Critical Sword/pl: Difference between revisions

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== Requirements ==
== Requirements ==
{{ADSquareSkill}}


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|- style="background:{{ColorSel|CharLight|Elsword}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
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! Class          !! Master !! Level Required !! SP Cost Per Level
! Class          !! Master !! Level Required !! SP Cost Per Level
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== Skill Information  ==
== Skill Information  ==
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! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="3" | Critical Buff Seal !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="3" | Critical Buff Seal !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
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! Chance Increase !! Damage Increased !! Duration
! Chance Increase !! Damage Increased !! Duration
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Latest revision as of 19:31, 23 March 2024

[Active - Destruction] Elsword strikes down at his target's feet with his sword and imbues it with rune magic, giving him a Critical Buff Seal. The seal increases his Critical Hit Rate and allows him to do more Total Critical damage.


Requirements

Class Master Level Required SP Cost Per Level
Rune Slayer Lv. 20 50 4


Skill Information

Skill Level Level Required Damage (Magical) Critical Buff Seal MP Usage Cooldown
Chance Increase Damage Increased Duration
1 50 292% 5% 30% 10 Seconds 30 MP 7 Seconds
2 305% 7% 34%
3 53 318% 9% 38%
4 57 331% 11% 42%
5 61 345% 13% 46%
6 65 358% 15% 50%
7 69 371% 17% 54%
8 73 384% 19% 58%


Tips and Details

  • Damage formula on a critical hit with this is: Damage = Base * 1.5 * (1 + (0.5 * Critical Damage Increase))
  • The bonus value is reduced to half before being applied to damage calculations, this effectively halves the effectiveness of the critical multiplier buff.
  • Keep in mind that unlike Sword Enchant, this active must be used with caution since it will leave you unable to move for 1.5 sec.