- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
Sparrow Factory
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[Special Active: Strength] Deploy a [Sparrow Factory], that calls upon mechanical sparrows. The summoned Sparrow Factory lasts for 15 seconds. |
Sparrow Factory
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Over Strike
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Final Enhanced Skill
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Requirements
Class | Level Required | Skill Requirement |
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Metal Heart | 30 | Intermediate Training Skill Quest |
Skill Information
Mode | Damage (Magical) | Sparrow Factory | Max Hits | MP Usage | Cooldown | |||
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Sparrow Shot | Sparrow Self-destruct | HP | Duration | Sparrow Shot | Sparrow Self-destruct | |||
Normal | ||||||||
PvE | 34% | 57% | 100% of caster's | 15 Seconds | Indefinite | 1 | 200 MP | 14 Seconds |
PvP | 14% | 23% | 20% of caster's | |||||
[Enhanced] | ||||||||
PvE | 41% | 68% | 100% of caster's | 15 Seconds | Indefinite | 1 | 200 MP | 14 Seconds |
PvP | 17% | 28% | 20% of caster's |
Skill Traits
Heavy Sparrow Factory | Light Sparrow Factory | ||
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Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% | 16.8 Seconds | MP Usage decreased to 80% | 160 MP |
Total Damage
Mode | Average | |||||||
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Base | Mechanic Mastery | |||||||
Normal | Over Strike | Normal | Over Strike | |||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 5,193% | 7,477.92% | 6,231.6% | 8,973.5% | 7,789.5% | 11,216.88% | 9,347.4% | 13,460.26% |
PvP | 2,153% | 3,100.32% | 2,583.6% | 3,720.38% | 2,691.25% | 3,875.4% | 3,229.5% | 4,650.48% |
- Assumes 125 hits of Sparrow Shot and 1 hit of Sparrow Self-destruct.
Related Skills
Tips and Details
- The Sparrow Factory is considered a summoned unit for Mecha Generator, and it can be killed. The individual Sparrows are not.
- Allies can pass through the factory, while enemies cannot.
- The summoned unit can be used to deal with certain boss patterns that require standing still in a specific spot, ex. Rosso's Time Bomb in Elrianode Training Grounds.
- It can also be utilized to prevent an enemy from charging at you, although it might get destroyed first.
- Each Sparrow is capable of dealing 3~4 hits per second.
- Due to its dynamic path-finding, the hit count massively varies between casts, even from the same spot or if summoned directly on top of an enemy so the Sparrows start hitting as soon as they possibly can.
- As all the Sparrows will explode the moment the factory itself expires, the earlier ones summoned will do more hits over the course of the skill than the later ones, as they will have been active for longer.
- On average, regardless of where it is summoned, the Sparrows will hit about 125 times, though hit counts of over 200 are possible. Naturally, larger bosses will have an easier time connecting more hits.
- Only the first hit of each Sparrow will provide hitstun in PvE. In PvP, none of the hits apply hitstun.
- The skill can easily attack enemies across the entire map, though it needs at least one enemy nearby for the Sparrows to start tracking in the first place.
- If this skill is reused while the first factory is still active, the first factory will be destroyed.
- In PvP, the summoned Sparrows will have their homing range approximately halved.
Trivia
- This skill is based on the DFO shared Mechanic skill Sparrow Factory.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
03/24/2016 | 07/27/2016 |
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04/21/2016 |
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01/12/2017 | 01/24/2017 |
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04/27/2017 | 05/10/2017 |
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04/05/2018 | 04/18/2018 |
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06/14/2018 | 06/27/2018 |
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04/25/2019 | 05/22/2019 |
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Alternative Names
Server | Name | Translation |
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South Korea | 스패로우 팩토리 | Sparrow Factory |
China (Simplified Chinese) | 拦截机工厂 | Interceptor Factory |
Germany | Speerfabrik | Spear Factory |
France | Usine de javelots | Javelin Factory |
Metal Heart - Skills
Special Active
Active
Buff
Passive