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11/25 Balance Patch Preview

November 18th, 2021 | Posted by 2nafishisgood in Korean Elsword Updates | Patch Notes

Class

Skill

Before

After

High Magician

Crest of Knowledge

[Dungeon]
Magical Damage Increase : 3%
Additional Magical Damage Increase : 3% per 500, 000 CP (Maximum 40%)
Duration : 30s

[PvP]
Magical Damage Increase : 1%
Additional Magical Damage Increase : 1% per 500, 000 CP (Maximum 10%)
Duration : 15s

[Dungeon]
Magical Damage Increase : 2%
Additional Magical Damage Increase : 2% per 400, 000 CP (Maximum 25%)
Duration : 30s

[PvP]
Magical Damage Increase : 1%
Additional Magical Damage Increase : 1% per 400, 000 CP (Maximum 10%)
Duration : 15s

Aether Sage

Power of Sage

Damage increased against targets affected by element

[Dungeon]
Targets affected : Burn, Freezing, Frozen, Stun
Damage Increase : 20%

[PvP]
Targets affected : Burn, Freezing, Frozen, Stun
Damage Increase : 20%

Magical Damage Increase effect added

Magical Damage Increases and Damage increased against targets affected by element


[Dungeon]
Magical Damage Increase : 15%

Targets affected : Burn, Freezing, Frozen, Stun
Damage Increase : 35%

[PvP]
Magical Damage Increase : 6%

Targets affected : Burn, Freezing, Frozen, Stun
Damage Increase : 14%

Battle Magician

Crest of Strength

[Dungeon]
Physical Damage Increase : 3%
Additional Physical Damage Increase : 3% per 500, 000 CP (Maximum 40%)
Duration : 30s

[PvP]
Physical Damage Increase : 1%
Additional Physical Damage Increase : 1% per 500, 000 CP (Maximum 10%)
Duration : 15s

[Dungeon]
Physical Damage Increase : 2%
Additional Physical Damage Increase : 2% per 400,000 CP (Maximum 25%)
Duration : 30s

[PvP]
Physical Damage Increase : 1%
Additional Physical Damage Increase : 1% per 400,000 CP (Maximum 10%)
Duration : 15s

Wiz Magician

Drop Poising

 

Skill cast speed 50% faster

Wiz Magician

Pouring Beads

 

Skill cast speed 50% faster

Wiz Magician

Enough Mineral

 

Skill cast speed 40% faster

Wiz Magician

Mystic Flask

[Dungeon]
White : 10s Character size Increase, Critical Damage Increase : 15%
Blue : 10s Character size decrease, Per second natural MP Recovery rate Increase : 30
Yellow : 10s Super Armor State
Purple : 2s Confused State

[PvP]
White : 5s Critical Damage Increase : 7.5%
Blue : 5s Character size decrease, Per second Natural MP Recovery rate Increase : 3
Yellow : 5s Super Armor State
Purple : 2s Confused State

[Dungeon]
White : 30s Character size Increase, Critical Damage Increase : 15%
Blue : 30s Character size decrease, Per second Natural MP Recovery rate Increase : 30
Yellow : 20s Super Armor State
Purple : 2s Confused State

[PvP]
White : 5s Critical Damage Increase : 7.5%
Blue : 5s Character size decrease, Per second Natural MP Recovery rate Increase : 3
Yellow : 5s Super Armor State
Purple : 2s Confused State

Mystic Alchemist

Homunculus

 

Can move quicker after casting

Mystic Alchemist

Poisoning Risk

 

Skill cast speed 30% faster

Mystic Alchemist

Refined

[Dungeon]
Crystalization(Physical) : 1407%
 – Physical/Magical Defense Decrease : 10%
 – All skill Damage Increase : 10%
 – Duration : 15s

[PvP]
Crystalization(Physical) : 563%
 – Physical/Magical Defense Decrease : 5%
 – All skill Damage Increase : 5%
 – Duration : 15s

[Dungeon]
Crystalization(Physical) : 1407%
 – Physical/Magical Defense Decrease : 10%
 – All skill Damage Increase : 10%
 – Duration : 25s

[PvP]
Crystalization(Physical) : 563%
 – Physical/Magical Defense Decrease : 5%
 – All skill Damage Increase : 5%
 – Duration : 15s

Lord Azoth

[Mod]

Enough Mineral

 

Can move quicker after casting

Class

Skill

Before

After

Eve

Crest of Annihilation

[Dungeon]
PhysicalDamage Increase : 15%
MagicalDamage Increase : 15%
Maximization Increase : 20%
Duration : 30s

[PvP]
PhysicalDamage Increase : 7.5%
MagicalDamage Increase : 7.5%
Maximization Increase : 10%
Duration : 15s

[Dungeon]
PhysicalDamage Increase : 10%
MagicalDamage Increase : 10%
Maximization Increase : 20%
Duration : 30s

[PvP]
PhysicalDamage Increase : 5%
MagicalDamage Increase : 5%
Maximization Increase : 10%
Duration : 15s

Code:Failess

Friday

[Dungeon]
Friday(Physical) : 100% Multi hit
[Friday Code]
All Speed Increase : 15%
All skill Cooldown time Speed Acceleration : 2x
Duration : 40s

[Hologram Wave]
All Damage 30% Increase/Damage taken 20% Increase
Duration : 15s

[PvP]
Friday(Physical) : 32% Multi hit
[Friday Code]
All Speed Increase : 15%
All skill Cooldown time Speed Acceleration : 2x
Duration : 20s

[Hologram Wave]
All Damage 20% Increase/Damage taken 10% Increase
Duration : 15s

Trait Changed
Heavy -> Empowered

[Dungeon]
Friday(Physical) : 100% Multi hit
[Friday Code]
All Speed Increase : 15%
All skill Cooldown time Speed Acceleration : 1.25x
Duration : 25s

[Hologram Wave]
All Damage 30% Increase/Damage taken 20% Increase
Duration : 15s

[PvP]
Friday(Physical) : 32% Multi hit
[Friday Code]
All Speed Increase : 15%
All skill Cooldown time Speed Acceleration : 1.25x
Duration : 12.5s

[Hologram Wave]
All Damage 20% Increase/Damage taken 10% Increase
Duration : 15s

Code:Failess

Chandelier

[Dungeon]
Polka : When making contact with caster, Caster’s Bravery skill damage 15% Increase
Duration : 20s

Replica(Physical) : 131% Multi hit
Convert 20% damage to HP recovery

Paramodium(Physical) : 271% Multi hit
Defense Ignore : 100%

[PvP]
Polka : When making contact with caster, Caster’s Bravery skill damage 6% Increase
Duration : 20s

Replica(Physical) : 39% Multi hit
Convert 2% damage to HP recovery

Paramodium(Physical) : 82% Multi hit
Defense Ignore : 20%

Skill Cast Speed Not affected by attack speed

[Dungeon]
Polka : When making contact with caster, Caster’s Bravery skill damage 15% Increase
Duration : 20s

Replica(Physical) : 131% Multi hit
Convert 20% damage to HP recovery

Paramodium(Physical) : 230% Multi hit
Defense Ignore : 50%

[PvP]
Polka : When making contact with caster, Caster’s Bravery skill damage 6% Increase
Duration : 20s

Replica(Physical) : 39% Multi hit
Convert 2% damage to HP recovery

Paramodium(Physical) : 66% Multi hit
Defense Ignore : 20%

Code:Failess

Masquerade

 

Trait Changed
Heavy -> Light

Code:Failess

Slap

 

Trait Changed
Merciless -> Empowered

Code:Failess

Trojan Horse

[Moby Access]

2x damage to Boss and Mid Bosses

[Moby Access]

1.75 damage to Boss and Mid Bosses

Class

Skill

Before

After

Iron Paladin

Rapid Guardian

[Dungeon]
Shout(Physical) : 4934%

[Rapid Guardian]
Cooldown time decrease speed 1.8x (Not Hyper Active/Wedding Skills)
Attacking MP Recovery rate Increase : 200%
Attack Speed Increase : 8%
Duration : 5s

[PvP]
Shout(Physical) : 1879%

[Rapid Guardian]
Cooldown time decrease speed 1.8x (Not Hyper Active/Wedding Skills)
Attacking MP Recovery rate Increase : 150%
Attack Speed Increase : 8%
Duration : 5s

[Dungeon]
Shout(Physical) : 4934%

[Rapid Guardian]
Cooldown time decrease speed 1.4x (Not Hyper Active/Wedding Skills)
Attacking MP Recovery rate Increase : 200%
Attack Speed Increase : 8%
Duration : 12s

[PvP]
Shout(Physical) : 1879%

[Rapid Guardian]
Cooldown time decrease speed 1.4x (Not Hyper Active/Wedding Skills)
Attacking MP Recovery rate Increase : 150%
Attack Speed Increase : 8%
Duration : 6s

Class

Skill

Before

After

Storm Trooper

Liberated Will:

Storm Trooper

[Dungeon]
Overstrike Duration Increase : 10s
Physical Damage Increase : 20%

[Overstrike State]
 – Special Active Skill MP cost Decrease : 10%
 – On Overstrike activation Caster’s attack speed Increase : 15% (Duration : 20s)
 – On Overstrike activation Ally Physical damage Increase : 30% (Duration : 20s)

[PvP]
Overstrike Duration Increase : 10s
Physical Damage Increase : 2%

[Overstrike State]
 – Special Active Skill MP cost Decrease : 10%
 – On Overstrike activation Caster’s attack speed Increase : 15% (Duration : 20s)
 – On Overstrike activation Ally Physical damage Increase : 15% (Duration : 20s)

[Dungeon]
Overstrike Duration Increase : 10s
Physical Damage Increase : 20%

[Overstrike State]
 – Special Active Skill MP cost Decrease : 10%
 – On Overstrike activation Caster’s attack speed Increase : 15% (Duration : 20s)
 – On Overstrike activation Ally Physical damage Increase : 20% (Duration : 20s)

[PvP]
Overstrike Duration Increase : 10s
Physical Damage Increase : 2%

[Overstrike State]
 – Special Active Skill MP cost Decrease : 10%
 – On Overstrike activation Caster’s attack speed Increase : 15% (Duration : 20s)
 – On Overstrike activation Ally Physical damage Increase : 10% (Duration : 20s)

Class

Skill

Before

After

Erbluhen Emotion

Vertrauen Melodie



Vertrauen Melodie
 ~
 – [El’s Blessing]Within range for 10s, Party member’s Magical Damage 20% Increase, Damage taken Decrease 20% (10% for both effects in PvP)



Vertrauen Melodie
 ~
 – [El’s Blessing]Within range for 10s, Party member’s Magical Damage 10% Increase, Damage taken Decrease 20% (10% for both effects in PvP)

Lofty:Wanderer

Entfernen

[Dungeon]
Field cast(Magical) : 72% Multi hit
Remove(Magical) : 487% Multi hit
Final Flame(Magical) : 468%
Defense Ignore : 65%

[PvP]
Field cast(Magical) : 24% Multi hit
Remove(Magical) : 167% Multi hit
Final Flame(Magical) : 160%
Defense Ignore : 15%

[Dungeon]
Field cast(Magical) : 72% Multi hit
Remove(Magical) : 438% Multi hit
Final Flame(Magical) : 468%
Defense Ignore : 60%

[PvP]
Field cast(Magical) : 24% Multi hit
Remove(Magical) : 141% Multi hit
Final Flame(Magical) : 160%
Defense Ignore : 15%

Class

Skill

Before

After

Silent Shadow

Silent Abyss

[Dungeon]
Silent Space(Physical) : 2114% Multi hit
Shadow Crystal(Physical) : 409% Multi hit
[Thick Darkness]
Falling shadow (Physical) : 173% Multi hit

[PvP]
Silent Space(Physical) : 805% Multi hit
Shadow Crystal(Physical) : 156% Multi hit
[Thick Darkness]
Falling shadow (Physical) : 65% Multi hit

[Dungeon]
Silent Space(Physical) : 2114% Multi hit
Shadow Crystal(Physical) : 392% Multi hit
[Thick Darkness]
Falling shadow (Physical) : 162% Multi hit

[PvP]
Silent Space(Physical) : 805% Multi hit
Shadow Crystal(Physical) : 148% Multi hit
[Thick Darkness]
Falling shadow (Physical) : 61% Multi hit

Silent Shadow

Pursuit

[Dungeon]
Pursuit(Physical) : 579% Multi hit
[Thick Darkness]
Shadow Chase(Physical) : 61% Multi hit

[PvP]
Pursuit(Physical) : 220% Multi hit
[Thick Darkness]
Shadow Chase(Physical) : 22% Multi hit

[Dungeon]
Pursuit(Physical) : 504% Multi hit
[Thick Darkness]
Shadow Chase(Physical) : 53% Multi hit

[PvP]
Pursuit(Physical) : 191% Multi hit
[Thick Darkness]
Shadow Chase(Physical) : 19% Multi hit

Second Collection

Natal Chart

[Dungeon]
[Infortune]
15s forced awakening to self
Allies and self Special Active Cooldown time 1.3x Speed Acceleration
~

[PvP]
[Infortune]
~
Allies and self Special Active Cooldown time 1.3x Speed Acceleration

~

Unknown Effect [Fortune of Unknown] Cooldown time Speed Acceleration
1.5x -> 1.3x

[Dungeon]
[Infortune]
15s forced awakening to self
Allies and self Special Active Cooldown time 1.2x Speed Acceleration
~

[PvP]
[Infortune]
~
Allies and self Special Active Cooldown time 1.2x Speed Acceleration

~

Celestia

Navigator of Space

[Dungeon]
Special Active Cooldown time Decrease : 1s

[PvP]
Special Active Cooldown time Decrease : 1s

[Dungeon]
Special Active Cooldown time Decrease : 0.5s

[PvP]
Special Active Cooldown time Decrease : 0.5s

Nyx Pieta

Storming Sea

[Dungeon]
[Confession]
Physical Damage Increase : 20%
Duration : 8s
[Rest]
Physical, Magical Defense Increase : 20%
Duration : 15s

[PvP]
[Confession]
Physical Damage Increase : 8%
Duration : 8s
[Rest]
Physical, Magical Defense Increase : 8%
Duration : 15s

[Dungeon]
[Confession]
Physical Damage Increase : 8%
Duration : 8s
[Rest]
Physical, Magical Defense Increase : 20%
Duration : 15s

[PvP]
[Confession]
Physical Damage Increase : 4%
Duration : 8s
[Rest]
Physical, Magical Defense Increase : 8%
Duration : 15s

 

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42 Responses

  • TheLuiz says:

    why’s the obsession in nerfing Ain in PvE

    • Earlygame says:

      Idk tbh and this time they didn’t even explain *why* they nerfed a ton of support abilities across the board, so it feels even more unfair to everyone

      • Pleh says:

        There’s alway-s been just one reason to nerf supports. They’re an easy way to access endgame content without having to gear up like crazy.

      • UNub says:

        No, they did. 2na didn’t translate. But I guess for you guys it’ll look that way lol.

        • Earlygame says:

          lol I saw Meteor’s vid and thought it was weird that KR patch notes had more info and these ones hadn’t, I assumed the KR devs added them later but ig it was 2na being lazy yet again.

          • Sariel says:

            Ig people still find it appropriate to act entitled when Tuna’s willing to at least try and update y’all on a game he has basically no interest in anymore. But it’s probably just me <3

          • Earlygame says:

            lol I don’t I expect 2na to do anything else, I just stated a fact. Saying “he’s kinda lazy” doesn’t mean that I’m not completely appreciative of the rest of what he does.

            I don’t feel entitled to anything, if he ever stops translating I’ll completely understand and respect his decision

  • Sieg says:

    Is there any reason Diangelion isn’t touched at all for like, 5 or more balance patches?

  • Noneofurbuisness says:

    Time to uninstall the game

  • G4 says:

    I don’t know how to feel about rapid guardians change, for getting mp its a masive buff but i wonder how fast the cooldown will feel after that nerf from 1.8 to 1.4.

    About Crest of Knowledge, ehh what with that nerf , how does it apply that is diferent from lets say Aura of Destruction , why Eve can have 15% increase to physical/magical , but Aisha only gets 3%?

    • G4 says:

      3%… i meant to say 2%… cmon i can get better with a socket or title

      • Lazuli says:

        2% per 400k cp, Eve will only have 10% regardless of the cp, meaning if you can have 2m cp which is hard, but obtainable, yiu will buff more with Aisha than Eve

        • G4 says:

          10% more only … is not that bad of a number but the problem is having to get that much combat to even make a skill viable, why only some chars have this treatment, it really feels wrong.

  • ifloppsy says:

    No One:

    This Game: “did someone say Nerf Ain?? i’m sure someone said to nerf them.”

  • Somedayillbe says:

    WHY ARE WE STILL DEALING WITH NI THE STAR PLATINUM OF PVP?

  • A boy who likes to play with aisha. says:

    Why don’t they just remove Aisha and Ain from the game? because with each balance patch they get worse and worse.

    • Soren says:

      *character gets nerfed*
      Virgin Elsword Complainer: “Muh character got nerfed again! Gosh just delete him/her already GOSH!”

      *character gets nerfed*
      Chad Elsword Enjoyer: “Oh well, I just have an excuse to play more to become stronger.”

  • ElizeTeepo says:

    So the accel’s were nerfed again. Now you need 5.2mil CP just to have the 30%. Before it was 4.5mil CP. Eh, I honestly really don’t know how to feel about it really? I felt like it should have been reworked or just left alone at this point.

    • Flare Kyn says:

      You’re 400k short of the 5.6mill it actually would have been if you could still reach 30%. But they’re now hard capped at 25%, so you can’t reach 30% anyway.

      Also, they’re crests/seals, not accels.

      • ElizeTeepo says:

        Oh, I double checked it and it was 400K short so thank you. Also by the game standards it’s not a crest nor a seal. It’s called a “Aura.”

        • Flare Kyn says:

          Guess I had Seal of Time on the brain, but the “Crest” came from 2na’s translations of the Korean notes, so yes, Crest is technically correct. That’s simply the Korean name for the Auras.

  • fal says:

    humm mostly nerfwaves, it smells like new equipment…

    poor new aisha she was underwhelming for a new character/path hehehe.

    i guess buffing capabilities of fresh aishas in rosso are confirmed deads now, maybe except oz.

  • Marsha says:

    Balance(up) >next month (NERF) to OP 😂

  • MagicSpice says:

    The buff nerf has been real lately.

    Not only CP needed to make buffs worth it at all from a previous change, it now caps less on those same buffs soon.

  • Naillic says:

    I personally like this patch, let me explain

    On kr website they say they patched bcs some characters are overused in raids and I agree
    wether rosso or berthe raid you have to face discrimination all the time, even among buffers bcs some buffers are just too good like BL/CL (tbh I wish they would nerf CL dmg more but well)

    If you look at Aisha, MtM was both the strongest physical buffer and a very big DPS, why would you even need another physical DPS or buff in your group then ?
    AeS with same buff but magical had 0 dmg, I hope with her new 15% passive for herself only, she’ll be able to deal a bit
    RaS used to be a must have in berthe but with CL’s arrival and BL buff, she’s dead now
    they nerfed Rose buff bcs other physical buffers died when they gave her that

    Antithese and Noah nerfs were to be expected, these characters are overplayed bcs broken
    Some characters just disapeared from endgame bcs too hard to get in raid (LF more Black Massacre players)

    But in the end, it’s their fault, there used to be different ‘endgame’ weapons Eltri/perki a bit stronger since raid weapons but Heroic was enough to play very comfortably, I wish they would just offer another farmable weapon, less strong than the raid one and that doesn’t require to raid so much
    Casual players could enjoy the endgame without facing the tremendous raid discrimination

    Basically they’re having trouble patching the problems they created the moment they decided there would only be one good weapon only obtainable by raiding

    • Luc says:

      Naah, they not trying to balance anything they just treat playing buff and nerf as patch so players will think developer is working hard.
      next time what you support will get buff or nerf again so it’s pointless arguments.

    • Arcueid says:

      the issue came all the way back when they decided to kill Time and Space set instead of upgrading it to be on par with Elrianode, back then, a 4th Dimension was on par with Heroic sets without having to deal with their crap.
      considering that void weapon is practically a joke now, they should rework Secret equipment again, honestly if they were to make all sets keep the current buffs plus bringing back their old effects after Grendized, will gladly go back to Sand or Alterasia

  • Xamy says:

    KoG : *Make a new support class*

    Also KoG : *Nerf most support classes without improving their DPS*

    And we know there will be a new meta support and they will nerf the old ones & repeat XD
    From BL to RaS to Noah or Aisha to Rose lmaooo
    WHOS NEXT ?

  • Hizu says:

    Ooh god, finally anyone undestand that.

  • Zeal says:

    I kinda get the idea but where the hell is the perma magical attack power increase as a compensation for nerfing the vertrauen melodie?

  • babyfee says:

    Just tactic to earn money. It smells like new equipment and new support class (prob. next 4th?)

    And that ain and noah hate…cmon. F* scam groupe. S* up with “op” and look to shakti, devi, rage h.
    I’m HR. Its a present for me that I could join a raid with 4kk CP since the buff. Idc about this balance patch but this com… hell. All endgame Noah’s are running around with foj/vos+12. But in reality, I outdamaged them with +11 in rosso with shakti and laugh about lib in berthe with my devi.

    Do you want to be op? choose the biggest tits. They will never be nerfed. You know that I’m right.

  • Asuha says:

    I don’t care about TB buffer, KOG should buff TB dps already.
    Nobody wants to be a buffer.

  • Crown says:

    Good buffs for VP, she only really needed extra damage anyway.



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