- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
Rain of Chaos
From Elwiki
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[Special Active: Bravery] Throws a demonic spear into the air and descends to the ground as a rain of spears. Skill Cooldown decrease depending on the Combination Gauge used. |
Combination Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
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Noblesse: Transcendent | 95 |
Skill Information
Mode | Damage (Magical) | Skill Cooldown Decrease (Per Combination Gauge) |
Max Hits | Combination Gauge Usage | MP Usage | Cooldown | ||
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Fire Magic Spear | Magic Spear Descent | Fire Magic Spear | Magic Spear Descent | |||||
Normal | ||||||||
PvE | 2367% | 338% | 2.5% (Max: 25%) | 1 | See Tips and Details 41 |
0~10 | 300 MP | 24 Seconds |
PvP | 433% | 40% | ||||||
[Enhanced] | ||||||||
PvE | 2841% | 406% | 1.25% (Max: 12.5%) | 1 | See Tips and Details 41 |
0~10 | 300 MP | 24 Seconds |
PvP | 519% | 49% |
Skill Traits
Gigantic Rain of Chaos | Heavy Rain of Chaos | |
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Attribute Effect | Attribute Effect | Cooldown |
Skill size increased to 130% | Damage increased to 144% Cooldown increased to 120% | 28.8 Seconds |
Extra Information
Total Damage
Mode | Base | Communication - Restoration | ||||||
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Normal | Heavy | Normal | Heavy | |||||
Average | Max | Average | Max | Average | Max | Average | Max | |
PvE | 15,833% | 19,487% | 22,799.52% | 28,061.28% | 17,416.3% | 21,435.7% | 25,079.47% | 30,867.41% |
PvP | 2,087% | 2,528% | 3,005.28% | 3,640.32% | 2,295.7% | 2,780.8% | 3,305.81% | 4,004.35% |
- Average assumes 32 hits of Magic Spear Descent.
Miscellaneous
Affected By Action Speed |
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Related Skills
Tips and Details
- Visually speaking, there are 8 spear locations in a circle around you, that cycle around clockwise starting from the one closest to the screen (when facing right) or furthest into the screen (when facing left) 6 times. However, on the 6th cycle, it will stop at the 5th location, so if the visuals mattered, total hit count would be 45 hits. This is not actually the case, however:
- The skill's Magic Spear Descent portion starts dealing damage well before any of the spears even appear above you, especially so when facing left as enemies behind you start taking damage before even one spear has dropped in front of you.
- On enemies at the edge of the skill, damage values pop up 7 times each in one or 2 spots, dealing 14 hits total, instead of only 6 times as the visuals would imply.
- Furthermore, the skill has never been shown to be able to hit more than 41 times on any enemy, even against Ancient Bone Dragon or Crimson Eye, and it is able to reach this hit count at point-blank on a large training monkey, making that the maximum total it can do, regardless of it being a hard cap on the skill or 4 of the spears mysteriously missing for whatever reason, even on a completely stationary target encompassing the skill fully.
- In addition to the visuals not matching damage dealt, if the skill is used again while the spears are still falling, they will disappear entirely, even though the damage will continue as normal.
- The skill has an area slightly in front and behind you between the spear visuals that may bounce smaller, player-sized targets back and forth between hits, causing the skill to miss a lot of its hits in the process.
- The Gigantic trait has no visual effect on the skill at all, but it does expand its area of effect properly, hitting enemies further away and landing hits more consistently on enemies nearby, removing the flaw above as well.
- A player-sized target will only be hit around 14~28 times without the Gigantic trait (35~41 times with Gigantic), though anything even slightly wider can take full hits rather consistently, as described above.
- The Magic Spear Descent portion will appear where you are rather than where the skill was cast, should you be pushed away before it through certain enemy attacks.
- While the Heavy trait provides the skill with excellent burst on its initial hit as well as high damage on larger targets, the hitbox issues plaguing the skill on smaller targets can make the Gigantic trait more desired for its consistency.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
11/03/2016 | 11/23/2016 |
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11/16/2016 | - |
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01/25/2017 | 02/08/2017 |
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02/09/2017 | - |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
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08/10/2017 | 08/23/2017 |
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09/28/2017 | 10/18/2017 |
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02/22/2018 | 04/18/2018 |
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04/05/2018 | 04/18/2018 |
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09/11/2019 | 09/25/2019 |
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07/02/2020 | 07/29/2020 |
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10/08/2020 | 11/04/2020 |
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11/24/2022 | 12/21/2022 |
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11/09/2023 | 12/06/2023 |
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11/23/2023 |
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03/27/2025 | 04/23/2025 |
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Alternative Names
Server | Name | Translation |
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레인 오브 카오스 | Rain of Chaos |
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カオスレイン | Chaos Rain |
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混沌之雨 | Rain of Chaos |
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Chaosregen | Rain of Chaos |
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Lluvia caótica | Rain of Chaos |
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Pluie du chaos | Rain of Chaos |
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Pioggia del caos | Rain of Chaos |
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Deszcz Chaosu | Rain of Chaos |
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Chaos Rain | |
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Reino do Caos | Reign of Chaos |
Noblesse - Skills
Hyper Active
Special Active
Active
Passive