Category |
Skill |
Changes |
All/Buff |
Seal of Victory |
Changed from 2nd line to 3rd line of the skill tree. Critical stat increase is normalized.(Higher the critical stat, more affect) |
Seal of Annihilation |
Changed from 2nd line to 3rd line. |
|
Seal of patience |
Changed from defense increase to reduced received damage. |
|
Seal of protection |
Added all attribute activation chance affect |
|
Counter Chance |
SP required for the skill changed from 10 to 7, SP required to level changed from 1 to 2. |
|
Elsword |
||
Category |
Skill |
Changes |
Base
|
Block |
Unlock SP 5. Leveling SP 1. 1MP consumed per second during the skill. |
Counter |
Unlock SP 5, level SP 1 |
|
Unlimited Blade |
Damage of last attack+ |
|
Mega Slash |
Changed so you move more forwards while using. |
|
Fatal Fury |
Damage + |
|
Sword Knight
|
Armor Break |
Damage – |
Weapon Break |
Damage + |
|
Spiral Blast |
Hit box for continuous attack modified |
|
Wind Mill |
Radius + Becomes Immune to stun debuff. |
|
Gigantic Slash |
Power stun added to first hit. |
|
Counter Patience |
Physical Attack increase changed from + to % |
|
Auto Guard |
Chance + |
|
Magic Knight
|
Sword Enchant |
Debuff chance 100%. Enhanced enchant effects. |
Rising Wave |
Decreased maximum hit amount by 1 |
|
Magic Chain |
% and Magic defense increase – |
|
Sheath Knight
|
Piercing Sword |
Damage + |
Final Strike |
Damage + |
|
Aisha |
||
Category |
Skill |
Changes |
Base
|
Icicle Wave |
Freeze proc 100%. |
Chain Fire Ball |
MP usage -20 |
|
Circle Flame |
Changed to Ice Balls through Freezing point study. |
|
Mana Shield |
Shield’s HP – |
|
Binding Circle |
Radius increase per level increased and becomes the current radius at max level. |
|
Gust Screw |
Lifting height increased. |
|
XXX[X] |
Super armor while charging. |
|
Circle Flame(Note) |
Each Fireball damage decreased |
|
High Magician
|
Shining Body |
leveling SP 2 |
Chain Lightning |
Changed usage. |
|
Blaze Step |
Changed Usage |
|
Freezing Point Study |
Unlock SP 10, Leveling SP 2 |
|
Dark Magician
|
Shadow Body |
Leveling SP 2. |
Petite Angkor |
Splash damage on first attack. |
|
Phantom Breathing |
Range and damage + |
|
Dark Cloud |
Radius ++ |
|
Hell Drop |
Changed to casting skill. |
|
Aging |
Orb thrown pulls targets slightly. |
|
Gravity Ball Study |
Unlock SP 10, leveling SP 2. |
|
Battle Magician
|
Energetic Body |
Leveling SP changed to 2. |
Vital Drain |
HP damage increase x2 |
|
Wormhole |
Does not pull all the time. Now pulls every 1 second. Radius + |
|
Screw Driver |
Tornado size increased. |
|
Screw Driver |
MP consumption decreased by 25. |
|
Heavy Press |
Damage of first 2 hits decreased. |
|
Super Nova |
Changed to Physical Attack. |
|
Energy Spurt |
Changed to Physical Attack |
|
Fate Space |
Power Stun effect added during hits. |
|
Spirit Acceleration |
Original effect deleted. Total Maximum MP increase effect added. |
|
Rena |
||
Category |
Skill |
Changes |
Base
|
Rising Falcon |
Invincibility frame retained during the whole skill. |
Multiple Stinger |
Angle of fist 3 shots narrower. |
|
Aero Tornado |
Changed so it doesn’t lift targets |
|
Phoenix Strike |
MP usage +50. |
|
Perfect Storm |
Damage + |
|
Assault Kick |
Changed so it doesn’t lift targets, gives hit stun instead. |
|
Combat Ranger
|
Low Kick |
Damage + |
Middle Kick |
MP usage -5 |
|
Back Kick/High Kick |
Super armor duration + |
|
Spinning Kick |
Moves forwards more |
|
Slide Double Kick |
Damage + |
|
Dive Kick Bombing |
Overall damage + |
|
Violent Attack |
Damage + |
|
Flexible Body |
SP required 7, leveling SP 2 |
|
Quick Body |
SP required 7, leveling SP 2 |
|
Swift Kicks |
Added effect that gives added MP gain during kick actives. |
|
Friendship With Nature |
Increased MP gain effect added. |
|
Sniping Ranger Grand Archer
|
Stigma Snipe |
Changed to grand archer base skill. ;( |
Arc Shot |
Damage + |
|
Rapid Shot |
Changed to Grand Archer 2nd line cash skill. |
|
Freezing Arrow |
Explosion radius + |
|
Crazy Shot |
MP usage +50 Damage ++ |
|
Gungnir |
reduced MP gain from spears and tornadoes. ;( x2 |
|
Wind Blast |
Size increased. |
|
Trapping Ranger
|
Delayed Fire |
Pierces 2 times |
Brier Trap |
Dungeon damage + |
|
Wrathful Seed |
Explosion damage added. |
|
Furious Engage |
Last hit damage ++ |
|
Call of Ruin |
Damage + |
|
Vital Point Piercing |
Added effect that recovers certain amount of MP upon activation. |
|
Calculated Strike |
Recovers same amount of HP as damage dealt when Calculated strike is used. |
|
Hunter’s ability |
Trap damage increase effect changed |
|
Raven |
||
Category |
Skill |
Changes |
Base
|
Burning Rush |
Damage + |
Shadow Step |
MP usage -10 |
|
Ground Impact |
MP usage -5 |
|
Breaking Fist |
MP usage -5 |
|
Power Assault |
Damage + |
|
Cannon Blade |
Changed so blast follows path. |
|
Seven Burst |
Damage + |
|
Maximum Cannon |
Pulls targets in instead of launching. |
|
Burning Rush(Note) |
Original Note effect deleted. |
|
Sword Taker
|
Shockwave |
Hit amount, damage, range changed so it matches with Shockwave-divider |
Shadow Thrust |
Unlock SP 5, leveling SP 1 |
|
Flying Impact(Note) |
Hit amount increase effect deleted. |
|
Overtaker
|
Weapon Crash |
Duration changed from 20s > 12s |
Charged Bolt |
Damage + |
|
Guardian Strike |
Can be used in air |
|
Nuclear |
Damage – |
|
Shadow Punisher |
Required SP 5, leveling SP 1. Super armor deleted |
|
Weapon Taker
|
Flame Sword |
Burning effect added for hits |
Napalm Grenade |
Damage radius increased. |
|
Bursting Blade |
MP usage -10 |
|
Revolver Cannon |
Cooldown -1s |
|
Revolver Cannon |
Cooldown Time +1s |
|
Hellfire Gatling |
Changed so Overheat rounds pierces once. |
|
Deadly Raid |
Damage + |
|
Ignition Crow |
Fire duration +1.5s |
|
Ignition Crow |
Fire range – |
|
Shadow Back Slide |
Unlock SP 5, leveling SP 1 |
|
Command-소이탄 |
Explosion and ground flame radius + |
|
Command- Flamethrower |
Max duration x2 |
|
Eve |
||
Category |
Skill |
Change |
Base
|
Dimension Link |
Changed from 3rd line to 2nd line in skill Tree |
Dimension Link |
Follows path |
|
Dimension Link |
Does not launch |
|
Illusion Strike |
Changed from 3rd line to 2nd line in skill tree |
|
Cloaking |
Unlock SP 7, leveling SP 1 |
|
Code:Nemesis |
Assault Spear |
Spear size + OTL |
Code:Architecture
|
Spitfire |
Grenade amount increased by 2 |
Heaven’s fist |
Damage + |
|
Genocide Ripper |
Damage + |
|
Assault Spear |
Size and damage + |
|
Surface Cutting |
Damage + |
|
Electronball mastery |
Damage increase + |
|
Dash jump ZX, ZZX |
Ophelia throws small grenades. |
|
Sonic Wave(Note) |
Hit amount increase – |
|
Code:Electra
|
Kugelblitz |
Cooldown -2s |
Sweep Rolling |
Initial Electronic triangle size + |
|
Linear divider |
Beam damage + |
|
Sweep Rolling |
Changes effect when it goes through Reactive Mode/Fusion Mode |
|
Chung |
||
Category |
Skill |
Changes |
Base
|
Brutal Swing |
Last hit damage ++ |
Lunatic Blow |
Damage + |
|
Gigantic Impact |
Damage + |
|
Scare Chase |
Cannon damage ++ |
|
Fury Guardian
|
Leap Attack |
Unlock SP 7, leveling SP 1 |
Guard |
Leveling SP 2 |
|
Artillery Nova |
More damage increase on charge. |
|
Steel Edge |
Damage + |
|
Pandemonium |
Damage + |
|
Land Demolisher |
buff time per level ++ and duration increase per level — |
|
Land Demolisher |
Initial smash damage – |
|
Doom Strike |
Causes power stun in an area and pulls targets towards you. |
|
Shooting Guardian
|
Rapid Cannon |
Damage + |
Leg Shot |
Damage + |
|
Dual Buster |
Damage + |
|
Bullet Blitz |
Changed usage. |
|
Comet Crasher |
Follows path |
|
Intense Showtime |
Changed position with gas piston system. |
|
Gas piston system |
Changed position with Intense Showtime. Becomes 5th line normal passive skill. |
|
Command bullets |
MP gain rate +0.5 |
|
Shelling Guardian
|
Elastic Bomb |
Bounces less, speed increased. |
Mortar |
Fire rate increased by 1 |
|
Assist Shelling |
Range +30% range |
|
Wonder Wall |
Shield HP changed |
|
Cannon Strike |
MP usage -30 |
|
Bigbang stream |
Duration + |
|
Chaos Cannon |
Can fire using X button. Duration decreases if firing using X button. |
|
Dread Chase |
Damage + |
|
Tactical Field |
Damage + |
|
Converted Warhead |
Slight MP recovery when Siege shelling is used. |
|
Ara |
||
Category |
Skill |
Changes |
Base
|
Quick Attack |
Effect Changed |
Steel Body |
Hitstun increased. Low chance to stun targets. |
|
Heavenly strike |
MP usage -10 |
|
Gain Force |
Damage + |
|
Force Spear |
Damage + |
|
Tempest |
Damage + |
|
Dragon Tooth 2nd stance |
First stab speed + |
|
Wolf Fang 2nd stance |
Chance to cause bleeding added |
|
Dragon Tooth 2nd stance |
Error that increased damage removed. |
|
Dash Z |
Changed so you can chain skills easier. |
|
Dash XZ, ZZZX |
Super armor when charging |
|
Little Hsien
|
Fierce Tiger 1st Stance |
Removed super armor |
Fierce Tiger 2nd Stance |
Super armor also during 2nd hit. |
|
Fierce Tiger 3rd stance |
evasion increase by 100% during first low kick |
|
Fierce Tiger 4th Stance |
Damage + |
|
Falling |
First lifting hit changed to multi hit attack. |
|
Breaking |
Unlock SP 7, leveling SP 1 |
|
White Tiger |
Lunge damage reduced. |
|
Moonlight Slash |
Fixed problem where the charge complete sound effect didn’t sync with the actual full charge. |
|
Quick Stand |
Unlock SP 7, lvling SP 1 |
|
Suppression : Bond |
Added 2 second power stun effect on first hit. |
|
Swallow Assault |
Increased PvP normalization |
|
Little Devil
|
Wolf Fang 3rd stance |
First cartwheel speed + |
Wolf Fang 4rd stance |
Damage before Ki-conversion + |
|
Rakshasa secret art |
flow becomes more smoother and faster |
|
High Speed |
Damage + |
|
Conversion Mana/HP | Hitstun + | |
Reflect sphere |
Cannot use while being attacked. |
|
Suppression : Energy |
2 second Power Stun added on first hit. |
|
Energy Void (Super vacuum field) |
No longer invincible during usage. Super armor during use. |
|
Hell Tornado |
Changed position with Energy wave in the skill tree. |
|
Energy Wave |
Changed position with Hell Tornado in the skill tree. |
|
Resurrection |
cool down time — |
|
Hell Gate: Open |
Damage increase – |
|
Enhanced Energy bullets |
Energy bullet damage increase + |
|
Energy bullet command |
KD rate – (takes longer to KD) |
|
Elesis |
||
Category |
Skill |
Changes |
Base
|
Leap |
Distance – |
Rushing Sword |
Super armor removed |
|
Power Buster |
Hit duration + |
|
Sonic Assault |
Damage + |
|
Sonic Assault |
MP usage +20. |
|
Mega Slash |
Magic attack |
|
Unlimited Blade |
Reduced damage on continuous hits. |
|
ZZZZ |
Sliding speed at the end adjusted. |
|
Saber Knight
|
Heavy Stunner |
Damage + |
Power Break |
Damage + |
|
Victory Sword |
Buff duration + |
|
Spiral Blast |
Changed to physical |
|
Saber |
Size – |
|
War prelude |
Consumes lot of gale and gains lot of annihilation. |
|
Chivalry |
HP range increased from 30% to 50% |
|
Advanced Knight Master |
Received KD + |
|
Dash jump XZ |
Removed Super armor |
|
Pyro Knight
|
Fire Fist |
Damage – |
Sword Fire |
Follows path |
|
Infernal Blade |
Changed to Gale |
|
Eternal Fire |
Annihilation Skill |
|
Ancient Fire |
First target causes power stun |
|
Body of Fire |
Fire command damage + |
|
Concentration Mastery |
Critical % and damage increase – |
|
Inextinguishable Fire |
Damage amount increased per second. |
|
Fire Blossom |
Cannot absorb Helpless debuff |
For exact numbers visit Eliwki as it will be updated in time.