Missions aléatoires de donjon
From Elwiki
Missions
- Can carry out only one mission per dungeon and missions do not appear in Ruben/Elder dungeons, Henir, Ereda Island and Gate of Darkness.
- Normally, mission clear check only works individually.
- Missions requiring Hyper Actives only show up in dungeons with minimum level of 65.
Rewards
- When clearing these missions, a certain amount of additional EXP will be given. Players can get up to 5x EXP plus a special buff that lasts 30 minutes.
- Maximum level characters (Lv.70) will not get extra EXP bonus, but instead will have higher chance for a better buff.
- Mission clear rewards can only be obtained after completely clearing the dungeon. (Will not award when exiting)
Buff
- Buff Effects can stack up to 3 times. (EX, Attack power increase 5% + Attack power increase 5% + Attack power increase 5% = Attack power increase 15%)
- Buff duration is not stacked however and the buff timer is reset to max. (It is not reset during Max 3 stacks)
- Buff timer is consumed even when logged off
- Buffs do not work in PvP
Types de missions aléatoires
- Attaquer X fois à la suite.
- Attaquer X fois à la suite en un temps déterminé.
- Infliger X % de dégâts au boss.
- Encaisser moins de X coups.
- Terminer le donjon en un temps déterminé.
- Terminer le niveau en un temps déterminé.
- Utiliser X objets des cases raccourci.
- Ressusciter X fois un membre du groupe (ou soi-même).
- Utiliser X PM avant la fin du donjon.
- Utiliser X PM en un temps déterminé.
- Utiliser X compétences actives en un temps déterminé.
- Utiliser X compétences spéciales actives en un temps déterminé.
- Utiliser X hyper compétences avant la fin du donjon.
Types of Buffs
Korean Text | Translation |
---|---|
물리/마법 공격력 증가 | Phys/Mag Attack increase |
물리/마법 방어력 증가 | Phys/Mag Defense increase |
동작속도/이동력/점프력 증가 | Attack/Movement/Jump Speed increase |
명중/회피 증가 | Accuracy/Evasion increase |
타격시 MP 회수율 증가 | MP gain increase when hitting |
피격시 MP 회수율 증가 | MP gain increase when being hit |
모든 속성 방어력 증가 |
Elemental Resistance Increase (Fire,Water,Nature,Wind,Light,Dark in order) |
더블 어택 확률 증가 | Double Attack chance increase |
자연회복량 증가 | Natural recovery increase. |
Source