Henir's Time and Space/Season 3/fr: Difference between revisions

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{{Languages|Henir's Time and Space}}
{{Languages|S-1}}
[[File:HenirDimensionselectfr.png|right]]Originally ''[[William's Dimension|William's Spacetime]]''.<br/>
{{DISPLAYTITLE:Espace-temps d'Henir}}
This dungeon mode allows you to fight the major bosses in Elsword in a boss rush style.<br/>
[[File:HenirButton.png|100px|left]][[File:HenirDimensionselectFR.png|right]]
=Espace-temps d'Henir=
<center>{{quotationFR|'''Espace-temps d'Henir'''. Là où règne le chaos t'attend un défi encore plus grand...}}</center>
<div class="section-wrapper" style="border-color: {{ColorSel|Special}};">
{{Section
| SectionSty=text-align: center;
| Color0={{ColorSel|Special}}
| Title0=Description
| Content0=
Anciennement ''[[Ymir's Time and Space/fr|Espace-temps d'Ymir]]'' et ''[[William's Time and Space/fr|Espace-temps de Tokar]]''.<br/>


Through this mode, you can collect Pieces of Time and Space, which you can exchange Glaive for special items and/or equipment.<br/>
Ce talentueux magicien a été banni dans l'Espace-temps d'Henir en raison de sa vanité.<br/>


Henir's Spacetime may be attempted as much as the player wishes, but they can only receive items for 3 runs per day.
Ce donjon permet de combattre les grands boss d'Elsword.<br/>
*'''If the stage fails to load or you disconnect while loading, it will still consume one of your rewarded runs for the day.''' The map will still show the counter (e.g 3/2/1) as if it did not take up a run but rest assured it did.
*After all rewarded runs are consumed for the day, you will no longer be able to get Time Space Fragments, items, or ED drops from the run.  You will still be able to complete the daily quest though.


==Basic Guide==
Dans ce donjon, vous pouvez obtenir des Cristaux de l'espace-temps qui peuvent être échangés auprès de Glave pour des objets ou équipements spéciaux.<br/>
There are two modes in Henir's Spacetime...
===Normal Mode===
[[File:Special_110833.png|right|thumb|Normal Henir's Dimension Key (Retired)]]
The '''Rules''' are :<br/>
* Consumable(s) : Usable
* Resurrection(s) : Allowed
* Death of party/solo : Fail
* Dead party members will be revived upon party entering Rest Area stage or Boss stage (Ran only)
* Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.


===Challenge Mode===
L'Espace-temps d'Henir peut être joué autant de fois que le joueur veut mais il ne peut obtenir de récompenses que pour les 3 premiers donjons joués.
[[File:Special_110834.png|right|thumb|Advanced Henir's Dimension Key (Retired)]]
*'''Si le donjon échoue à charger ou que vous vous déconnectiez lors du chargement, un donjon avec récompenses sera quand même compté.'''
The '''Rules''' are :<br/>
*Après les 3 donjons avec récompenses du jour faits, vous n'obtiendrez plus de Cristaux de l'espace-temps, d'objets ou de PP pour les autres donjons mais vous pouvez toujours compléter la quête du jour.
* Consumable(s) : '''Disabled'''
*Tous les boss ont 30% de défense (besoin de confirmation).
* Resurrection(s) : '''Not Allowed'''
}}
* Death of party/solo : Fail
{| class="section-side-column"
* Dead party members will be revived upon party entering Rest Area stage or Boss stage (Ran only)
| [[File:HenirFR.png|800px]]
* Boss Level : '''All bosses and players will be normalized to Level 1'''
|
 
{{Section
==Map Layout==
| SectionSty=height: 50%;
[[File:NewHenirMap.png]] [[File:NewHenirMapInfo.png]]
| Color0={{ColorSel|Special}}
 
| Title0=Règle du mode normal
===Boss Set List===
| Content0=<dfn>{{</dfn>
 
*Consommable : utilisable
====Ruben Set/Elder Set====
*Résurrection : permise
'''Stage 1''' : [[1-2|William Phoru]]<br/>
*Monture : utilisable
'''Stage 2''' : Fairy Guardian (x5) '''OR''' Monkey King (x1), Toto (x1) '''OR''' [[Beginners' Forest|Mush King]], Bomber Boss Mong '''OR''' Ancient Phoru<br/>
*Mort de tous les joueurs : échec
'''Stage 3''' : Awakened Banthus (x1), Nasod Banthus (x1) '''OR''' Wally No.8 (x1), Verngert (x1) '''OR''' Ent, Bat King '''OR''' Jango, Kid Phoru, [[2-4|William Phoru]]<br/>
*Les membres de groupe morts seront ressuscités dans leDead party members will be revived upon party entering Rest Area stage.
 
*Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
====Bethma Set====
<dfn>}}</dfn>
'''Stage 1''' : Lizardman Warrior (x2)<br/>
}}
'''Stage 2''' : Berauk (x2) '''OR''' Dark Berauk (x3) '''OR''' Kayak the Shaman (x2)<br/>
{{Section
'''Stage 3''' : Nasod Driller (x2) '''OR''' Wally No. 8 MK2 (x2)<br/>
| SectionSty=height: 50%;
'''Stage 4''' : Armoured Wally No. 9 (x2) <br/>
| Color0={{ColorSel|Special}}
'''Secret Stage''' : Nasod Inspector (x1) <br/>
| Title0=Challenge Mode Rules
 
| Content0=<dfn>{{</dfn>
====Altera Set====
*Consumable(s) : '''Disabled'''
'''Stage 1''' : Raven (x2) '''OR''' Corrupt Nasod Driller (x2)<br/>
*Resurrection(s) : '''Not Allowed'''
'''Stage 2''' : Ignis and Leviathan '''OR''' Parasitic Alterasia Turret, Corrupt Nasod Excavator (x2)<br/>
*Mounts: '''Disabled'''
'''Stage 3''' : Crow Rider (x2)<br/>
*Death of party/solo : Fail
'''Stage 4''' : King Nasod (x1)<br/>
*Dead party members will be revived upon party entering Rest Area stage.
'''Secret Stage''' : Kayak the Shadow Shaman (x1), Ancient Bone Dragon (x1) <br/>
*Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
'''Elite Stage''' : Code: Q-PROTO_00 (x1), Apple (x1) <br/>
<dfn>}}</dfn>
 
}}
====Feita Set====
|}
'''Stage 1''' : Dullahan Knight (x2) '''OR''' Teach the Tyrant (x2) <br/>
{{Section
'''Stage 2''' : Amethyst (x1), Glitter Necromancer (x2) '''OR''' Plant Overlord (x3)<br/>
| SectionSty=text-align: left;
'''Stage 3''' : Cutty Sark (x1)<br/>
| Color0={{ColorSel|Special}}
'''Stage 4''' : Berthe (x2) <br/>
| Title0=Story
'''Secret Stage''' : Alterasia Type-H (x1)<br/>
| Content0=<dfn>{{</dfn>
'''Elite Stage''' : Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1) <br/>
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future.
 
====Velder Set====
'''Stage 1''' : Uno Hound (x2)<br/>
'''Stage 2''' : Chloe (x3)<br/>
'''Stage 3''' : Crazy Puppet, Arc Glitter Alchemists (x2)<br/>
'''Stage 4''' : Spriggan (x2)<br/>
'''Stage 5''' : Dark Nephilim (x1)<br/>
'''Secret Stage''' : Hoakin's Hallucination (x1)<br/>
'''Elite Stage''' : Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1) <br/>
 
====Hamel Set====
'''Stage 1''' : Shadow Master (x3) <br/>
'''Stage 2''' : Coral Serpent (x3) <br/>
'''Stage 3''' : Taranvash (x1) '''OR''' Victor (x2) <br/>
'''Stage 4''' : Avalanche (x1) '''OR''' Magmanta (x2) <br/>
'''Stage 5''' : Ran (x2) <br/>
'''Elite Stage''' : Shadow Stinger (x1), Bizarre Conrad(x1), Chloe the Corrupt (x1), Bobosse (x1)
 
===Encountering Secret / Elite Stages===
Secret and Elite stages are additional stages in Henir that the player may take to earn additional Pieces of Time and Space.
Encountering a Secret\Elite stage is random and the chances of them appearing is affected by both the number of players and fever. <br/>
The formula is: ([# of Players] -1) * 15 + Fever/3 = % Chance.<br/>
*1 Player = 0% Chance [0 Fever]
*2 Players = 15~26% Chance [0~33 Fever]
*3 Players = 30~52% Chance [0~66 Fever]
*4 Players = 45~78% Chance [0~100 Fever]
**Having any player be dead after the last boss of a Stage Set is defeated reduces the odds to 0%.


===Rest Area Buffs===
It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El.
<dfn>}}</dfn>
}}
{{Section
| SectionSty=text-align: center;
| Color0={{ColorSel|Special}}
| Title0=Map Layout
| Content0=
<dfn>{{</dfn>
Consists of 24 consecutive boss rooms with one rest area after stage 15. Bosses are now selected randomly in any order each week with secret dungeon bosses in room 2, 17, and 20.
<dfn>}}</dfn>
}}
{{Section
| SectionSty=text-align: leftr;
| Color0={{ColorSel|Special}}
| Title0=Boss Set List
}}
{{Section
| Color0={{ColorSel|Village|3}}
| Title0=Bethma Selection
| Content0=<dfn>{{</dfn>
*Berauk (x1), Dark Berauk (x1), Kayak the Shaman (x1)<br/>
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Village|4}}
| Title0=Altera Selection
| Content0=<dfn>{{</dfn>
*Raven (x3)<br/>
*Wally No. 8 MK2 (x1), Crow Rider (x2)<br/>
*Code: Q-PROTO_00 (x1), Apple (x1) <br/>
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Village|5}}
| Title0=Feita Selection
| Content0=<dfn>{{</dfn>
*Durahan Knight (x1), Teach the Tyrant (x1) <br/>
*Berthe (x2)<br/>
*Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1) <br/>
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Village|6}}
| Title0=Velder Selection
| Content0=<dfn>{{</dfn>
*Uno Hound (x1), Chloe (1x)<br/>
*Spriggan (x2)<br/>
*Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1) <br/>
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Village|7}}
| Title0=Hamel Selection
| Content0=<dfn>{{</dfn>
*Shadow Master (x2)<br/>
*Victor (x2) <br/>
*Magmanta (x2) <br/>
*Ran (x2) <br/>
*Shadow Stinger (x1), Bizarre Conrad (x1), Fallen Chloe (x1), Giant Hammer Bobosse (x1)
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Village|8}}
| Title0=Sander Selection
| Content0=<dfn>{{</dfn>
*Giant Waldo (x2)<br/>
*Chieftain Trockta (x2)<br/>
*Great Battle Chief Karu  (x2)<br/>
*Karis  (x2)<br/>
*Karis' True Form  (x1)<br/>
*Fierce Stone Axe Bootru (x1), Dark Wing Okypete (x1), Battle Chief Tariq (x1), Battle Chief Tuadin (x1), Succubus : Erilot (x1)
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Village|9}}
| Title0=Lanox Selection
| Content0=<dfn>{{</dfn>
*Dryad Kenta (x2)<br/>
*Iron Anvil Sdeing (x2)<br/>
*Traitor Ignia (x1), Berserker Armageddon (x3), Steel Lava Fighter, Steel Lava Berserker<br/>
*Iplitan (x2)<br/>
*Demon General Scar (2x)<br/>
*Entranced Demon Jin (x1), Enslaved Demon In (x1)
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Village|11}}
| Title0=Elysion Selection
| Content0=<dfn>{{</dfn>
*Science Dekal (x1), Dekal (x1)<br/>
*CODE-Maya (x2)<br/>
*Herna Over (x1), Herna Shield (x1)<br/>
*Herbaon (x1)<br/>
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Special}}
| Title0=Secret Dungeon Selection
| Content0=<dfn>{{</dfn>
*Kayak the Shadow Shaman (x1), Ancient Bone Dragon (x1)<br/>
*Alterasia Type-H (x1)<br/>
*Joaquin's Hallucination (x1)<br/>
*Fallen Guardian: Helputt (x1)<br/>
*Enraged Manifestation (x1)<br/>
*Form of Mutated Demonic Energy (x1)<br/>
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Special}}
| Title0=Rest Area Buffs
| Content0=<dfn>{{</dfn>
Rest Areas will restore a fixed percentage of HP and MP.  Each rest area after the first will restore a bit less HP\MP than the previous one.
Rest Areas will restore a fixed percentage of HP and MP.  Each rest area after the first will restore a bit less HP\MP than the previous one.


Line 98: Line 180:
*Light Buff is mislabeled in this image, it is an Attack Power boost.
*Light Buff is mislabeled in this image, it is an Attack Power boost.
*In the image it doesn't give a duration for Dark Buff as that is instantaneous.
*In the image it doesn't give a duration for Dark Buff as that is instantaneous.
 
<dfn>}}</dfn>
==Guide for Players==
}}
{{Section
| Color0={{ColorSel|Special}}
| Title0=Guide for Players
| Content0=<dfn>{{</dfn>
===Basics===
===Basics===
''Be equipped to your best ability.''
''Be equipped to your best ability.''
*Bring at least +6 weapons, have least 18% attack speed, 10% accuracy, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
 
! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand'''
{{!}}-
{{!}}
*Bring at least +6 weapons, have least 18% attack speed, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.
{{!}}}


''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.''
''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.''
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand'''
{{!}}-
{{!}}
*By grouping enemies together, you can effectively multiply your damage output.
*By grouping enemies together, you can effectively multiply your damage output.
*A grouped enemy is usually much easier to defend against since you will only need to focus your attention on a single area.
*A grouped enemy is usually much easier to defend against since you will only need to focus your attention on a single area.
 
|}


''Be considerate of your party mates.''
''Be considerate of your party mates.''
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand'''
{{!}}-
{{!}}
*Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
*Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
*Do not hit the harpoons at Cutty Sark in Feita if you do not know the timing.
*Do not use Bravery skills at Berthe.
*Do not use 250+ MP skills or some of [[Ara]]'s skills such as [[Falling Dragon]] or [[Swallow Assault]] at Berthe after he has over half his MP bar full.
*Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened [[Plasma Cutter]], or [[Cyclone]].
*Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened [[Plasma Cutter]], or [[Cyclone]].
*Some skills like [[Gungnir]] and [[Shooting Star]] have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.
*Some skills like [[Gungnir]] and [[Shooting Star]] have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.
 
{{!}}}


''Have an understanding of how each boss fights before challenging Henir's Time and Space.''
''Have an understanding of how each boss fights before challenging Henir's Time and Space.''
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand'''
{{!}}-
{{!}}
*There is information on every boss you can encounter in this wiki. If you are unfamiliar with any, you can read up on their skills and attacks as well as their weaknesses.
*There is information on every boss you can encounter in this wiki. If you are unfamiliar with any, you can read up on their skills and attacks as well as their weaknesses.
*However there are some bosses that operate differently in Henir. These include:
*However there are some bosses that operate differently in Henir. These include:
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**Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate ''extremely'' fast.
**Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate ''extremely'' fast.
**Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
**Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
**Coral Sea Serpents cannot be flinched by any attack, preventing them from being stun-locked.
{{!}}}
***It's still possible to flinch by inflicting [[Supression]]'s debuff after it uses the move '''Poison Spit''' though most [[Sakra Devanam]] users rarely use this tactic.
<dfn>}}</dfn>
**Taranvash's mirrors which will turn much faster than normal.
}}
**Avalanche will fire 4 homing ice blasts instead of 2 when he retreats. These will move much faster and further as well.
{{Section
 
| Color0={{ColorSel|Special}}
===Possible Bug/Glitches===
| Title0=Rewards
This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:
| Content0=<dfn>{{</dfn>
*Game freezes on a darkened screen during loading much like when a player d\cs in the middle of loading.  However this is a loading error instead, so even if all but one person exits dungeon (by force closing client) the issue will not resolve itself.
After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.  
*Camera gets stuck in the sky.
**Minimap often also fails to display player, monster, item locations during this glitch.
*Enemies\Glave\Obstacles facing inward toward the stage instead of outward toward the camera.
*Enemies regain HP when host changes due to rollback. (Host changes every 1.5~3 minutes)
*Enemies can come back to life if host changes just as they die.
*Sometimes players cannot exit from Henir with ESC.
*Sometimes the game freezes at the end of Feita after activating a secret\elite stage portal which leaves players stuck.
*Crow Rider sometimes gets stuck in his finger point animation and becomes invincible after teleporting back.
*Avalanche sometimes fails to portal back into the stage properly and disappears forever.
*Glave sometimes glitches and sends players straight to Rest Area instead of secret stage, this can happen at any of his appearances but especially likely at Feita.
*Dark Nephilim sometimes climbs up the wrong side of the stage in its intro.
*Dark Nephilim sometimes spawns facing the wrong direction and runs away from the players.
*Dark Nephilim is sometimes invisible, happens more often with a laggy host.
*Coral Snakes sometimes spawn in random positions on its stage, some floating in air or in the middle of a platform.
*Avalanche becomes invincible at his HP threshold but does not teleport into the background, becoming an additional obstacle during his background attack phase.
*Ran may fail to teleport over from his platform causing the party to fail if they do not have homing skills able to fly into the background to hit him.  This occurrence is extremely rare and the cause is unknown.
*Players can be often teleport on Ran's side platform before he teleporting on the main platform due to loading problems. It's also rare that a player can be struck on the side platform until the end of the fight.
 
==Rewards==
After completing a run, you will receive Pieces of Time and Space. These will be used for crafting Henir equipment or exchanging for other rewards at Glaive.  
<br>
<br>
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100.  
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10.
<br/>
<br/>
 
{{tabs
=== Reward Table ===
|name=HTS
This table will help you calculate how much Pieces of Time and Space you will obtain, based off of your performance in the dungeon.  
|divclass=forceland
{| cellspacing="0" cellpadding="5" border="1" width="70%" style="border-collapse: collapse;"
|tab1=Normal
|contents1=<dfn>{{</dfn>
{| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center"
|-
! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing !! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing
|-
! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount
|-
| Stage 1 || [[File:TSCrystal.png|54px]] || 2 || [[File:TSCrystal.png|54px]] || 0 || Stage 16 || [[File:TSCrystal.png|54px]] || 32 || [[File:TSCrystal.png|54px]] || 30
|-
| Stage 2 || [[File:TSCrystal.png|54px]] || 4 || [[File:TSCrystal.png|54px]] || 2 || Stage 17 || [[File:TSCrystal.png|54px]] || 34 || [[File:TSCrystal.png|54px]] || 32
|-
| Stage 3 || [[File:TSCrystal.png|54px]] || 6 || [[File:TSCrystal.png|54px]] || 4 || Stage 18 || [[File:TSCrystal.png|54px]] || 36 || [[File:TSCrystal.png|54px]] || 34
|-
| Stage 4 || [[File:TSCrystal.png|54px]] || 8 || [[File:TSCrystal.png|54px]] || 6 || Stage 19 || [[File:TSCrystal.png|54px]] || 38 || [[File:TSCrystal.png|54px]] || 36
|-
| Stage 5 || [[File:TSCrystal.png|54px]] || 10 || [[File:TSCrystal.png|54px]] || 8 || Stage 20 || [[File:TSCrystal.png|54px]] || 40 || [[File:TSCrystal.png|54px]] || 38
|-
| Stage 6 || [[File:TSCrystal.png|54px]] || 12 || [[File:TSCrystal.png|54px]] || 10 || Stage 21 || [[File:TSCrystal.png|54px]] || 42 || [[File:TSCrystal.png|54px]] || 40
|-
| Stage 7 || [[File:TSCrystal.png|54px]] || 15 || [[File:TSCrystal.png|54px]] || 12 || Stage 22 || [[File:TSCrystal.png|54px]] || 45 || [[File:TSCrystal.png|54px]] || 42
|-
| Stage 8 || [[File:TSCrystal.png|54px]] || 17 || [[File:TSCrystal.png|54px]] || 15 || Stage 23 || [[File:TSCrystal.png|54px]] || 70 || [[File:TSCrystal.png|54px]] || 45
|-
| Stage 9 || [[File:TSCrystal.png|54px]] || 19 || [[File:TSCrystal.png|54px]] || 17 || Stage 24 || [[File:TSCrystal.png|54px]] || 70 || [[File:TSCrystal.png|54px]] || 70
|-
| Stage 10 || [[File:TSCrystal.png|54px]] || 21 || [[File:TSCrystal.png|54px]] || 19
|-
| Stage 11 || [[File:TSCrystal.png|54px]] || 23 || [[File:TSCrystal.png|54px]] || 21
|-
| Stage 12 || [[File:TSCrystal.png|54px]] || 25 || [[File:TSCrystal.png|54px]] || 23
|-
| Stage 13 || [[File:TSCrystal.png|54px]] || 27 || [[File:TSCrystal.png|54px]] || 25
|-
| Stage 14 || [[File:TSCrystal.png|54px]] || 30 || [[File:TSCrystal.png|54px]] || 27
|-
| Stage 15 || [[File:TSCrystal.png|54px]] || 30 || [[File:TSCrystal.png|54px]] || 30
|}<dfn>}}</dfn>
|tab2=Challenge
|contents2=<dfn>{{</dfn>
{| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center"
|-
! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing !! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing
|-
! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount
|-
| Stage 1 || [[File:TSCrystal.png|54px]] || 4 || [[File:TSCrystal.png|54px]] || 0 || Stage 16 || [[File:TSCrystal.png|54px]] || 54 || [[File:TSCrystal.png|54px]] || 50
|-
| Stage 2 || [[File:TSCrystal.png|54px]] || 7 || [[File:TSCrystal.png|54px]] || 4 || Stage 17 || [[File:TSCrystal.png|54px]] || 57 || [[File:TSCrystal.png|54px]] || 54
|-
| Stage 3 || [[File:TSCrystal.png|54px]] || 10 || [[File:TSCrystal.png|54px]] || 7 || Stage 18 || [[File:TSCrystal.png|54px]] || 60 || [[File:TSCrystal.png|54px]] || 57
|-
| Stage 4 || [[File:TSCrystal.png|54px]] || 13 || [[File:TSCrystal.png|54px]] || 10 || Stage 19 || [[File:TSCrystal.png|54px]] || 63 || [[File:TSCrystal.png|54px]] || 60
|-
| Stage 5 || [[File:TSCrystal.png|54px]] || 17 || [[File:TSCrystal.png|54px]] || 13 || Stage 20 || [[File:TSCrystal.png|54px]] || 67 || [[File:TSCrystal.png|54px]] || 63
|-
| Stage 6 || [[File:TSCrystal.png|54px]] || 21 || [[File:TSCrystal.png|54px]] || 17 || Stage 21 || [[File:TSCrystal.png|54px]] || 71 || [[File:TSCrystal.png|54px]] || 67
|-
| Stage 7 || [[File:TSCrystal.png|54px]] || 25 || [[File:TSCrystal.png|54px]] || 21 || Stage 22 || [[File:TSCrystal.png|54px]] || 75 || [[File:TSCrystal.png|54px]] || 71
|-
| Stage 8 || [[File:TSCrystal.png|54px]] || 29 || [[File:TSCrystal.png|54px]] || 25 || Stage 23 || [[File:TSCrystal.png|54px]] || 100 || [[File:TSCrystal.png|54px]] || 75
|-
|-
! Area
| Stage 9 || [[File:TSCrystal.png|54px]] || 32 || [[File:TSCrystal.png|54px]] || 29 || Stage 24 || [[File:TSCrystal.png|54px]] || 100 || [[File:TSCrystal.png|54px]] || 100
! Reward for Exiting
! Reward for Failing
! Bonus Reward for Secret Stage
! Bonus Reward for Elite Stage
|-
|-
| Ruben/Elder
| Stage 10 || [[File:TSCrystal.png|54px]] || 35 || [[File:TSCrystal.png|54px]] || 32
| 4
| 0
| N/A
| N/A
|-
|-
| Bethma
| Stage 11 || [[File:TSCrystal.png|54px]] || 38 || [[File:TSCrystal.png|54px]] || 35
| 8
| 1
| 4
| N/A
|-
|-
| Altera
| Stage 12 || [[File:TSCrystal.png|54px]] || 42 || [[File:TSCrystal.png|54px]] || 38
| 16
| 3
| 5
| 2
|-
|-
| Feita
| Stage 13 || [[File:TSCrystal.png|54px]] || 46 || [[File:TSCrystal.png|54px]] || 42
| 25
| 7
| 6
| 3
|-
|-
| Velder
| Stage 14 || [[File:TSCrystal.png|54px]] || 50 || [[File:TSCrystal.png|54px]] || 46
| 38
| 10
| 7
| 4
|-
|-
| Hamel
| Stage 15 || [[File:TSCrystal.png|54px]] || 50 || [[File:TSCrystal.png|54px]] || 50
| 60
|}<dfn>}}</dfn>
| 25
}}
| N/A
<dfn>}}</dfn>
| 4
}}
|}
{{Section
 
| Color0={{ColorSel|Special}}
Completing all of Henir's Spacetime (all Secrets\Elite in the most efficient path) will reward you with 86 Pieces of Time and Space.
| Title0=Henir Equipment
 
| Content0={{:Henir Equipment/Lv80}}
 
}}
<br/>
{{Section
{{Donjons}}
| SectionSty=height: 50%;
| Color0={{ColorSel|Special}}
| Title0=Videos
| Content0=<dfn>{{</dfn>
<center>{{#ev:youtube|nAz0ovdMK4E}}</center>
<dfn>}}</dfn>
}}
{{Section
| SectionSty=text-align: center;
| Color0={{ColorSel|Special}}
| Title0=BGM
| Content0=
Lobby - [https://www.youtube.com/watch?v=cBxmOtcu1UY '''''space_henir''''']
}}
{{Section
| Color0={{ColorSel|Special}}
| Title0=Possible Bug/Glitches
| Content0=<dfn>{{</dfn>
This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:
*Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives).
*Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight.
*Both Ran's might revive after defeating both of them, basically restarting the fight.
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Special}}
| Title0=Alternative Names
| Content0=<dfn>{{</dfn>
{{AlternateLanguages
|Color={{ColorSel|Special}}
|KR=헤니르의 시공 |KRName=Henir's Time and Space
|TW=赫尼爾時空 |TWName=Henir's Time and Space
|CN=赫尼尔时空 |CNName=Henir's Time and Space
|FR=Espace-temps d'Henir |FRName=Henir's Space-Time
|DE=Henirs Raumzeit |DEName=Henir's Space-Time
|IT=Spazio Tempo di Henir |ITName=Henir's Space-Time
|PL=Czasoprzestrzeń Henir'a |PLName=Henir's Time-Space
|ES=Espacio-tiempo de Henir |ESName=Henir's Space-Time
|UK=Henir's Time-Space Continuum
|BR=Tempo e Espaço de Henir |BRName=Henir's Time and Space
}}
<dfn>}}</dfn>
}}
</div>
<br>
{{Donjons|name=a|Orient=3}}{{Champs|name=b|Orient=3}}

Latest revision as of 18:25, 25 December 2022

Espace-temps d'Henir

« 
Espace-temps d'Henir. Là où règne le chaos t'attend un défi encore plus grand...
 »
Description
Anciennement Espace-temps d'Ymir et Espace-temps de Tokar.

Ce talentueux magicien a été banni dans l'Espace-temps d'Henir en raison de sa vanité.

Ce donjon permet de combattre les grands boss d'Elsword.

Dans ce donjon, vous pouvez obtenir des Cristaux de l'espace-temps qui peuvent être échangés auprès de Glave pour des objets ou équipements spéciaux.

L'Espace-temps d'Henir peut être joué autant de fois que le joueur veut mais il ne peut obtenir de récompenses que pour les 3 premiers donjons joués.

  • Si le donjon échoue à charger ou que vous vous déconnectiez lors du chargement, un donjon avec récompenses sera quand même compté.
  • Après les 3 donjons avec récompenses du jour faits, vous n'obtiendrez plus de Cristaux de l'espace-temps, d'objets ou de PP pour les autres donjons mais vous pouvez toujours compléter la quête du jour.
  • Tous les boss ont 30% de défense (besoin de confirmation).
Règle du mode normal
{{
  • Consommable : utilisable
  • Résurrection : permise
  • Monture : utilisable
  • Mort de tous les joueurs : échec
  • Les membres de groupe morts seront ressuscités dans leDead party members will be revived upon party entering Rest Area stage.
  • Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
}}
Challenge Mode Rules
{{
  • Consumable(s) : Disabled
  • Resurrection(s) : Not Allowed
  • Mounts: Disabled
  • Death of party/solo : Fail
  • Dead party members will be revived upon party entering Rest Area stage.
  • Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
}}
Story
{{

A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future.

It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El.

}}
Map Layout
{{

Consists of 24 consecutive boss rooms with one rest area after stage 15. Bosses are now selected randomly in any order each week with secret dungeon bosses in room 2, 17, and 20.

}}
Boss Set List
Bethma Selection
{{
  • Berauk (x1), Dark Berauk (x1), Kayak the Shaman (x1)
}}
Altera Selection
{{
  • Raven (x3)
  • Wally No. 8 MK2 (x1), Crow Rider (x2)
  • Code: Q-PROTO_00 (x1), Apple (x1)
}}
Feita Selection
{{
  • Durahan Knight (x1), Teach the Tyrant (x1)
  • Berthe (x2)
  • Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1)
}}
Velder Selection
{{
  • Uno Hound (x1), Chloe (1x)
  • Spriggan (x2)
  • Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1)
}}
Hamel Selection
{{
  • Shadow Master (x2)
  • Victor (x2)
  • Magmanta (x2)
  • Ran (x2)
  • Shadow Stinger (x1), Bizarre Conrad (x1), Fallen Chloe (x1), Giant Hammer Bobosse (x1)
}}
Sander Selection
{{
  • Giant Waldo (x2)
  • Chieftain Trockta (x2)
  • Great Battle Chief Karu (x2)
  • Karis (x2)
  • Karis' True Form (x1)
  • Fierce Stone Axe Bootru (x1), Dark Wing Okypete (x1), Battle Chief Tariq (x1), Battle Chief Tuadin (x1), Succubus : Erilot (x1)
}}
Lanox Selection
{{
  • Dryad Kenta (x2)
  • Iron Anvil Sdeing (x2)
  • Traitor Ignia (x1), Berserker Armageddon (x3), Steel Lava Fighter, Steel Lava Berserker
  • Iplitan (x2)
  • Demon General Scar (2x)
  • Entranced Demon Jin (x1), Enslaved Demon In (x1)
}}
Elysion Selection
{{
  • Science Dekal (x1), Dekal (x1)
  • CODE-Maya (x2)
  • Herna Over (x1), Herna Shield (x1)
  • Herbaon (x1)
}}
Secret Dungeon Selection
{{
  • Kayak the Shadow Shaman (x1), Ancient Bone Dragon (x1)
  • Alterasia Type-H (x1)
  • Joaquin's Hallucination (x1)
  • Fallen Guardian: Helputt (x1)
  • Enraged Manifestation (x1)
  • Form of Mutated Demonic Energy (x1)
}}
Rest Area Buffs
{{

Rest Areas will restore a fixed percentage of HP and MP. Each rest area after the first will restore a bit less HP\MP than the previous one.

Rest Areas will also have a chance of giving every player a special buff at random as follows:

Note

  • Light Buff is mislabeled in this image, it is an Attack Power boost.
  • In the image it doesn't give a duration for Dark Buff as that is instantaneous.
}}
Guide for Players
{{

Basics

Be equipped to your best ability.

Expand
  • Bring at least +6 weapons, have least 18% attack speed, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.

In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.

Expand
  • By grouping enemies together, you can effectively multiply your damage output.
  • A grouped enemy is usually much easier to defend against since you will only need to focus your attention on a single area.

Be considerate of your party mates.

Expand
  • Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
  • Do not use Bravery skills at Berthe.
  • Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened Plasma Cutter, or Cyclone.
  • Some skills like Gungnir and Shooting Star have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.

Have an understanding of how each boss fights before challenging Henir's Time and Space.

Expand
  • There is information on every boss you can encounter in this wiki. If you are unfamiliar with any, you can read up on their skills and attacks as well as their weaknesses.
  • However there are some bosses that operate differently in Henir. These include:
    • No boss will have any displayed text warnings when they use a special attack.
      • This can make Joaquin's Hallucination skill much harder to spot, especially if he is in dwarf mode.
    • Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate extremely fast.
    • Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
}}
Rewards
{{

After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10.

{{

Area Reward for Exiting Reward for Failing Area Reward for Exiting Reward for Failing
Material Amount Material Amount Material Amount Material Amount
Stage 1 2 0 Stage 16 32 30
Stage 2 4 2 Stage 17 34 32
Stage 3 6 4 Stage 18 36 34
Stage 4 8 6 Stage 19 38 36
Stage 5 10 8 Stage 20 40 38
Stage 6 12 10 Stage 21 42 40
Stage 7 15 12 Stage 22 45 42
Stage 8 17 15 Stage 23 70 45
Stage 9 19 17 Stage 24 70 70
Stage 10 21 19
Stage 11 23 21
Stage 12 25 23
Stage 13 27 25
Stage 14 30 27
Stage 15 30 30
}}
}}
Henir Equipment
  • 1st Dimension
  • 2nd Dimension
  • 3rd Dimension
  • 4th Dimension

{{

Image Name Item Grade Additional Effects Set Bonus
1st Dimension Weapon Item Level: 97
Required Level: 80
[Unidentified * ?]
Critical +2%
Add. Damage +2%

2 Pieces Effect:

  • Resistance to All Attributes +20
  • All weapons Element attributes +0.2%

3 Pieces Effect:

  • MP Recovery Rate +2%
  • Add. Damage +1%

4 Pieces Effect:

  • Critical +1%
  • Action Speed +1%
  • Damage Reduction +2%

5 Pieces Effect:

  • 1% chance of Double Attack (excluding Special Actives)
  • +2% Physical Attack Power
  • +2% Magical Attack Power
1st Dimension Top Piece HP Increase +3%
1st Dimension Bottom Piece Damage Reduction +1%
1st Dimension Gloves Action Speed +1%
1st Dimension Shoes Movement Speed +3%
Jump Speed +3%
}}
Videos
{{
}}
BGM
Lobby - space_henir
Possible Bug/Glitches
{{

This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:

  • Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives).
  • Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight.
  • Both Ran's might revive after defeating both of them, basically restarting the fight.
}}
Alternative Names
{{
Server Name Translation
South Korea 헤니르의 시공 Henir's Time and Space
Taiwan (Traditional Chinese) 赫尼爾時空 Henir's Time and Space
China (Simplified Chinese) 赫尼尔时空 Henir's Time and Space
Germany Henirs Raumzeit Henir's Space-Time
Spain Espacio-tiempo de Henir Henir's Space-Time
France Espace-temps d'Henir Henir's Space-Time
Italy Spazio Tempo di Henir Henir's Space-Time
Poland Czasoprzestrzeń Henir'a Henir's Time-Space
United Kingdom Henir's Time-Space Continuum
Brazil Tempo e Espaço de Henir Henir's Time and Space
}}


Donjons