Ain: Difference between revisions

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|name=Ainchase "Ain" Ishmael
|name=Ainchase "Ain" Ishmael
|color={{ColorSel|Character|Ain}}
|color={{ColorSel|Character|Ain}}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:AinPortrait2.png|340px]] |tab2=Spiritualism|contents2=[[File:AinPortraitCreation.png|340px]] }}
|image=
|class=[[File:AinTiny.png]] God's Agent
{{Tabber
|weapon=Pendulum, Projection Weapons, Cycle Magic
|Normal=[[File:Portrait - Ain NoFX.png|380px]]
|Spiritualism=[[File:Portrait - Ain Spiritualism Mode.png|380px]]
}}
|class=[[File:Mini Icon - Ain.png]] Ain
|weapon=Pendulum, Projection Weapons
|ability=Cycle Magic
|age=Unknown (Appears 21 years old)
|age=Unknown (Appears 21 years old)
|race=Angel
|race=Angel
|tree=<span style="display:none">{{</span>
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 1-1=[[Image:Icon - Lofty Executor.png|40px|link=Lofty: Executor]]
| 1-1=[[File:Icon - Lofty Executor.png|40px|link=Lofty: Executor]]
| 1-2=[[Image:Icon - Arme Thaumaturgy.png|40px|link=Arme Thaumaturgy]]
| 1-2=[[File:Icon - Arme Thaumaturgy.png|40px|link=Arme Thaumaturgy]]
| 1-3=[[Image:RicNEW.png|40px|link=Richter]]
| 1-3=[[File:Icon - Richter.png|40px|link=Richter]]
| 2-0=[[Image:AinNEW.png|40px|link=Ain]]
| 2-0=[[File:Icon - Ain.png|40px|link=Ain]]
| 2-1=[[File:Icon - Lofty Anpassen.png|40px|link=Lofty: Anpassen]]
| 2-1=[[File:Icon - Lofty Anpassen.png|40px|link=Lofty: Anpassen]]
| 2-2=[[File:EENEW.png|40px|link=Erbluhen Emotion]]
| 2-2=[[File:Icon - Erbluhen Emotion.png|40px|link=Erbluhen Emotion]]
| 2-3=[[File:BluNEW.png|40px|link=Bluhen]]
| 2-3=[[File:Icon - Bluhen.png|40px|link=Bluhen]]
| 3-1=[[Image:LWNEW.png|40px|link=Lofty: Wanderer]]
| 3-1=[[File:Icon - Lofty Wanderer.png|40px|link=Lofty: Wanderer]]
| 3-2=[[File:APNEW.png|40px|link=Apostasia]]
| 3-2=[[File:Icon - Apostasia.png|40px|link=Apostasia]]
| 3-3=[[Image:Icon - Herrscher.png|40px|link=Herrscher]]
| 3-3=[[File:Icon - Herrscher.png|40px|link=Herrscher]]
| 4-1=[[File:Icon - Lofty Schreier.png|40px|link=Lofty: Schreier]]
| 4-2=[[File:Icon - Schatz Reprise.png|40px|link=Schatz Reprise]]
| 4-3=[[File:Icon - Opferung.png|40px|link=Opferung]]
}}
}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|VA=[[File:Korean_Flag.png|20px]] 김승준 (Kim Seung-jun)<br>[[File:Flag-jp.png|20px]] 武内 駿輔 (Takeuchi Shunsuke)<br>[[File:German_Flag.png|20px]] Oliver Wronka<br>[[File:Spanish_Flag.png|20px]] Masumi Matsada<br>[[File:French_Flag.png|20px]] Slimane Yefsah<br>[[File:Italian_Flag.png|20px]] Omar Maestroni<br>[[File:Polish_Flag.png|20px]] Kamil Pruban<br>[[File:English Flag.png|20px]] Jay Britton
|groups=<div>
|RD=[[File:Korean_Flag.png|20px]] 15 December 2016<br>[[File:Flag-jp.png|20px]] 21 December 2016<br>[[File:Flag-us.png|20px]] 21 December 2016<br>[[File:Chinese Flag.png|20px]] 11 January 2017<br>[[File:Flag-tw.png|20px]] 12 January 2017<br>[[File:Europeanunion.png|20px]] 13 June 2017
* [[El Search Party]] (Unofficial)
* [[Ishmael]] (Creator, former boss)
* [[Elria]] (As of [[Story/Chapter 27|Together, Once More]])
</div>
|VA={{VA|KR=김승준 (Kim Seung-jun)|JP=武内 駿輔 (Takeuchi Shunsuke)|DE=Oliver Wronka|ES=Masumi Matsada|FR=Slimane Yefsah|IT=Omar Maestroni|PL=Kamil Pruban|EN=Jay Britton}}
|RD={{RD|KR=15 December 2016|JP=21 December 2016|NA=21 December 2016|CN=11 January 2017|TW=12 January 2017|EU=13 June 2017}}
|Height=182 cm (6 ft)
|Height=182 cm (6 ft)
|Weight=73 kg/0 kg (Spiritualism)
|Weight=73 kg/0 kg (Spiritualism) (161 lb/0 lb)
|Birth=
|Birth=
|Blood=
|Blood=
|theme=[http://www.youtube.com/watch?v=lCN_Mo0AOro '''''li_tutorial_ain01''''']
|theme=[http://www.youtube.com/watch?v=4In7L44yKTk '''''li_tutorial_ain01''''']
|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Ain}}
| Speed=2
| Speed=2
| Range=2
| Range=2
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}}
}}
<center>{{quotation|My will is God's desire, and my existence is God's will.}}</center>
<center>{{quotation|My will is God's desire, and my existence is God's will.}}</center>
<br>


= [[File:AinNEW.png]] Ain =
= [[File:Icon - Ain.png]] Ain =
{{TooltipColor|D|[The Emissary of the Goddess Missioned to Restore the El]}}<br>
The 'Creation Magic' granted by the Goddess Ishmael and the unique 'Cycle Magic' given with his name will allow you to play with limitless potential.<br>
{{Specialty|
|[[File:AinSkill1.png|link=Abschluss]]|Abschluss|'''Reconstruct the surrounding El to create an isolate space. Be careful of the defenseless state when you come out from the isolated space.'''
|[[File:AinSkill3.png|link=Erst · Bohren]]|Erst · Bohren|'''The thrown spear is useful for attacking, as it pierces through all targets. You can press the [Skill Key] again to move to the position of the spear, and make the battle more dynamic.'''
|[[File:AinSkill5.png|link=Bohren · Vereisen]]|Bohren · Vereisen|'''Use this skill to freeze enemies ahead. You can turn the battle in your favor if you attack frozen enemies.'''
|[[File:AinSkill6.png|link=Sakrosankt Zertreten]]|Sakrosankt Zertreten|'''Use this skill to wipe out enemies in the larger area ahead. The projected weapons will finish the enemies within the radius.'''
}}
<br>


{{ADSquare}}
'''[The Emissary of the Goddess Missioned to Restore the El]'''
=== Special Ability ===
=== Special Ability ===
:''Main Article: [[Power System]]''<br>
:''Main Article: [[Power System]]''<br>
Power System is a system exclusive to Ain which allows him to switch between "Cycle Magic" and "Creation Magic". When he's in default state, attacking enemies will charge the Power Gauge. After the Power Gauge is fulfilled, it will turn blue and you will shift into Creation Mode. During this time, you will be able to switch between "Cycle magic" and "Creation magic" with the V key (default key).
Uses [Spiritualism] awakening system, where Ain has only one awakening bead and his awakening has 3 stages, changing appearance at each stage and gain additional benefits per stage.


Unlike other characters, Ain's awakening mode is known as "Spiritualism mode", which has only 1 Awakening Bead, and receives only 5% increase in damage. However, he can reawaken during his "Spiritualism mode" to ascend another stage and obtain additional benefits.
He also has a gauge system which is filled by attacking or getting attacked. Once the gauge is filled he will enter [[File:PowerCreationMagic.png|25px]] {{tt|{{color|#4488ff|Creation Mode|b=1}}|Create afterimages and various projection weapon using the power of God. Each attack consumes the power gauge.<br><br>Commands and Actives will have additional projection attacks. Special actives has additional homing attacks.|span=span|line=false}} or [[File:PowerCycleMagic.png|25px]] {{tt|{{color|#36e74f|Cycle Mode|b=1}}|Gain a power of El buff while Cycle mode is active. Power gauge is consumed over time.<br><br>Decrease cooldown time and MP consumption. Additional stats increase.|span=span|line=false}}. Each mode can be switched by pressing the default key 'V'.
<br>
<br>


=== Background ===
=== Background ===
:''Main Article: [[Chaotic Forest of Ruben]]''<br>
:''Main Article: [[Ruben Forest (Ain)]]''<br>
Ainchase Ishmael was created by the Goddess Ishmael to restore the power of El.
{{Background
|NA=
A mysterious man who appeared before the El Search Party.  


When the El exploded into tiny shards, he fell through a Time & Space gap created by the explosion. After falling through the gap, Ain lacked the power to sustain his existence and started to wilt away. While in the gap, he wandered aimlessly through the chaos of Time and Space. He eventually felt a faint power of the El and instinctively chased after it. He felt the El getting stronger and with a renewed sense of the mission, he regained his powers and was able to escape.
He claims he is a priest serving a goddess, and offers to help them find the stolen El Shard.


Now, after escaping the chaos of the Time & Space gap, he returns to Elrios to assist the El Search Party and fulfill his mission.
However, everything about him still remains a mystery.
|KR=
신의 권능인 순환, 창조의 힘을 지니고 있는, 여신 이스마엘을 섬기는 신관.<br>
여유롭고 느긋한 성격으로 웬만한 일은 웃어넘긴다.<br>
여간해서는 화를 내지 않는 보살타입으로 격한 감정표현이 적은 편.<br>
 
엘의 조각을 쫓는 엘소드 일행 앞에 갑자기 나타난 의문의 청년.<br>
여신을 섬기는 신관이라고 자신을 소개하고 루벤의 엘의 조각을 찾는 일을 돕겠다고 하지만 그의 많은 것이 베일에 싸여 있다.
 
펜듈럼을 매개체로 엘리오스의 마법보다 한층 고위의 마법을 사용하고 신계의 무기를 직접 소환, 투영해 차원이 다른 전투가 가능하다.
|KRT=
-
}}
<br>
<br>


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{{JobChange|Ain}}
{{JobChange|Ain}}


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Ain}}
{{:Skill Tree: Ain}}
<br>
<br>


== Combos  ==
{{clearfix}}
== Commands ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
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+ 43% Phy. Damage x3~24
+ 43% Phy. Damage x3~24
|-
|-
| '''{{CX}}{{CX}}{{CX}}{{CRoX}}'''
| '''{{CX}}{{CX}}{{CX}}{{CAinX}}'''
| Use circular magic to fire 2 '''El Dain''' bullets which cause a small explosion upon contact and firing a non-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy.  
| Use circular magic to fire 2 '''El Dain''' bullets which cause a small explosion upon contact and firing a non-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy.  
----
----
When the enemy has 3 '''El Dain stacks''', the final {{CRoX}} will cause a multihit Circular Magic Blast that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects)
When the enemy has 3 '''El Dain stacks''', the final {{CAinX}} will cause a special attack that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects)
*If the enemy doesn't have 3 '''El Dain stacks''', it will be blasted away.
*If the enemy doesn't have 3 '''El Dain stacks''', it will be blasted away.
|
|
{{CX}} 286% Mag. Damage<br>
{{CX}} 286% Mag. Damage<br>{{CX}} 286% Mag. Damage<br>{{CX}} 377% Mag. Damage<br>{{CAinX}} 470% Mag. Damage<br>
{{CX}} 286% Mag. Damage<br>
*<font color={{ColorSel|Character|Ain}}>Enhanced El Dain</font> : 37% Mag. Damage x10
{{CX}} 377% Mag. Damage<br>
{{CRoX}} 470% Mag. Damage<br>
*<font color={{ColorSel|Character|Ain}}>Circular Magic Blast</font> : 37% Mag. Damage x10
|-
|-
| '''{{CX}}{{CX}}{{CX}}{{CAinUX}}'''
| '''{{CX}}{{CX}}{{CX}}{{CAinUX}}'''
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When the enemy has 3 '''El Dain stacks''', the final {{CAinUX}} will cause an additional wind blast that inflicts Bleed (Cannot overlap with itself or other elemental effects) and will launch enemies.
When the enemy has 3 '''El Dain stacks''', the final {{CAinUX}} will cause an additional wind blast that inflicts Bleed (Cannot overlap with itself or other elemental effects) and will launch enemies.
|
|
{{CX}} 286% Mag. Damage<br>
{{CX}} 286% Mag. Damage<br>{{CX}} 286% Mag. Damage<br>{{CX}} 377% Mag. Damage<br>{{CAinUX}} 423% Mag. Damage<br>
{{CX}} 286% Mag. Damage<br>
*<font color={{ColorSel|Element|Wind}}>Nature El Dain</font> : 109% Mag. Damage x6
{{CX}} 377% Mag. Damage<br>
{{CAinUX}} 423% Mag. Damage<br>
*<font color={{ColorSel|Element|Wind}}>Wind Blast</font> : 109% Mag. Damage x6
|-
|-
| '''{{CX}}{{CX}}{{CX}}{{CDeLX}}'''
| '''{{CX}}{{CX}}{{CX}}{{CAinLX}}'''
| Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an fire-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy.  
| Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an fire-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy.  
----
----
When the enemy has 3 '''El Dain stacks''', the final {{CDeLX}} will cause an additional fire blast that inflicts Burn (Cannot overlap with itself or other elemental effects) and pushes enemies towards you.
When the enemy has 3 '''El Dain stacks''', the final {{CAinLX}} will cause an additional fire blast that inflicts Burn (Cannot overlap with itself or other elemental effects) and pushes enemies towards you.
|
|
{{CX}} 286% Mag. Damage<br>
{{CX}} 286% Mag. Damage<br>{{CX}} 286% Mag. Damage<br>{{CX}} 377% Mag. Damage<br>{{CAinLX}} 423% Mag. Damage<br>
{{CX}} 286% Mag. Damage<br>
*<font color={{ColorSel|Element|Fire}}>Fire El Dain</font> : 500% Mag. Damage
{{CX}} 377% Mag. Damage<br>
{{CDeLX}} 423% Mag. Damage<br>
*<font color={{ColorSel|Element|Fire}}>Fire Blast</font> : 500% Mag. Damage
|-
|-
| '''{{CX}}{{CX}}{{CX}}{{CViDX}}'''
| '''{{CX}}{{CX}}{{CX}}{{CAinDX}}'''
| Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an ice-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy.  
| Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an ice-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy.  
----
----
When the enemy has 3 '''El Dain stacks''', the final {{CViDX}} will cause an additional ice blast that inflicts Frozen (Cannot overlap with itself or other elemental effects) and knocks enemies down.
When the enemy has 3 '''El Dain stacks''', the final {{CAinDX}} will cause an additional ice blast that inflicts Frozen (Cannot overlap with itself or other elemental effects) and knocks enemies down.
|
|
{{CX}} 286% Mag. Damage<br>
{{CX}} 286% Mag. Damage<br>{{CX}} 286% Mag. Damage<br>{{CX}} 377% Mag. Damage<br>{{CAinDX}} 423% Mag. Damage<br>
{{CX}} 286% Mag. Damage<br>
*<font color={{ColorSel|Element|Water}}>Water El Dain</font> : 609% Mag. Damage
{{CX}} 377% Mag. Damage<br>
{{CViDX}} 423% Mag. Damage<br>
*<font color={{ColorSel|Element|Water}}>Ice Blast</font> : 609% Mag. Damage
|-
|-
| '''{{CDR}}{{CZ}}{{CZ}}{{CZ}}'''
| '''{{CDR}}{{CZ}}{{CZ}}{{CZ}}'''
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|}
|}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA
! KR !! NA
|-
|-
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|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{nerf|Duration of {{CX}}{{CX}}{{CX}}{{CRoX}}'s Circular Magic Blast reduced.}}
*{{nerf|Duration of {{CX}}{{CX}}{{CX}}{{CAinX}}'s Circular Magic Blast reduced.}}
*{{buff|Hit speed of {{CX}}{{CX}}{{CX}}{{CRoX}}'s Circular Magic Blast increased.}}
*{{buff|Hit speed of {{CX}}{{CX}}{{CX}}{{CAinX}}'s Circular Magic Blast increased.}}
|-
|-
| 07/27/2017 || 08/09/2017 || align="left" |  
| 07/27/2017 || 08/09/2017 || align="left" |  
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== Gallery ==
== Gallery ==
:''Full Gallery: [[Ain/Gallery]]
:''Full Gallery: [[Ain/Gallery]]
=== Artwork ===
{{:Ain/Artwork}}
<gallery widths=150px heights=150px>
{{:Ain/Misc}}
File:AinPortrait2.png|'''Ain''''s Portrait.
File:AinPortrait.png|'''Ain''''s Portrait, with effects.
File:AinPortraitCreation.png|'''Ain''''s Awakening Portrait.
File:AinCutin.png|'''Ain''''s Skill Cut-in.
File:AinCutinCreation.png|'''Ain''''s Awakening Mode Skill Cut-in.
File:AinStartingAdventurer.png|Full body Cash Shop cut in.
File:AinStory.png|Pic of '''Ain''' in Story mode.
File:AinStoryCreation.png|Pic of '''Ain''''s Awakening Mode in Story mode.
File:AinChibi.png|'''Ain''''s Chibi Portrait.
File:AinChibiCreation.png|'''Ain''''s Awakening Mode Chibi Portrait.
File:Ain Head Portrait.png|'''Ain''''s Head Portrait.
File:Ain 10th.jpg|'''Ain''''s 10th Anniversary Skill Cut-in.
</Gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:AinPose.png|Idle Pose and Promo avatar.
File:AinReady.gif|Ready animation.
File:AinAwaken3Stg.png|The 3 Phases of Awakening.
File:AinHead.png|Ain's head size reduced after 12/14/2017 KR patch.
File:AinCashCutin.gif|Animated Item Mall Custom Skill Cut-in.
File:Ain3.png|'''Ain''' posters.
File:Ain4.png|'''Ain''''s chibi portrait poster.
File:AinPoster.png|'''Ain''' poster.
</Gallery>
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Despite being projectiles, '''{{CDRU}}{{CX}}{{CX}}{{CX}}''' and its class specific variations cannot be absorbed/reflected since they deal Physical damage.
*Despite being projectiles, '''{{CDRU}}{{CX}}{{CX}}{{CX}}''' and its class specific variations cannot be absorbed/reflected since they deal Physical damage.
*{{CU}}{{CZ}} can be directionally manipulated for its entire duration, not only being able to move it left or right, but also increasing its speed of descent by holding {{CD}}.
*Ain by default has a higher and more suspending jump compared to other characters.
*Ain by default has a higher and more suspending jump compared to other characters.
*If the [[Ring of Fury]] is equipped, Ain will automatically enter Awakening Stage 3 upon the first awakening. This also applies to [[Fever]].
*If the [[Ring of Fury]] is equipped, Ain will automatically enter Awakening: Phase 3 upon the first awakening. This also applies to [[Fever]].
**If you start a dungeon already Awakened (by awakening previously in a [[Hunting Fields|Field]], for example) and your awakening buff ends before you are able to re-awaken while it's active, the blinking that will indicate Phase 3 Awakening will disappear.  However, this is merely a visual glitch, as you will still enter Phase 3 upon Awakening again.
<br>
<br>


== Trivia ==
== Trivia ==
*'''Ain''''s job path in Lore/Story would be the [[Bluhen]] path.
*'''Ain''''s job path in Lore/Story would be the [[Bluhen]] path.
*'''Ain''''s official theme song is ''[[Destiny]]''.
*'''Ain''' actually joins the main cast at the beginning of their adventure, even before [[Elsword]], [[Aisha]], and [[Rena]] officially embark as the El Search Party. However, the other characters are unable to retain their memories of '''Ain'''.
*'''Ain''' actually joins the main cast at the beginning of their adventure, even before [[Elsword]], [[Aisha]], and [[Rena]] officially embark as the El Search Party. However, the other characters are unable to retain their memories of '''Ain'''.
**It is shown in the Elysion Clear video that Ain has lost his physical form once again, only to be briefly mentioned by [[Rena]] in the story quest [[Story/Elrianode/Chapter 27|The End and the Beginning]].
**It is shown in the Elysion Clear video that Ain has lost his physical form once again, only to be briefly mentioned by [[Rena]] in the story quest [[Story/Chapter 27|The End and the Beginning]].
**'''Ain''' makes his true permanent formal introduction in the [[Hall of El]] story quest [[Story/Elrianode/Chapter 27|Together, Once More]]. After his permanent introduction, '''Ain''' now maintains his existence through the Goddess [[Elria]].  
**'''Ain''' makes his true permanent formal introduction in the [[Hall of El]] story quest [[Story/Chapter 27|Together, Once More]]. After his permanent introduction, '''Ain''' now maintains his existence through the Goddess [[Elria]]{{tt|*|with the exception of [[Herrscher]]}}.
*'''Ain''' joins the El Search Party under the guise of being an El Priest, and keeps up this ruse even until today, with the exception of two playable characters who know he's more than he lets on:
**[[Add]] joined when '''Ain''' had lost his physical form and could not exert any powers - as such, when he finally rematerialized during the [[Magmanta's Cave]] story quest [[Story/Chapter 12|Rod Ross Runs Away]], the memories of Ain that everyone else in the ESP gained back didn't exist for Add, who questions him for his sudden appearance that no one else seemed bothered by. As '''Ain''' can tell Add is not from this timeline, they both don't bring it up with the rest to keep their own secret safe.
**Upon joining the El Search Party in [[Story/Chapter 17|Save The Blacksmith!]], [[Lu/Ciel|Lu]] can sense his creation powers, but simultaneously senses the corruption of Henir which throw her off as it makes him appear similar to a human. Her suspicions are later confirmed when she accidentally absorbed some of his creation powers into a Seed of Life while purifying him of Henir energy during the [[Debrian Laboratory]] story quest [[Story/Chapter 30|A Little Step]], but she still does not go deeper into the matter.
**Naturally, as far as NPCs are concerned, the [[El Lady]] is well aware he is an angel, especially after the events of the [[Master Road]] story quest [[Story/Ain Chapter 42-1|Hernia's Memory]].
*Each of '''Ain''''s job paths align themselves with one of the known Gods/Goddesses of the game's world:
**[[Richter]] is aligned with [[Ishmael]], following his original mission as closely as possible.
**[[Bluhen]] is aligned with [[Elria]], after growing more emotions and regaining his body as a result of it as well as choosing his own mission moving forward.
**[[Herrscher]] is aligned with [[Henir]], after the corruption he gained after the El Explosion spreading further across his body until he fully accepts it and abandons his mission.
**[[Opferung]] is aligned with [[Ishmael]], but is partially corrupted by demonic energy, which in turn caused his Henir corruption to spread.  This prevents him from properly fulfilling his mission, which, along with being unable to contact Ishmael, causes him to begin destroying the world to get her attention.
*In his Spiritualism form, there is a dark spot above and in his left eye. This is due to the influence of Henir induced from his time spent in the realm after the El Explosion.
*In his Spiritualism form, there is a dark spot above and in his left eye. This is due to the influence of Henir induced from his time spent in the realm after the El Explosion.
*Although '''Ain''''s main weapon is his Pendulum, he never uses it for fighting, either using Projection weapons or Cycle magic instead.
*Although '''Ain''''s main weapon is his Pendulum, he never uses it for fighting, either using Projection weapons or Cycle magic instead.
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**[[Fessel Heilig]], [[Autosuggestion]], [[Erst der Letzt]], and [[Ende der Welt]] are the only instances of the Pendulum being used during combat.
**[[Fessel Heilig]], [[Autosuggestion]], [[Erst der Letzt]], and [[Ende der Welt]] are the only instances of the Pendulum being used during combat.
**All of '''Ain''''s Spiritualism portraits lack the Pendulum.
**All of '''Ain''''s Spiritualism portraits lack the Pendulum.
*'''Ain''' rarely if ever refers to people other than [[Elsword]] by their name. He would instead use a nickname based on their race or background, with [[Aisha]] being "Ms. Wizard", [[Rena]] being "Ms. Elf", [[Raven]] being "Mr. Half-Nasod", [[Eve]] being "Ms. Queen", [[Chung]] being "Mr. Guardian", [[Ara]] being "Ms. Fox", [[Elesis]] being "Ms. Knight Captain", [[Add]] being "Mr. Ancient", [[Lu/Ciel|Lu and Ciel]] being "Demons", and [[Laby]] being "Ms. Mirror Friend".
*'''Ain''' rarely if ever refers to people other than [[Elsword]] by their name. He would instead use a nickname based on their race or background, with [[Aisha]] being "Ms. Wizard", [[Rena]] being "Ms. Elf", [[Raven]] being "Mr. Half-Nasod", [[Eve]] being "Ms. Queen", [[Chung]] being "Mr. Guardian", [[Ara]] being "Ms. Fox" and [[Eun]] being "Real Ms. Fox", [[Elesis]] being "Ms. Knight-Captain", [[Add]] being "Mr. Ancient", [[Lu/Ciel|Lu and Ciel]] being "Demons", [[Laby]] being "Ms. Mirror Friend" and [[Noah]] being "Mr. Shadow".
**After being saved from Henir corruption by [[Lu/Ciel|Lu]], he starts calling her "Ms. Demon" in a much more affectionate manner and refers to Ciel as "Mr. Half-Demon".
**After being saved from Henir corruption by [[Lu/Ciel|Lu]], he starts calling her "Ms. Demon" in a much more affectionate manner and refers to Ciel as "Mr. Half-Demon".
**Additionally, he also does so with some [[NPCs]] such as [[Banthus]] being "Mr. Bandit".
**Additionally, he also does so with some [[NPCs]] such as [[Banthus]] being "Mr. Bandit", [[Winster]] being "Mr. Dog", [[Haivan]] being "Mr. Kid", [[Nichel]] being "Ms. Dog", [[Lilith]] being "Ms. Mystery Nasod".
*Many of '''Ain''''s skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German.
*Many of '''Ain''''s skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German.
**In the North American English dub, he is given a German accent to match this theme.
**In the North American English dub, he is given a German accent to match this theme.
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*Ain's first jobs do not have a Spiritualism portrait or model. When they awaken, their appearance and top left portrait will remain as his base class.
*Ain's first jobs do not have a Spiritualism portrait or model. When they awaken, their appearance and top left portrait will remain as his base class.
*Ain is the first character to receive new [[Quick Voice]] lines in each path outside of [[3rd Jobs]]. The other characters gained new Quick Voice lines later on.
*Ain is the first character to receive new [[Quick Voice]] lines in each path outside of [[3rd Jobs]]. The other characters gained new Quick Voice lines later on.
*'''Ain''' in his Spiritualism form have a kind of a magic spell script surrounding him. The translation of this is "''Ainchase Ishmael - Disparate Force - Power of Goddess''".
*'''Ain''''s Spiritualism portrait has a script associated with Ishmael surrounding him. The translation of this is "''Ainchase Ishmael - Disparate Force - Power of God''".
**His appearance in Cycle Magic has a ring in this same script, reading "''Ainchase Ishmael''", with the larger characters being ''I'', ''M'', and ''L''.
**The magic circle used in many places uses one repeating line, reading a presumably filler nonsense string of random letters. His Creation Magic appearance does the same, with a different string.
*When translated to Arabic, '''Ain''' means 'eye'. This could be referencing him being an observer for Ishmael or becoming Henir's eye in the 3rd path.
*When translated to Arabic, '''Ain''' means 'eye'. This could be referencing him being an observer for Ishmael or becoming Henir's eye in the 3rd path.
*Ain's hair color consists of 2 colors, the light blue highlights reflecting his goddess' power and the grey reflecting his humanity. As he progress in his job paths, the colors will change according to the power he uses or changes to his humanity{{tt|*|Check individual class page for more details}}.
*Among the {{tt|characters with divine or blessed powers|Them being: [[Genesis]], [[Dius Aer]], [[Adrestia]] and [[Ain]]}}, '''Ain''' is the only one who has such characteristics naturally from birth. This is emphasized in the [[Richter]] path, in which he accepts his predetermined destiny absolutely, and faithfully carries his duty as an unwavering protector of El. He act as a judge and subjugator of evil as well as serving as an authoritarian figure.
**Ain's other paths retain their divine powers with the exception of [[Herrscher]]; who renounces his original divine power and replaced it with the chaos of [[Henir]], and they each take on a different mission/purpose.
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== {{tt|Generic Clear Lines|[[Phantasmal Geyser]] only}} ==
*'''Ain''': ''(We must get the El back... There's no time.)''
*'''Ain''': ''It seems things are somewhat settled here. Let's move to the next location.''
*'''Ain''': ''(El... and my mission... We must hurry.)''
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