Crimson Tower of Howling Flames/fr: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "{{se|441|Enviromental Debuff - Demon Realm||ed}}" to "{{se|441|Enviromental Debuff - Demon Realm|tt=no}}") |
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| LvFit={{tabs|name=x|tab1=Mode histoire|contents1=180000 |tab2=Mode normal|contents2=400000}} | | LvFit={{tabs|name=x|tab1=Mode histoire|contents1=180000 |tab2=Mode normal|contents2=400000}} | ||
| DunMap=[[File:12-5map.png]] | | DunMap=[[File:12-5map.png]] | ||
| Detail=< | | Detail=<dfn>{{</dfn> | ||
*Jusqu'à 8 joueurs peuvent entrer, avec un nombre minimal de 3 joueurs. | *Jusqu'à 8 joueurs peuvent entrer, avec un nombre minimal de 3 joueurs. | ||
*Seulement 3 Pierres de résurrection peuvent être utilisées. | *Seulement 3 Pierres de résurrection peuvent être utilisées. | ||
*Il faudra attendre 15 secondes avant de pouvoir se ressusciter. | *Il faudra attendre 15 secondes avant de pouvoir se ressusciter. | ||
====Demon Realm==== | ===={{se|441|Enviromental Debuff - Demon Realm|tt=no}}==== | ||
*The El's power does not reach into this realm, Attack, Defense, and HP will be reduced by 50%. | *The El's power does not reach into this realm, Attack, Defense, and HP will be reduced by 50%. | ||
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The '''Remnant of Crimson Calamity''' have now wrapped themselves around the exterior of the tower. Ascend the tower and defeat the four dragon heads once more much much like in Phase 1, however their orientation is no longer a simple circle, but along the tall linear tower. During this phase, the '''Crimson Soul''' will also try to interfere. | The '''Remnant of Crimson Calamity''' have now wrapped themselves around the exterior of the tower. Ascend the tower and defeat the four dragon heads once more much much like in Phase 1, however their orientation is no longer a simple circle, but along the tall linear tower. During this phase, the '''Crimson Soul''' will also try to interfere. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Obstacle=< | | Obstacle=<dfn>{{</dfn> | ||
|[[File:VarnimyrMeteorRain.png|60px]] | |[[File:VarnimyrMeteorRain.png|60px]] | ||
|'''Meteor Rain''' - Meteors will fall from the sky, leaving behind a trail of fire periodically. They are signaled by a purple beam of light. | |'''Meteor Rain''' - Meteors will fall from the sky, leaving behind a trail of fire periodically. They are signaled by a purple beam of light. | ||
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*Appears during Phase 3. | *Appears during Phase 3. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Boss=< | | Boss=<dfn>{{</dfn> | ||
|[[File:12-5_boss.png|60px]] | |[[File:12-5_boss.png|60px]] | ||
| '''Moros de la Flamme sanguinaire (4x)''' - Quatre têtes de dragons gardent la tour.<br>'''Les quatre têtes doivent être vaincues en même temps dans un intervalle de 30 secondes sinon elles ressusciteront avec leur PV maximal.''' | | '''Moros de la Flamme sanguinaire (4x)''' - Quatre têtes de dragons gardent la tour.<br>'''Les quatre têtes doivent être vaincues en même temps dans un intervalle de 30 secondes sinon elles ressusciteront avec leur PV maximal.''' | ||
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File:12-5_Poster.jpg | File:12-5_Poster.jpg | ||
</gallery> | </gallery> | ||
|Trivia=< | |Trivia=<dfn>{{</dfn> | ||
*Les personnages sur l'écran de chargement du donjon sont l'[[Aether Sage/fr|Éthériste]], le [[Knight Emperor/fr|Chevalier royal]], la [[Code: Esencia/fr|Nasod essentielle]] et l'[[Empire Sword/fr|Épée de l'empire]]. | *Les personnages sur l'écran de chargement du donjon sont l'[[Aether Sage/fr|Éthériste]], le [[Knight Emperor/fr|Chevalier royal]], la [[Code: Esencia/fr|Nasod essentielle]] et l'[[Empire Sword/fr|Épée de l'empire]]. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> |
Latest revision as of 02:08, 24 September 2024
Tour sanguinaire
« | L'esprit les guide jusqu'à la source de l'énergie discordante.
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Description |
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L'esprit les guide jusqu'à la source de l'énergie discordante. |
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Plan du donjon |
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Détails |
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{{
Enviromental Debuff - Demon RealmEnviromental Debuff - Demon Realm
Phase 1 : Moros de la Flamme sanguinaireAu pied de la tour, vous devrez vaincre les quatre Moros de la Flamme sanguinaire At the foot of the tower, players fight on a large ringed shaped map with four Remnant of Crimson Calamity, each with a unique sigil carved on their forehead. Players must fight and defeat all four of these beasts within a short span of each other. Failure to do so will have the defeated head reviving itself with full health. A UI will be added at the top of the screen indicating the HP of all four dragons, each HP orb marked with each dragon's corresponding sigil. Phase 2: Crimson SoulAfter defeating the first phase, the ground will collapse and players will find themselves in a subterranean chamber with a mysterious looking scythe. The weapon will move one its own wielded by a materialized apparition, defeat the Crimson Soul. Phase 3: Crimson CalamityThe Remnant of Crimson Calamity have now wrapped themselves around the exterior of the tower. Ascend the tower and defeat the four dragon heads once more much much like in Phase 1, however their orientation is no longer a simple circle, but along the tall linear tower. During this phase, the Crimson Soul will also try to interfere. }} |
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