Palude Nebbiosa

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Description:

After all the events in Ruben, the Ancient Phoru, guardian of the El-Tree, is enraged after finding out that the Elstone was stolen. Elsword and his team quickly get to the White Mist Swamp to calm the Ancient Phoru and set out to Elder, the town of where Banthus had fled, which begins the next chapter of their saga!

Paludenebbiosa.png Recommended Level:
6-8
Appropriate Item Level:

0

Dungeon Layout:
Mobs:
  • 1-1 Mars1.png

Mars - Fox-Masked thieves trying to stop Elsword from stealing the El! They shouldn't be a problem as long as you quickly attack them.

  • 1-1 Luji1.png

Ruchi - A bird who accompanies the thieves and tries to attack Elsword and his team.

  • 1-3tot1.png

Toto - One of the many thieves that tried to steal the Elstone. They can attack from distances using their knives.

  • 1-2fairy1.png

Fairy Guardian - A misplaced relic guardian that attacks anything that gets close. These monsters will appear on the ground and rises as you approach them. They cannot be launched or knocked down.

  • 1-2tree1.png

Tree Knight - Like the Ruchi, the Tree Knight also accompanies the thieves.

  • 1-3bruce1.png

Bruce - One of Banthus's strongest thieves. You'd better watch out for his club!

Mini Boss:
  • 1-3MINI BOSS1.jpg

Monkey King - The King of the monkeys that started attacking all intruders after the thieves had came.
Moves:
-Monkey Combo: The Monkey King will swing at you 3 times. Does minimal damage.
-Monkey Roll: He will roar madly, then start to roll for a distance.
-Monkey Smash: He roars, and then stands up and then pounds the ground. This doesn't hit you directly, but it will hit if you're on the ground. The only way to dodge this attack is to jump while he uses the skill.

Boss:
  • 1-3BOSS1.jpg

Ancient Phoru - After finding that the Elstone was stolen, the enraged Ancient Phoru that attacks all who stands in its way, and it's up to Elsword and his team to calm him down!
Moves:
-Claw Combo: The Ancient Phoru will swipe at you twice with its sharp claws.
-Ram! The boss will crouch, then charge to the other side of the stage. If you are hit, you will get blown back, so watch out!
-Flamethrower: The Ancient Phoru will charge up his fiery breath and blow fire along the stage's ground. His most powerful attack, but also one of the easiest to dodge. To dodge, just stay near him while he breathes out. Make sure not to get hit, or else you'll get burned.

Note:
-This Boss has a stoic threshold of 30 hits.

Boss Drops: BGMs:

Image Name Boss Character Stats
Monkey King's Tail
Monkey King's Tail
Monkey King
Common

Accessory (Bottom Piece):

Physical Attack +15

Magical Attack +15


[Unidentified * ?]

Movement Speed +4%

Dungeon

music036_stage

Boss

music009_boss


Dungeons
Ruben Elder Besma Altera Peita Belder Hamel Sander Varie
1-1: Albero di El
1-2: Rovina nel Bosco
1-3: Palude Nebbiosa
2-1: Bosco Notturno
2-2: Grotta di Benders
2-3: Canale di Scarico
2-4: Torre di Guardia
2-5: Castello di Robo
2-x: Laboratorio Sotterraneo
3-1: Via dei Draghi
3-2: Lago di Besma
3-3: Lago di Besma (Notte)
3-4: Nido di Drago
3-5: Grande Miniera
3-6: Dirigibile da Trasporto
3-x: Abisso
4-1: Dirigibile dei Corvi
4-2: Piano del Ritorno
4-3: Tunnel B4-1
4-4: Pianura di Altera
4-5: Fabbrica dei Nasod
4-6: Nucleo di Altera
4-x: Zona Contaminata
5-1: Ingresso del Tempio
5-2: Corridoio a Spirale
5-3: Cripta
5-4: Giardino del Tempio
5-5: Sanctum
5-6: Stanza dell'Altare
5-1: Terzo Distretto
5-2: Ponte della Speranza
5-3: Via del Palazzo
5-4: Ponte Ardente
5-5: Quartiere dei Commercianti
5-6: Porta Sud
5-x: Allucinazioni a Belder
6-1: Periferia di Lysia
6-2: Lysia: la Città Sommersa
6-3: Antica Idrovia
6-4: Centro dell'Antica Idrovia
6-5: Nascondiglio di Magmanta
6-6: Tempio dell'Acqua Ghiacciato
6-7: Reliquiario del Tempio dell'Acqua
6-x: Tempio delle Prove
7-1: Sander Arido
7-2: Garpai
7-3: Nido dei Trax
7-4: Villaggio della Tribù dei Kalluso
7-5: Sandtilus
7-6: Cuore di Behemoth
Spazio Tempo di Henir

Portale dell'Oscurità

Mappe Evento

Vecchie Mappe

Mappe Speciali