Grom

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[Special Active] Raven does a 360-degree whirlwind spin with the sword, slowly ascending to the air before slowing down to a halt and descending again.


Requirements

Class Master Level Required SP Cost per Level
Blade Master Lv. 20 50 4


Skill Information

Skill Level Level Required Damage (Physical) MP Usage Cooldown
Primary Spins Last Spin
1 50 427% 114% 200 MP 11 Seconds
2 446% 119%
3 53 465% 124%
4 57 485% 129%
5 61 504% 135%
6 65 523% 140%
7 69 542% 145%
8 73 562% 150%


Skill Note

Name: Immune to Dizziness (NA) / (어지러움에 면역-"Immunity to Dizziness")

  • NA

Description: Increases the spinning frequency.

  • Increases the amount of hits.
  • Damage is reduced by 25%.

|-| KR= Description: +20% critical chance.


Tips and Details

  • The summoned blade does continuous hits even when Raven stops spinning.
    • Best used on opponents right in front of you as they are hit by the still sword at the end.
    • Flying Impact will deal more hits if caught in a skill freeze and the blade is directly land the opponents.


Updates

  • 3/29/2012 KR
    • Increased damage output.
  • 1/17/2013 KR
    • Raven will spin forward now instead of upwards.
      • The skill can cover more distance when paired with Burning Rush.
    • Increased damage output.
    • Improved skill note effect.
      • Increase blade size.
      • Decrease damage reduction to 22%.
  • 7/4/2013 KR
    • Skill Note :Hit count modified.
  • 11/7/2013 KR
    • Skill Note: Effect changed to +20% critical chance.


Trivia

  • There is an infamous glitch that allows Raven to perform Flying Impact while sitting on the ground. This technique is known as "Sitting Impact".
    • However this was patched.
  • Flying Impact did magical damage for a fairly long time before being changed to physical.


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