[Active]
Siege Mode Stance
  • - Siege Cannon Attack (consumes 1 cannonball, maximum of 7 attacks, 1 penetration)
  • - Melee Cannon Attack (ends the skill)
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Guardian 10


Skill Information

PvE

Level Required Damage Aim Range Range
Increase
(From 800)
Max Input
Count
Chance to
use no ammo
Ammo Reloaded MP Usage Cooldown
Reload
(Physical)
Cannon Attack
(Physical)
Cannonball Blast (Magical) Upward Downward Depth Initial Standby
Initial Final
10 529% 529% 350% 476% ~50° ~30° 45° 37% 7 30% 1 20 MP 2 MP per second 5 Seconds
[Enhanced] 637% 637% 420% 573%

PvP

Level Required Damage
Reload
(Physical)
Cannon Attack
(Physical)
Cannonball Blast (Magical)
Initial Final
10 190% 190% 113% 154%
[Enhanced] 229% 229% 136% 185%


Skill Traits

Enhanced Siege Shelling Persistent Siege Shelling
Attribute Effect Attribute Effect
Critical Hit Rate increased to 100%
Damage decreased to 80%
Skill will reduce 5 KD per hit


Skill Modifiers

Comet Crusader

  Strong Will

Fatal Phantom

  Remodel Magazine
  Gas Piston System
  Camilla's Secret Manual (Expert) is needed to unlock this skill, available through the Expert Training Skill Quest or Item Mall.
 

Centurion

  Modified Warhead
  Reload Mastery
  Mobile Shelling
  Awakened Will: Tactical Trooper
File:Cet2.PNG Kinetic Bombardment


Tips and Details

  • Reload is not affected by Enhanced Siege Shelling.
  • Chung will enter Heavy Stance while he is firing the 7th cannon shot or when ending the skill with the Melee Cannon Attack.
  • The missiles pierce once and explode after traveling a set distance or hitting a second target.
    • The missile explodes while piercing; allowing the skill to hit targets up to 2 times.
      • The missile can deal splash damage when attacking targets that are grouped together.
      • Some wide enemies can be hit by both explosions without the need for proper spacing or a second target.
      • The missile can hit twice when attacking targets that are at the edge of the missile's range, which is about one screen in front of the player.
    • The distance explosion has a lingering hitbox.
  • [Enhanced] Siege Shelling can deal up to 3,093% (1,001% in PvP) Magical Damage.
    • With the double hit trick, it can deal up to 6,186% (2,002% in PvP) Magical Damage.
  • Normal MP regeneration while attacking in Siege Shelling stance is disabled. This means items that modify MP regeneration would not work in Siege Shelling stance.
    • This will also mean that this skill will not generate MP for your Pet.
    • Siege Shelling can still generate MP by activating certain Special Effects or title effects.
  • By having enough Movement Speed, it is possible to catch after the seventh shot by canceling with a dash. It is also possible to cancel right after the initial strike by dashing, serving as a quicker and cheaper Reload.
  • Either by spacing out the shots or with the help of Intense Showtime, Siege Shelling can easily be looped on itself indefinitely in Berserk mode.
  • Be careful to not use this Skill while pixels away from a ledge behind you, since the Reload hit will make Chung to lightly back up for a moment, potentially interrupting the Skill.


Trivia

  • Siege Shelling was originally planned to have a different casting animation, as seen in Shelling Guardian's Promo Trailer, where he swings his cannon sideways before assuming Siege Stance instead of dropping his cannon straight into the stance.


Old Version

  • Before the 07/10/2014 KR patch, Siege Shelling did not fire a projectile. Instead, it would automatically hit the closest target within range, similar to Aiming Shot.


Updates

Date Changes
KR NA PvE PvP
03/29/2012 -

Decreased height range by 45°.

07/04/2013 -

Chance to not consume cannonballs added.

07/10/2014 -

Range increased and angles changed.

Damage increased.

Skill note effect doubled from 15% to 30%.

  • Fires tangible projectiles.
07/17/2014 -
  • Range error fixed.
  • None

Damage decreased.

04/20/2015 -

Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.

08/20/2015 -

Initial casting motion speed increased.

04/21/2016 05/18/2016

Persistent KD reduction decreased.

08/11/2016 -
  • Fixed issue where Reload is not affected by Skill Trait.
12/29/2016 -

Reload and Strike damage increased.

Shot damage decreased.

04/27/2017 -

Damage increased.

  • None
04/05/2018 04/18/2018

Damage decreased.


Alternative Names

Server Name Translation
  South Korea 고정 포격 Siege Shelling
  Japan 砲撃モード Shelling Mode
  China (Simplified Chinese) 固定炮击 Fixed Shelling
  Germany Festes Ziel Target Lock
  Spain Objetivo fijado Target Lock
  France Cible fixe Target Lock
  Italy Bersaglio Fisso Target Lock
  Poland Stały Cel Target Lock
  United Kingdom Target Lock
  Brazil Bombardeio Bombing



Template:ChSkills