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11/07 Balance Patch

November 6th, 2013 | Posted by 2nafishisgood in Korean Elsword Updates - (0 Comments)

Category

Skill

Changes

All/Buff

Seal of Victory

Changed from 2nd line to 3rd line of the skill tree. Critical stat increase is normalized.(Higher the critical stat, more affect)

Seal of Annihilation

Changed from 2nd line to 3rd line.

Seal of patience

Changed from defense increase to reduced received damage.

Seal of protection

 Added all attribute activation chance affect

Counter Chance

 SP required for the skill changed from 10 to 7, SP required to level changed from 1 to 2.

Elsword

Category

Skill

Changes

Base

Block

Unlock SP 5. Leveling SP 1. 1MP consumed per second during the skill.

Counter

Unlock SP 5, level SP 1

Unlimited Blade

Damage of last attack+

Mega Slash

Changed so you move more forwards while using.
Damage +

Fatal Fury

Damage +

Sword Knight
Lord Knight

Armor Break

Damage –

Weapon Break

Damage +
Duration changed 20s >12s

Spiral Blast

Hit box for continuous attack modified
sword blast attack changed to physical damage

Wind Mill

Radius +
Damage +
Receives 50% less damage while using in super armor state.

Becomes Immune to stun debuff.

Gigantic Slash

Power stun added to first hit.
Hitbox of the first hit larger.

Counter Patience

Physical Attack increase changed from + to %

Auto Guard

Chance +

Magic Knight
Rune Slayer

Sword Enchant

Debuff chance 100%. Enhanced enchant effects.
– Fire: damage over time increased. Fire weapon attribute activation chance ++
– Poison: damage over time increased. Poison weapon attribute activation chance ++
– Ice: Removed damage over time. More attack speed decrease.
Water weapon attribute activation chance ++

Rising Wave

Decreased maximum hit amount by 1

Magic Chain

% and Magic defense increase –

Sheath Knight
Infinity Sword

Piercing Sword

Damage +
Piercing increased
Debuff effect removed.

Final Strike

Damage +

Aisha

Category

Skill

Changes

Base

Icicle Wave

Freeze proc 100%.
Freezing state changed so it has no damage over time and only decreases attack speed.

Chain Fire Ball

MP usage -20
Affected by Fireball mastery passive.
(But MP usage is only half affected by passive.)
Changed to Ice ball through Freezing point study passive and damage increased.

Circle Flame

Changed to Ice Balls through Freezing point study.
Effects not affected by Freezing point study passive.

Mana Shield

Shield’s HP –
Shield’s reduced damage –
Cooldown changed to 20s

Binding Circle

Radius increase per level increased and becomes the current radius at max level.

Gust Screw

Lifting height increased.
Damage +

XXX[X]

Super armor while charging.

Circle Flame(Note)

Each Fireball damage decreased
Total damage increased compared to unnoted skill.

High Magician
Elemental Master

Shining Body

leveling SP 2

Chain Lightning

Changed usage.
Lightning stops if there are no targets within certain radius.
Lightning reacts when target comes into radius.

Blaze Step

Changed Usage
– Cannot be damaged during use.
(Still affected from debuff)
– Body is surrounded by flame and does damage in more larger area.
– Damage method is changed so you can do a lot of damage in a short time.
– Duration changed from 17s to 5.5s
– Movement speed largely increased during use.

Freezing Point Study

Unlock SP 10, Leveling SP 2
Iceball’s base range +

Dark Magician
Void Princess

Shadow Body

Leveling SP 2.
X command enabled during the skill.
Duration +

Petite Angkor
– Heavy Doll

Splash damage on first attack.
Changed so it causes debuff every second in a small area.

Phantom Breathing
– Dark Fall

Range and damage +

Dark Cloud

Radius ++
Radius increases slowly towards the direction used. (Maximum 2 times the original size)

Hell Drop

Changed to casting skill.
Casts maximum of 3 second and summons 4 stones per second after casting.
Each stone’s damage is modified and will not knock down.

Aging

Orb thrown pulls targets slightly.
Damage +
Radius ++

Gravity Ball Study

Unlock SP 10, leveling SP 2.

Battle Magician
Dimension Witch

Energetic Body

Leveling SP changed to 2.
Duration and stat increase ++

Vital Drain

HP damage increase x2
(Absorbing amount x2)

Wormhole

Does not pull all the time. Now pulls every 1 second.

Radius +

Screw Driver
– Tornado

Tornado size increased.
Tornado pull increased.
Hitbox modified to do more damage.

Screw Driver
– Driller

MP consumption decreased by 25.
Damage +

Heavy Press

Damage of first 2 hits decreased.
Increased area, damage and stun time of the last hit.

Super Nova

Changed to Physical Attack.

Energy Spurt

Changed to Physical Attack
% damage decreased.

Fate Space

Power Stun effect added during hits.

Spirit Acceleration

Original effect deleted. Total Maximum MP increase effect added.

Rena

Category

Skill

Changes

Base

Rising Falcon

Invincibility frame retained during the whole skill.

Multiple Stinger

Angle of fist 3 shots narrower.
Changed so it doesn’t knock down. Pushes targets away.
Piercing amount increased by 2 when not awakened.

Aero Tornado

Changed so it doesn’t lift targets

Phoenix Strike

MP usage +50.
Damage +
Knockdown method changed.
base Burn duration decreased to 3.

Perfect Storm

Damage +
Storm’s size increased. (Becomes even larger when awakened)
Changed so Storm travels along the path.

Assault Kick

Changed so it doesn’t lift targets, gives hit stun instead.
Damage +

Combat Ranger
Wind Sneaker

Low Kick

Damage +
Debuff duration +
Debuff duration fixed to certain amount and does not change on level up.
MP usage -5
PvP damage adjusted by MP consumption decrease amount.

Middle Kick

MP usage -5
PvP damage adjusted by MP consumption decrease amount.

Back Kick/High Kick

Super armor duration +
MP usage -10
PvP damage adjusted by MP consumption decrease amount.

Spinning Kick

Moves forwards more
Damage +
Last hit launches targets

Slide Double Kick

Damage +

Dive Kick Bombing

Overall damage +
(Damage per hit is decreased but hit amount increased)
Wind blast effect occurs frontwards so hit area increased.
Last storm attack during awakening radius +

Violent Attack

Damage +
Hitbox modification.

Flexible Body

SP required 7, leveling SP 2

Quick Body

SP required 7, leveling SP 2

Swift Kicks

Added effect that gives added MP gain during kick actives.
– Rising Falcon/LowKick/MiddleKick/BackKick/HighKick/AssaultImpact

Friendship With Nature

Increased MP gain effect added.

Sniping Ranger

Grand Archer

Stigma Snipe

Changed to grand archer base skill.
Stat increase per level modified.
(at level 70 standard, nerf compared to before.)
Cooldown +2s

;(

Arc Shot

Damage +

Rapid Shot

Changed to Grand Archer 2nd line cash skill.
MP usage +20. Damage per shot +
Firing rate +
Cooldown -2s

Freezing Arrow
– Drizzle

Explosion radius +
Damage +
Changed so the arrow divides at the target point or the maximum point to do extra freezing in a area.

Crazy Shot

MP usage +50

Damage ++

Gungnir

reduced MP gain from spears and tornadoes.

;( x2

Wind Blast

Size increased.
Pulling radius modified.
Changed so it follows the path better.

Trapping Ranger
Night Watcher

Delayed Fire

Pierces 2 times
Twig damage +
Synergy(?) damage per level changed.

Brier Trap

Dungeon damage +

Wrathful Seed

Explosion damage added.
Continuous damage –
Cooldown time -1s

Furious Engage

Last hit damage ++

Call of Ruin

Damage +
Radius +

Vital Point Piercing

Added effect that recovers certain amount of MP upon activation.

Calculated Strike

Recovers same amount of HP as damage dealt when Calculated strike is used.

Hunter’s ability

Trap damage increase effect changed
– Dungeon : Trap damage largely increased.
– PvP : Trap damage increase removed.

Raven

Category

Skill

Changes

Base

Burning Rush

Damage +

Shadow Step

MP usage -10

Ground Impact

MP usage -5

Breaking Fist

MP usage -5

Power Assault

Damage +
Hitbox changed so it can hit front better

Cannon Blade

Changed so blast follows path.
Blast hitbox increased.

Seven Burst

Damage +

Maximum Cannon

Pulls targets in instead of launching.
Damage +

Burning Rush(Note)

Original Note effect deleted.
Cooldown +2s. MP usage halved

Sword Taker
Blade Master

Shockwave
– Cutter

Hit amount, damage, range changed so it matches with Shockwave-divider

Shadow Thrust

Unlock SP 5, leveling SP 1
Thrust distance increased.

Flying Impact(Note)

Hit amount increase effect deleted.
Critical chance +20%

Overtaker
Reckless Fist

Weapon Crash

Duration changed from 20s > 12s

Charged Bolt
– Bloody Thorns

Damage +

Guardian Strike

Can be used in air

Nuclear

Damage –
PvP damage normalization eased.

Shadow Punisher

Required SP 5, leveling SP 1.
Damage +
Launch distance increased
Push distance decreased
Causes stun upon hit.

Super armor deleted

Weapon Taker
Veteran Commander

       Flame Sword

Burning effect added for hits

Napalm Grenade

Damage radius increased.
Floor fire duration +
Fire damage radius +

Bursting Blade

MP usage -10

Revolver Cannon
– OP Rounds

Cooldown -1s
MP usage -50
Damage reduced by amount of MP used

Revolver Cannon
– HE Rounds

Cooldown Time +1s
MP usage -50
Damage reduced by amount of MP used, but damage increased from that rate(?)
Explosion radius ++

Hellfire Gatling

Changed so Overheat rounds pierces once.

Deadly Raid

Damage +
2nd/3rd stage Overheat recoil damage changed so it’s same as 1st stage.

Ignition Crow
– Napalm

Fire duration +1.5s
Fire hit radius +

Ignition Crow
– Incineration

Fire range –

Shadow Back Slide

Unlock SP 5, leveling SP 1
Explosion and flame radius +
Explosion and flame damage +
flame duration +

Command-소이탄

Explosion and ground flame radius +
ground flame duration +
MP gain +

Command- Flamethrower

Max duration x2

Eve

Category

Skill

Change

Base

Dimension Link
– Sentry

Changed from 3rd line to 2nd line in skill Tree
AI Improved.
Sentry’s Attack does not give hitstun to enemies in PvP.

Dimension Link
– Guardian

Follows path
Hit that causes Knockdown is removed.

Dimension Link
– Blader

Does not launch
last laser fires frontwards.
last laser does not knock down.
last laser range greatly decreased.

Illusion Strike

Changed from 3rd line to 2nd line in skill tree
Damage +
Causes confusion to targets.

Cloaking

Unlock SP 7, leveling SP 1
MP decrease by 1 per second.
Effects that happen after cloaking are revamped.

Code:Nemesis

Assault Spear
– Judgement

Spear size +
Spear damage +

OTL

Code:Architecture
Code:Empress

Spitfire
– grenade

Grenade amount increased by 2
Grenade explosion range +

Heaven’s fist
– Sweeper

Damage +

Genocide Ripper

Damage +
Every target inside the area receive designated hits

Assault Spear
– Buster

Size and damage +

Surface Cutting

Damage +
Does not launch at the end.
Has chance to cause bleed

Electronball mastery

Damage increase +

Dash jump ZX, ZZX

Ophelia throws small grenades.

Sonic Wave(Note)

Hit amount increase –
Ignores damage reduction caused by KD/Shield

Code:Electra
Code:Battle Seraph

Kugelblitz

Cooldown -2s

Sweep Rolling
– Overcharge

Initial Electronic triangle size +
Initial Damage +
Damage increase when charging +

Linear divider

Beam damage +
(Changed so it does higher damage than Giga stream when used on closer targets.)

Sweep Rolling
– Tri vulcan

Changes effect when it goes through Reactive Mode/Fusion Mode
– Damage doesn’t reduce but is +
– Does not hit multiple times.
– After hit, goes after next target in area.

Chung

      Category

Skill

Changes

Base

Brutal Swing

Last hit damage ++

Lunatic Blow

Damage +

Gigantic Impact

Damage +

Scare Chase

Cannon damage ++

Fury Guardian
Iron Paladin

Leap Attack

Unlock SP 7, leveling SP 1

Guard

Leveling SP 2

Artillery Nova

More damage increase on charge.

Steel Edge

Damage +

Pandemonium
– Fear

Damage +

Land Demolisher
– Heavy Arms

buff time per level ++ and duration increase per level —
At level 6 becomes same as current duration.

Land Demolisher
– Earthquake

Initial smash damage –
Continuous explosion base damage +
Continuous explosion’s range(duration) ++

Doom Strike

Causes power stun in an area and pulls targets towards you.

Shooting Guardian
Deadly Chaser

Rapid Cannon

Damage +

Leg Shot

Damage +
Bullet pierces everything.

Dual Buster

Damage +

Bullet Blitz

Changed usage.
Bullet stops if there is no targets within certain radius.
Bullet reacts when target comes into radius.

Comet Crasher

Follows path
Does not disappear when using near turning path.

Intense Showtime

Changed position with gas piston system.
Becomes 5th line cash passive skill.
Attack speed increase removed.

Gas piston system

Changed position with Intense Showtime. Becomes 5th line normal passive skill.

Command bullets

MP gain rate +0.5

Shelling Guardian
Tactical Trooper

Elastic Bomb
– Hand grenade

Bounces less, speed increased.

Mortar

Fire rate increased by 1
Doubled fire rate in dungeons.

Assist Shelling

Range +30% range
Assist amount increased by 1

Wonder Wall

Shield HP changed
Duration –

Cannon Strike

MP usage -30
Cooldown +4s

Bigbang stream

Duration +

Chaos Cannon

Can fire using X button. Duration decreases if firing using X button.
(Maximum Fire amount stays the same)

Dread Chase

Damage +

Tactical Field
– Endurance

Damage +
‘Defense +’ changed to ‘reduced received damage +’.

Converted Warhead

Slight MP recovery when Siege shelling is used.

Ara

Category

Skill

Changes

Base

Quick Attack

Effect Changed
Magical Attack now
Orb usage -1
Lunge distance increased.
Cooldown -2s

Steel Body

Hitstun increased. Low chance to stun targets.
Orb -1
damage –
cooldown time -2s

Heavenly strike

MP usage -10
Chance to cause bleeding.

Gain Force

Damage +
Pulling effect deleted.

Force Spear

Damage +

Tempest

Damage +

Dragon Tooth 2nd stance
: Pulling Pierce

First stab speed +
First stab damage +

Wolf Fang 2nd stance
: Wind Wedge(Note)

Chance to cause bleeding added

Dragon Tooth 2nd stance
: Pulling Pierce(Note)

Error that increased damage removed.

Dash Z

Changed so you can chain skills easier.

Dash XZ, ZZZX

Super armor when charging

Little Hsien
Sakra Devanam

Fierce Tiger 1st Stance
: Rock Crash

Removed super armor
Damage nerf adjustment.

Fierce Tiger 2nd Stance
: Tiger Claw

Super armor also during 2nd hit.
Damage +

Fierce Tiger 3rd stance
: Low Brandish

evasion increase by 100% during first low kick

Fierce Tiger 4th Stance
: Turbulent Wave

Damage +
Armor break chance ++

Falling

First lifting hit changed to multi hit attack.
Horizontal radius +
Super armor during use.
Damage before cancelling point ++
Orb gained using ki-conversion -1
Cooldown -2s

Breaking

Unlock SP 7, leveling SP 1

White Tiger

Lunge damage reduced.
Shockwave range +
Shockwave damage +
Buff duration +
Movement speed increase in buff changed to attack speed increase.

Moonlight Slash

Fixed problem where the charge complete sound effect didn’t sync with the actual full charge.

Quick Stand

Unlock SP 7, lvling SP 1

Suppression : Bond

Added 2 second power stun effect on first hit.
Damage +
Helpless debuff
– Disable Movement effect deleted
– Added reduced all movement speed decrease debuff.
– duration +

Swallow Assault

Increased PvP normalization
Changed maximum orb required to 6.

Little Devil
Yama Raja

Wolf Fang 3rd stance
: Wolf Claw

First cartwheel speed +
Slash damage moved to shockwave damage

Wolf Fang 4rd stance
: Wolf Fang

Damage before Ki-conversion +

Rakshasa secret art

flow becomes more smoother and faster

High Speed

Damage +

Conversion Mana/HP Hitstun +
        Reflect sphere

Cannot use while being attacked.
ki orb usage +1
duration +
Magic attack increase +

Suppression : Energy

2 second Power Stun added on first hit.
Damage +
Hit radius +
Helpless debuff
– Disable Movement effect deleted
– Added reduced all movement speed decrease debuff.
– duration +

Energy Void

(Super vacuum field)

No longer invincible during usage. Super armor during use.
Hit radius +
Delay after and before the skill becomes shorter.

Hell Tornado

Changed position with Energy wave in the skill tree.
damage +
hit radius +

Energy Wave

Changed position with Hell Tornado in the skill tree.
Damage –

Resurrection

cool down time —

Hell Gate: Open

Damage increase –

Enhanced Energy bullets

Energy bullet damage increase +

Energy bullet command

KD rate –

(takes longer to KD)

Elesis

Category

Skill

Changes

Base

Leap

Distance –
Shockwave radius –
Super armor activates after 0.1 seconds

Rushing Sword

Super armor removed
damage –

Power Buster

Hit duration +

Sonic Assault
– Stab

Damage +

Sonic Assault
– Sting

MP usage +20.
Damage +
Changed to Annihilation Skill

Mega Slash

Magic attack
travel distance +

Unlimited Blade

Reduced damage on continuous hits.
Last hit damage +

ZZZZ

Sliding speed at the end adjusted.

Saber Knight
Grand Master

Heavy Stunner

Damage +

Power Break

Damage +

Victory Sword

Buff duration +

Spiral Blast

Changed to physical

Saber
– extiction

Size –
range –
damage increase when charging removed

War prelude

Consumes lot of gale and gains lot of annihilation.

Chivalry

HP range increased from 30% to 50%

Advanced Knight Master

Received KD +

Dash jump XZ

Removed Super armor

Pyro Knight
Blazing Heart

Fire Fist

Damage –

Sword Fire

Follows path

Infernal Blade

Changed to Gale
Damage +

Eternal Fire

Annihilation Skill

Ancient Fire

First target causes power stun

Body of Fire

Fire command damage +

Concentration Mastery

Critical % and damage increase –

Inextinguishable Fire

Damage amount increased per second.
duration +2s

Fire Blossom

Cannot absorb Helpless debuff
Cooldown time +

For exact numbers visit Eliwki as it will be updated in time.

Oct.31 Patch Notes

October 29th, 2013 | Posted by 2nafishisgood in Korean Elsword Updates - (0 Comments)

# Cash Shop

[New]
1. New Pet ‘Grim reaper’ package 2 types.
– Sale period: 2013/10/31 ~ 11/07

2. Ara, Elesis 2011 Halloween avatars

– Sale period: 2013/10/31 ~ 11/28

[Ended]
1. El-Lord crown accessories

#Changes

[System]
1. Shop search bar fix
2. Selling service fix

[Character]
1. Fixed Combat Ranger ‘Middle Kick”s damage not being same as tool tip.

2. Code:Battle Seraph
– Buff icons not flickering when timing out.

3. Ara
– Fixed Not gaining spirit orbs When God of death title activates on gain force.

4. Elesis
– Fixed being able to attack right away after activating ‘Stoic-Strong’ in the air.

5. Saber Knight
–  Fixed Extinction’s aiming UI not appearing in certain cases.
– Fixed mobs not freezing when using extinction while awakened.

6. Shared
– Units not returning to normal when buffs that involve resizing the units happens.

[Item]
1. Secret Dungeon gears balance adjustments
– Set options are changed
– Target: Mech MK-3 / Gren Mech MK-3 / Dragonic-Origin / Gren Dragonic-Origin
Alterasia TYPE_E / Gren AlterasiaTYPE_E / Glitter Amethyst / Gren Glitter Amethyst
Ancient Guardian / Gren Ancient Guardian

<New Item preview>

“2011 Halloween (Ara, Elesis)”

 

 

 

 

 

 

 

 

 

“Grim Reaper Pet (Reverse, Death)”

From left: Infant-Teen-Adult forms

 

 

 

 

 

 

 

 

1. Free Selling Service
– Selling service system that needed ‘selling service ticket’ is removed
– You can register up to 3 items for free.
– You can use this feature in the board NPC.
– After an item is sold, extra 10% of ED fee is applied
– Fee also applied per registered item.
: amount x 1,000 ED / maximum 3,000 ED
– Old 3% selling fee is removed.

2. Existing ‘Selling service ticket’ feature changes
– Replaced by ‘Silver’ and ‘VIP’ Selling service tickets:

Selling Service Ticket (Silver)
– Can register up to 9 items.
– Can be acquired from Ariel with ED
– registered item fee:  amount x 1,000 ED / maximum 9,000 ED
– If an item is sold, 10% of selling fee is added.

Selling Service Ticket (VIP)
– Maximum 15 slots
– Can be bought through cash shop
– All fees exempted

– These tickets come in 7/15/30 day versions.
– If you buy VIP while in Silver, VIP is applied. (But remaining time on silver is reset.)
– You cannot use Silver while already using VIP

3. Changes to already existing market items
– Selling service ticket in character’s inventory will change it’s effect to new one. Remaining time remains the same.
– It’s changed to Selling Service Ticket(VIP)
– After 10/24 maintenance premium shop medal is deleted.
– Characters that had ‘premium shop medal will receive ‘Selling Service Ticket(VIP) 30 days through mail.

4. Market search window changes

after inputting in search bar, you can select from relevant items.

– You can buy instantly from the item search window

 

 

[Current System]
Talk with NPC > Market Search > Search > Open Shop > Shop Window > Buy > Complete

[Changed System]
Board > Market Search > Search > Buy > Complete

5. Market changes

– You cannot set up personal shop anymore
– Marketplace removed
– Myu NPC removed. Selling Service can be used in the board instead.

엘리시스 2차전직 포스터

PROVOKE [Grand Master]
Strike with the sword to provoke the target. If you are attacked during the skill, you dodge the attack and do an extra strike.
Provoke affects enemies in front of you and enemies in normal state turns towards you.
Annihilation Skill

Basic Hit(P) : 285%
Additional Hit(P, Counter) : 285%
Provoke Debuff : Become enraged and damage increases, but receives additional damage.
– Dmg Increase : 10%
– Additional Damage received : 10%
– Duration : 3 seconds

Lv 35
SP 3
MP 30
Cooldown 8
——————————————————————————–
SONIC_BLADE [Grand Master]
Create shockwave by swinging the sword quickly. Can be used in air.
Gale Skill

Shockwave(P) : 847%

Lv 45
SP 3
MP 100
Cooldown 11
——————————————————————————–
CRITICAL_DIVE [Grand Master]
Dive quickly to stab the sword into enemy and pull it out. Attack ignores target’s red.damage and last hit is always critical. If the first hit fails recover half MP and cancel skill.
Gale skill

Chain attack(P) : 437% ×2

Lv 45
SP 3
MP 100
Cooldown 10
——————————————————————————–
DRASTIC_CHARGE [Grand Master]
Charge forwards. Can charge for extra 2 seconds if you hold skill key. Super armor when using.
Annihilation skill

My consumption while charging MP : 10
Charge(P) : 75%
Last Hit(P) : 113%

Lv 50
SP 3
MP 15
CD 7
——————————————————————————–
SNAP_CRASHER [Grand Master]
Grab the enemy in the air and crash them into the ground. If you use it on the ground, only the ground impact occurs. Super Armor while using.
Annihilation skill

Grab(P) : 97%
Ground Impact(P) : 341%

Lv. 50
SP 3
MP 35
Cooldown 6
——————————————————————————–
FIRST_STRIKE [Grand Master]
Enhance First attack in command
– Commands : [Z], [X], [Jump Z], [Jump X], [Dash Z], [Dash X], [Dash Jump Z], [Dash Jump X]
Hitstun increase : 0.033 seconds
Damage : 5%
MP gain rate : 3%

Lv 50
SP 3
——————————————————————————–
JUGGERNAUT_BUSTER [Grand Master]
Create strong gust to gather up enemies in the area then launch them away. While creating the gust you can move left and right using arrow key.
Gale skill

Gust(P) : 91% multi hit
Launch(P) : 1638%

Lv 55
SP 4
MP 200
Cooldown 13
——————————————————————————–

WAR_PRELUDE [Grand Master]
Deals damage, party and self buff.
Gale Skill

Emit Fighting Spirit(P) : 862%
Fighting Spirit buff(Does not stack with Airelinna, seal of acceleration)
– Movment Speed : 15%
– MP regain rate : 7%
– Duration : 40seconds

Lv 55
SP 4
MP 150
Cooldown 18 seconds
——————————————————————————–
ADVANCED_KNIGHT_MASTERY [Grand Master]
Acquire various skills
– Quick stand : stand quickly
– Rolling slash : if you have counter chance, you can x attack during quick stand.
– Escape : receives more KD when being hit.

Received KD increase : 0%

LV 60
SP 4
——————————————————————————–
WALTZ_OF_SWORD [GM]
Rushing sword usage count increased. MP usage decrease.
Use amount: 1
MP usage reduction : 1

LV 60
SP 4
——————————————————————————–
FLAME_SWORD [Blazing Heart]
Apply Flame energy into the sword. Inflict burn and heat effect to targets when normal attacking.
Gale skill

Damage when applying energy(M) : 460%
Flame Sword
– Mgk atk increase for user : 5%
Fire resist decrease for target: 50
Duration : 10 seconds

Lv 35
SP 3
MP 40
Cooldown 10
——————————————————————————–
SCALDIC_SWORD [Blazing Heart]
Charge after summoning fire. Attack while emitting path of flame.
Annihilation skill

Summon Fire(M) : 307%

Lv 45
SP 3
MP 100
Cooldown 10 seconds
——————————————————————————–
WALL_OF_PROMINENCE [Blazing Heart]
Create Wall of Flame in front of you. Flame wall stays for certain time while doing damage to enemies.
Annihilation skill

Flame Attack(M) : 148% multi hit
Flame wall(M, no hitstun) : per second 49% ×3
Fire wall duation : 5sec

LV 45
SP 3
MP 100
Cooltime 11
——————————————————————————–
FIREWORKS [Blazing Heart]
(No tool tip)
Gale skill

Fire Ball(M) : 586%
Fire Ball SplitM) : 117% ×5

LV 50
SP 3
MP 40
Cooldown 6sec
——————————————————————————–
SCALET_ROSE [Blazing Heart]
Fire the flame energy infront then pull it back. Does not pull back if no one gets hit by the fire attack.
Gale skill

Stab(M) : 334%
Pull(M) : 251%

LV 50
SP 3
MP 35
Cooldown 7sec
——————————————————————————–
STIGMA_OF_FIRE [Blazing Heart]
When attacking, plant the flame stigma. If 5 stigmas stack, it explodes. (excluding Special/Hyper Actives)

Flame Stigma (Does not stack with Magic Chain)
– Magic defense decrease: 10%
– Maximum 5 stacks
– Duration: 10sec
Flame Judgement : Stigma 5 stack
– Damage(M) : 100%
– Becomes unable to use a skill.
– Duration: 5seconds

Lv 50
SP 3
——————————————————————————–
BLAZE_WING [Blazing Heart]
Fireball attack that tracks enemies. Fireball does high damage upon first hit.
Annihilation skill

First Hit(M) : 1565% + 234%
Additional Hit(M) : 234% Multi hit

Lv 55
SP 4
MP 200 (1lvl 150 bug)
Cooldown 15
——————————————————————————–
BLAZING_DANCE [Blazing Heart]
Charge through space while attacking with flame. First hit does additional damage.
Annihilation Skill

Flame Charge(M) : 459% ×5 (Add First Hit 765%)

Lv 55
SP 4
MP 200
Cooldown 13
——————————————————————————–
FIRE_BLOSSOMS [Blazing Heart]
If inflicted by Debuff, absorb the debuff to create a seed of Flame. The seed blossoms after 5 seconds and can be acquired by allies for a buff.

Burning Fire Flower
– Phys/Mag attack increase: 5%
– MP Recovery per second: MP 1
– Duration: 20 seconds

Lv 60
SP 4
——————————————————————————–
UNEXTINGUISHABLE_FIRE [Blazing Heart]
When using Certain Commands and skills, inflict Inextinguishable Fire debuff
– All Pyro Knight/Blazing Heart additional commands.
– Rushing Sword, Fire Fist(Not multi hit), Flame Sword, Fireworks, Scarlet Rose.

Inextinguishable Fire
– Damage Per second(Phys/Mag average) : 3%
– Max 10stack
– Isn’t affected by Fire resist
– Duration: 5second

Lv 60
SP 4
————————————————–
Skill Tree
—————————————————
Grand Master

Line 11
Basic Provoke
Basic Intermediate Physical Training

Line 12
Choice Sonic Blade / Critical Dive

Line 13
Choice Drastic Charge / Snap Crasher
Select First Strike

Line 14
Choice Juggernaut Buster / War Prelude

Line 15
Choice Advanced Knight Training / Waltz of Sword
——————————————————————————–
Blazing Heart

Line 11
Basic Flame Sword
Basic Intermediate Magic Training

Line 12
Choice Scaldic Sword / Fire Wall

Line 13
Choice Fireworks / Scarlet Rose
Select Stigma of Fire

Line 14
Choice Blaze Wing / Blazing Dance

Line 15
Choice Fire Blossoms / Inextinguishable Flame

October 10th. (9th in NA)

1. New Stages

– 5 new stages with + 1 Elite/Secret stages added.
-Elite/Secret stages include Helputt or Sander Elite monsters.

 

 

 

 

 

 

 

 

 

 

 

 

 

2. Challenge mode Solo clear rankings
– Solo challenge clear players show up in the board rankings in ‘영웅'(tl:Hero) category.
– This ranking resets once every month and reset date is same as regular monthly reset.

Solo Challenge Clear Hero tab image.

 

 

 

 

 

3. New titles added for solo challenge.
– Added new titles for solo challenge mode clear content.
– Requirement are varied according to ‘Hero’ rankings
Title Details:(Actual translations of these titles I leave to ppl in Elwiki. They are better at making up cooler translated names than me.)

Name

Stat

Requirements

이계의 절대자

(Absolute Other Worlder)

Physical Attack +10%
Magical Attack +10%
Hyper Active Skill Lv+1

Monthly Ranking Solo 1st place.
(Monthly 1st week maintenance standard.)

이계의 정복자

(OtherWorld Conqueror)

Physical Attack +5%
Magical Attack +5%
2nd job basic skill Lv+2

Monthly Solo Ranking 2~10th places.
(Monthly 1st week maintenance standard.)

이계의 침략자

(OtherWorld Invader)

Physical Attack +3%
Magical Attack +3%
1st Job Basic Skll Lv+3

Monthly Solo Ranking 11~100th
(Monthly 1st week maintenance standard.)

시공 정복자

(Time&Space Conquerorr)

Attack Speed +2 %
Add damage +2 %

Solo Clear final stage of Henir’s Time and Space Challenge mode 1 time.

시공 초월자

(Time&Space Transcender)

Critical +3 %
Add Damage +3 %
Attack Speed +3 %
All Attribute Proc +1.0%

After getting Henir conqueror title, solo clear final stage of Henir’s T&S Challenge mode 499 times.

*Basic Skill means skills that are at Lv.1 by default for the class.

4. Item Revamp

– Armor pieces that were varied by Job Class requirements are now all unified.
– Additional Effect of items turn into ‘unidentified’ state.
– Name of the new Henir equipments are changed.

(Again, exact names are may change as cooler names come up)

Level

Elite

Unique

20

Time Inquisitor
(Bethma)

Space Inquisitor
(Bethma)

30

Time Inquisitor
(Altera)

Space Inquisitor
(Altera)

40

Time Inquisitor
(Feita)

Space Inquisitor
(Feita)

50

Time Inquisitor
(Velder)

Space Inquisitor
(Velder)

60

Time Inquisitor
(Hamel)

Space Inquisitor
(Hamel)

70

Time Inquisitor
(Sander)

Space Inquisitor
(Sander)

Time and Space Transcender

*Arrows indicate upgrade path.

– New Sander tier and new Transcender(new name for absolute) tier items added. Required level for these items are 70.
– To craft Unique level Henir Henir’s Time&Space equipments, you need new material items called. “Aurora Gemstones”.

Tip. What is Aurora Gemstones of Time and Space?
– You can obtain these after clearing Henir.
– You can exchange them from Glaive with 1 Unknown Different Piece 3 Aurora Stones.
– Alternatively you can exchange 3 Aurora stones for 1 Unknown Different Piece.

Aurora Stone Tool tip

 

 

 

 

 

 

^used to craft unique Henir equipments.

5. Existing Henir gear exchange from Luto NPC.

– Elder items can be exchanged for materials from Luto NPC.
– Existing Henir equipments can be exchanged to their new equivalents.
– Except, ‘Absolute Time&Space’ item is exchanged to Space inquisitor(Sander) item.
– When exchanging from Luto NPC, Enhancements, Attribute, Sockets are maintained.

* After exchanging, if you upgrade the item to next stage, the above mentioned stats will reset.


 

 

 

 

 

 

 

 

– You cannot craft old Henir equipments anymore.
– Luto Exchange lasts until October 10th

1. New Dungeon Added

– New Secret Dungeon ‘Temple of Trials’ added in Hamel.

– Required Level for the Temple of Trials is 55~70

– 1 New title for Temple of Trials dungeon added.

 

2. Ancient Guardian Set added

– New Ancient Guardian Set can be obtained from the Temple of Trials dungeon.

– You can craft the set from Hamel Black Smith Horatio. He can also upgrade the set into unique set.

 

3. Secret Dungeon Ticket Revamp

– All secret dungeon tickets are unified into one ‘Luto’s Pass’ item.

– You can exchange the tickets from Luto NPC through following button.

– Tickets consumed depends on type of entrance tickets used. Normal:1 Hell:2

4. Bethbites revamp

– All bethbites are unified into one type of bethbites.

-.8/29 All Bethbites before the patch can be exchanged from Luto NPC.

– Items that need bethbites to craft gets their required materials changed.

– Dual Magic Stones/Secret Dungeon Equipments

5. Secret Dungeon Gear Revamp.

– After 8/29 patch you will obtain revamped secret dungeon equipments in Secret Dungeons.

– New set items are obtained in ‘Unidentified’ State.

Area

Secret Dungeon

Set

Elder

Wally’s Underground Lab

Mechanized MK-3

Bethma

Dragon’s Nest Abyss

Dragonic-Origin

Altera

Transporting Tunnel: CA

Alterasia TYPE_E

Velder

Velder’s Hallucination

Glitter Amethyst

Hamel

Temple of Trials

Ancient Guardian

 

– You cannot craft or obtain old secret dungeon set anymore.

– But old Secret Dungeon sets can be exchanged for materials from Luto NPC.

– New Secret Dungeon sets are higher level than the old ones so materials required to craft them are different.

– Luto NPC exchange only lasts up to 9/12 maintenance.

 

http://elsword.nexon.com/news/gmwebz…n4ArticleSN=67
1.Ara New job names:소마,명왕 Engrish names would be different.
2.lvl Cap increase
3.Hyper that is even greater than special actives.
4.Henir Sander
5.Remaining Sander dungeon

 

<Shared>

Counter Chance(Passive)
– SP required for the skill increased and SP required for leveling decreased.
– Required level for enhancing and effects were modified
2/3 stage tier Special Active Skill
– Total cooldown time decreased.
– Some enhanced ability type skills, buff type skills are exempted.
Skill Tree Open Requirements
– Is only affected by level now
– Requirements where you had to acquire previous skills is deleted.
Sound Effect Changes

Fixed problem where you heard special active sound effects when using Seal type skills.

<Elsword>

 

Skill

Details

Rune Mastery

– Magic Attack increase option added.

Storm Blade

– You cannot mana break from this skill anymore.

Sword Shield

– After 2 seconds after after activation, fixed so elements do not proc.

Sword Wave

– Range Decreased

Flawless Counter

Cooldown time ignore bug fixed(5 seconds)
– SP required for the skill increased and SP required for leveling decreased.
– Changed so it doesn’t launch but gives hit stun.

Impact Smash

– MP Consumption Increased (30 > 50)
– Changed tool tip error.

Iron Body Skill Note

– Fixed Error where received damage increased.

Auto Guard

Changed problem where the reduced damage wasn’t applied when passive was activated.

Phantom Sword

– Duration Increase

<Aisha>

 

Skill

Details

Freezing Point Research

– Fixed error where smaller Ice Balls had high damage.
– Fixed error where chance for critical hit was included in the Ice Balls.
– SP required for the skill increased and SP required for leveling decreased.

Shining Body

– Duration Reduced
– MP absorb amount error fixed.(+10 per absorb)

Binding Circle

– Changed so leveling doesn’t decrease the MP consumption.

Icicle Wave

– Changed so it gives similar damage to Fire Road.

Ice Storm

– Changed so it gives similar damage to Gust Storm

Gust Storm

– Burn Effect Added

Mana Shield

– Effectiveness decreased

Lightning Shower

– Changed hitbox in places where there’s platforms.
– Inital firing amount increased.

Meteor Shower

– Projectile/Explosion’s damage is same now.
– Projectile/Explosion’s damage decreased

Shadow Body

– Added Super Armor

Meditation
Mana Intake
Energy Drain
Vital Drain

– Cool down time increased

Dash ZX

– Fixed error where it wasn’t working correctly.

Battle Magicain
Dimension Witch
Skill Tree Changes

Following level requirements are changed.

– Magical Make Up : 40 > 25
– Energy Spurt : 30 > 40
– Spirit Acceleration : 25 > 30
– Manaflow overdrive : 55 > 30
– Guillotine Press : 30 > 15
– Seal of Acceleration : 15 > 50

Energetic Body

Attack Speed option changed to additional damage option.
– Additional damage rate increased

Wormhole

Pulling speed decreased.
– Range decreased

<Rena>

 

Skill

Details

Rena base job
Dash jump Z

– Changed so it doesn’t knock down.
– Changed so it doesn’t push targets but give hit stun.

Low Kick Skill Note

– Changed to Middle Kick Skill note

Low Kick / Middle Kick

Strong hit effect is added and area of effect becomes larger frontwards

High Kick / Back Kick

Wind Pressure effect is added and a large shock damages in larger area frontwards after the hit confirm.
– MP consumption/damage increases and a short super armor after activation.

Reflect Kick

– Changes so it doesn’t launch and it fires wind projectile frontwards.
– Reflect effect is kept.
(Reflect effect isn’t applied to the wind projectile)

Assault Impact

– shock wave effect frontwards if knee kick is succesful.
– Slide damage decreased but shock wave effect damage is increased.

Violent Attack

– Pulling effect added to Last tornado attack.
– Tornado stays on character until landing.
– Fires tornado attack when landing.

Slowing Seed

– Poison damage added.

Eldrasil’s Rage

– Changed to front firing projectile so it can be used during combos.
– Firing effect and maintaining effect changed. Trap activation remains the same.
– Explosion range increased

Nature Force

– MP gain penalty is decreased

Siege Mode

– Fixed error where damage wasn’t increased even when leveling.

Vibe Shot

– additional MP recovery effect is added.
– But the rate is lower than ‘Nature affinity’

Airelinna

– Added +damage effect to Nymph
– Added +damage effect to Sylph but lower than ‘Nymph’
– Sylph’s duration increased x4.

Night Watcher
Skill Tree changes

– ‘Delayed Fire’ skill and ‘Gliding Strike’ skill’s location swapped.

Friendship with Nature

Fixed error where received damage was increased.

Seed of Rage

– Damage decrease

<Raven>

 

Skill

Detail

Limit Crusher

– Changed to charging type skill.
– If activated immediately, you can continue combo.
– Counter effect is added and if attacked during charge animation, counters with 2 types of attack.
– MP consumption and damage increased.

X Crash

– Changes so explosions do not lift but give hitstun.

Charged Bolt
– Bloody Thorns

– Doesn’t knock down.

Ignition Crow – incineration

– Fixed error where flames didn’t follow the road correctly.
– Changed so fire damage isn’t affected by fire resistance.
– Fire damage’s additional burn damage is affected by fire resistance.

Giga Drive
– Seismic Tremor

– Continuous explosion’s damage is decreased.

Mega Drill Break
Sonic Slash

– Increased Pulling power

Over Taker
Reckless Fist
Skill Tree changes

– Arch Enemy/X crash skills are moved to 2nd job 55 level selection line.
– Valkyrie’s javelin moved to level 25, Wild Charge moved to level 50.

Flying Impact Note

– Hit count modified

Victory technique of mercenary

– Fixed error where additional overheat wasn’t applied.

<Eve>

 

Skill

Detail

Sweep Rolling
Tri Vulcan

– Baisc MP consumption decreases to 150.
– Base projectile count changed from 10 to 15.
– Additional projectiles cost 10MP per shot and additional 10 shots are possible. (Base 15 shots)
– Fixed problem where it increased hit counts unnaturally when it passed through certain modes.
– Changed some damage display errors.

Thousand Star

– SP consumption error fixed.(3 > 4)

Energy Needles

– SP consumption error fixed. (5 > 4)

Tesla Shock

– Knock down rate reduction decreased.

Linear Divider

– Range increased greatly

KugelBlitz

– Firing speed changed.
– Duration increased.
– Size increased and cannot be reflected.

Assault Spear
– Judgement

– Changed to magic attack skill.
– Damage fixed in accordance with its change to magic attack skill.
– Damage increased

Energetic Heart

– Cooldown time increased.

Spear Burst

– MP consumption error fixed (70 > 30)

Amplified El Energy Reactor

Fixed El-crystal spectrum duration increase not being applied.

<Chung>

 

Skill

Details

Siege Shelling

– % Where it doesn’t consume ammo effect added.

Rapid Cannon

– Changed so it only fires when key is being held.
– Fires minimum 3 shots

Artillery Nova

– Changed so it charges up while holding the key.
– Fires when key is let go and attack power and range increased depending on amount of time charged.
– Base damage decreased. (Max Charge is same as current damage)

Artillery Strike
– Missile Shower

– Hitbox in platform terrains changed.

Intense Showtime

-MP and cooldown decrease rate becomes smaller.

Gas Piston System

– Critical Stat increase effect added.

Mobile Armored mode

Fixed unnatural range
– Range description added

Big Bang Stream

Fixed problem where location didn’t work properly in air.
– Fixed error where skill ends suddenly

Elastic Bomb
– Grenade Launcher

– Firing physics altered.
– Cool down time and MP consumption increased.
– Explosion Range and damage increased.

<Ara>

 

Skill

Details

Falling

– Fixed error where it didn’t recover 1 spirit orb.
– Lifting height decreased.
– Changed so it can be spirt converted. (Converting gives 2 spirit orb)

SteelBody/Quickly

– Consume 3 orbs, damage increase.

FallingDragon/Suppression

– Damage Increase

WhiteTiger

– Buff Duration Increase

Full Moon Slash

– Additonal 10% damage increase option for Moonlight slash option added.
– SP required for the skill increased and SP required for leveling decreased.

Tiger4: Turbulent Wave

– Added option where it breaks target’s armor with low chance.

Tempest

– Changed problem where tooltip’s spirit/MP consumption was wrong
– Changed so it uses 90mp and use 3 orbs.
– No orb gain on activation, gains 3 when using conversion.

Little Hsien Skill Tree change

– ‘Quick Stand’ and ‘Filled Power’ location swapped

What happens to the existing Skills?

– More than 100 New Skills are added

– Depending on skill tree, damage of existing skills may change

– After 6/27 maintenance, skill tress will be reset and players will acquire SP appropriate to their levels.

What do you mean by select from 2?

– After you become eligible for the skill, the skill tree covered by the black shadow disappears.

– After that you can select one skill from the two provided.

– You are unable to learn the other skill after you select one.

! Character level 10 or more. Need either[Fatal Fury] or [Mega Slash]

!You can learn these after level 10

 

Skill Tree Preview Feature

– By pressing ‘+’, you can preview the completed skill tree you want.

– After you can press ‘Cancel(취소)’ button located at the bottom of the skill window to return everything to normal.

– ‘When you press ‘Confirm(결정하기)’ current skill tree will be saved and you can use the skills you learned.

– Skills cant be registered to the skill slot until they are confirmed.

[Remaining Skill Point] [3/5] [Skill Return] [Cancel] [Confirm]

 

Did Skill mastery level change too?

– Skill mastery level changed from Lv.5 to Lv.20

– But, to increase the next skill level you have to achieve character level requirement.

– If character level requirement is over level 65, you cannot master that skill.


<Next Level: Character level 68 or more>

Physical Damage: +240

Skill Reset Item

– During the Skill Tree Revamp Event, you can buy ‘El-Revitalization Drink’ from ‘Ariel’ for 0 ED

–  ‘El-Revitalization Drink’ resets all skills and sp.

– ‘El-Revitalization Drink’ is sold from 6/27  ~ 7/11

– Even after the event, you can obtain the drinks in following manner.

(1st job change / 2nd job change / Max level obtained)

– Drink is a cash reward for job changes, If you job change using cash item, the drink is sent to you by mail.inflatable game