Ain

From Elwiki
Mini Icon - Ain.png Ain
  • Normal
  • Spiritualism

Portrait - Ain.png

Full Name
Ainchase "Ain" Ishmael
Class
Mini Icon - Ain.png Ain
Weapon
Pendulum, Projection Weapons, Cycle Magic
Age
Unknown (Appears 21 years old)
Race
Angel
Height
182 cm (6 ft)
Weight
73 kg/0 kg (Spiritualism) (161 lb/0 lb)
Class Tree
{{

Icon - Ain.png
Icon - Lofty Executor.png
Icon - Arme Thaumaturgy.png
Icon - Richter.png
Icon - Lofty Anpassen.png
Icon - Erbluhen Emotion.png
Icon - Bluhen.png
Icon - Lofty Wanderer.png
Icon - Apostasia.png
Icon - Herrscher.png
Dunno.png
Dunno.png
Dunno.png
}}
Voice Actors
Korean Flag.png 김승준 (Kim Seung-jun)
Japanese Flag.png 武内 駿輔 (Takeuchi Shunsuke)
German Flag.png Oliver Wronka
Spanish Flag.png Masumi Matsada
French Flag.png Slimane Yefsah
Italian Flag.png Omar Maestroni
Polish Flag.png Kamil Pruban
English Flag.png Jay Britton
Release Date
Korean Flag.png 15 December 2016
Japanese Flag.png 21 December 2016
American Flag.png 21 December 2016
Chinese Flag.png 11 January 2017
Taiwanese Flag.png 12 January 2017
European Union Flag.png 13 June 2017
Statistics
Speed
Average
UI - Magical Class.png
Range
Medium
Difficulty
Normal
Magical
My will is God's desire, and my existence is God's will.


Icon - Ain.png Ain

[The Emissary of the Goddess Missioned to Restore the El]

Special Ability

Main Article: Power System

Power System is a system exclusive to Ain which allows him to switch between "Cycle Magic" and "Creation Magic". When he's in default state, attacking enemies will charge the Power Gauge. After the Power Gauge is fulfilled, it will turn blue and you will shift into Creation Mode. During this time, you will be able to switch between "Cycle magic" and "Creation magic" with the V key (default key).

Unlike other characters, Ain's awakening mode is known as "Spiritualism mode", which has only 1 Awakening Bead, and receives only 5% increase in damage. However, he can reawaken during his "Spiritualism mode" to ascend to the next phase and obtain additional benefits.

Background

Main Article: Chaotic Forest of Ruben
  • In-game Version
  • Nexon Version

A mysterious man who appeared before the El Search Party.

He claims he is a priest serving a goddess, and offers to help them find the stolen El Shard.

However, everything about him still remains a mystery.


First Class Advancement

Ain is required to be Lv.15 to begin his first class advancement.

At level 15, Ain can decide between advancing as a Lofty: Executor, Lofty: Anpassen, or Lofty: Wanderer.

A job class specializing in creation mode, using enhanced projection magic to allow quick, efficient, yet flashy fighting style.

Lofty: Executor LEJC2.png

A job class that specializes in cycle mode and Eid, leading unconventional fighting style based on different tactics.

Lofty: Anpassen LAJC2.png

A job class that enables an even more destructive play style utilizing the growth stages of the Seed of Chaos, using awakening enhancements and special skill effects.

Lofty: Wanderer LWJC2.png

Skill Tree

Skills Passives
AinSkill1.png
AinSkill2.png

LockCover.pngCSZE.png

Blank.png Blank.png Level 1
Blank.png
AinSkill3.png
Blank.png Blank.png Blank.png Level 5
Blank.png
AinSkill5.png
Blank.png Blank.png Blank.png Level 10
Blank.png
AinSkill4.png
Blank.png Blank.png Blank.png Level 15
AinSkill6.png
Blank.png

LockCover.pngAinSkill7.png

Blank.png Blank.png Level 20
  • Skill Traits unlocked at Level 20.
  • Final Enhanced Skill unlocked upon advancing to 1st job class.


Combos

Combo Description Damage
Z.pngZ.pngZ.pngZ.png Attacks 3 times with a projected sword and finishes with a multihit blast.

Z.png 160% Phy. Damage
Z.png 197% Phy. Damage
Z.png 245% Phy. Damage
Z.png 54% Phy. Damage x5
320% Phy. Damage

Z.pngZ.pngX.pngX.png Attacks 2 times with a projected sword before stabbing the enemy, shattering the projected sword to infict more damage.

Z.png 160% Phy. Damage
Z.png 197% Phy. Damage
X.png 374% Phy. Damage
X.png 100% Phy. Damage x5

Z.pngZ.pngZ.pngHoldX.png Attacks 3 times with a projected sword and finishes by firing multiple daggers at enemies while in super armor.

Z.png 160% Phy. Damage
Z.png 197% Phy. Damage
Z.png 245% Phy. Damage
HoldX.png 100% Phy. Damage
+ 43% Phy. Damage x3~24

X.pngX.pngX.png
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Enhanced El Dain]
- Inflict a small Black Hole effect and continuous hits.
RoX.png
Use circular magic to fire 2 El Dain bullets which cause a small explosion upon contact and firing a non-elemental bullet. Each bullet will place an El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Enhanced El Dain]
- Inflict a small Black Hole effect and continuous hits.
RoX.png
will cause a special attack that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects)
  • If the enemy doesn't have 3 El Dain stacks, it will be blasted away.
X.png 286% Mag. Damage
X.png 286% Mag. Damage
X.png 377% Mag. Damage
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Enhanced El Dain]
- Inflict a small Black Hole effect and continuous hits.
RoX.png
470% Mag. Damage
  • Enhanced El Dain : 37% Mag. Damage x10
X.pngX.pngX.png
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
AinUX.png
Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an wind-elemental bullet. Each bullet will place an El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
AinUX.png
will cause an additional wind blast that inflicts Bleed (Cannot overlap with itself or other elemental effects) and will launch enemies.
X.png 286% Mag. Damage
X.png 286% Mag. Damage
X.png 377% Mag. Damage
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
AinUX.png
423% Mag. Damage
  • Nature El Dain : 109% Mag. Damage x6
X.pngX.pngX.png
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Fire El Dain]
- Pull in the enemy and apply a [Burn] effect.
AinLX.png
Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an fire-elemental bullet. Each bullet will place an El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Fire El Dain]
- Pull in the enemy and apply a [Burn] effect.
AinLX.png
will cause an additional fire blast that inflicts Burn (Cannot overlap with itself or other elemental effects) and pushes enemies towards you.
X.png 286% Mag. Damage
X.png 286% Mag. Damage
X.png 377% Mag. Damage
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Fire El Dain]
- Pull in the enemy and apply a [Burn] effect.
AinLX.png
423% Mag. Damage
  • Fire El Dain : 500% Mag. Damage
X.pngX.pngX.png
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Water El Dain]
- Knockdown the enemy and apply a [Freeze] effect.
AinDX.png
Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an ice-elemental bullet. Each bullet will place an El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Water El Dain]
- Knockdown the enemy and apply a [Freeze] effect.
AinDX.png
will cause an additional ice blast that inflicts Frozen (Cannot overlap with itself or other elemental effects) and knocks enemies down.
X.png 286% Mag. Damage
X.png 286% Mag. Damage
X.png 377% Mag. Damage
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Water El Dain]
- Knockdown the enemy and apply a [Freeze] effect.
AinDX.png
423% Mag. Damage
  • Water El Dain : 609% Mag. Damage
DR.pngZ.pngZ.pngZ.png Dash at an enemy with a projected sword, slash through them, then slam the ground to launch them into the air.

DR.png
Z.png 179% Phy. Damage
Z.png 205% Phy. Damage
Z.png 253% Phy. Damage + 276% Phy. Damage

DR.pngX.png Dash behind enemies and fire a spear at their back, knocking enemies down.

DR.png
X.png 340% Phy. Damage

U.pngZ.png Stomp downwards.

U.png
Z.png 80% Phy. Damage
165% Phy. Damage

U.pngHoldX.png Use circular magic to fire a charged El Dain bullet at enemies. Each bullet will place an El Dain stack on the enemy.

U.png
HoldX.png 314%~717% Mag. Damage

DRU.pngZ.pngZ.pngZ.png Attack 3 times with a projected sword while in mid-air. First slash launches targets into the air, the next two slashes will hitstun targets.

DRU.png
Z.png 202% Phy. Damage
Z.png 232% Phy. Damage
Z.png 330% Phy. Damage

DRU.pngX.pngX.pngX.png Throw projected spears 3 times while in mid-air.

DRU.png
X.png 322% Phy. Damage
X.png 361% Phy. Damage
X.png 400% Phy. Damage

While in mid-air, U.png Ain is able to levitate by holding the U.png key. You can move while levitating.

No Damage

While levitating, DR.png Launch yourself forward with a jump while floating in midair.

Levitate
DR.png 220% Phy. Damage

Recovery Z.png/X.png Strikes enemies feet with a projected sword.

Z.png/X.png 277% Phy. Damage

Updates

Date Changes
KR NA
12/29/2016 01/11/2017
  • Movement delay after Z.png and Z.pngZ.png reduced.
  • Fixed Recovery Z.png/X.png not working.
04/27/2017 05/10/2017
  • Duration of X.pngX.pngX.png
    A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

    [Enhanced El Dain]
    - Inflict a small Black Hole effect and continuous hits.
    RoX.png
    's Circular Magic Blast reduced.
  • Hit speed of X.pngX.pngX.png
    A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

    [Enhanced El Dain]
    - Inflict a small Black Hole effect and continuous hits.
    RoX.png
    's Circular Magic Blast increased.
07/27/2017 08/09/2017
  • Recovery Z.png/X.png no longer knocks down.
06/28/2018 07/11/2018
  • X.pngX.png size decreased by 20%.


Skills

Special Active

Couple Skill


Videos


Gallery

Full Gallery: Ain/Gallery

Artwork

Miscellaneous


Tips and Details

  • Despite being projectiles, DRU.pngX.pngX.pngX.png and its class specific variations cannot be absorbed/reflected since they deal Physical damage.
  • Ain by default has a higher and more suspending jump compared to other characters.
  • If the Ring of Fury is equipped, Ain will automatically enter Awakening: Phase 3 upon the first awakening. This also applies to Fever.
    • If you start a dungeon already Awakened (by awakening previously in a Field, for example) and your awakening buff ends before you are able to re-awaken while it's active, the blinking that will indicate Phase 3 Awakening will disappear. However, this is merely a visual glitch, as you will still enter Phase 3 upon Awakening again.


Trivia

  • Ain's job path in Lore/Story would be the Bluhen path.
  • Ain actually joins the main cast at the beginning of their adventure, even before Elsword, Aisha, and Rena officially embark as the El Search Party. However, the other characters are unable to retain their memories of Ain.
    • It is shown in the Elysion Clear video that Ain has lost his physical form once again, only to be briefly mentioned by Rena in the story quest The End and the Beginning.
    • Ain makes his true permanent formal introduction in the Hall of El story quest Together, Once More. After his permanent introduction, Ain now maintains his existence through the Goddess Elria.
  • Ain joins the El Search Party under the guise of being an El Priest, and keeps up this ruse even until today, with the exception of two playable characters who know he's more than he lets on:
    • Add joined when Ain had lost his physical form and could not exert any powers - as such, when he finally rematerialized during the Magmanta's Cave story quest Rod Ross Runs Away, the memories of Ain that everyone else in the ESP gained back didn't exist for Add, who questions him for his sudden appearance that no one else seemed bothered by. As Ain can tell Add is not from this timeline, they both don't bring it up with the rest to keep their own secret safe.
    • Upon joining the El Search Party in Save The Blacksmith!, Lu can sense his creation powers, but simultaneously senses the corruption of Henir which throw her off as it makes him appear similar to a human. Her suspicions are later confirmed when she accidentally absorbed some of his creation powers into a Seed of Life while purifying him of Henir energy during the Debrian Laboratory story quest A Little Step, but she still does not go deeper into the matter.
    • Naturally, as far as NPCs are concerned, the El Lady is well aware he is an angel, especially after the events of the Master Road story quest Hernia's Memory.
  • Each of Ain's job paths align themselves with one of the known Gods/Goddesses of the game's world:
    • Richter is aligned with Ishmael, following his original mission as closely as possible.
    • Bluhen is aligned with Elria, after growing more emotions and regaining his body as a result of it as well as choosing his own mission moving forward.
    • Herrscher is aligned with Henir, after the corruption he gained after the El Explosion spreading further across his body until he fully accepts it.
  • In his Spiritualism form, there is a dark spot above and in his left eye. This is due to the influence of Henir induced from his time spent in the realm after the El Explosion.
  • Although Ain's main weapon is his Pendulum, he never uses it for fighting, either using Projection weapons or Cycle magic instead.
    • Ain has to break the Pendulum to start interventions and unlock his full power which is why most if not all of his start poses begins with his Pendulum breaking.
    • Fessel Heilig, Autosuggestion, Erst der Letzt, and Ende der Welt are the only instances of the Pendulum being used during combat.
    • All of Ain's Spiritualism portraits lack the Pendulum.
  • Ain rarely if ever refers to people other than Elsword by their name. He would instead use a nickname based on their race or background, with Aisha being "Ms. Wizard", Rena being "Ms. Elf", Raven being "Mr. Half-Nasod", Eve being "Ms. Queen", Chung being "Mr. Guardian", Ara being "Ms. Fox", Elesis being "Ms. Knight Captain", Add being "Mr. Ancient", Lu and Ciel being "Demons", and Laby being "Ms. Mirror Friend".
    • After being saved from Henir corruption by Lu, he starts calling her "Ms. Demon" in a much more affectionate manner and refers to Ciel as "Mr. Half-Demon".
    • Additionally, he also does so with some NPCs such as Banthus being "Mr. Bandit", Winster being "Mr. Dog", Haivan being "Mr. Kid", and Nichel being "Ms. Dog".
  • Many of Ain's skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German.
    • In the North American English dub, he is given a German accent to match this theme.
    • In the European servers, his backstory and his skill names are in Latin.
    • Despite the skill names being German, a majority of them are grammatically incorrect or translated with the wrong synonym.
  • When awakened, Ain's voice will sound louder and echoes more.
  • Wearing a custom face will not change Spiritualism eyes.
  • Ain is the first character to be released in other servers within the same month of his release in KR, being released in all servers except TW, CN, and EU the following week after KR.
  • The word 'lofty' in Ain's first job names means extremely proud or high in stature.
  • Ain's first jobs do not have a Spiritualism portrait or model. When they awaken, their appearance and top left portrait will remain as his base class.
  • Ain is the first character to receive new Quick Voice lines in each path outside of 3rd Jobs. The other characters gained new Quick Voice lines later on.
  • Ain's Spiritualism portrait has a script associated with Ishmael surrounding him. The translation of this is "Ainchase Ishmael - Disparate Force - Power of God".
    • His appearance in Cycle Magic has a ring in this same script, reading "Ainchase Ishmael", with the larger characters being I, M, and L.
    • The magic circle used in many places uses one repeating line, reading a presumably filler nonsense string of random letters. His Creation Magic appearance does the same, with a different string.
  • When translated to Arabic, Ain means 'eye'. This could be referencing him being an observer for Ishmael or becoming Henir's eye in the 3rd path.


Generic Clear Lines

  • Ain: (We must get the El back... There's no time.)
  • Ain: (El... and my mission... We must hurry.)
  • Ain: -

Alternative Names

Server Name Translation
Korean Flag.png South Korea 아인
아인체이스 이스마엘
Ain
Ainchase Ishmael
Japanese Flag.png Japan アイン
アインチェイス・イスマエル
Ain
Ainchase Ishmael
Taiwanese Flag.png Taiwan (Traditional Chinese) 亞殷
亞殷傑司‧伊斯麥爾
Ain
Ainchase Ishmael
Chinese Flag.png China (Simplified Chinese) 艾因
艾因蔡斯・以赛玛利
Ain
Ainchase Ishmael



Characters