Magic Missile

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AishaS30.png [Special Active: Strength] Unleash a magic ball of concentrated energy that chases down enemies. Speed increased by 30% if used while Awakened.
Final Enhanced Skill
  • Skill will inflict hitstun for a longer duration.
Available for Memorize
  • This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)
  • Press V to activate the memorized skills in order.


Class Level Required
High Magician 15

Skill Information


Level Required Damage (Magical) Hitstun Duration Max Hits Duration MP Usage Cooldown
Normal Awaken
15 490% 2 Seconds 7 11 6 Seconds 150 MP 11 Seconds
[Enhanced] 3 Seconds


Level Required Damage (Magical)
15 137%

Skill Traits

Persistent Magic Missile Critical Magic Missile
Level Required Attribute Effect Details Attribute Effect Details
Hitstun Duration Max Hits Duration Cooldown
Normal Awaken
40 Range and duration increased to 125% 2.5 Seconds 10 14 7.5 Seconds MP Usage increased to 130%
Skill will ignore guard and 50% defense (25% defense in PvP)
195 MP
[Enhanced] 3.75 Seconds

Tips and Details

  • Unlike most of High Mage's damaging skills, Magic Missile has a very poor Mana regeneration rate, making it very poor for Mana efficiency.
  • Magic Missile will not be delayed in any way; the use of skill freeze may help trap opponents into being hit by the Missile.
  • The homing range is unlimited in dungeons, half a screen in PvP, only 3~4M in fields. If Magic Missile cannot homing a target, it will fly forward.
    • Magic Missile will homing the target when it is released or kill a target successfully. If used at the same point as another players awakening or special active, Magic Missile will not target them.
    • When Magic Missile kills a target, it will homing the closet target.
  • When passing through groups of mobs, Magic Missile can deal damage to any nearby mobs.


  • 03/29/2013 KR
    • Although not included in the list of Revamp changes to Elemental Master, Magic Missile received the following change:
      • The missile will now travel in a straight line towards the target, and will only turn around to strike it again after it travel a bit of distance. This is considered a nerf because now the missile will no longer spin around the target to trap them.
        • However if there are 2 targets close together and 1 is killed the missile will circle the other target instead of travelling some distance before to turn around and attack again.
  • 11/06/2014 KR
    • Damage increased.
    • Added Damage Penalty after travels further.
      • Damage decreased by 14.5% per second.
  • 08/06/2015 KR
    • MP cost changed to 150 MP
    • Projectile speed increased (including when Awakening) and hit count increased.
    • Damage decrease overtime effect deleted.
  • 10/08/2015 (KR) / 03/16/2016 (NA)
    • Projectile speed slightly decreased.
    • After certain time, it won't give hitstun.
  • 02/04/2016 KR
    • Magic Projectile tracking speed decreased.
  • 06/30/2016 (KR) / 07/13/2016 (NA)
    • Duration decreased.
    • Hitstun Duration decreased.
    • Enhanced attribute changed to be Persistent.
    • Heavy attribute changed to be Critical.
  • 10/13/2016 KR
    • Damage error fixed.
  • 01/12/2017 KR
    • Damage decreased.
  • 04/27/2017 KR
    • Damage increased.

Alternative Names

Server Name Translation
Korean Flag.png South Korea 매직 미사일 Magic Missile
Japanese Flag.png Japan マジックミサイル Magic Missile
Chinese Flag.png China (Simplified Chinese) 魔气弹 Magic Missile
French Flag.png France Projectile magique Magical Projectile
Italian Flag.png Italy Proiettile Magico Magical Projectile
English Flag.png United Kingdom Magical Missile

High Magician Skills
Special Active
AishaS30.png Magic Missile     SI Meteorshower.png Meteor Shower     AishaS9.png Blizzard Shower     ChainLightning.png Chain Lightning
FireRoad.png Flame Wave     AishaS5.png Meditation
SoK.png Wisdom Aura
AishaS1.png Fireball Mastery