|Language:||English • 中文（简体）|
|[Passive] Maximize increase and when a duplicate enemy is hit within 3 seconds by a Command/Active skill, damage is increased and knockdown rate is decreased. (10 second cooldown)|
|Skill Level||Level Required||On hit with Command/Active within 3 Seconds|
|Maximize Increase||Damage Increase||Knockdown Reduction||Reactivation Cooldown|
Tips and Details
- The duplicate enemy can be any enemy of the same kind, even the enemy you initially hit.
- Due to the passive only boosting one hit, the best skills to use this passive with are Abyss Strike, which can easily be chained from a normal , or Ciel's version of Rapid Impact, which deals two hits and thus would have the second hit boosted.
- Likely unintentional, this passive's cooldown resets every time you switch, effectively making it permanently boost certain hits during a switch combo such as >>^XZX or >>ZXXXXZ.