3-1 : Chemin du dragon

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Chemin du dragon

« 
Le vent te souffle de l'air sec et du sable au visage.
 »
Description
Lizardman territory. Lizardman have been attacking travelers here.
Niveau recommandé
19-21
Capacité de combat requise
9
Plan du donjon
Monstres
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Image Description Attaques
Scorpion - An aggressive scorpion that tries to attack you with its pincers and claws.
Cactus - A unique blushing cactus living in Bethma. They can attack by summoning spikes on the ground, similar to Ent's Vine Attack.
Komodo - A Komodo that helps the Lizardmen tribe attack you.
Lizardman Saurus - A strong and big Lizardman that can really whack a punch at you with its club.
Lizardman - A Lizardman Scout. They are the weakest among the Lizardmen, but that still doesn't mean that they aren't dangerous!

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Boss intermédiaire
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Image Description Attaques
Scorpion King - The king of the Scorpions, not to mention the strongest. It's gigantic so stay alert!

Note:
-Has a stoic threshold of 20 hits. }}

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Obstacles
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Image Description
Thorn Trap - A pile of leaves that will shoot thorns from below if you stand on it for too long inflicting Poison.

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Boss
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Image Description Attaques
Lizardman Warrior (2x) - You finally confront the Lizardman behind this mess! But wait, there's two of them...?

-Slash: A single slash attack.
-Combo Attack: The Lizardman Warriors will do a spinning sword combo that sends you flying.
-Smash: Jumping up into the air, the Warriors will try to land on you, smashing the ground.
-Counter Attack: Not only are the Lizardman Warriors offensive, but they also can be tricky too! The bosses can make a stance to counter any attack you might pull off at them! (Elsword can also use this skill)

Note:
-Both have a stoic threshold of 20 hits. }}

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Butins de bossMusique de fond
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Image Name Boss Character Stats
Scorpion Guards
Scorpion Guards
Scorpion King
Common

Accessory (Bottom Piece):

Physical Attack +30

Magical Attack +30


[Unidentified * ?]

Critical +1%

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music039_stage

music009_boss



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Vidéo
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Gameplay by xYouringx

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Donjons