1. Elsword
Elsword |
|
Skill |
Details |
Mega slash |
Can charge by holding skill key |
Roll |
Doesn’t use HP when HP is lower than 40% |
Flame Geyser
|
Moving distance increased and does more hits |
Unlimited Blade
|
Final effect activates even when not awakened. |
Assault Slash
|
Moving distance largely increased and does more hits |
Triple Geyser
|
Moving distance increased, made it easier to get full hits. |
Stoic |
Movement speed increased during duration. |
Sword Knight/ Lord Knight |
|
Skill |
Detail |
Kick |
reduces slightly less KD rate |
Spiral Blast
|
First hit’s movement distance increased and hit range increased |
Vitality |
MP gain rate decreased |
Impact Smash
|
Movement distance increased and hit range increased. |
Double Slash
|
First hit range increased and second attack does more hits |
Rolling Smash
|
Movement distance increased. Doesn’t lift target. |
Armageddon Blade
|
Duration slightly Increased, 20% critical chance increase during activation. |
Wind Slicer
|
Activation chance increased. Sword aura’s speed and distance largely increased. |
Windmill |
Movement speed increased during duration. |
Counter Patience
|
Attack buff effectiveness when debuffed slightly decreased. |
Sandstorm
|
Forwards movement speed increased to be able to hit further and number of hits increased. |
Counter |
Can now only counter melee physical attacks |
Sonic Blade
|
Cast speed increased and stuns target for 2 seconds. |
Gigantic Slash
|
Fixed issue where target would get pushed out of the skill range. |
Magic Knight / Rune Slayer |
|
Skill |
Detail |
Rising Slash
|
Sword amount increased by 1 on both sides. |
Paradigm shift |
Magic damage increased by certain % of physical attack. |
Wind Blade
|
Burns 50MP off targets. |
Sword Wave
|
Cast speed and range slightly increased. |
Storm Blade
|
Pulls in targets towards center blades to make it easier to get full hits in. |
Sword Enchant
|
One of Fire Water Poison attribute will be added to weapon. 20 second duration |
Luna Blade
|
MP cost decreased by 50 to make it cost 150. Cast time slightly faster. |
Sword Fire
|
MP cost changed to 200. Damage adjusted to match MP cost change. |
Magic Counter
|
Attempts action to reflect magic projectiles. |
Rune Mastery
|
Magic attack increase effect added |
Sheath Knight / Infinity Sword |
|
Skill |
Detail |
Sword Shield
|
Cast time slightly faster |
Sword Fall
|
Total skill cast time faster |
Crescent Cut
|
Total skill cast time faster |
Final Strike
|
Black hole range increased. Does more hits. |
Harsh Chaser
|
Skill cast speed and projectile speed increased. |
Lightning Surge
|
Attack Speed increase effect added. |
Sudden Strike |
When attacking certain chance of all attacks activating as critical for short duration(1.5s) |
Compact Counter
|
Made into basic skill |
Sharp Sword
|
Certain chance of causing bleeding. Certain chance of ignoring target’s defense. |
Blade Rain
|
Casting speed increased. Power stun effect added upon activation. |
2. Rena
Rena |
|
Skill |
Details |
Perfect Storm |
skill note effect now is skill base condition. |
Aero Tornado |
Size and damage increased when using awakened. |
Phoenix Strike |
Becomes possible to consume NF and changed so it doesn’t knock down |
Siege Mode |
Z key auto targets targets within range |
Combat Ranger/ Wind Sneaker |
|
Skill |
Detail |
Crescent Kick |
Damage increased when using awakened. |
Back Kick |
Decreases both physical and magic attack |
Airelinna |
Combined two Airelinnas. HP recovery, attack power/ all speed increase. |
Sharp Fall |
X axis range increased |
Flexible Movement |
Attack speed increase and arrowkey +z quick stand effect added. |
Spiral Strike |
Hitbox Adjusted |
Sniping Ranger / Grand Archer |
|
Skill |
Detail |
Guide Arrow
|
Additional arrow and increased pierce amount when using awakened. |
Wind Ward
|
Size increased when using awakened |
Sharpshooter’s Mindset
|
New Active, following effects for skill duration |
Crazy Shot
|
Size and hit amount increased when using awakened. |
Stigma Shot
|
50% reduced damage and pierces all targets when using awakened, |
Gungnir |
Redesigned as area target/install skill |
Wind Blast
|
Redesigned as Homing restraining skill |
Aero strafe
|
Can now be used in midair. |
Binding Seed
|
Borrowed Night Watcher’s Seed(Entangle farm didn’t do too well and original Entangle seed strain went extinct |
Freezing Arrow
|
Damage and freezing duration increased when using awakened. |
Vibe Shot
|
Hitstun/damage increased |
Shooter Destiny
|
Hitbox adjusted and black hole effect added |
Trapping Ranger / Night Watcher |
|
Skill |
Detail |
Fatality
|
skill note effect now is skill base condition. |
Humming Wind
|
Bought the skill off Grand Archer for some Binding seeds. Changed to new multi hit skill |
Eldrasil’s Rage
|
Hitbox adjusted |
Karma |
Hitbox adjusted |
Evoke
|
Changed to pull in targets that are hit. |
Innocent |
Hitbox adjusted and black hole effect added |