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|Mod2=Chaos Ejection
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| {{Force|InnocentSkill2.png}}
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| {{SkillType|SA|B|M}} Summon 'Abaddon' to fire unlimited magic spears to devastate the enemies.<br>Upon using the skill, the powerful aura from the weapons allow the caster to not consume any Combination Gauge for 5 seconds.<br>(PvP 2.5 seconds.)<br>Increase skill damage based on Combination Gauge consumed.
| {{SkillType|SA|B|M}} Summon 'Abaddon' to fire unlimited magic spears to devastate the enemies.<br>Upon using the skill, the powerful aura from the weapons allow the caster to not consume any Combination Gauge for 5 seconds. (PvP 2.5 seconds.)<br>Increase skill damage based on Combination Gauge consumed.
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! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Combination Gauge Usage Decrease !! rowspan=2 | Damage Increase<br>(Per Combination Gauge) !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | {{se|1192|Soul Infest: Chaos Ejection||sb}} !! rowspan=2 | Damage Increase<br>(Per Combination Gauge) !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Sephiroth !! Magical Spear !! Amount !! Duration !! Sephiroth !! Magical Spear
! Sephiroth !! Magical Spear !! Combination Gauge Usage Decrease !! Duration !! Sephiroth !! Magical Spear
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|-
| {{PvE}} || 756% || 363% || rowspan=2 | 100% || 5 Seconds || 2% (Max: 20%) || rowspan=2 | 6 || rowspan=2 | 72 || rowspan=2 | 0 ~ 10 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 756% || 363% || rowspan=2 | 100% || 5 Seconds || 2% (Max: 20%) || rowspan=2 | 6 || rowspan=2 | 72 || rowspan=2 | 0 ~ 10 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
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== Tips and Details ==
== Tips and Details ==
*No Combination Gauge consumption buff is applied directly before the skill activates, negating the Combination Gauge consumption of this skill.
*The {{se|1192|Soul Infest: Chaos Ejection|tt=no}} buff is applied before the skill itself would consume any Combination Gauge, making it always consume 0.
*The '''Magical Spears''' can only fully hit sufficiently tall enemies that are roughly the height of the Abaddon gate itself. Conversely, the '''Sephiroth''' spear can only hit sufficiently wide enemies, though this is much less restrictive, only missing one hit on most targets.
*The '''Magical Spears''' can only fully hit sufficiently tall enemies that are roughly the height of the Abaddon gate itself. Conversely, the '''Sephiroth''' spear can only hit sufficiently wide enemies, though this is much less restrictive, only missing one hit on most targets.
**Enemies a platform above you will be roughly in the center of the skill, and thus take more hits than enemies at the upper or lower edges.
**Enemies a platform above you will be roughly in the center of the skill, and thus take more hits than enemies at the upper or lower edges.
*Enemies will be juggled by the '''Magical Spears''' if they are hit while in mid-air, carrying them upwards into the skill to potentially deal more hits.
*Enemies will be juggled by the '''Magical Spears''' if they are hit while in mid-air, carrying them upwards into the skill to potentially deal more hits.
*Due to [[Nobility]]'s Cooldown Reduction effect, this skill's ability to reduce consumed Combination Gauge to 0 allows you to loop this skill and two additional Combination Skills (for example [[Eschaton]] and [[Rain of Chaos]]) infinitely after the initial setup above, as long as MP allows, while only requiring a single quick switching skill (such as [[Soul Extortion]] or [[Stomp]]) in-between, assuming a Cooldown Reduction stat of 0%.
*Due to [[Nobility]]'s Cooldown Reduction effect, this skill's ability to reduce consumed Combination Gauge to 0 allows you to cast this skill and two additional Combination Skills (for example [[Eschaton]] and [[Rain of Chaos]]), while only requiring a single Switching Skill (such as [[Soul Extortion]] or [[Shadow Bolt]]) in-between, assuming a Cooldown Reduction stat of 0%.
**Even with enough external Cooldown Reduction to no longer require the use of a Switching Skill, you do still want to weave in one every now and then due to the benefit of [[Communication - Duet]] and [[Noblesse Oblige]], neither of which are maintained purely with Combination Skills.
**Even with enough external Cooldown Reduction to no longer require the use of a Switching Skill, you do still want to weave in one every now and then due to the benefits of [[Noblesse Oblige]] and [[Shadow Bolt]].
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|ColorCls=LuCiel
|ColorCls=LuCiel
|KR=소울 인페스트 : 이젝션 카오스 |KRName=Soul Infest: Ejection Chaos
|KR=소울 인페스트 : 이젝션 카오스 |KRName=Soul Infest: Ejection Chaos
|CN=灵魂寄生:喷射混沌 |CNName=Soul Parasitism: Ejection Chaos
|CN=灵魂寄生: 喷射混沌 |CNName=Soul Parasitism: Ejection Chaos
|TW=魂靈侵襲: 混沌拋射 |TWName=Soul Invasion: Chaos Ejection
|TW=魂靈侵襲: 混沌拋射 |TWName=Soul Invasion: Chaos Ejection
|JP=ソウルインフェスト:エジェクションカオス |JPName=Soul Infest: Ejection Chaos
|JP=ソウルインフェスト: エジェクションカオス |JPName=Soul Infest: Ejection Chaos
}}
}}
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{{SkillNav - Innocent}}
{{SkillNav - Innocent}}

Latest revision as of 20:58, 2 June 2025

  • English
[Special Active: Bravery] [Mod]
Summon 'Abaddon' to fire unlimited magic spears to devastate the enemies.
Upon using the skill, the powerful aura from the weapons allow the caster to not consume any Combination Gauge for 5 seconds. (PvP 2.5 seconds.)
Increase skill damage based on Combination Gauge consumed.
Combination Skill


Requirements

Class Level Required Skill Requirement
Innocent 99 [Force] Soul Infest: Chaos Ejection (E)


Skill Information

Mode Damage (Magical)    Damage Increase
(Per Combination Gauge)
Max Hits Combination Gauge Usage MP Usage Cooldown
Sephiroth Magical Spear Combination Gauge Usage Decrease Duration Sephiroth Magical Spear
PvE 756% 363% 100% 5 Seconds 2% (Max: 20%) 6 72 0 ~ 10 300 MP 22 Seconds
PvP 129% 62% 2.5 Seconds 1% (Max: 10%)


Skill Traits

Heavy Soul Infest: Chaos EjectionGigantic Soul Infest: Chaos Ejection
Attribute EffectCooldownAttribute Effect
Damage increased to 144%
Cooldown increased to 120%
26.4 SecondsSkill size increased to 115%


Total Damage

{{
  • Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
  • Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
  • Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
}}
ModeBaseCommunication - Restoration
NormalHeavyNormalHeavy
AverageMaxAverageMaxAverageMaxAverageMax
PvE10,284% ~ 12,340.8%30,672% ~ 36,806.4%14,808.96% ~ 17,770.75%44,167.68% ~ 53,001.22%11,312.4% ~ 13,574.88%33,739.2% ~ 40,487.04%16,289.86% ~ 19,547.83%48,584.45% ~ 58,301.34%
PvP1,756% ~ 1,931.6%5,238% ~ 5,761.8%2,528.64% ~ 2,781.5%7,542.72% ~ 8,296.99%1,931.6% ~ 2,124.76%5,761.8% ~ 6,337.98%2,781.5% ~ 3,059.65%8,296.99% ~ 9,126.69%
  • Average assumes 5 hits of Sephiroth and 20 hits of Magical Spear.
  • Damage ranges from 0~10 Combination Gauge consumed.


Related Skills


Tips and Details

  • The   Soul Infest: Chaos Ejection buff is applied before the skill itself would consume any Combination Gauge, making it always consume 0.
  • The Magical Spears can only fully hit sufficiently tall enemies that are roughly the height of the Abaddon gate itself. Conversely, the Sephiroth spear can only hit sufficiently wide enemies, though this is much less restrictive, only missing one hit on most targets.
    • Enemies a platform above you will be roughly in the center of the skill, and thus take more hits than enemies at the upper or lower edges.
  • Enemies will be juggled by the Magical Spears if they are hit while in mid-air, carrying them upwards into the skill to potentially deal more hits.
  • Due to Nobility's Cooldown Reduction effect, this skill's ability to reduce consumed Combination Gauge to 0 allows you to cast this skill and two additional Combination Skills (for example Eschaton and Rain of Chaos), while only requiring a single Switching Skill (such as Soul Extortion or Shadow Bolt) in-between, assuming a Cooldown Reduction stat of 0%.
    • Even with enough external Cooldown Reduction to no longer require the use of a Switching Skill, you do still want to weave in one every now and then due to the benefits of Noblesse Oblige and Shadow Bolt.


Trivia

  • This skill combines the spear from Sefirot Phantasma with the gate from Castle of Abaddon, and functions much the same as the latter, though with a much shorter reach.
  • The NA server translated the Sefirot spear to the less accurate (but more widely known, due the Final Fantasy franchise) spelling as Sephiroth in this skill, despite already correctly using the former spelling for this path's hyper active, Sefirot Phantasma.


Updates

Date Changes
KR NA PvE PvP
01/02/2025 02/05/2025
  • [Mod] Soul Infest: Chaos Ejection added.
01/16/2025
  • Empowered trait changed to Heavy.
  • Sephiroth and Magical Spear striking location adjusted.
  • Magical Spear count adjusted.
  • Added effect of not consuming Combination Gauge for set duration after cast.
01/31/2025 02/19/2025
  • None
  • Damage decreased.
03/27/2025 04/23/2025
  • Skill activation will be improved so that it does not consume Combination Gauge.
  • Motion improved to prevent falling when casting in some terrains as Ciel.


Alternative Names

Server Name Translation
  South Korea 소울 인페스트 : 이젝션 카오스 Soul Infest: Ejection Chaos
  Japan ソウルインフェスト: エジェクションカオス Soul Infest: Ejection Chaos
  Taiwan (Traditional Chinese) 魂靈侵襲: 混沌拋射 Soul Invasion: Chaos Ejection
  China (Simplified Chinese) 灵魂寄生: 喷射混沌 Soul Parasitism: Ejection Chaos