- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
Rhythmical Quake (Stage 4)
From Elwiki
- English
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Anemos : Master Class | 99 | Master Skill Stage 4 Quest |
Skill Information
Mode | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Flying Knee-Kick | Takedown Kick | Wind Quake | Dancing Spirits | Flying Knee-Kick | Takedown Kick | Wind Quake | Dancing Spirits | |||
PvE | 1246% | 906% | 1836% | 595% | 3 | 20 | 10 | 112 | 400 MP | 49 Seconds |
PvP | 195% | 142% | 288% | 94% |
Total Damage
Mode | Base | |
---|---|---|
Average | Max | |
PvE | 28,102% | 106,858% |
PvP | 4,409% | 16,833% |
- Average assumes 3 hits of Flying Knee-Kick, 3 hits of Takedown Kick, 10 hits of Wind Quake, and 4 hits of Dancing Spirits.
Tips and Details
- The spirits spawn randomly with each cast of the skill, with targets outside of the very center of the quake more likely to receive hits from the spirits than at the center or edge of the quake. Smaller bosses may receive an average of 3 to 4 hits from the spirits, while medium-sized bosses and larger can receive an average of 7 to 8 hits. Only extremely tall targets, such as King of Abyss can receive satisfactory amounts of hits from the spirits.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/16/2020 | 02/12/2020 |
| |
02/27/2020 | 03/25/2020 |
|
|
Alternative Names
Anemos - Skills
Hyper Active
Mod [A]
Mod [E]
Passive
Master Skill
- Rhythmical Quake
- Rhythmical Quake