increase : 15%
Cooldown time Decrease : 13%
Re-Activation Cooldown : 10s

[Dungeon]
Attacking MP Recovery rate Increase : 15%
Cooldown time Decrease : 33%
Re-Activation Cooldown : 10s

[PvP]
Attacking MP Recovery rate Increase : 10%
Cooldown time Decrease : 13%
Re-Activation Cooldown : 10s

Veteran Commander

Rain of Fire

[Dungeon]
Flame(Magical) : 395% Multi hit

[PvP]
Flame(Magical) : 135% Multi hit

[Dungeon]
Flame(Magical) : 237% Multi hit

[PvP]
Flame(Magical) : 81% Multi hit

Eve

Eve

Dimension Link – Guardian

[Dungeon]
Electron Wave(Magical) : 184% Multi hit
First Wave Hit additional Damage(Magical) : 1726%

[PvP]
Electron Wave(Magical) : 62% Multi hit
First Wave Hit additional Damage(Magical) : 590%

[Dungeon]
Electron Wave(Magical) : 368% Multi hit
First Wave Hit additional Damage(Magical) : 1726%

[PvP]
Electron Wave(Magical) : 87% Multi hit
First Wave Hit additional Damage(Magical) : 590%

Eve

Dimension Link – Century

 

Skill damage Increase, stack amount+ effect is applied when summon is destroyed

Code: Exotic

Code: Recovery – Tricky

– Consume 20 MP to recover 5% HP
– Cooldown time : 30s
– 3 additional air movement for 10s

– Consume 20 MP to recover 5% HP
– Cooldown time : 30s
– 3 (PvP 1) additional air movement for 10s

Code: Exotic

Graceful Steps

Movement Speed Increase : 12%
Air movement amount Increase : 3 times

Dungeon/PvP Tooltop separated (lvl 4)

[Dungeon]
Movement Speed Increase : 12%
Air movement amount Increase : 3 times

[PvP]
Movement Speed Increase : 6%
Air movement amount Increase : 2 times

Code: Exotic

Concentration Aura

[Dungeon]
Critical Chance Increase : 5%
Seal Enhance
– Caster’s Critical Damage Increase : 10%
– Duration Increase : 25s
– MP cost Decrease : 25%

[PvP]
Critical Chance Increase : 5%
Seal Enhance
– Caster’s Critical Damage Increase : 10%
– Duration Increase : 12.5s
– MP cost Decrease : 25%

[Dungeon]
Critical Chance Increase : 5%
Seal Enhance
– Caster’s Critical Damage Increase : 10%
– Duration Increase : 25s
– MP cost Decrease : 25%

[PvP]
Critical Chance Increase : 5%
Seal Enhance
– Caster’s Critical Damage Increase : 10%
– Duration Increase : 12.5s
– MP cost Decrease : 15%

Code: Exotic

Queen’s Throne

– Additional Command Gear hits(Damage+KD count 1 Decrease)
– XX[X] : Changed to multiple hits
– Air horizontal movement amount Increase

– Additional Command Gear hits(Damage+KD count 1 Decrease)
– XX[X] : Changed to multiple hits
– Air horizontal movement amount Increase(PvP 3)

Code: Exotic

Generate Black Hole

[Dungeon]
Black Hole Explosion(Magical) : 7890% (Awakening 251% After Multiple hits 3558% Explosion)

[PvP]
Black Hole Explosion(Magical) : 1585% (Awakening 49% After Multiple hits 715% Explosion)

[Dungeon]
Black Hole Explosion(Magical) : 9074% (Awakening 301% After Multiple hits 3914% Explosion)

[PvP]
Black Hole Explosion(Magical) : 1560% (Awakening 51% After Multiple hits 673% Explosion)

Code: Nemesis

Liberated Will : Code Nemesis

– During Awakening Awakening Charge Speed Increase : 20%
– During Awakening Critical Chance Increase : 20%
– During Awakening Critical Damage Increase : 5%
– Core auto regeneration time : around 5s

Dungeon/PvP Tooltop separated
During Awakening Physical/Magical Defense increase feature added

[Dungeon]
– During Awakening Awakening Charge Speed Increase : 20%
– During Awakening Critical Chance Increase : 20%
– During Awakening Critical Damage Increase : 5%
– During Awakening Physical/Magical Defense Increase : 20%
– Core auto regeneration time : around 5s

[PvP]
– During Awakening Awakening Charge Speed Increase : 20%
– During Awakening Critical Chance Increase : 20%
– During Awakening Critical Damage Increase : 5%
– During Awakening Physical/Magical Defense Increase : 10%
– Core auto regeneration time : around 5s

Code: Nemesis

Junk Break

[Dungeon]
Disintegrator Multi hit(Magical) : 492% Multi hit (Awakening 437%, Multi hit rate Increase)

[PvP]
Disintegrator Multi hit(Magical) : 123% Multi hit (Awakening 110%, Multi hit rate Increase)

Changed so movement is possible quicker after skill casting

[Dungeon]
Disintegrator Multi hit(Magical) : 543% Multi hit (Awakening 482%, Multi hit rate Increase)

[PvP]
Disintegrator Multi hit(Magical) : 135% Multi hit (Awakening 120%, Multi hit rate Increase)

Code: Nemesis

Critical Strike

[Dungeon]
Cast shockwave(Magical) : 3924%
sharp orb(Magical) : 236% Multi hit
sharp orb(Magical) retract : 230% ×5

[PvP]
Cast shockwave(Magical) : 1420%
sharp orb(Magical) : 84% Multi hit
sharp orb(Magical) retract : 83% ×5

[Dungeon]
Cast shockwave(Magical) : 3251%
sharp orb(Magical) : 236% Multi hit
sharp orb(Magical) retract : 690% ×5

[PvP]
Cast shockwave(Magical) : 1176%
sharp orb(Magical) : 84% Multi hit
sharp orb(Magical) retract : 184% ×5

Code: Ultimate

Queen’s Flight

[Queen’s Flight]
– Attack Speed Increase : 20%
– Movement Speed Increase : 20%
– Air horizontal movement amount Increase(Doesn’t Stack with Queen’s throne)
– Upon activation, Special Active Skill’s Cooldown time Decrease : 20s
– Duration : 12s(Doesn’t re-activate during buff)

Dungeon/PvP Tooltop separated

[Dungeon]
[Queen’s Flight]
– Attack Speed Increase : 20%
– Movement Speed Increase : 20%
– Air horizontal movement amount Increase(Doesn’t Stack with Queen’s throne)
– Upon activation, Special Active Skill’s Cooldown time Decrease : 20s
– Duration : 12s(Doesn’t re-activate during buff)

[PvP]
[Queen’s Flight]
– Attack Speed Increase : 10%
– Movement Speed Increase : 10%
– Air horizontal movement amount Increase(PvP 3, Doesn’t Stack with Queen’s throne)
– Upon activation, Special Active Skill’s Cooldown time Decrease : 20s
– Duration : 6s(Doesn’t re-activate during buff)

Code: Ultimate

[Mod] Queen’s Throne

– ZZZ↓Z, ZZZ↓ZZ :  Causes hitstun, decreases KD
 – During Skill 3rd stage core activated regardless of awakening or awakening stage
– Air horizontal movement amount Increase

– ZZZ↓Z, ZZZ↓ZZ :  Causes hitstun, decreases KD
 – During Skill 3rd stage core activated regardless of awakening or awakening stage
– Air horizontal movement amount Increase(3 times in PvP)

Code: Architecture

Surface Cutting

 

Until NPC is destroyed, Skill damage increase and skill damage stacking effect is applied

Code: Empress

Electronic Field

 

Until NPC is destroyed, Skill damage increase and skill damage stacking effect is applied

Code: Empress

Code:Thunderbolt

 

Until NPC is destroyed, Skill damage increase and skill damage stacking effect is applied

Code: Empress

Risen Pride

 

Until NPC is destroyed, Skill damage increase and skill damage stacking effect is applied

Code: Electra

Photon Booster

Air Dash Speed Increase : 30%
Air movement amount Increase : 4 times

Dungeon/PvP Tooltop separated (lvl 4)

[Dungeon]
Air Dash Speed Increase : 30%
Air movement amount Increase : 4 times

[PvP]
Air Dash Speed Increase : 15%
Air movement amount Increase : 2 times

Code: Electra

Giga Stream

[Dungeon]
Beam Attack(Magical) : (Giant Field) 268% Multi hit (Awakening : 363%)

[PvP]
Beam Attack(Magical) : (Giant Field) 87% Multi hit (Awakening : 116%)

Changed so movement is possible quicker after skill casting

[Dungeon]
Beam Attack(Magical) : (Giant Field) 391% Multi hit (Awakening : 528%)

[PvP]
Beam Attack(Magical) : (Giant Field) 125% Multi hit (Awakening : 171%)

Code: Battle Seraph

El Energy Reactor

[Dungeon]
Magical Damage Increase : 8%
Physical/Magical Defense Increase : 20%
Max MP Increase : 100
Per second Natural MP Recovery Increase : 2

[PvP]
Magical Damage Increase : 4%
Physical/Magical Defense Increase : 20%
Max MP Increase : 100
Per second Natural MP Recovery Increase : 2

Added feature to decrease received damage

[Dungeon]
Magical Damage Increase : 8%
Physical/Magical Defense Increase : 20%
Recieved Damage Decrease : 10%
Max MP Increase : 100
Per second Natural MP Recovery Increase : 2

[PvP]
Magical Damage Increase : 4%
Physical/Magical Defense Increase : 20%
Recieved Damage Decrease : 10%
Max MP Increase : 100
Per second Natural MP Recovery Increase : 2

Code: Battle Seraph

Liberated Will : Code Battle Seraph

– Per 1 field Magical Damage Increase : 5%
 – When using skill Per 1 field MP Recovery : 5%
 – Air movement, →→↑z[x] input added(Special movement) : +2 times

Dungeon/PvP Tooltop separated

[Dungeon]
– Per 1 field Magical Damage Increase : 10%
 – When using skill Per 1 field MP Recovery : 5%
 – Air movement, →→↑z[x] input added(Special movement) : +2 times

[PvP]
– Per 1 field Magical Damage Increase : 10%
 – When using skill Per 1 field MP Recovery : 5%
 – Air movement, →→↑z[x] input added(Special movement) : +1

Code: Battle Seraph

Cheat Code : Electronic

– Mana conversion HP Cost Decrease : -25% (Activation chance 100%)
– Additional MP recovery : +20% (Dungeon Activation chance 100% / PvP Activation chance 50%)
– All Skill MP cost Decrease(Excluding Hyper active) : -10% (10s Continuous )
– When casting El Crystal Spectrum, Energetic Heart, All Skill Cooldown time Decrease(Excluding Hyper active / 10s Continuous ) : 20%
– Kugel Blitz Upon Successful hit MP Additional recovery : 10

– Mana conversion HP Cost Decrease : -50% (Activation chance 100%)
– Additional MP recovery : +20% (Dungeon Activation chance 100% / PvP Activation chance 50%)
– All Skill MP cost Decrease(Excluding Hyper active) : -10% (10s Continuous )
– When casting El Crystal Spectrum, Energetic Heart, All Skill Cooldown time Decrease(Excluding Hyper active / 10s Continuous ) : 20%
– Kugel Blitz Upon Successful hit MP Additional recovery : 10

Code: Battle Seraph

Linear Divider

[Dungeon]
Beam Attack(Magical) : (Giant Field) 194% Multi hit (Awakening : 262%)

[PvP]
Beam Attack(Magical) : (Giant Field) 63% Multi hit (Awakening : 84%)

Changed so movement is possible quicker after skill casting

[Dungeon]
Beam Attack(Magical) : (Giant Field) 265% Multi hit (Awakening : 359%)

[PvP]
Beam Attack(Magical) : (Giant Field) 86% Multi hit (Awakening : 115%)

Code: Battle Seraph

Final Strike

[Dungeon]
Virtual Beam(Magical) : 6743%
Amplify Field – Virtual Beam(Magical) : 7417%
Disperse Field – Multi Virtual Beam(Magical) : 460% ×15
Reactive Field – Multiple Electric Field(Magical) : 463% Multi hit
Fusion Field – Multiple Electric Field(Magical) : 216% Multi hit

[PvP]
Virtual Beam(Magical) : 2434%
Amplify Field – Virtual Beam(Magical) : 2677%
Disperse Field – Multi Virtual Beam(Magical) : 166% ×15
Reactive Field – Multiple Electric Field(Magical) : 167% Multi hit
Fusion Field – Multiple Electric Field(Magical) : 77% Multi hit

[Dungeon]
Virtual Beam(Magical) : 7634%
Amplify Field – Virtual Beam(Magical) : 8397%
Disperse Field – Multi Virtual Beam(Magical) : 521% ×15
Reactive Field – Multiple Electric Field(Magical) : 463% Multi hit
Fusion Field – Multiple Electric Field(Magical) : 216% Multi hit

[PvP]
Virtual Beam(Magical) : 2755%
Amplify Field – Virtual Beam(Magical) : 3031%
Disperse Field – Multi Virtual Beam(Magical) : 188% ×15
Reactive Field – Multiple Electric Field(Magical) : 167% Multi hit
Fusion Field – Multiple Electric Field(Magical) : 77% Multi hit

Code: Sariel

Overload

[Overload]
– After activation for 5s Overload Skill Cooldown time Decrease speed 2x
– Strength, Bravery Skill Damage Increase : 20%
– Field reacting Flexibility, Tenacity Skill 100% Critical activation
– Duration : 10s

[Overload]
– After activation for 5s Overload Skill Cooldown time Decrease speed 2x
– Strength, Bravery Skill Damage Increase : 20%
– Field reacting Flexibility, Tenacity Skill Damage 10% Increase
– Duration : 10s

Code: Sariel

[Mod] Giga Stream

[Dungeon]
Beam Attack(Magical) : 333% Multi hit
Amplify Field – Beam Attack(Magical) : 400% Multi hit
Disperse Field – Beam Attack(Magical) : 294% Multi hit
Reactive Field – Multiple Electric Field(Magical) : 150% Multi hit
Fusion Field – Multiple Electric Field(Magical) : 74% Multi hit

[PvP]
Beam Attack(Magical) : 107% Multi hit
Amplify Field – Beam Attack(Magical) : 129% Multi hit
Disperse Field – Beam Attack(Magical) : 94% Multi hit
Reactive Field – Multiple Electric Field(Magical) : 48% Multi hit
Fusion Field – Multiple Electric Field(Magical) : 23% Multi hit

Changed so movement is possible quicker after skill casting

[Dungeon]
Beam Attack(Magical) : 499% Multi hit
Amplify Field – Beam Attack(Magical) : 599% Multi hit
Disperse Field – Beam Attack(Magical) : 441% Multi hit
Reactive Field – Multiple Electric Field(Magical) : 150% Multi hit
Fusion Field – Multiple Electric Field(Magical) : 74% Multi hit

[PvP]
Beam Attack(Magical) : 161% Multi hit
Amplify Field – Beam Attack(Magical) : 193% Multi hit
Disperse Field – Beam Attack(Magical) : 142% Multi hit
Reactive Field – Multiple Electric Field(Magical) : 48% Multi hit
Fusion Field – Multiple Electric Field(Magical) : 23% Multi hit

Chung

Fury Guardian

Pandemonium

[Dungeon]
Shout(Physical) : 2376%

[Fear State]
– 30% additional damage of damage dealt(Physical)
– Duration : 8s

[PvP]
Shout(Physical) : 477%

[Fear State]
– 20% additional damage of damage dealt(Physical)
– Block Skill Casting
– Duration : 4s

Changed so all skill damage is applied to fear state’s additional damage

[Dungeon]
Shout(Physical) : 2772%

[Fear State]
– 20% additional damage of damage dealt(Physical)
– Duration : 8s

[PvP]
Shout(Physical) : 501%

[Fear State]
– 10% additional damage of damage dealt(Physical)
– Block Skill Casting
– Duration : 4s

Iron Paladin

Advanced Metabolic Boost

Chance of special active skill hits gaining awakening orb : 20%
Berserk state all skill cooldown Decrease : 20%

Dungeon/PvP Tooltop separated (lvl 4)

[Dungeon]
Chance of special active skill hits gaining awakening orb : 20%
Berserk state all skill cooldown Decrease : 20%

[PvP]
Chance of special active skill hits gaining awakening orb : 10%
Berserk state all skill cooldown Decrease : 10%

Iron Paladin

Liberated Will : Iron Paladin

MP gain increase during Heavy Stance : 150%
Awakening gauge when attacked during heavy stance Increase : 400%
Movement/Jump Increase : 10%

Dungeon/PvP Tooltop separated

[Dungeon]
MP gain increase during Heavy Stance : 150%
Awakening gauge when attacked during heavy stance Increase : 400%
Movement/Jump Increase : 10%

[PvP]
MP gain increase during Heavy Stance : 75%
Awakening gauge when attacked during heavy stance Increase : 200%
Movement/Jump Increase : 10%

Iron Paladin

Guardian Force

[Power Control]
Physical/MagicalDamage Decrease : 10% (Maximum 3stack amount)
Physical/MagicalDefense Decrease : 5% (Maximum 3stack amount)
Duration : 20s

Dungeon/PvP Tooltop separated

[Dungeon]
[Power Control]
Physical/MagicalDamage Decrease : 10% (Maximum 3stack amount)
Physical/MagicalDefense Decrease : 5% (Maximum 3stack amount)
Duration : 20s

[PvP]
[Power Control]
Physical/MagicalDamage Decrease : 10% (Maximum 3stack amount)
Physical/MagicalDefense Decrease : 5% (Maximum 3stack amount)
Duration : 8s

Iron Paladin

Rapid Guardian

[Dungeon]
Shout(Physical) : 3860%

[Rapid Guardian]
Cooldown time Decrease speed 2x (Not Hyper Active/Wedding Skills)
Attacking MP Recovery rate Increase : 200%
Attack Speed Increase : 15%
Duration : 5s

[PvP]
Shout(Physical) : 1308%

[Rapid Guardian]
Cooldown time Decrease speed 2x (Not Hyper Active/Wedding Skills)
Attacking MP Recovery rate Increase : 150%
Attack Speed Increase : 15%
Duration : 5s

[Dungeon]
Shout(Physical) : 4934%

[Rapid Guardian]
Cooldown time Decreasespeed x1.8 (Not Hyper Active/Wedding Skills)
Attacking MP Recovery rate Increase : 200%
Attack Speed Increase : 8%
Duration : 5s

[PvP]
Shout(Physical) : 1879%

[Rapid Guardian]
Cooldown time Decreasespeed x1.8 (Not Hyper Active/Wedding Skills)
Attacking MP Recovery rate Increase : 150%
Attack Speed Increase : 8%
Duration : 5s

Comet Crusader

[Mod] Rage of Guardian

Dungeon Black Hole range Increased

Tactical Trooper

Reaction Gloves

[Dungeon]
Magical Damage Increase : 6% ×Awakening stage
Damage Decrease : 5% ×Awakening stage

[PvP]
Magical Damage Increase : 3% ×Awakening stage
Damage Decrease : 2.5% ×Awakening stage

[Dungeon]
Magical Damage Increase : 5% ×Awakening stage
Damage Decrease : 5% ×Awakening stage

[PvP]
Magical Damage Increase : 2.5% ×Awakening stage
Damage Decrease : 2.5% ×Awakening stage

Tactical Trooper

Heavy Field

[Dungeon]
[Heavy Field]
Received damage Increase : 15%
Duration : 10s

[PvP]
[Heavy Field]
Disable Dash/Jump
Received damage Increase : 15%
Duration : 10s

[Dungeon]
[Heavy Field]
Received damage Increase : 10%
Duration : 10s

[PvP]
[Heavy Field]
Disable Dash/Jump
Received damage Increase : 10%
Duration : 10s

Centurion

[Mod] Heavy Field

[Dungeon]
[Heavy Field]
Received damage Increase : 15%
Duration : 10s

[PvP]
[Heavy Field]
Disable Dash/Jump
Received damage Increase : 15%
Duration : 10s

[Dungeon]
[Heavy Field]
Received damage Increase : 10%
Duration : 10s

[PvP]
[Heavy Field]
Disable Dash/Jump
Received damage Increase : 10%
Duration : 10s

Ara

Sakra Devanam

Tiger Power

[Tiger’s Roar]
Critical Chance Increase : 30%
Critical Damage Increase : 30%
Tiget Arts Damage Increase : 30%
Duration : 30s

[Tiger’s Roar]
Critical Chance Increase : 20%
Critical Damage Increase : 15%
Tiget Arts Damage Increase : 30%
Duration : 30s

Sakra Devanam

Energy Activation

[Dungeon]
KD reduction : 20%
Debuff Duration Decrease : 45%
Physical Damage Increase : 7%

[PvP]
KD reduction : 20%
Debuff Duration Decrease : 45%
Physical Damage Increase : 2.8%

[Dungeon]
KD reduction : 20%
Debuff Duration Decrease : 45%
Physical Damage Increase : 14%

[PvP]
KD reduction : 20%
Debuff Duration Decrease : 45%
Physical Damage Increase : 5.6%

Asura

Spell : Necromancy

[Buff]
Ally Bravery Skill Damage 15% Increase (PvP 7.5%)

[Buff]
Ally Bravery Skill Damage 10% Increase (PvP 5%)

Asura

Repose of Souls

[Soul Orb]
MP Recovery 10%(PvP 1%)
Special Active Skill Cooldown time 4x Acceleration
Duration 1s

[Soul Orb]
MP Recovery 10%(PvP 1%)
Special Active Skill Cooldown time 3x Acceleration
Duration 1s

Shakti

[Mod] Spell : Necromancy

[Buff]
Ally Strength Skill Damage 20% Increase(PvP 10%)

[Buff]
Ally Strength Skill Damage 15% Increase(PvP 7.5%)

Add

Doombringer

Plasma Enhancement

[Dungeon]
[Plasma Enhancement]
Damage Increase : 5% (Maximum 25%)
Duration : 20s

[Effective Combat]
DP Recovery rate : 20%
Max MP Increase : 100

[PvP]
[Plasma Enhancement]
Damage Increase : 5% (Maximum 25%)
Duration : 10s

[Effective Combat]
DP Recovery rate : 20%
Max MP Increase : 100

[Dungeon]
[Plasma Enhancement]
Damage Increase : 5% (Maximum 25%)
Duration : 20s

[Effective Combat]
DP Recovery rate : 20%
Max MP Increase : 100

[PvP]
[Plasma Enhancement]
Damage Increase : 5% (Maximum 25%)
Duration : 10s

[Effective Combat]
DP Recovery rate : 10%
Max MP Increase : 100

Arc Tracer

Psionic Generator

[Dungeon]
Psionic Explosion(Physical) : 4919% ~ 7028%
Explosion Size : ~ Maximum 200%

[PvP]
Psionic Explosion(Physical) : 1780% ~ 2544%
Explosion Size : ~ Maximum 200%

Skill Cast Speed Increased

[Dungeon]
Psionic Explosion(Physical) : 5662% ~ 8088%
Explosion Size : ~ Maximum 200%

[PvP]
Psionic Explosion(Physical) : 2043% ~ 2919%
Explosion Size : ~ Maximum 200%

Mastermind

Dynamo Factory – Transform Reinforcement

Dungeon/PvP Tooltop separated (lvl 4)

Physical Damage Increase feature added

[Dungeon]
Physical Damage Increase : 10%

[PvP]
Physical Damage Increase : 4%

Mastermind

Phantom Seeker

[Dungeon]
Drone Attack(Physical) : 218% Multi hit
– Disc Additional Damage(Physical) : 636%
Duration : 5s

[PvP]
Drone Attack(Physical) : 78% Multi hit
– Disc Additional Damage(Physical) : 230%
Duration : 5s

[Dungeon]
Drone Attack(Physical) : 297% Multi hit
– Disc Additional Damage(Physical) : 866%
Duration : 5s

[PvP]
Drone Attack(Physical) : 79% Multi hit
– Disc Additional Damage(Physical) : 230%
Duration : 5s

Mastermind

New Update!

Critical Chance Increase : 13%
Critical Damage Increase : 13%
Duration : 20s

Dungeon/PvP Tooltop separated (lvl 4)

[Dungeon]
Critical Chance Increase : 6%
Critical Damage Increase : 6%
Duration : 20s

[PvP]
Critical Chance Increase : 3%
Critical Damage Increase : 3%
Duration : 20s

Mastermind

Apocalypse

 

Until NPC is destroyed, Skill damage increase and skill damage stacking effect is applied

Dominator

[Mod] Psionic Generator

[Dungeon]
Psionic Energy(Physical) : 3670%
Mutation Point gain chance Chance : 50%

[PvP]
Psionic Energy(Physical) : 1324%
Mutation Point gain chance Chance : 50%

Skill Cast Speed Increased

[Dungeon]
Psionic Energy(Physical) : 4823%
Mutation Point gain chance Chance : 50%

[PvP]
Psionic Energy(Physical) : 1745%
Mutation Point gain chance Chance : 50%

LuCiel

Royal Guard

Death Sentence of Marbas

Delay time slightly reduced

Noblesse

Tribute

[Dungeon]
All Element Resistance Increase : 137

Tribute
– Awakening Gague Recovery rate : 1.37%
– Buff Duration Increase : 1.3s

Noblesse
– Magical Damage Increase : 20%

[PvP]
All Element Resistance Increase : 137

Tribute
– Awakening Gague Recovery rate : 1.37%
– Buff Duration Increase : 1.3s

Noblesse
– Magical Damage Increase : 5%

[Dungeon]
All Element Resistance Increase : 137

Tribute
– Awakening Gague Recovery rate : 1.37%
– Buff Duration Increase : 1.3s

Noblesse
– Magical Damage Increase : 20%

[PvP]
All Element Resistance Increase : 50

Tribute
– Awakening Gague Recovery rate : 1.37%
– Buff Duration Increase : 1.3s

Noblesse
– Magical Damage Increase : 5%

Innocent

Communication – Duet

[Dungeon]
Depending on Collected Soul Amount Physical/Magical Defense Increase : per stack amount 12%
Depending on Collected Soul Amount Critical Damage Increase : per stack amount 8%

[PvP]
Depending on Collected Soul Amount Physical/Magical Defense Increase : per stack amount 6%
Depending on Collected Soul Amount Critical Damage Increase : per stack amount 4%

[Dungeon]
Depending on Collected Soul Amount Physical/Magical Defense Increase : per stack amount 12%
Depending on Collected Soul Amount Critical Damage Increase : per stack amount 8%

[PvP]
Depending on Collected Soul Amount Physical/Magical Defense Increase : per stack amount 4%
Depending on Collected Soul Amount Critical Damage Increase : per stack amount 4%

Rose

Valkyrie

Crossmore

[Dungeon]
Crossmore(Magical) : 636% ~ 541% Multi hit

[PvP]
Crossmore(Magical) : 253% ~ 215% Multi hit

[Dungeon]
Crossmore(Magical) : 983% ~ 756% Multi hit

[PvP]
Crossmore(Magical) : 274% ~ 210% Multi hit

Freyja

Einherjar

[Dungeon]
shockwave(Magical) : 4075%
Additional Bullet(Magical) : 139% ×2
Grenade Cooldown time Decrease : 2s
Duration : 19s

[PvP]
shockwave(Magical) : 1552%
Additional Bullet(Magical) : 56% ×2
Grenade Cooldown time Decrease : 2s
Duration : 19s

[Dungeon]
shockwave(Magical) : 5215%
Additional Bullet(Magical) : 1200% ×2
Grenade Cooldown time Decrease : 2s
Duration : 19s

[PvP]
shockwave(Magical) : 1043%
Additional Bullet(Magical) : 60% ×2
Grenade Cooldown time Decrease : 2s
Duration : 19s

Minerva

[Mod] Neil Sniping

[Dungeon]
Neil Sniping(Magical) : 546%

[PvP]
Neil Sniping(Magical) : 186%

[Dungeon]
Neil Sniping(Magical) : 627%

[PvP]
Neil Sniping(Magical) : 186%

Metal Heart

Air Mecha : Gale Force

 

Until NPC is destroyed, Skill damage increase and skill damage stacking effect is applied

Optimus

G-Mastery

Skill MP cost Decrease : 20%
Cooldown time Decrease : 20%
Boss Monster Damage Increase : 10%

Dungeon/PvP Tooltop separated (lvl 4)

[Dungeon]
Skill MP cost Decrease : 20%
Cooldown time Decrease : 20%
Boss Monster Damage Increase : 10%

[PvP]
Skill MP cost Decrease : 10%
Cooldown time Decrease : 10%
Boss Monster Damage Increase : 10%

Optimus

G-Extension

Basic Effect
  – All Speed(Attack Speed, Movement Speed, Jump Speed) Increase : 6%
  – Auto-gun Range Increase : 20%
  – Auto-gun MP gain rate Increase : 20%
  – Auto-gun final attack’s ECP cost Increase : 60%
  – Auto-gun When attacking, bullet bounce Chance : 25%

G-Core Extension
  – Per buff Damage Increase : 6%
  – GSkill Cooldown time Decrease : 1s

Dungeon/PvP Tooltop separated (lvl 4)

[Dungeon]
Basic Effect
  – All Speed(Attack Speed, Movement Speed, Jump Speed) Increase : 6%
  – Auto-gun Range Increase : 20%
  – Auto-gun MP gain rate Increase : 20%
  – Auto-gun final attack’s ECP cost Increase : 60%
  – Auto-gun When attacking, bullet bounce Chance : 25%

G-Core Extension
  – Per buff Damage Increase : 6%
  – GSkill Cooldown time Decrease : 1s

[PvP]
Basic Effect
  – All Speed(Attack Speed, Movement Speed, Jump Speed) Increase : 3%
  – Auto-gun Range Increase : 10%
  – Auto-gun MP gain rate Increase : 10%
  – Auto-gun final attack’s ECP cost Increase : 60%
  – Auto-gun When attacking, bullet bounce Chance : 25%

G-Core Extension
  – Per buff Damage Increase : 6%
  – GSkill Cooldown time Decrease : 1s

Optimus

Mecha Volt MX

 

Until NPC is destroyed, Skill damage increase and skill damage stacking effect is applied

Prime Operator

G-Upgrade

G-Extension Duration Increase : 10s
G-When using skill G-Extension 5stack amount Increase Chance : 50%
G-Skill transform standby activation consumed ECP Increase : 5

Dungeon/PvP Tooltop separated

[Dungeon]
G-Extension Duration Increase : 10s
G-When using skill G-Extension 5stack amount Increase Chance : 50%
G-Skill transform standby activation consumed ECP Increase : 5

[PvP]
G-Extension Duration Increase : 10s
G-When using skill G-Extension 5stack amount Increase Chance : 20%
G-Skill transform standby activation consumed ECP Increase : 5

Prime Operator

[Mod] G-0 Battleroid

 

Until NPC is destroyed, Skill damage increase and skill damage stacking effect is applied

Ain

Lofty: Anpassen

Blatt Blume

Edel Eid(Wille) : Piercing Will
   – Enemy within range Physical/Magical Defense 50% Decrease (In PvP 25%)

[Dungeon]
Cycle melody · Cast(Magical) : 718%
Cycle melody · Casting(Magical) : 1728%
Cycle melody · Continuous (Magical) : 235% Multi hit

[PvP]
Cycle melody · Cast(Magical) : 152%
Cycle melody · Casting(Magical) : 369%

Cycle melody · Continuous (Magical) : 50% Multi hit

Edel Eid(Wille) : Piercing Will
   – Enemy within range Physical/Magical Defense 20% Decrease (In PvP 15%)

[Dungeon]
Cycle melody · Cast(Magical) : 3730%
Cycle melody · Casting(Magical) : 1095%
Cycle melody · Continuous (Magical) : 112% Multi hit

[PvP]
Cycle melody · Cast(Magical) : 671%
Cycle melody · Casting(Magical) : 197%
Cycle melody · Continuous (Magical) : 20% Multi hit

Erbluhen Emotion

Requiem

[Dungeon]
Light of El(Magical) : Per orb 613%
Light Explosion(Magical) : 117%
[Edel Eid:Mut]
– Darkness Shroud(Magical) : 502% Multi hit
– Explosion(Magical) : 2228%
[Edel Eid:Rein]
– Light calling(Magical) : 442% Multi hit
– Light of Dawn(Magical) : 424%
[Edel Eid:Wille]
– Freezing Wind(Magical) : Per entitiy 188% Multi hit
[PvP]
Light of El(Magical) : Per orb 197%
Light Explosion(Magical) : 38%
[Edel Eid:Mut]
– Darkness Shroud(Magical) : 112% Multi hit
– Explosion(Magical) : 505%
[Edel Eid:Rein]
– Light calling(Magical) : 134% Multi hit
– Light of Dawn(Magical) : 87%
[Edel Eid:Wille]
– Freezing Wind(Magical) : Per entitiy 135% Multi hit

[Dungeon]
Light of El(Magical) : Per orb 613%
Light Explosion(Magical) : 117%
[Edel Eid:Mut]
– Darkness Shroud(Magical) : 502% Multi hit
– Explosion(Magical) : 2228%
[Edel Eid:Rein]
– Light calling(Magical) : 779% Multi hit
– Light of Dawn(Magical) : 1192%
[Edel Eid:Wille]
– Freezing Wind(Magical) : Per entitiy 344% Multi hit
[PvP]
Light of El(Magical) : Per orb 197%
Light Explosion(Magical) : 38%
[Edel Eid:Mut]
– Darkness Shroud(Magical) : 112% Multi hit
– Explosion(Magical) : 505%
[Edel Eid:Rein]
– Light calling(Magical) : 98% Multi hit
– Light of Dawn(Magical) : 158%
[Edel Eid:Wille]
– Freezing Wind(Magical) : Per entitiy 91% Multi hit

Erbluhen Emotion

Edel Lied

[Dungeon]
El area(Magical) : 1007% Multi hit
[Edel Eid:Mut]
– Silent Rage(Magical) : 757% Multi hit
[Edel Eid:Rein]
– Justice Judgement(Magical) : 1114% Multi hit
[Edel Eid:Wille]
– Raging Lightning(Magical) : 5576%
[PvP]
El area(Magical) : 363% Multi hit
[Edel Eid:Mut]
– Silent Rage(Magical) : 258% Multi hit
[Edel Eid:Rein]
– Justice Judgement(Magical) : 402% Multi hit
[Edel Eid:Wille]
– Raging Lightning(Magical) : 2012%

[Dungeon]
El area(Magical) : 1007% Multi hit
[Edel Eid:Mut]
– Silent Rage(Magical) : 757% Multi hit
[Edel Eid:Rein]
– Justice Judgement(Magical) : 1114% Multi hit
[Edel Eid:Wille]
– Raging Lightning(Magical) : 6080%
[PvP]
El area(Magical) : 363% Multi hit
[Edel Eid:Mut]
– Silent Rage(Magical) : 258% Multi hit
[Edel Eid:Rein]
– Justice Judgement(Magical) : 402% Multi hit
[Edel Eid:Wille]
– Raging Lightning(Magical) : 2200%

Erbluhen Emotion

Stom Stark

[Dungeon]
Cycle wave (Magical) : 800% ×4
Cycle wave · Explosion(Magical) : 286%

[PvP]
Cycle wave (Magical) : 258% ×4
Cycle wave · Explosion(Magical) : 92%

[Dungeon]
Cycle wave (Magical) : 1046% ×4
Cycle wave · Explosion(Magical) : 374%

[PvP]
Cycle wave (Magical) : 258% ×4
Cycle wave · Explosion(Magical) : 92%

Blue Hen

[Mod] Stom Stark

[Dungeon]
Cycle wave (Magical) : 2167%
Cycle wave · Explosion(Magical) : 722%

[PvP]
Cycle wave (Magical) : 697%
Cycle wave · Explosion(Magical) : 233%

[Dungeon]
Cycle wave (Magical) : 2835%
Cycle wave · Explosion(Magical) : 945%

[PvP]
Cycle wave (Magical) : 697%
Cycle wave · Explosion(Magical) : 233%

Blue Hen

[Mod] Requiem

[Dungeon]
Light of El(Magical) : 916%
Light Explosion(Magical) : 7740%
[Edel Eid:Mut]
– Darkness(Magical) : 468%
– Explosion(Magical) : 1148% Multi hit
– Dusk(Magical) : 127% Multi hit
[Edel Eid:Rein]
– Light of Harmony(Magical) : 1232%
[Edel Eid:Wille]
– Bitter Cold(Magical) : 3833%
[PvP]
Light of El(Magical) : 295%
Light Explosion(Magical) : 2500%
[Edel Eid:Mut]
– Darkness(Magical) : 151%
– Explosion(Magical) : 370% Multi hit
– Dusk(Magical) : 40% Multi hit
[Edel Eid:Rein]
– Light of Harmony(Magical) : 397%
[Edel Eid:Wille]
– Bitter Cold(Magical) : 835%

[Dungeon]
Light of El(Magical) : 916%
Light Explosion(Magical) : 7740%
[Edel Eid:Mut]
– Darkness(Magical) : 468%
– Explosion(Magical) : 1148% Multi hit
– Dusk(Magical) : 127% Multi hit
[Edel Eid:Rein]
– Light of Harmony(Magical) : 2027%
[Edel Eid:Wille]
– Bitter Cold(Magical) : 5392%
[PvP]
Light of El(Magical) : 295%
Light Explosion(Magical) : 2500%
[Edel Eid:Mut]
– Darkness(Magical) : 151%
– Explosion(Magical) : 370% Multi hit
– Dusk(Magical) : 40% Multi hit
[Edel Eid:Rein]
– Light of Harmony(Magical) : 492%
[Edel Eid:Wille]
– Bitter Cold(Magical) : 992%

Blue Hen

[Mod] Windhose

Windhose
– Accelerate ally skill cooldown 1.5x within windstorm
– Enemies within windstorm recieve continuous non-hitstun damage and bleeding debuff

Windhose
– Accelerate ally skill cooldown 1.3x within windstorm
– Enemies within windstorm recieve continuous non-hitstun damage and bleeding debuff

Laby

Laby

Command

Afterimage duration and range decreased for physical attack Commands

Rumble Pumn

Lesson Learned

Maximization Increase : 8%
Critical Damage Increase : 10%
Maximum Awakening Duration Increase : 20s

Dungeon/PvP Tooltop separated (lvl 4)

[Dungeon]
Maximization Increase : 8%
Critical Damage Increase : 10%
Maximum Awakening Duration Increase : 20s

[PvP]
Maximization Increase : 8%
Critical Damage Increase : 5%
Maximum Awakening Duration Increase : 10s

Rumble Pumn

Be Healthy

[Inner Aurora additional effect]
Received damage Decrease : 10%
HP Increase : 15%

Dungeon/PvP Tooltop separated (lvl 4)

[Dungeon]
[Inner Aurora additional effect]
Received damage Decrease : 10%
HP Increase : 15%

[PvP]
[Inner Aurora additional effect]
Received damage Decrease : 5%
HP Increase : 7.5%

Rumble Pumn

Combat Sense

Air dash amount increased by 2
Command Attacking MP gain Increase : 60%

Dungeon/PvP Tooltop separated (lvl 4)

[Dungeon]
Air dash amount increased by 2
Command Attacking MP gain Increase : 60%

[PvP]
Air dash amount increased by 1
Command Attacking MP gain Increase : 30%

Twinkle Child

Milky Way

[Dungeon]
Starlight(Magical) : 704% Multi hit

[PvP]
Starlight(Magical) : 240% Multi hit

[Let Laby Help!]
[Dungeon]
Starlight(Magical) : 690% Multi hit
Physical, Magical Damage Decrease / Physical Magical Defense Decrease : 20%
Duration : 10s

[PvP]
Starlight(Magical) : 235% Multi hit
Physical, Magical Damage Decrease / Physical, Magical Defense Decrease : 20%
Duration : 10s

[Dungeon]
Starlight(Magical) : 880% Multi hit

[PvP]
Starlight(Magical) : 241% Multi hit

[Let Laby Help!]
[Dungeon]
Starlight(Magical) : 863% Multi hit
Physical, Magical Damage Decrease / Physical Magical Defense Decrease : 20%
Duration : 10s

[PvP]
Starlight(Magical) : 233% Multi hit
Physical, Magical Damage Decrease / Physical, Magical Defense Decrease : 20%
Duration : 10s

Twinkle Child

Rolly Rolly

[Dungeon]
Squishy clump(Magical) : 830% Multi hit

[PvP]
Squishy clump(Magical) : 283% Multi hit

[Let Laby Help!]
[Dungeon]
Squishy clump(Magical) : 827% Multi hit
All Element Resistance Decrease : 150
Duration : 10s

[PvP]
Squishy clump(Magical) : 282% Multi hit
All Element Resistance Decrease : 150
Duration : 10s

[Dungeon]
Squishy clump(Magical) : 996% Multi hit

[PvP]
Squishy clump(Magical) : 340% Multi hit

[Let Laby Help!]
[Dungeon]
Squishy clump(Magical) : 992% Multi hit
All Element Resistance Decrease : 150
Duration : 10s

[PvP]
Squishy clump(Magical) : 339% Multi hit
All Element Resistance Decrease : 150
Duration : 10s

Twinkle Child

Everybody Punch

[Dungeon]
Lightswarm(Magical) : 917% Multi hit

[PvP]
Lightswarm(Magical) : 331% Multi hit

[Let Laby Help!]
[Dungeon]
Lightswarm(Magical) : 914% Multi hit
Stun Duration : 2s

[PvP]
Lightswarm(Magical) : 329% Multi hit
Stun Duration : 2s

[Dungeon]
Lightswarm(Magical) : 1055% Multi hit

[PvP]
Lightswarm(Magical) : 322% Multi hit

[Let Laby Help!]
[Dungeon]
Lightswarm(Magical) : 1051% Multi hit
Stun Duration : 2s

[PvP]
Lightswarm(Magical) : 319% Multi hit
Stun Duration : 2s

Shining Romantica

It’s Windy

[Dungeon]
Cool Breeze(Magical) : 383% Multi hit

[PvP]
Cool Breeze(Magical) : 116% Multi hit

[Let Laby Help!]
[Dungeon]
Cool Breeze(Magical) : 356% Multi hit
Movement Speed / Jump Speed Increase : 20%
Attack Speed Increase : 10%
Duration 20s

[PvP]
Cool Breeze(Magical) : 96% Multi hit
Movement Speed / Jump Speed Increase : 20%
Attack Speed Increase : 10%
Duration 20s

[Dungeon]
Cool Breeze(Magical) : 479% Multi hit

[PvP]
Cool Breeze(Magical) : 146% Multi hit

[Let Laby Help!]
[Dungeon]
Cool Breeze(Magical) : 445% Multi hit
Movement Speed / Jump Speed Increase : 20%
Attack Speed Increase : 10%
Duration 20s

[PvP]
Cool Breeze(Magical) : 120% Multi hit
Movement Speed / Jump Speed Increase : 20%
Attack Speed Increase : 10%
Duration 20s

Shining Romantica

Something New

[Dungeon]
Magical Damage Increase : 10%

[PvP]
Magical Damage Increase : 5%

[Dungeon]
Magical Damage Increase : 15%

[PvP]
Magical Damage Increase : 7.5%

Shining Romantica

Got You!

[Dungeon]
Bubble Grip(Magical) : 325% Multi hit

[PvP]
Bubble Grip(Magical) : 83% Multi hit

[Let Laby Help!]
[Dungeon]
Bubble Grip(Magical) : 302% Multi hit
Freeze Duration 2s

[PvP]
Bubble Grip(Magical) : 76% Multi hit
Freeze Duration 2s

[Dungeon]
Bubble Grip(Magical) : 376% Multi hit

[PvP]
Bubble Grip(Magical) : 97% Multi hit

[Let Laby Help!]
[Dungeon]
Bubble Grip(Magical) : 349% Multi hit
Freeze Duration 2s

[PvP]
Bubble Grip(Magical) : 87% Multi hit
Freeze Duration 2s

Shining Romantica

Swirly

[Dungeon]
So fun(Magical) : 272% Multi hit

[PvP]
So fun(Magical) : 93% Multi hit

[Dungeon]
So fun(Magical) : 342% Multi hit

[PvP]
So fun(Magical) : 93% Multi hit

Radiant Soul

[Mod] It’s Windy

[Dungeon]
Swaying Breeze(Magical) : 557% Multi hit
Sweeping Wind(Magical) : 466% Multi hit

[PvP]
Swaying Breeze(Magical) : 189% Multi hit
Sweeping Wind(Magical) : 159% Multi hit

[Let Laby Help!]
[Dungeon]
Swaying Breeze(Magical) : 526% Multi hit
Sweeping Wind(Magical) : 441% Multi hit
Movement Speed / Jump Speed Increase : 20%
Attack Speed Increase : 10%
Duration 20s

[PvP]
Swaying Breeze(Magical) : 159% Multi hit
Sweeping Wind(Magical) : 134% Multi hit
Movement Speed / Jump Speed Increase : 20%
Attack Speed Increase : 10%
Duration 20s

[Dungeon]
Swaying Breeze(Magical) : 724% Multi hit
Sweeping Wind(Magical) : 606% Multi hit

[PvP]
Swaying Breeze(Magical) : 197% Multi hit
Sweeping Wind(Magical) : 166% Multi hit

[Let Laby Help!]
[Dungeon]
Swaying Breeze(Magical) : 684% Multi hit
Sweeping Wind(Magical) : 573% Multi hit
Movement Speed / Jump Speed Increase : 20%
Attack Speed Increase : 10%
Duration 20s

[PvP]
Swaying Breeze(Magical) : 181% Multi hit
Sweeping Wind(Magical) : 151% Multi hit
Movement Speed / Jump Speed Increase : 20%
Attack Speed Increase : 10%
Duration 20s

Radiant Soul

Step Forward

Per 1 [Hello, Nisha] point Special Active Cooldown time Decrease : 5%
[Hello, Laby] Upon activation Boss/Middle Boss Monster Damage Increase : 10%

Per 1 [Hello, Nisha] point Special Active Cooldown time Decrease : 5%
[Hello, Laby] Upon activation Boss/Middle Boss Monster Damage Increase : 15%

Daydreamer

Help, Nisha!

Recieved Damage Decrease : 10%
All Speed Increase : 5%

Dungeon/PvP Tooltop separated (lvl 4)

[Dungeon]
Recieved Damage Decrease : 10%
All Speed Increase : 5%

[PvP]
Recieved Damage Decrease : 5%
All Speed Increase : 5%

Daydreamer

Equivalent Exchange

Sacrifice Attack range Increase : 15%
Per growth stage Skill Cooldown time Decrease : 20%

Dungeon/PvP Tooltop separated

[Dungeon]
Sacrifice Attack range Increase : 15%
Per growth stage Skill Cooldown time Decrease : 20%

[PvP]
Sacrifice Attack range Increase : 4.5%
Per growth stage Skill Cooldown time Decrease : 20%

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110 Responses

  • Cute Eve says:

    I really like a lot of these buffs and I feel for anyone who got nerfed even if I think some were pretty fair like with Shakti

    • Kouta says:

      its unfair for some classes like they nerfed CC in dgs since hes only a buffer and a debuffer his dmg is meh and his bossing suffers alot since its luna fury doesnt really pack a punch like iron howling is more reliable to stack than luna fury

      • Kerialstraz says:

        His damage has been fine for quite a while and he overperformed in PvE already, just like a lot of other classes being hit in this patch. Stop being in denial.

        • Yeah his damage is fine WITH A +12. That’s weird: it’s *Fine* with a high as f!ck gear. Like really high end gear. He didn’t “over perform” in PVE, his PVE is still mediocre compared to others, and his damage is still pathetic. So how about *you* stop being in denial. CC isn’t a monster, he’s a weak little princess supporting other classes with Rapid Guardian and Pandemonium.

        • I actually I take that back: it’s still garbage even with +12.

          • Kerialstraz says:

            Yea, a lot of CC players disagree on that notion of yours. Maybe actually learn the class and play it to its full potential before complaining that much?

            The game shouldn’t be balanced around casuals.

        • Kouta says:

          he isnt overperformed in PvE,his buffs and debuffs are his only strengths when it comes to dg especially raids

          • Kerialstraz says:

            He was at a strong spot and for him losing some stats on Rapid Guardian he gained a lot of damage through Fear being affected by ASD. In fact CC PvE has always been strong since his third job, but people were and still are in denial about that.

          • Kouta says:

            you cant say strong when hes only decent at clearing but falls behind at bossing

    • Nowaru says:

      Code Ultimate: What buffs?

  • Coki91 says:

    Rest in Peace Blade Master
    Sariel, Play Despacito

  • Earlygame says:

    I’m ok with the dmg buffs but why do they keep nerfing Bluhen’s buffing abilities wtf… KoG what are u even thinking lmao, at this point remove them or whatever cause it’s ridiculous how bad his overall supporting game is compared to before

  • undead says:

    RoF needed a nerf. but what about shakti, DB, DaB, FP and everyone else who out damages nova imperator?????

    • wdfisthis says:

      ni is literally one of the highest burst dam chars in the game if you think dab db and fp are above you you’re doing something wrong

      • undead says:

        do u raid?

        • Soren says:

          NI is not outdamaged by any character at all lol, in the time it takes a Shakti/DyB/DB/FP to deal as much damage as a single RoF, NI has already done another RoF and a Giga Prominence lol

          • Undead says:

            Against giant bosses RoF is god tier. But not all bosses are giants. Shakti does broken damage from whatever she does on which ever boss without having to aim or position, just press a button and bam damage. at least u need to aim RoF at small bosses and even if you get optimal hits in you will do around the amount of damage revolver cannon does if the small bosses are grounded. DaB ace in the hole enough said. DB I don’t have enough experience with him but I know he can get all his hits in from super sonic on any size monsters w/o losing damage. FP mains fire burning punisher their hardest hitting skill every 5-6 seconds. I’m not saying NI and RoF shouldn’t have been nerfed I been expecting this nerf since the reboot went down. But shakti, DaB, DB, and FP who are as equally busted should have gotten hit too.

            Well it seems KoG is out to make raven the next rose as they have destroyed RH during reboot, FB got the most retarded nerf that will hurt him more than it novas nerf. And NI will I probably get nerfed more in the future cause rain of fire will still destroy giant bosses with the current “nerfed” stats.

          • Blade says:

            NI gets out damaged by lots of chars. DB, Shakti, Cent, FP, FB (Before this nerf.) Oz, RM, DaB, Cent and many others beats him in 12-7 and the new master dungeons hands down.

        • xLunatix says:

          NI is one of the strongest raiding classes. What are you on about? He does whale type damage with just an +10 FoJ.

          • Undead says:

            He is strong but he is weaker than those 4….well unless you have alots of characters that reset or accelerate cool down in the party <- with this it’s possible to out do DaB but DB and shakti not so much. Also what makes u think a +10 shakti or DB can’t do whale damage????

          • q3 says:

            I agree that Shakti should’ve been hit with the nerfs coz it can easily outdamage all other chars but NI is strong too. With a decent cd buffers, NI can easily outdamage all of them except Shakti even with Rapid Guardian nerf. To be honest, CD reductions doesnt affect DaB at all so if it’s a good cc + bl + mel then NI can easily clap her. As for DB and FP, the downside of their core skill is their channelling time but with decent attack speed it’ll be hard to outdamage them.

          • Blade says:

            Show me one video of an NI doing even over 30b/min. Then i’ll show you every char i just listed in another reply doing over 50b/min.

  • Xamy says:

    Every PvP players : pls nerf Laby, Chung etc……..

    KOG : let’s nerf AeS damage and PO’s PvP set :)

    Lmao dark web is still a thing after this patch, I can’t believe it omg

    • restartedwasheduplabymain says:

      the laby nerf is pretty significant for pvp it’s a movement nerf defense nerf and catching nerf there’s not a whole lot more they can do without completely killing the class

      on a side note oz is still going to be stupid

      • Xamy says:

        Of course, I think that Oz is the same. They didn’t nerf the OP dark web’s stop time so you just have to reach the opponent now.That’s already what we are supposed to do in real… reaching our opponent during dark web and pressing dark burst or mod dark ring for anti mb.
        The damage are totally unchanged xD…
        They just nerfed the support ability but guess what, PHANTOM BREATHING IS UNTOUCHED…
        They could just change dark web into a 300MP bravery skill instead of all these changes but it seems ok anyway !
        OzS can’t be weaker if they keep fireballs MP gain with phantom breathing support and dark web burst at the same time…
        But if you nerf fireball MP gain, it would nerf AeS for no reason and it’s not like everyone (or almost) has fireballs mp gain… so this nerf would be dumb.
        If you nerf phantom breathing, eeee you can’t really nerf this skill in a balanced way lol, you only can make it trash. Maybe If you only decrease the black hole range the skill could be “balanced”, idk, it would be almost the same xD…
        If you nerf dark web damage, Oz would be AeS tier. Imagine having no damage tool in 2020 PvP… when you don’t have a broken utility like Cent or CS, it’s a big pain.

    • Soren says:

      Where is there an AeS damage nerf? She only got buffed lol

      • Aestias says:

        The problem lies elsewhere, they basically buffed irrelevant and outdated skills that no one uses (meteor shower & lightning shower,I don’t know about cyclone, but I doubt it is that useful considering it’s usage in PvP/dungeon),circle of flame got a small buff in PvE (171%) but otherwise got nerfed in PvP, so it’s a nerf for PvP mains and a buff(?) for PvE mains, this patch felt just felt like they’re trying to stall for some time.

        • Soren says:

          Since I play just to have fun, I use Meteor Shower and Lightning Shower, they’re my favorite skills in AeS lol, so at least in my case I appreciate the buff.

          • Aestias says:

            I mean you can like the skill or whatever, but it’s an undeniable fact that it’s trash compared to other skills whether it is in raid or rigo dungeons, but you’re right it’s still a buff, not a usefull buff in any means, but still a buff

      • Xamy says:

        Circle flame is nerfed in PvP and it was her only « damage » tool.

    • Kouta says:

      geez just make them nerf CC though its doing pretty decent on pvp CC is like a more experience more reward type of scenario its still unfair they nerfed CC in dgs since hes only a buffer and a debuffer

  • Mewy says:

    why are they nerfing aes…..

  • Mewy says:

    PLEASE NERF FP AND CC

    • Soren says:

      I second this notion. Also you forgot to mention Cent as well~

    • Kouta says:

      geez CC has been nerfed to ground CC’s status isnt reliable anymore in terms of dg runs and why nerf him further? i mean in pvp hes not that good at all for beginner’s and lowbie’s standpoint CC has type of more experience more reward type scenario

      • Kouta says:

        what i meant by not reliable in dg runs i meant like hes current status in terms of dmg against bossing and clearing the only use of CC is in raids cuz hes a buffer and a debuffer

      • Kerialstraz says:

        Maybe get good instead of relying on the developer to make things easier for you?

        • Or how about you actually play CC and you’ll understand the bullsh!t we deal with every single day. You keep telling us CC to “get good” every time we’re nerfed, but whine when a small little damage nerf is applied to any other class. Face facts: CC didn’t need nerfs in PVE, and those PVP ones were uncalled for. There’s literal star rank CC’s that play him to the very best of his ability and even they agree he’s not in a good place.

          This isn’t a scenario of “getting good” it’s a scenario of struggling because of the amount of BS nerfs your class has been assaulted with.

          • Kouta says:

            in PvP its still a more experience more reward type of scenario just think about the star rank CC having alot of experiences with it

          • Kerialstraz says:

            CCs PvE is quite strong in any region hes in since his third job, these adjustment don’t even change it especially considering Pandemonium debuff now being affected by ASD. The only nerf he received in this patch for PvE is Rapid Guardian, which is just a wrist slap in all honesty. It doesn’t affect his PvE in any major way, because his skills were already fast in casting and had quite low CDs when sufficiently geared.

            PvP-wise he is still a monster. Those changes don’t impact him negatively at all, because he still has Guard at his disposal, mod BW, Caladbolg Pain and him simply being Chung. No star rank CC I know of ever complained about him being in a “bad spot” except when he fights specific classes like CS or EW. But this is more a matchup-issue than anything else, which plagues other classes aswell.

            I don’t know which CCs you speak of, but my best guess is that they don’t exist or they overhype themselves. Crying about those small adjustments can only be responded with “gid good”, because you guys refuse to even play him correctly OR even adjust to those changes.

    • Veteran says:

      CC did get nerfed in this patch, at least in pvp a decent amount.

    • Of course it’s Mewy that wants CC nerfed. It’s not like we don’t do damage, have zero ranged counter actions tools, a good special active changed into a terrible PVP option.

      I swear, people these days.

  • Soren says:

    So, I am curious, but why the FB nerf??? Like, there was literally no reason to nerf that, and then to add insult to injury, they give us a crappy 10% CDR, 10% is barely anything lmao, it’ll only shave off an average of about single second for most of his skills……
    If you really wanted to give us CDR in exchange for that 20%, make it at least 25%… That way we can get skills out *actually* faster.

  • ppp2 says:

    As a Laby main, I am honestly surprised they didn’t make Inner Aurora an Active. Heck, they didn’t even touch it…
    At least, it seems like they addressed some good and coherent nerfs such as the command range (though I was hoping for a nerf AND an adjustment, seeing how EtW’s >>zz(x) doesn’t connect when done against a wall) and the status decrease, as well as EtW’s dash count being reduced to 4. Honestly, the Inner Aurora change would’ve been perfect here and most people would’ve stopped complaining about her for good. But I guess that’s here to stay.

  • AraAra120 says:

    i scratched my head by seeing Apsara’s update that they nerfed Tiger’s Roar buff from 30% Critical Damage to 15% (critical chance doesn’t matter to me), but they decided to be nice by increasing her attack power from 7% to 14%

  • Luci says:

    Damn Elesis didn’t get touched did she.

  • Testificate Man says:

    What a miracle .. buff on eve

  • JustFreezer says:

    For once that FB was good, KOG decides to give him a RH treatment. What the actual heck ? This is beyond stupid, he doesn’t deserve a nerf unlike Shakti. This balance patch was bribed by Shakti players, it’s impossible to be this blind.

  • zzzz says:

    again… another hitstun removal for oz… first is petit angkor million and now this dark web…. i’m sad…
    i was wondering if any class received this kind of treatment aside from oz? (hitstun removal)
    why don’t they make it like “only first hit causes hitstun FOR PVP ONLY”?
    plz at least make this change!

  • FB PLAYER says:

    I AM FB PLAYER AND I AM VERY MAD

  • ddamn says:

    imagine playing bluhen and buffing your allies

  • MiIimNava says:

    ….so? where is buff for bBQ?

  • Adrenaline says:

    I like to see the comments where players are complaining about FB nerf, well, in EU server the Henir’s ranking is “the FB’s ranking” lol
    If you really want to complain about something, start playing Rose, so everytime you see a +11 void do the same dmg of your +11 foj and stupid “balances” like this, you can complain as long as you want.
    Finally CS is good again (I hope), but my PO is still dead from that fantastic reboot: dps that doesn’t do dps and they are worried about her passive in pvp, really?
    Still not nerf DaB’s Ace in the hole: 10 seconds invincible, 150k%, ok KoG, I also think it’s hard to keep pressed a key and use potions in the same time :<
    No words about the management of this game.

  • ifloppsy says:

    herrscher exist….maybe….no gottvergessen fix? k kog

  • VanillainICE says:

    HR Buff when?cuz i rarely saw HR now

  • Lilith says:

    It made me wonder if they only know Bluhen on Ain’s 3rd job. I like the dmg buffs but.. WHY THEY NERFING WINDHOSE?! Didn’t they just nerfed this last time?

  • Shakti Main says:

    FB nerf well deserve was 2 OP hope they nerf him some more cause this if not enought, also why they are not buffing shakti she trash right now make her good again KoG please she need more dmg

  • Glint says:

    FB nerf makes me lol

  • Kluh says:

    So BL got buffs nerfed and dmg buffed, hmm… interesting

  • Flare Kyn says:

    They didn’t change Tribute’s Element Resistance?! Jeez, you know how awkward it is to have a number of resistance points that isn’t an even multiple of 5? Wish they’d change that already.

  • XBlazingX says:

    FB players: tf is this nerf I’m so mad

    Ara Players: am i a joke to you

  • Simon says:

    They nerfed Domi again xD Fuck this game.

  • Nisha says:

    Its funny to see how ppl here complin about RoF nerf. what do you know about the pain? try to play NL in pve and you’ll see, that NI does just fine even after RoF nerf.

    • Alysea (Poco Fan) says:

      Yes buff Nisha pls … Actually she is so low in PvE … no damage , no buffer , medium clearing.
      We have to wait 3h hours to be taken in raid group … even in +12 FoJ the damage are ridiculous.

      And she has so much useless skills … like

      -Oopsie
      -Handy vines
      -This will sting
      -Time to make up
      -Poke it
      – Go away [normal]
      -Pretty flower

      (This list skill count in pvp too)
      And Miror shield buff duration is ridiculous for PvE … 10s (15s attribut) and 5s (7.5s) must to be improved to 30s in pve and 15s in pvp without skill attribut.

      Futhermore in pvp she doesn’t have good superArmor , and no active , we must spam Bibi or Look! for catch.

      Nisha is near of the dead class (with her W and explosion nerf) in PvE as in PvP …

      Pls KoG buff her at the next patch !

      • Nisha says:

        man, i don’t know what do you mean, this looks more like a sarcasm here…

        like noone use actives like Oopsie or Pretty flower in pve in general. Go away(either normal or mod) is realy useless for dungeons, since its melee skill with low damage, i would say its more like pvp-only skill. Poke it?[mod] is good for clear, normal… well i doubt anyone use normal version if they have a mod. This will sting is kinda ok too, except you have to be face to face with enemy do do any noticeble damage with it.

        Mirror shield is realy dumb actually, the buff duration is short, compared to other chars who have buffs for 30 sec or close to it. and it gives only 10% attack, which would be fine, it this buff mana cost would be less than 100 mp… the only buff comes into a mind with same effect and duration is Devi’s Repel, but this buff cost no mana and use 2 energy, which Devi recover in 2 sec without doing anything during awakening. but Mirror shield cost 200 mp for same effects!

        as for raids, yes, she is low-tier. ofc ppl invite you with FoJ +12, cuz anyone do damage with it(not sure you have it, but i don’t). but her damage output nowhere near top-tier chars with the same equip, like twice lower at best. also she is useless for party except damage(which is low, so she’s useless for party in general), she got no buffs for party, no debuffs for boss(the only debuff is Bibi 10% defence debuff for 10 sec when you summon it, which it pretty useless anyway), so any char with either buff, beduff or heal would be better than NL. when i was 400-500k CP i was wasting several hours every day do get into raid once a week. like when ppl looking for fresh players for marks and they don’t care who you are if only you are 0% clear, they still don’t invited me, cuz literaly anyone is better, than NL, even if they are 400k CP and don’t do anything noticeble in raid. like they can still have one single buff or debuff and it makes them kinda usefull, so ppl invite them instead.

        so yes, NL need buff in PvE. specificaly damage buff, since she got nothing else. if she can’t be usefull because of not having buffs or debuffs, the only way she could be usefull in dungeons if she does high damage.

        • Alysea (Poco Fan) says:

          No it’s not a sarcarsm i main Nisha with FoJ +12 , and i have more damage with CU/AN void +11 … , and Poke it mod is useless for me , he doesn’t follow path , and the vertical range is ridiculous , i prefer that the skill cost 200pm and he follow paths and can be use in mid air Like Devi skill.

          For oopsie / handy vines / time to wake up , these skill’s are useless in pvp , and need to add superArmor to be more useful

  • saixd says:

    why OZ nerf Again… Dark Web It was his only damage ability …now it turned to shit

  • Reee says:

    Esencia sage,nice

  • Aishamain says:

    I can’t get over the fact they removed Dark Web’s hitstun in PvE. What the hell Kog?

  • Bruh says:

    cant nerf KE without IM huh. Rest in peace Sword Fall Mod and Assault Dash. On the pile of useless skills

  • MM says:

    Kinda hard to get used with eve airdash reduction, its a bit too sudden especially someone with good muscle(finger) memory. (can i do one more airdash? ok nope, lul)

  • Kouta says:

    the way that elsword’s company handles the patch is just BS, yes theyre nerfing the OP ones but also nerfing the okay ones? this is supposed to be a “Balance” patch how is that balanced if theyre nerfing the ok/balanced classes?

    • Nisha says:

      not to mention the fact they keep ignoring weak chars aswell. like, they keep neff NL in PvP, but ignore her in PvE. i kinda agree about PvP nerfs, but if she is strong in PvP it doesn’t mean she is strong everywhere. right now she is trash in PvE, she is pure DPS char, since she got nothing beside damage, no buffs for party, no debuffs for bosses, but her damage… well, before that patch her skill damage was slightly higher, than RaS skill damage, now in not sure its still higher, since RaS got damage buff. even summon mechanic doesn’t work well, cause it doesn’t apply summon damage with every skill due to summon cooldown, so it doesn’t compensate low skill damage. and they keep ignore her in PvE, like DPS char with support-level damage its fine for them…

  • Sariel says:

    RIP to all Sariel PvP players (not that there are any) and also Herrscher players… What is it with KoG always f’ing up charas with homing skills? They literally ruin them xD

  • Claire says:

    im just happy with my summon dmg buff. I’m also happy on that CU and CS buffs. Now there’s a very high chance that many eves on INT would bandwagon to them again, so excited to be rare CEs again.

    • Hatsushi says:

      I fail to see any reasons any CU or CS mains would bandwagon CEs. I mean, I don’t have anything against CEs, but she’s weak as hell. Everyone plays CU on NA. Who isn’t too strong either btw so yes, buffs are nice.

  • TOPOSALCEDO says:

    I think they should buff NI clearing at least, like sure absurde dmg on super big bosses, but thats it, he has nothing more going for him, like, they could at least make crows hit from the back and a little bit bigger.

  • Sukier says:

    Guys i have a problem, beacause i can’t conclude which Ara is better now; Should I stay as Shakti or change to Apsara?

  • jujudida says:

    I mean, the FB nerf was ok but did it have to be 20% lmao, thats just murder. Why not 10% and 20% cdr??

  • Elstrash best gaem says:

    Bloody Accel removed the dmg bonus to add skill cooldown time decrease. lmao
    Thank God I quit this trash game. I just come here to see what the f*ck KOG is doing. lmao

  • AwayFromDedGame says:

    Yea I’m late for the game but I love every Arat nerfs
    totally deserve it



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