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__NOTOC__
__NOTOC__{{Languages|Gigantic Impact}}
<div style="float: right;">{{#ev:youtube|MGl1og_izXM|300}}</div>
<div style="float: right;">{{#ev:youtube|MEbSah6A0vg|400}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Gigantic_Impact.png]]<br>
| [[File:Gigantic_Impact.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung jumps backwards and rockets into ground with meteor-like force.  
| {{SkillType|SA|B}} Leap up into the air and propel yourself towards the ground, causing damage.  
|}
|}
<br>
<br>
   
   
== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:#99CCFF;"
 
! Class     !! Master !! Required Level !! SP Per Level !! Alternative
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class             !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
| [[Chung]] || Lv. 20 || 20            || 2                || [[Aceldama]]
| [[Chung]] || Lv. 20 || 20            || 2                || [[Aceldama]]
Line 18: Line 20:


== Skill Information ==
== Skill Information ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
NA=
|-
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level'''
! Impact !! Shock Wave
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Required<br>Level'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage (Physical)'''
| align="left" | 1 || rowspan="3" | 20 || 2541% || 508% || rowspan="21" | 300 MP || rowspan="21" | 18 Seconds
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage'''
| align="left" | 2 || 2598% || 519%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown'''
|-
{{!}}-
| align="left" | 3 || 2655% || 531%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Impact'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shock Wave'''
| align="left" | 4 || 21 || 2713% || 542%
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Impact'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shock Wave'''
| align="left" | 5 || 23 || 2770% || 554%
{{!}}-
|-
{{!}} 1
| align="left" | 6 || 25 || 2827% || 565%
{{!}} 20
|-
{{!}} align=center {{!}} 2303%
| align="left" | 7 || 27 || 2884% || 577%
{{!}} align=center {{!}} 460%
|-
{{!}} align=center rowspan=20 {{!}} 1
| align="left" | 8 || 29 || 2941% || 588%
{{!}} align=center rowspan=20 {{!}} 1
|-
{{!}} align=center rowspan=20 {{!}} 300 MP  
| align="left" | 9 || 31 || 2998% || 599%
{{!}} align=center rowspan=20 {{!}} 18 seconds
|-
{{!}}-
| align="left" | 10 || 33 || 3056% || 611%
{{!}} 2
|-
{{!}} 20
| align="left" | 11 || 35 || 3113% || 622%
{{!}} align=center {{!}} 2355%
|-
{{!}} align=center {{!}} 470%
| align="left" | 12 || 37 || 3170% || 634%
{{!}}-
|-
{{!}} 3
| align="left" | 13 || 39 || 3227% || 645%
{{!}} 20
|-
{{!}} align=center {{!}} 2407%
| align="left" | 14 || 41 || 3284% || 657%
{{!}} align=center {{!}} 481%
|-
{{!}}-
| align="left" | 15 || 43 || 3341% || 668%
{{!}} 4  
|-
{{!}} 21
| align="left" | 16 || 45 || 3399% || 679%
{{!}} align=center {{!}} 2458%
|-
{{!}} align=center {{!}} 491%
| align="left" | 17 || 47 || 3456% || 691%
{{!}}-
|-
{{!}} 5  
| align="left" | 18 || 49 || 3513% || 702%
{{!}} 23
|-
{{!}} align=center {{!}} 2510%
| align="left" | 19 || 51 || 3570% || 714%
{{!}} align=center {{!}} 501%
|-
{{!}}-
| align="left" | 20 (M) || 53 || 3627% || 725%
{{!}} 6
|-
{{!}} 25
| align="left" | 21 || -* || 3684% || 737%
{{!}} align=center {{!}} 2562%
|}
{{!}} align=center {{!}} 512%
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
{{!}}-
<br>
{{!}} 7
 
{{!}} 27
== [[Skill Notes|Skill Note]] ==
{{!}} align=center {{!}} 2614%
'''Name:''' Terrain Destruction / 지형파괴
{{!}} align=center {{!}} 522%
 
{{!}}-
'''Description:''' Uses three cannonballs to double shock wave damage and inflicts a movement and jump speed [[Status Effects|debuff]].
{{!}} 8
{{se||Move Slowdown}}
{{!}} 29
{{!}} align=center {{!}} 2666%
{{!}} align=center {{!}} 532%
{{!}}-
{{!}} 9
{{!}} 31
{{!}} align=center {{!}} 2718%
{{!}} align=center {{!}} 543%
{{!}}-
{{!}} 10
{{!}} 33
{{!}} align=center {{!}} 2769%
{{!}} align=center {{!}} 553%
{{!}}-
{{!}} 11
{{!}} 35
{{!}} align=center {{!}} 2821%
{{!}} align=center {{!}} 564%
{{!}}-
{{!}} 12
{{!}} 37
{{!}} align=center {{!}} 2873%
{{!}} align=center {{!}} 574%
{{!}}-
{{!}} 13
{{!}} 39
{{!}} align=center {{!}} 2925%
{{!}} align=center {{!}} 584%
{{!}}-
{{!}} 14  
{{!}} 41
{{!}} align=center {{!}} 2977%
{{!}} align=center {{!}} 595%
{{!}}-
{{!}} 15
{{!}} 43
{{!}} align=center {{!}} 3028%
{{!}} align=center {{!}} 605%
{{!}}-
{{!}} 16
{{!}} 45
{{!}} align=center {{!}} 3080%
{{!}} align=center {{!}} 615%
{{!}}-
{{!}} 17
{{!}} 47
{{!}} align=center {{!}} 3132%
{{!}} align=center {{!}} 626%
{{!}}-
{{!}} 18
{{!}} 49
{{!}} align=center {{!}} 3184%
{{!}} align=center {{!}} 636%
{{!}}-
{{!}} 19
{{!}} 51
{{!}} align=center {{!}} 3236%
{{!}} align=center {{!}} 646%
{{!}}-
{{!}} 20
{{!}} 53
{{!}} align=center {{!}} 3288%
{{!}} align=center {{!}} 657%
{{!}}}
|-|
KR=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Required<br>Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage (Physical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Impact'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shock Wave'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Impact'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shock Wave'''
{{!}}-
{{!}} 1
{{!}} 20
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center rowspan=20 {{!}} 1
{{!}} align=center rowspan=20 {{!}} 1
{{!}} align=center rowspan=20 {{!}} 300 MP
{{!}} align=center rowspan=20 {{!}} 18 seconds
{{!}}-
{{!}} 2
{{!}} 20
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 3
{{!}} 20
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 4
{{!}} 21
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 5
{{!}} 23
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 6
{{!}} 25
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 7
{{!}} 27
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 8
{{!}} 29
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 9
{{!}} 31
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 10
{{!}} 33
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 11
{{!}} 35
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 12
{{!}} 37
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 13
{{!}} 39
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 14
{{!}} 41
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 15
{{!}} 43
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 16
{{!}} 45
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 17
{{!}} 47
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 18
{{!}} 49
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 19
{{!}} 51
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 20
{{!}} 53
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}}
</tabber>
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Enemies within 700 range of the impact point will receive lower damage from a shock wave and be knocked down.
*Targets within 700 range of the impact point will receive lower damage from a shock wave and be knocked down.
**Enemies in the impact point will receive both.
**Targets in the impact point will receive both.
*The impact area of this skill is small, only hitting about 200 area in front of your starting point.
*The impact area of this skill is small, only hitting about 200 area in front of your starting point.
<br>
<br>


== Updates ==
==Updates==
*7 Nov. 2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
**Attack increased.
|-
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |
*'''Gigantic Impact''' added.
|-
| 11/07/2013 || 02/12/2014 || align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 10/06/2014 || - || align="left" |
*Fixed skill note effect occurring during 3 bead awakening without having the skill note.
|-
| 04/20/2015 || - || align="left" |
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{nerf|Unable to hit the enemies below the platform.}}
|-
| 08/20/2015 || 01/27/2016 || align="left" |
*'''Gigantic Impact''' deleted.
|}
<br>
<br>


{{ChSkills}}
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR= 기간틱 임팩트    |KRName=Gigantic Impact
|FR=Impact dévastateur |FRName=Devastating impact
|UK=Devastating Impact
}}
<br>


[[Category:Chung_Skills]]
[[Category: Bravery Skills]][[Category: Special Active Skills]][[Category:Deleted Skills]]

Latest revision as of 19:34, 23 March 2024

[Special Active: Bravery]
Leap up into the air and propel yourself towards the ground, causing damage.


Requirements

Class Master Level Required SP Cost per Level Alternative
Chung Lv. 20 20 2 Aceldama


Skill Information

Skill Level Required Level Damage (Physical) MP Usage Cooldown
Impact Shock Wave
1 20 2541% 508% 300 MP 18 Seconds
2 2598% 519%
3 2655% 531%
4 21 2713% 542%
5 23 2770% 554%
6 25 2827% 565%
7 27 2884% 577%
8 29 2941% 588%
9 31 2998% 599%
10 33 3056% 611%
11 35 3113% 622%
12 37 3170% 634%
13 39 3227% 645%
14 41 3284% 657%
15 43 3341% 668%
16 45 3399% 679%
17 47 3456% 691%
18 49 3513% 702%
19 51 3570% 714%
20 (M) 53 3627% 725%
21 -* 3684% 737%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Skill Note

Name: Terrain Destruction / 지형파괴

Description: Uses three cannonballs to double shock wave damage and inflicts a movement and jump speed debuff.   Enemy DebuffMove Slowdown

Tips and Details

  • Targets within 700 range of the impact point will receive lower damage from a shock wave and be knocked down.
    • Targets in the impact point will receive both.
  • The impact area of this skill is small, only hitting about 200 area in front of your starting point.


Updates

Date Changes
KR NA
12/23/2010 07/27/2012
  • Gigantic Impact added.
11/07/2013 02/12/2014
  • Damage increased.
10/06/2014 -
  • Fixed skill note effect occurring during 3 bead awakening without having the skill note.
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • Unable to hit the enemies below the platform.
08/20/2015 01/27/2016
  • Gigantic Impact deleted.


Alternative Names

Server Name Translation
  South Korea 기간틱 임팩트 Gigantic Impact
  France Impact dévastateur Devastating impact
  United Kingdom Devastating Impact