1-1 : Arbre d'El

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Arbre d'El

Description:

Un arbre gigantesque qui abrite un cristal d'Eldrit. Les habitants de Ruben l'appellent l'Arbre d'El.

Recommended Level:
2-3
Appropriate Item Level:

0

Carte du donjon :

Normal

Monstres :
Image du monstre Description du monstre
Marsupial - Un voleur portant un masque de marsupial, il essaye d'arrêter la progression d'Elsword pour voler le cristal d'El !

Il ne pose pas de problème si vous l'attaquez rapidement.

Piaf - Un oiseau vivant à Ruben, il donne des coups de patte très rapides. Cependant, il ne sait pas voler.
Boss :
Image du boss Description du boss Boss Moves
Benders - Le chef de la Bande à Benders, il est le premier à vouloir s'emparer du cristal d'El. Moves:
  • Swing - Banthus will leap towards you and swing his sword right at you.
  • Leap Slash - Banthus will leap towards you and swing his sword right at you.
  • Jumping Slash - Banthus jumps into the air and strikes with his huge sword.
  • Kick - Banthus kicks you with his foot, usually followed by Leap Slash.
  • Guard - With his sword, Banthus guards himself, preparing for any attack you might pull off.
  • Summon - Beat him down enough and he'll decide he can't waste any more time - he'll call a White Giant Phoru to attack while he goes for the El!
Grand Porou - Un Porou enragé qui attaque tout ce qui bouge. Moves:
  • Claw Slash - White Giant Phoru attacks three times with his claws.
  • Jump Slash - White Giant Phoru slashes you in the air, does not knockdown.
  • Charge Attack - White Giant Phoru rushes forward.
  • Rage - When its MP is full, it will release a pillar of energy (similar to awakened Unlimited Blade) to damage nearby players.
Boss Drops: BGMs:
Image Name Boss Character Stats
Banthus' Necklace
Banthus' Necklace
Banthus
Common

Accessory (Necklace):

Physical Defense +20

Magical Defense +20


[Unidentified * ?]

Critical +1%

Dungeon

music034_stage

Boss

music006_boss

Trivia:
  • William Phoru was originally the boss of 1-1 while Banthus was the boss of 1-2.
  • Steel Dogtooth drops from the Ancient Phoru.
  • The Giant Phoru that Banthus summons after he is defeated can be heard even before it has been summoned as it's waiting underground to be teleported into the stage.
    • Killing the Giant Phoru before Banthus summons it by using a skill such as Guide Arrow or Magic Missile may result in the stage glitching not clearing properly.


Donjons