m (→‎Alternative Names: Added JP name)
 
(47 intermediate revisions by 11 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Rapid Impact}}
__NOTOC__{{Languages|Rapid Impact}}
<div style="float: right;">{{#ev:youtube|w56WprGPD0Y|300}}</div>
{{#ev:youtube|w56WprGPD0Y|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:DemActive17.png]]
| [[File:DemActive17.png]]
| {{SkillType|A}} Dash forward while in super armor to deal damage and switch to the standby character to attack the enemy from behind.<br>
| {{SkillType|A}} Slam and shock enemies while in {{se||Super Armor}} State, then deal a bounding attack by switching behind the enemy. Enemies hit will become [Bound].
[Standby] character can be used on hit enemies.
|-
|-
|
|
Line 16: Line 15:


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ADSquareSkill}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Demonio]] || 35 || 92 || 47 || 54
! Class !! Level Required
|-
| [[Demonio]] || 35
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Character Level !! colspan=5 | Damage (Physical) !! colspan=5 | Max Hits !! rowspan="3" | CP Gain !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Lu !! colspan=2 | Ciel !! colspan=3 | Lu !! colspan=2 | Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Dash !! Dash Attack !! Back Hit !! Slash !! Back Hit !! Dash !! Dash Attack !! Back Hit !! Slash !! Back Hit
|-
|-
| align="left" | 35 || rowspan=2 | 111% || rowspan=2 | 361% || rowspan=2 | 811% || rowspan=2 | 576% || rowspan=2 | 811% || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 CP || rowspan=2 | 60 MP || rowspan=2 | 10 Seconds
! rowspan="3" | Mode !! colspan=5 | Damage (Physical) !! colspan=5 | Max Hits !! rowspan="3" | Combination Gauge Gain !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|-
| align="left" | [Enhanced] 92
! colspan=3 | Lu !! colspan=2 | Ciel !! colspan=3 | Lu !! colspan=2 | Ciel
|}
<br>
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Character Level !! colspan=5 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Lu !! colspan=2 | Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Dash !! Dash Attack !! Back Hit !! Slash !! Back Hit
|-
|-
| align="left" | 35 || rowspan=2 | 44% || rowspan=2 | 144% || rowspan=2 | 283% || rowspan=2 | 230% || rowspan=2 | 283%
! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack !! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack
|-
|-
| align="left" | [Enhanced] 92
| {{PvE}} || 170% || 542% || 978% || 847% || 924% || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 60 MP || rowspan=2 | 10 Seconds
|}
<br>
== Skill Information (KR)==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Character Level !! colspan=5 | Damage (Physical) !! colspan=5 | Max Hits !! rowspan="3" | CP Gain !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Lu !! colspan=2 | Ciel !! colspan=3 | Lu !! colspan=2 | Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Dash !! Dash Attack !! Back Hit !! Slash !! Back Hit !! Dash !! Dash Attack !! Back Hit !! Slash !! Back Hit
|-
| align="left" | 35 || rowspan=2 | 139% || rowspan=2 | 451% || rowspan=2 | 1014% || rowspan=2 | 720% || rowspan=2 | 1014% || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 CP || rowspan=2 | 60 MP || rowspan=2 | 10 Seconds
|-
|-
| align="left" | [Enhanced] 92
| {{PvP}} || 55% || 175% || 315% || 289% || 316%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|LuCiel|Rapid Impact|Light, Empowered|mp=60}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Light Rapid Impact !! colspan=7 | Empowered Rapid Impact
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect  !! colspan=5 | Details
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | MP Usage !! colspan=3 | Lu !! colspan=2 | Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Dash !! Dash Attack !! Back Hit !! Slash !! Back Hit
|-
| 47 || {{SkillText|Light|80}} || 48 MP || 54 || {{SkillText|Empowered|120}} || 133.2% || 433.2% || 973.2% || 691.2% || 973.2%
|}
<br>
<br>


=== {{PvE}} (KR)===
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|dmg=170, 542, 978
! colspan=3 | Light Rapid Impact !! colspan=7 | Empowered Rapid Impact
|pvp_dmg=55, 175, 315
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|hits=5, 1, 1
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect  !! colspan=5 | Details
|empowered=true
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|prefix=lu
! rowspan=2 | MP Usage !! colspan=3 | Lu !! colspan=2 | Ciel
}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
 
! Dash !! Dash Attack !! Back Hit !! Slash !! Back Hit
{{Damage
|dmg=847, 924
|pvp_dmg=289, 316
|empowered=true
|prefix=ciel
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! rowspan=3 | Mode !! colspan=4 | Base
|-
! colspan=2 | Normal !! colspan=2 | Empowered
|-
|-
| 47 || {{SkillText|Light|80}} || 48 MP || 54 || {{SkillText|Empowered|120}} || 166.8% || 541.2% || 1216.8% || 864% || 1216.8%
! Lu !! Ciel !! Lu !! Ciel
|-
| {{PvE}}
| {{#var: lu_total_damage}} || {{#var: ciel_total_damage}} || {{#var: lu_total_damage_empowered}} || {{#var: ciel_total_damage_empowered}}
|-
| {{PvP}}
| {{#var: lu_total_damage_pvp}} || {{#var: ciel_total_damage_pvp}} || {{#var: lu_total_damage_empowered_pvp}} || {{#var: ciel_total_damage_empowered_pvp}}
|}
|}
<br>
<br>


=== {{PvP}} ===
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|
! colspan=6 | Empowered Rapid Impact
DemPassive1.png; Chemistry;
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
DemPassive6.png; Communication - Absorption;
! rowspan=3 | Level Required !! colspan=5 | Details
Demon Energy - Poison.png; Demonic Venom;
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
}}
! colspan=3 | Lu !! colspan=2 | Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Dash !! Dash Attack !! Back Hit !! Slash !! Back Hit
|-
| 54 || 52.8% || 172.8% || 339.6% || 276% || 339.6%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Enemies will be '''Bounded''' after being hit by the standby character.
*The active character will not switch if the attack before the '''Back Attack''' does not connect.
*The skill will not switch if the attack before the Back Hit does not connect.
*As a successful hit will grant a Combination Gauge, this skill will always guarantee enough gauge to follow up into the [Bound] combo, assuming it hits a target.
<br>
<br>


== Updates ==
==Updates==
*01/25/2017 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
**Dash damage increased.
|-
**Dash Attack damage increased.
! colspan=2 | Date !! colspan=2 | Changes
**Slash damage increased.
|-
**Back Hit damage decreased.
! KR !! NA !! PvE !! PvP
*04/27/2017 KR
|-
**PvE damage increased.
| 05/03/2016 || 09/07/2016  || colspan=2 align="left" |
*'''Rapid Impact''' added.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|Dash damage increased.}}
*{{buff|Dash Attack damage increased.}}
*{{buff|Slash damage increased.}}
*{{nerf|Back Attack damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || - || align="left" |
*{{buff|Dash damage increased.}}
*{{buff|Dash Attack damage increased.}}
*{{buff|Slash damage increased.}}
*{{nerf|Back Attack damage decreased.}}
| align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>


Line 137: Line 126:
|FR=Impact rapide |FRName=Rapid Impact
|FR=Impact rapide |FRName=Rapid Impact
|CN=急速冲击 |CNName=Rapid Impact
|CN=急速冲击 |CNName=Rapid Impact
|IT=Impatto svelto |ITName=Rapid Impact
|BR=Impacto Veloz |BRName=Rapid Impact
|PL=Szybkie Uderzenie |PLName=Rapid Impact
|JP=ラピッドインパクト |JPName=Rapid Impact
}}
}}
<br>
<br>
 
{{SkillNav - Demonio}}
{{DemSkills}}
[[Category: Active Skills]]

Latest revision as of 21:32, 24 March 2024

[Active]
Slam and shock enemies while in  Self BuffSuper Armor State, then deal a bounding attack by switching behind the enemy. Enemies hit will become [Bound].
Switching Skill (Lu/Ciel)
  • Ciel will switch to Lu when skill is used.
  • Lu will switch to Ciel when skill is used.
  • Gain 1 Combination Point after hitting the target when switching.
Final Enhanced Skill
  • Can be used in midair.


Requirements

Class Level Required
Demonio 35


Skill Information

Mode Damage (Physical) Max Hits Combination Gauge Gain MP Usage Cooldown
Lu Ciel Lu Ciel
Dash Dash Attack Back Attack Slash Back Attack Dash Dash Attack Back Attack Slash Back Attack
PvE 170% 542% 978% 847% 924% 5 1 1 1 1 1 60 MP 10 Seconds
PvP 55% 175% 315% 289% 316%


Skill Traits

Light Rapid ImpactEmpowered Rapid Impact
Attribute EffectMP UsageAttribute Effect
MP Usage decreased to 80%48 MPDamage increased to 120%


Total Damage

Mode Base
Normal Empowered
Lu Ciel Lu Ciel
PvE 2,370% 1,771% 2,844% 2,125.2%
PvP 765% 605% 918% 726%


Related Skills


Tips and Details

  • The active character will not switch if the attack before the Back Attack does not connect.
  • As a successful hit will grant a Combination Gauge, this skill will always guarantee enough gauge to follow up into the [Bound] combo, assuming it hits a target.


Updates

Date Changes
KR NA PvE PvP
05/03/2016 09/07/2016
  • Rapid Impact added.
01/25/2017 02/08/2017
  • Dash damage increased.
  • Dash Attack damage increased.
  • Slash damage increased.
  • Back Attack damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 -
  • Dash damage increased.
  • Dash Attack damage increased.
  • Slash damage increased.
  • Back Attack damage decreased.
  • Damage increased.


Alternative Names

Server Name Translation
  South Korea 래피드 임팩트 Rapid Impact
  Japan ラピッドインパクト Rapid Impact
  China (Simplified Chinese) 急速冲击 Rapid Impact
  France Impact rapide Rapid Impact
  Italy Impatto svelto Rapid Impact
  Poland Szybkie Uderzenie Rapid Impact
  Brazil Impacto Veloz Rapid Impact