- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
Install - Zero Kelvin Generator: Difference between revisions
Shironsaki (talk | contribs) No edit summary |
|||
(109 intermediate revisions by 14 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__{{Languages|Install - Zero Kelvin Generator}} | __NOTOC__{{Languages|Install - Zero Kelvin Generator}} | ||
{{#ev:youtube|mpiW3YR8I1k|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:MastermindSkill6.png]] | ||
| {{SkillType|SA|S}} | | {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 seconds to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more physical damage for a set duration. | ||
|- | |- | ||
| | | | ||
| {{SkillText|True| | | {{SkillText|DP Skill}} | ||
|- | |||
| | |||
| {{SkillText|Dynamo Factory|Zero Kelvin Generator}} | |||
|- | |||
| | |||
| {{SkillText|DMP Usage|3|Zero Kelvin Generator}} | |||
|- | |||
| | |||
| {{SkillText|True|ZeroKelvinGenerator}} | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | |||
! Class | |||
|- | |- | ||
| [[Mastermind]] || 50 | | [[Mastermind]] || 50 | ||
Line 22: | Line 30: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
|- | ! rowspan="3" | Mode !! colspan="2" | Damage (Physical) !! rowspan="3" | {{se|094|Frostbite||ed}}<br>Duration !! colspan="3" | {{se|528|Zero Kelvin Generator||ed}} !! colspan="2" | Max hits !! rowspan="3" | DP Recovery<br>(Per Shockwave hit) !! rowspan="3" | MP Usage !! colspan=2 | {{se|202|Dynamo Factory Mode}}<br>Activation DP Usage !! rowspan="3" | Cooldown | ||
! | |- | ||
! rowspan=2 | Freeze !! rowspan=2 | Shockwave !! colspan=2 | Physical Damage Received Increase {{Stat|M|RD}} !! rowspan=2 | Duration !! rowspan=2 | Frostbite !! rowspan=2 | Shockwave !! rowspan=2 | Dissolution !! rowspan=2 | {{DCM}} | |||
|- | |||
! Normal !! DMP | |||
|- | |||
| colspan="14" | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 392% || 1018% || 5 Seconds || 7% || 10.5% || rowspan="2" | 15 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || 5 DP (Max 30) || rowspan=2 | 200 MP || rowspan=2 | 30 DP || rowspan=2 | 6 DP || rowspan=2 | 17 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 119% || 387% || 3 seconds || 3.5% || 5.25% || 3 DP (Max 18) | ||
|- | |||
| colspan="14" | '''[Enhanced]''' | |||
|- | |||
|- | |- | ||
| | | {{PvE}} || 392% || 610% || 5 Seconds || 7% || 10.5% || rowspan="2" | 15 Seconds || rowspan=2 | 3 || rowspan=2 | 6 || 5 DP (Max 30) || rowspan=2 | 200 MP || rowspan=2 | 30 DP || rowspan=2 | 6 DP || rowspan=2 | 17 Seconds | ||
|- | |- | ||
| {{PvP}} || 119% || 231% || 3 seconds || 3.5% || 5.25% || 3 DP (Max 18) | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Add|Install - Zero Kelvin Generator|Killing Blow (2), Haste|30|cd=17 | ||
|effects={{se|528|Zero Kelvin Generator||ed}} Physical Damage Received Increase: 9.1% (DMP: 13.65%) | |||
|effects_pvp={{se|528|Zero Kelvin Generator||ed}} Physical Damage Received Increase: 4.55% (DMP: 6.825%)}} | |||
| | <br> | ||
== Total Damage == | |||
| {{ | {{Damage|true|Add | ||
|dmg=392, 610 | |||
|pvp_dmg=119, 231 | |||
|hits=3, 6 | |||
|passive1=Transformation: Offensive Mode | |||
}} | |||
<br> | |||
== Related Skills == | |||
{{SkillTable| | |||
MastermindPassive1.png; Dynamo Factory - Enhanced Transformation; | |||
MastermindPassive2.png; New Update!; | |||
MastermindPassive3.png; Transformation: Offensive Mode Locked-Expert; | |||
MastermindPassive4.png; Awakened Will: Mastermind; | |||
DominatorPassive1.png; Energy Flow; | |||
DominatorPassive2.png; Control Tower; | |||
MastermindSkill10.png; Force Field/Mod; | |||
}} | |||
<br> | <br> | ||
== Tips and Details | == Tips and Details == | ||
*{{se|094|Frostbite|tt=no}} is only applied during the '''Freeze''' while {{se|528|Zero Kelvin Generator|tt=no}} is only applied during '''Shockwave'''. | |||
*'''Physical Damage Received Increase''' is additive to the All Damage multiplier. | |||
**Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.<br />Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by: | |||
***(1 + 0.3 + 0.1) / 1.3 = ~1.077 times (without DMP) | |||
***(1 + 0.3 + 1.5 * 0.1) / 1.3 = ~1.1105 times (with DMP). | |||
***This is making the actual damage when using DMP rise only by 3.11% (1.1105 / 1.077) instead of 4.54% (1.15 / 1.1). | |||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*Zero Kelvin, also known as [ | *Zero Kelvin, also known as '''[[wikipedia:Absolute_zero|absolute zero]]''', is the theoretical temperature at which matter stops moving completely. | ||
**Zero Kelvin is -459° Fahrenheit or -273° Celsius. | **Zero Kelvin is -459° Fahrenheit or -273° Celsius. | ||
<br> | |||
== Updates == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" | | |||
*'''Install - Zero Kelvin Generator''' added. | |||
|- | |||
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" | | |||
*Fixed the error where Shockwave hits don't recover DP. | |||
|- | |||
| 02/29/2024 || rowspan=2 | 03/27/2024 || colspan=2 align="left" | | |||
*{{nerf|{{se||Freeze}} effect removed.}} | |||
*{{buff|{{se|094|Frostbite||ed}} effect added.}} | |||
*{{buff|'''Skill Range''' increased.}} | |||
|- | |||
| 03/14/2024 || colspan=2 align="left" | | |||
*{{buff|{{se|527}} Stacks required to activate '''Damage Received Increase''' effect removed.}} | |||
|- | |||
| 02/27/2025 || 03/26/2025 || colspan=2 align="left" | | |||
*{{nerf|{{se|528|Zero Kelvin Generator|tt=no}} '''Received Damage Increase''' removed.}} | |||
*{{buff|{{se|528|Zero Kelvin Generator|tt=no}} '''Physical Damage Received Increase''' added.}} | |||
|- | |||
| 03/27/2025 || 04/23/2025 || colspan=2 align="left" | | |||
*{{buff|{{se|528|Zero Kelvin Generator|tt=no}} '''Duration''' increased.}} | |||
|} | |||
<br> | <br> | ||
Line 68: | Line 127: | ||
|Color={{ColorSel|CharLight|Add}} | |Color={{ColorSel|CharLight|Add}} | ||
|KR=인스톨 - 제로 켈빈 제네레이터 |KRName=Install - Zero Kelvin Generator | |KR=인스톨 - 제로 켈빈 제네레이터 |KRName=Install - Zero Kelvin Generator | ||
|DE=Install - Null-Kelvin-Generator |DEName=Install - Zero Kelvin Generator | |||
|ES=Instalar - Generador de cero Kelvin |ESName=Install - Zero Kelvin Generator | |||
|FR=Installation : générateur zéro Kelvin |FRName=Install : Zero Kelvin Generator | |||
|IT=Installazione - Generatore Kelvin Zero |ITName=Install - Zero Kelvin Generator | |||
|PL=Instalacja - Generator Zera w Skali Kelwina |PLName=Install - Zero Kelvin Generator | |||
|UK=Install - Null Kelvin Generator | |||
|JP=インストール - ゼロケルビンゼネレーター |JPName=Install - Zero Kelvin Generator | |||
|CN=安装 - 绝对零度发电机 |CNName=Install - Absolute Zero Generator | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Mastermind}} | |||
{{ |
Latest revision as of 08:48, 23 April 2025
![]() |
[Special Active: Strength] Dynamo is changed to enter Zero Kelvin Generator mode. When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone. The drone will create a shockwave every 3 seconds to deal damage. The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more physical damage for a set duration. |
DP Skill
| |
![]()
| |
Dynamo Mutation Point | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Mastermind | 50 |
Skill Information
Skill Traits
Total Damage
Mode | Base | Transformation: Offensive Mode |
---|---|---|
PvE | 4,836% | 5,803.2% |
PvP | 1,743% | 1,917.3% |
Related Skills
Tips and Details
- Frostbite is only applied during the Freeze while Zero Kelvin Generator is only applied during Shockwave.
- Physical Damage Received Increase is additive to the All Damage multiplier.
- Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.
Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:- (1 + 0.3 + 0.1) / 1.3 = ~1.077 times (without DMP)
- (1 + 0.3 + 1.5 * 0.1) / 1.3 = ~1.1105 times (with DMP).
- This is making the actual damage when using DMP rise only by 3.11% (1.1105 / 1.077) instead of 4.54% (1.15 / 1.1).
- Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.
Trivia
- Zero Kelvin, also known as absolute zero, is the theoretical temperature at which matter stops moving completely.
- Zero Kelvin is -459° Fahrenheit or -273° Celsius.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
07/18/2019 | 08/14/2019 |
| |
03/12/2020 | 04/08/2020 |
| |
02/29/2024 | 03/27/2024 |
| |
03/14/2024 | |||
02/27/2025 | 03/26/2025 | ||
03/27/2025 | 04/23/2025 |
Alternative Names
Mastermind - Skills
Hyper Active
Special Active
Active
Passive