Arc Glitter Guard - The same as the Glitter Spearman from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier spear. Its attacks are also faster and stronger. It can now ride on the Velder Cockatrigle.
Arc Glitter Panzer - A shield for a face, a shield in hand and a mace in the other, this monster is slow but highly defensive. Although not as fast at shielding itself as the Arc Glitter Protector it is heavy preventing it from being comboed a lot.
Arc Glitter Alchemist - A Glitter who wears red robes and a cap. Can throw a variety of chemicals that cause poison, burning, constant mana drop, unable to move ailments respectively. Can also utilize a combustion move that does substantial damage (gunpowerder-like dust followed by explosion).
Arc Glitter Assassin - A Glitter Soldier garbed in a black outfit. This assassin utilises quick, short movements and will roll away from you whenever it attacks you. It can also drop poisonous bombs when it rolls away from you after being knocked down.
Cockatrigle - A big, yellow chicken-like animal that utilises quick pecking moves and super-armoured laser attacks which can cause a very slight burning ailment.
Dark Elf Sentinel - A skimpily dressed elf with dark skin. This elf may seem harmless at first, but its avoidability is so consequential it can interrupt many of your combos. It is thus advisable to have at least 10% accuracy to handle these elves. These elves utilise quick arrow shots and occasionally stronger arrow shots at you and can use their knives at close combat. They become invincible whenever they somersault away from you.
Kenaz - These fairies utilise fire based magic attacks that can burn you. When killed, it will self-destruct as a last resort to injure you.
Glitter Rock Thrower - A Glitter who throws rocks down from high places. (immobile)
Blood Eater - Similar to the Mana Eater in Feita, except that it eats 50% of your current HP. You can murder it to re-obtain 1 50% HP refill. Be wise to use it as HP refilling mechanism.