Halls of Water/it: Difference between revisions
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{{DISPLAYTITLE:Reliquiario del Tempio dell'Acqua}} | {{DISPLAYTITLE:Reliquiario del Tempio dell'Acqua}} | ||
{{Languages| | {{Languages|Halls of Water}} | ||
{| width="100%" style="font-size:1em; line-height:1.5em;" | {| width="100%" style="font-size:1em; line-height:1.5em;" | ||
| valign="top" style="border: | | valign="top" style="border-color: #007be4;" class="section-border"| | ||
{| cellspacing="2" cellpadding="5" rules="all" style="margin:0.5em 0.5em 0.5em 0.5em; empty-cells:show;" | {| cellspacing="2" cellpadding="5" rules="all" style="margin:0.5em 0.5em 0.5em 0.5em; empty-cells:show;" | ||
|- | |- | ||
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'''Shadow Linker''' - A small Shadow monster that can Soul Link just like Shadow Master. Defeat it to prevent or stop the Soul Link. Although easily defeatable, multiple Shadow Linkers can be a pain. | '''Shadow Linker''' - A small Shadow monster that can Soul Link just like Shadow Master. Defeat it to prevent or stop the Soul Link. Although easily defeatable, multiple Shadow Linkers can be a pain. | ||
*[[File:Fallen_Red_Knight.jpg|60px]] | *[[File:Fallen_Red_Knight.jpg|60px]] | ||
'''Fallen Red Knight (Lord Knight)''' - Unlike the Red Knights from [[ | '''Fallen Red Knight (Lord Knight)''' - Unlike the Red Knights from [[Commercial Area 1|Magmanta's Cave]], these Red Knights have now turned over to the dark side and fight for the demons. They use moves of a traditional Lord Knight and can use [[Sonic Blade]]. They have much more health than other enemies and can combo much like players. | ||
*[[File:Fallen_Red_Knight.jpg|60px]] | *[[File:Fallen_Red_Knight.jpg|60px]] | ||
'''Fallen Red Knight (Rune Slayer)''' - Unlike the Red Knights from [[ | '''Fallen Red Knight (Rune Slayer)''' - Unlike the Red Knights from [[Commercial Area 1|Magmanta's Cave]], these Red Knights have now turned over to the dark side and fight for the demons. They use moves of a traditional Rune Slayer and can use [[Flame Geyser]]. They have much more health than other enemies and can combo much like players. | ||
|- | |- | ||
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="100%" colspan="12"| '''Mini Boss:''' | |valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="100%" colspan="12"| '''Mini Boss:''' | ||
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-''Failed Heaven's Fist:'' Summons a rocket propelled fist at a fixed range to attack you with. Does substantial damage. The arm will collapse after he uses this attack. | -''Failed Heaven's Fist:'' Summons a rocket propelled fist at a fixed range to attack you with. Does substantial damage. The arm will collapse after he uses this attack. | ||
<br> | <br> | ||
-''Failed Hornet's Sting:'' Conrad whisks out a cannon (similar to that of [[Code Exotic]]'s) and fires a missile at you. He then chucks the cannon at you when he's done. | -''Failed Hornet's Sting:'' Conrad whisks out a cannon (similar to that of [[Code: Exotic]]'s) and fires a missile at you. He then chucks the cannon at you when he's done. | ||
<br> | <br> | ||
-''Slide:'' Conrad slides away from you in his UFO. | -''Slide:'' Conrad slides away from you in his UFO. | ||
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-''Air Kick Combo 1 & a half:'' Chloe performs the Triple Air Kick maneuver. However, she only stops at the second kick and starts combo-ing you later.Similar to Combat Ranger combo →→↑ZZZ canceled on second Z. | -''Air Kick Combo 1 & a half:'' Chloe performs the Triple Air Kick maneuver. However, she only stops at the second kick and starts combo-ing you later.Similar to Combat Ranger combo →→↑ZZZ canceled on second Z. | ||
<br> | <br> | ||
-''Nature Force: Dark Ver.:'' Chloe imbues her attacks with the power of darkness. Similar to Wind Sneaker's [[Nature Force]] active skill. | -''Nature Force: Dark Ver.:'' Chloe imbues her attacks with the power of darkness. Similar to Wind Sneaker's [[Nature's Force]] active skill. | ||
<br> | <br> | ||
-''Spinning Kick: Dark Ver.:'' Chloe spins horizontally, drilling into opponents with her feet. Similar to Combat Ranger's [[Spinning Kick]] special active skill. This does substantial damage. | -''Spinning Kick: Dark Ver.:'' Chloe spins horizontally, drilling into opponents with her feet. Similar to Combat Ranger's [[Spinning Kick]] special active skill. This does substantial damage. | ||
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*This attack will abruptly cancel many special actives used within its area of effect. | *This attack will abruptly cancel many special actives used within its area of effect. | ||
*After the Hunting Fields patch he has regained his super armor frames when using this skill. | *After the Hunting Fields patch he has regained his super armor frames when using this skill. | ||
-''Awakening I: Dark Enhancement:'' After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict | -''Awakening I: Dark Enhancement:'' After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict {{se||Curse}} on you. | ||
*All claw related attacks become larger and more damaging. | *All claw related attacks become larger and more damaging. | ||
-''Awakening II: Fire Enhancement:'' After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict [[Status Effects|Burn]] on you. | -''Awakening II: Fire Enhancement:'' After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict [[Status Effects|Burn]] on you. | ||
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-Very high hit recovery speed allows him to start a special attack even while being attacked himself. | -Very high hit recovery speed allows him to start a special attack even while being attacked himself. | ||
<br> | <br> | ||
-Similar to [[ | -Similar to [[Altar of Dedication|Berthe]], he always do Knockdown Counter through his '''Black Fire Claw''' even you stay away with him. | ||
<br> | <br> | ||
-Many of his dark and fire enhanced attacks still continue even if he is interrupted by an attack. | -Many of his dark and fire enhanced attacks still continue even if he is interrupted by an attack. | ||
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|- | |- | ||
| colspan="6" style="border:1px solid; border-color:#000000;" valign="top" width="50%" | | | colspan="6" style="border:1px solid; border-color:#000000;" valign="top" width="50%" | | ||
{{tabs|name=1|tab1=Shadow Sword|contents1={{: | {{tabs|name=1|tab1=Shadow Sword|contents1={{:7-1Bdrop1}} |tab2=Shadow Cannon|contents2={{:7-1Bdrop2}}|tab3=Transformed Nasod Steel Bow|contents3={{:7-3Bdrop1}}|tab4=Transformed Nasod Drone |contents4={{:7-3Bdrop2}}|tab5=Eroded Abyss Staff|contents5={{:7-4Bdrop1}}|tab6=Eroded Abyss Blade |contents6={{:7-4Bdrop2}}|tab7=Champion Ring|contents7={{:7-4Bdrop3}}|tab8=Bobosse Skinned Sword|contents8={{:7-5Bdrop1}}|tab9=Bobosse Devil Punisher|contents9={{:7-5Bdrop2}}|tab10=Bobosse's Claymore|contents10={{:7-5Bdrop3}}|tab11=Resentment|contents11={{:7-7Bdrop1}}|tab12=Demonic Horn|contents12={{:7-7Bdrop2}}|tab13=Hendel Bites|contents13={{:7-7Bdrop3}}}} | ||
| colspan="6" style="border:1px solid; border-color:#000000;" valign="top" align="center" width="50%" | | | colspan="6" style="border:1px solid; border-color:#000000;" valign="top" align="center" width="50%" | | ||
=== Dungeon === | === Dungeon === | ||
[https://www.youtube.com/watch?v=rkM6fqvAaWU '''''music050_stage'''''] | [https://www.youtube.com/watch?v=rkM6fqvAaWU '''''music050_stage'''''] | ||
[https://www.youtube.com/watch?v= | [https://www.youtube.com/watch?v=zCShqjMEHUY '''''music051_stage'''''] | ||
=== Boss === | === Boss === |
Latest revision as of 03:13, 18 April 2023
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