Henir's Time and Space/Season 3/fr: Difference between revisions
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[[File:HenirButton.png|100px|left]][[File:HenirDimensionselectFR.png|right]] | [[File:HenirButton.png|100px|left]][[File:HenirDimensionselectFR.png|right]] | ||
=Espace-temps d'Henir= | =Espace-temps d'Henir= | ||
<center>{{quotationFR|'''Henir | <center>{{quotationFR|'''Espace-temps d'Henir'''. Là où règne le chaos t'attend un défi encore plus grand...}}</center> | ||
<div class="section-wrapper" style="border-color: {{ColorSel| | <div class="section-wrapper" style="border-color: {{ColorSel|Special}};"> | ||
{{Section | {{Section | ||
| SectionSty=text-align: center; | | SectionSty=text-align: center; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Description | | Title0=Description | ||
| Content0= | | Content0= | ||
Anciennement ''[[Ymir's Time and Space/fr|Espace-temps d'Ymir]]'' et ''[[William's Time and Space/fr|Espace-temps de Tokar]]''.<br/> | |||
Ce talentueux magicien a été banni dans l'Espace-temps d'Henir en raison de sa vanité.<br/> | |||
Ce donjon permet de combattre les grands boss d'Elsword.<br/> | |||
Dans ce donjon, vous pouvez obtenir des Cristaux de l'espace-temps qui peuvent être échangés auprès de Glave pour des objets ou équipements spéciaux.<br/> | |||
Henir | L'Espace-temps d'Henir peut être joué autant de fois que le joueur veut mais il ne peut obtenir de récompenses que pour les 3 premiers donjons joués. | ||
*''' | *'''Si le donjon échoue à charger ou que vous vous déconnectiez lors du chargement, un donjon avec récompenses sera quand même compté.''' | ||
* | *Après les 3 donjons avec récompenses du jour faits, vous n'obtiendrez plus de Cristaux de l'espace-temps, d'objets ou de PP pour les autres donjons mais vous pouvez toujours compléter la quête du jour. | ||
* | *Tous les boss ont 30% de défense (besoin de confirmation). | ||
}} | }} | ||
{| class="section-side-column" | {| class="section-side-column" | ||
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{{Section | {{Section | ||
| SectionSty=height: 50%; | | SectionSty=height: 50%; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0= | | Title0=Règle du mode normal | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
* | *Consommable : utilisable | ||
* | *Résurrection : permise | ||
* | *Monture : utilisable | ||
* | *Mort de tous les joueurs : échec | ||
* | *Les membres de groupe morts seront ressuscités dans leDead party members will be revived upon party entering Rest Area stage. | ||
*Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level. | *Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level. | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| SectionSty=height: 50%; | | SectionSty=height: 50%; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Challenge Mode Rules | | Title0=Challenge Mode Rules | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Consumable(s) : '''Disabled''' | *Consumable(s) : '''Disabled''' | ||
*Resurrection(s) : '''Not Allowed''' | *Resurrection(s) : '''Not Allowed''' | ||
Line 50: | Line 50: | ||
*Dead party members will be revived upon party entering Rest Area stage. | *Dead party members will be revived upon party entering Rest Area stage. | ||
*Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level. | *Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level. | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
|} | |} | ||
{{Section | {{Section | ||
| SectionSty=text-align: left; | | SectionSty=text-align: left; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Story | | Title0=Story | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future. | A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future. | ||
It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El. | It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El. | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| SectionSty=text-align: center; | | SectionSty=text-align: center; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Map Layout | | Title0=Map Layout | ||
| Content0= | | Content0= | ||
< | <dfn>{{</dfn> | ||
Consists of 24 consecutive boss rooms with one rest area after stage 15. Bosses are now selected randomly in any order each week with secret dungeon bosses in room 2, 17, and 20. | Consists of 24 consecutive boss rooms with one rest area after stage 15. Bosses are now selected randomly in any order each week with secret dungeon bosses in room 2, 17, and 20. | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| SectionSty=text-align: leftr; | | SectionSty=text-align: leftr; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Boss Set List | | Title0=Boss Set List | ||
}} | }} | ||
Line 80: | Line 80: | ||
| Color0={{ColorSel|Village|3}} | | Color0={{ColorSel|Village|3}} | ||
| Title0=Bethma Selection | | Title0=Bethma Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Berauk (x1), Dark Berauk (x1), Kayak the Shaman (x1)<br/> | *Berauk (x1), Dark Berauk (x1), Kayak the Shaman (x1)<br/> | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel|Village|4}} | | Color0={{ColorSel|Village|4}} | ||
| Title0=Altera Selection | | Title0=Altera Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Raven (x3)<br/> | *Raven (x3)<br/> | ||
*Wally No. 8 MK2 (x1), Crow Rider (x2)<br/> | *Wally No. 8 MK2 (x1), Crow Rider (x2)<br/> | ||
*Code: Q-PROTO_00 (x1), Apple (x1) <br/> | *Code: Q-PROTO_00 (x1), Apple (x1) <br/> | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel|Village|5}} | | Color0={{ColorSel|Village|5}} | ||
| Title0=Feita Selection | | Title0=Feita Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Durahan Knight (x1), Teach the Tyrant (x1) <br/> | *Durahan Knight (x1), Teach the Tyrant (x1) <br/> | ||
*Berthe (x2)<br/> | *Berthe (x2)<br/> | ||
*Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1) <br/> | *Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1) <br/> | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel|Village|6}} | | Color0={{ColorSel|Village|6}} | ||
| Title0=Velder Selection | | Title0=Velder Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Uno Hound (x1), Chloe (1x)<br/> | *Uno Hound (x1), Chloe (1x)<br/> | ||
*Spriggan (x2)<br/> | *Spriggan (x2)<br/> | ||
*Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1) <br/> | *Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1) <br/> | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel|Village|7}} | | Color0={{ColorSel|Village|7}} | ||
| Title0=Hamel Selection | | Title0=Hamel Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Shadow Master (x2)<br/> | *Shadow Master (x2)<br/> | ||
*Victor (x2) <br/> | *Victor (x2) <br/> | ||
Line 120: | Line 120: | ||
*Ran (x2) <br/> | *Ran (x2) <br/> | ||
*Shadow Stinger (x1), Bizarre Conrad (x1), Fallen Chloe (x1), Giant Hammer Bobosse (x1) | *Shadow Stinger (x1), Bizarre Conrad (x1), Fallen Chloe (x1), Giant Hammer Bobosse (x1) | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel|Village|8}} | | Color0={{ColorSel|Village|8}} | ||
| Title0=Sander Selection | | Title0=Sander Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Giant Waldo (x2)<br/> | *Giant Waldo (x2)<br/> | ||
*Chieftain Trockta (x2)<br/> | *Chieftain Trockta (x2)<br/> | ||
Line 132: | Line 132: | ||
*Karis' True Form (x1)<br/> | *Karis' True Form (x1)<br/> | ||
*Fierce Stone Axe Bootru (x1), Dark Wing Okypete (x1), Battle Chief Tariq (x1), Battle Chief Tuadin (x1), Succubus : Erilot (x1) | *Fierce Stone Axe Bootru (x1), Dark Wing Okypete (x1), Battle Chief Tariq (x1), Battle Chief Tuadin (x1), Succubus : Erilot (x1) | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel|Village|9}} | | Color0={{ColorSel|Village|9}} | ||
| Title0=Lanox Selection | | Title0=Lanox Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Dryad Kenta (x2)<br/> | *Dryad Kenta (x2)<br/> | ||
*Iron Anvil Sdeing (x2)<br/> | *Iron Anvil Sdeing (x2)<br/> | ||
Line 144: | Line 144: | ||
*Demon General Scar (2x)<br/> | *Demon General Scar (2x)<br/> | ||
*Entranced Demon Jin (x1), Enslaved Demon In (x1) | *Entranced Demon Jin (x1), Enslaved Demon In (x1) | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel|Village| | | Color0={{ColorSel|Village|11}} | ||
| Title0=Elysion Selection | | Title0=Elysion Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Science Dekal (x1), Dekal (x1)<br/> | *Science Dekal (x1), Dekal (x1)<br/> | ||
*CODE-Maya (x2)<br/> | *CODE-Maya (x2)<br/> | ||
*Herna Over (x1), Herna Shield (x1)<br/> | *Herna Over (x1), Herna Shield (x1)<br/> | ||
*Herbaon (x1)<br/> | *Herbaon (x1)<br/> | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Secret Dungeon Selection | | Title0=Secret Dungeon Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Kayak the Shadow Shaman (x1), Ancient Bone Dragon (x1)<br/> | *Kayak the Shadow Shaman (x1), Ancient Bone Dragon (x1)<br/> | ||
*Alterasia Type-H (x1)<br/> | *Alterasia Type-H (x1)<br/> | ||
Line 166: | Line 166: | ||
*Enraged Manifestation (x1)<br/> | *Enraged Manifestation (x1)<br/> | ||
*Form of Mutated Demonic Energy (x1)<br/> | *Form of Mutated Demonic Energy (x1)<br/> | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Rest Area Buffs | | Title0=Rest Area Buffs | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
Rest Areas will restore a fixed percentage of HP and MP. Each rest area after the first will restore a bit less HP\MP than the previous one. | Rest Areas will restore a fixed percentage of HP and MP. Each rest area after the first will restore a bit less HP\MP than the previous one. | ||
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*Light Buff is mislabeled in this image, it is an Attack Power boost. | *Light Buff is mislabeled in this image, it is an Attack Power boost. | ||
*In the image it doesn't give a duration for Dark Buff as that is instantaneous. | *In the image it doesn't give a duration for Dark Buff as that is instantaneous. | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Guide for Players | | Title0=Guide for Players | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
===Basics=== | ===Basics=== | ||
''Be equipped to your best ability.'' | ''Be equipped to your best ability.'' | ||
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | {{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | ||
! style="background-color: {{ColorSel| | ! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand''' | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
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''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.'' | ''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.'' | ||
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | {{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | ||
! style="background-color: {{ColorSel| | ! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand''' | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
Line 206: | Line 206: | ||
''Be considerate of your party mates.'' | ''Be considerate of your party mates.'' | ||
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | {{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | ||
! style="background-color: {{ColorSel| | ! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand''' | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
Line 217: | Line 217: | ||
''Have an understanding of how each boss fights before challenging Henir's Time and Space.'' | ''Have an understanding of how each boss fights before challenging Henir's Time and Space.'' | ||
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | {{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | ||
! style="background-color: {{ColorSel| | ! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand''' | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
Line 227: | Line 227: | ||
**Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged. | **Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged. | ||
{{!}}} | {{!}}} | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Rewards | | Title0=Rewards | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave. | After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave. | ||
<br> | <br> | ||
Line 241: | Line 241: | ||
|divclass=forceland | |divclass=forceland | ||
|tab1=Normal | |tab1=Normal | ||
|contents1=< | |contents1=<dfn>{{</dfn> | ||
{| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
Line 277: | Line 277: | ||
|- | |- | ||
| Stage 15 || [[File:TSCrystal.png|54px]] || 30 || [[File:TSCrystal.png|54px]] || 30 | | Stage 15 || [[File:TSCrystal.png|54px]] || 30 || [[File:TSCrystal.png|54px]] || 30 | ||
|}< | |}<dfn>}}</dfn> | ||
|tab2=Challenge | |tab2=Challenge | ||
|contents2=< | |contents2=<dfn>{{</dfn> | ||
{| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
Line 315: | Line 315: | ||
|- | |- | ||
| Stage 15 || [[File:TSCrystal.png|54px]] || 50 || [[File:TSCrystal.png|54px]] || 50 | | Stage 15 || [[File:TSCrystal.png|54px]] || 50 || [[File:TSCrystal.png|54px]] || 50 | ||
|}< | |}<dfn>}}</dfn> | ||
}} | }} | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Henir Equipment | | Title0=Henir Equipment | ||
| Content0={{:Henir Equipment/Lv80}} | | Content0={{:Henir Equipment/Lv80}} | ||
Line 326: | Line 326: | ||
{{Section | {{Section | ||
| SectionSty=height: 50%; | | SectionSty=height: 50%; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Videos | | Title0=Videos | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
<center>{{#ev:youtube|nAz0ovdMK4E}}</center> | <center>{{#ev:youtube|nAz0ovdMK4E}}</center> | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| SectionSty=text-align: center; | | SectionSty=text-align: center; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=BGM | | Title0=BGM | ||
| Content0= | | Content0= | ||
Lobby - [https://www.youtube.com/watch?v= | Lobby - [https://www.youtube.com/watch?v=cBxmOtcu1UY '''''space_henir'''''] | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Possible Bug/Glitches | | Title0=Possible Bug/Glitches | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space: | This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space: | ||
*Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives). | *Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives). | ||
*Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight. | *Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight. | ||
*Both Ran's might revive after defeating both of them, basically restarting the fight. | *Both Ran's might revive after defeating both of them, basically restarting the fight. | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Alternative Names | | Title0=Alternative Names | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel| | |Color={{ColorSel|Special}} | ||
|KR=헤니르의 시공 |KRName=Henir's Time and Space | |KR=헤니르의 시공 |KRName=Henir's Time and Space | ||
|TW=赫尼爾時空 |TWName=Henir's Time and Space | |TW=赫尼爾時空 |TWName=Henir's Time and Space | ||
Line 366: | Line 366: | ||
|BR=Tempo e Espaço de Henir |BRName=Henir's Time and Space | |BR=Tempo e Espaço de Henir |BRName=Henir's Time and Space | ||
}} | }} | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
</div> | </div> | ||
<br> | <br> | ||
{{Donjons|name=a|Orient=3}}{{Champs|name=b|Orient=3}} | {{Donjons|name=a|Orient=3}}{{Champs|name=b|Orient=3}} |
Latest revision as of 18:25, 25 December 2022
Espace-temps d'Henir
« | Espace-temps d'Henir. Là où règne le chaos t'attend un défi encore plus grand...
|
» |
Description |
---|
Anciennement Espace-temps d'Ymir et Espace-temps de Tokar. Ce talentueux magicien a été banni dans l'Espace-temps d'Henir en raison de sa vanité. Ce donjon permet de combattre les grands boss d'Elsword. Dans ce donjon, vous pouvez obtenir des Cristaux de l'espace-temps qui peuvent être échangés auprès de Glave pour des objets ou équipements spéciaux. L'Espace-temps d'Henir peut être joué autant de fois que le joueur veut mais il ne peut obtenir de récompenses que pour les 3 premiers donjons joués.
|
Story |
---|
{{
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future. It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El. }} |
Map Layout |
---|
{{
Consists of 24 consecutive boss rooms with one rest area after stage 15. Bosses are now selected randomly in any order each week with secret dungeon bosses in room 2, 17, and 20. }} |
Boss Set List |
---|
Bethma Selection |
---|
{{
|
Altera Selection |
---|
{{
|
Feita Selection |
---|
{{
|
Velder Selection |
---|
{{
|
Hamel Selection |
---|
{{
|
Sander Selection |
---|
{{
|
Lanox Selection |
---|
{{
|
Elysion Selection |
---|
{{
|
Secret Dungeon Selection |
---|
{{
|
Rest Area Buffs |
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{{
Rest Areas will restore a fixed percentage of HP and MP. Each rest area after the first will restore a bit less HP\MP than the previous one. Rest Areas will also have a chance of giving every player a special buff at random as follows: Note
|
Guide for Players | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
{{
BasicsBe equipped to your best ability.
In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.
Be considerate of your party mates.
Have an understanding of how each boss fights before challenging Henir's Time and Space.
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After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.
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Videos |
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BGM |
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Lobby - space_henir |
Possible Bug/Glitches |
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This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:
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