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|Level Required||Damage (Physical)||Max Hits||MP Usage||Cooldown|
|Jump Slash/Sword Wave||Downward Slash||Jump Slash/Sword Wave||Downward Slash|
|30||538%||2558%||4||1||200 MP||14 Seconds|
|Level Required||Damage (Physical)|
|Jump Slash/Sword Wave||Downward Slash|
|Reversed Flying Slash||Heavy Flying Slash|
|Attribute Effect||MP Usage||Cooldown||Attribute Effect||Cooldown|
|MP Usage decreased to 70%
Cooldown increased to 150%
|140 MP||21 Seconds||Damage increased to 144%
Cooldown increased to 120%
Tips and Details
- The jump slash and the sword wave it causes will reach almost to the edge of the screen, making the skill reach much further than it initially seems.
- The sword wave visuals are just a visual indicator for this range: the damage will happen instantaneously before the gust even appears.
- You are able to perform the second input for as long as you are unable to move during the animation at the peak of your jump.
- Contrary to the description, the skill barely pushes enemies forward, making it a very poor skill to use up close against any smaller targets, as you will just jump over them and be unable to connect the second slash.
|South Korea||플라이 & 슬래시||Fly & Slash|
|Sword Taker Skills|