Call of the Wind
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|[Passive] Can summon an even stronger wind.
After using 3 Special Active skills, [Call of the Wind] buff will be activated, increasing damage for wind skills.
|Skill Level||Level Required||Upon using 3 Special Actives|
|Wind Skill Critical Rate||Wind Skill Critical Damage Increase||Movement Speed Increase||Duration|
Tips and Details
- This is best used with the passive Immersed in Nature to increase your damage when using Wind Skills.
- Due to this passive providing maximum Critical Hit Rate, it is recommended to avoid building high amounts of that stat in your equipment if your playstyle revolves around Wind Skills.
- It is recommended to have a moderate Critical in statistics for players that have trouble with meeting the Combat Power entry requirement of dungeons.
- The increase in Critical Damage is additive, while the increase in Movement Speed is multiplicative.