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Mastermind
Full Name
Add
Class
Mastermind
Weapon
Nasod Dynamos, Electricity Redirection, Nasod Armor, Drone Installations
Release Date
March 13th, 2014
Statistics
Speed
Average
Range
Long
Difficulty
Hard
Magical
Controllo Dynamo. Heh... sarà facile.


Mastermind

Specialty

Dopo essersi evoluto da Arc Tracer, Add guadagna nuove tipologie di Droni e molte abilità zoning ad homing per il combattimento.

Background

Add overcomes many trials using the Dynamo transform technology, but starts to get annoyed as his enemies constantly grow stronger.

“Dynamos aren't good at solving these types of problems.. What a piece of junk, it would be great if they moved on their own like the Nasods.”

While looking for a way to revamp his Dynamos in Altera, Add finds an interesting piece of information from the Village chief Adel.

“I heard there are some special Nasods that contains special AI from the Altera Core! Pong!”

Following Adel’s words Add searches every corner of the Core, and uses the clues he found manages redesign his Dynamo to accommodate the AI chip, but disappointingly, he was never able to find an actual AI chip.

“Tch.. without that chip this is just another piece of trash!”

Adel leads Add to the battlefields of Feita to look for his new power. Add finds that the Demons are able to use their powers to freely move their weapons. Using this, Add manages to create a technology called the “Mastermind” that lets the weapon move on its own according to its owner’s thoughts and wills. Add overcomes more challenges using this more powerful and reactive Dynamo as a result.

Second Class Advancement

 
Mastermind Può anche essere ottenuto tramite l'ggetto del'itemshop: Power of Mind

Al Lv35 l'Arc Tracer può avanzare in Mastermind. La missione del secondo cambio di classe si ottiene da Aran, l'NPC evento che troviamo in ogni città.

Mastermind

  1. Parla a Adel ad Altera.
  2. Ottieni:
    • 4 drops Da Ignis e Leviatano in 4-4 Esperto
    • 2 drops Dal Cavaliere Corvo in 4-5 Esperto
    • 1 drop Dal Re Nasod in 4-6 Esperto.
  3. Parla a Allegro a Feita
  4. Ottieni:
    • 1 drop Da Dullahan in X-1 Esperto
    • 1 drop drop da Tiranno Techor in X-2 Esperto
    • 1 drop dall'Amorfo in X-3 Esperto


Skill Tree

Skill Tree: Mind Master

Additional Combos

Image Description Damage
 

Contracting Beam

Add kicks 2 electrical bullets and his targets and sends out a wave of electricity which pulls nearby targets close to him.

  180% Mag. Damage
  180% Mag. Damage
   50% Phy. Damage x10

File:MMCombo2.png

Wavelength Shot

Add produces a hitstunning frequency and finishes by firing 2 cube missiles in midair. This combo is not a base combo which affects Transform combos.

    100% Phy. Damage x3
  ???% Phy? Damage
  ???% Phy? Damage


Skills

Hyper Active

    Apocalypse  


Special Active

  Install - Pulse Gatling
  Install - Shooting Chaser  
  Install - Ultimate Fury
  Install - Starfall


Active

  Dynamo Configuration - Fission Shot
  Dynamo Configuration - Flick Disk
  Dynamo Configuration - Delayed Explosion

Passive

  Intermediate Strength Training
  Dynamo Factory - Transform Reinforcement
  New Update!
  Transform Offense Mode  


Videos


Gallery



Trivia

  • Although the reveal poster names this class as MasterMind, the ingame quest shows it as Mastermind.
  • Although there appear to be more of Mastermind's dynamos on his coat, the design of them differs from those he fights with; they are purely decorative.
  • In contrast to Mastermind's "scientist" design, he actually specializes more in physical attacks rather than magical. Lunatic Psyker also shares the same contrary.


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