Halls of Water/it: Difference between revisions
Gameboy224 (talk | contribs) m (Text replacement - "[[5-6|" to "[[Altar of Dedication|") |
IceSoulMOG (talk | contribs) m (Text replacement - "Curse" to "{{se||Curse}}") |
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{{DISPLAYTITLE:Reliquiario del Tempio dell'Acqua}} | {{DISPLAYTITLE:Reliquiario del Tempio dell'Acqua}} | ||
{{Languages| | {{Languages|Halls of Water}} | ||
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'''Shadow Linker''' - A small Shadow monster that can Soul Link just like Shadow Master. Defeat it to prevent or stop the Soul Link. Although easily defeatable, multiple Shadow Linkers can be a pain. | '''Shadow Linker''' - A small Shadow monster that can Soul Link just like Shadow Master. Defeat it to prevent or stop the Soul Link. Although easily defeatable, multiple Shadow Linkers can be a pain. | ||
*[[File:Fallen_Red_Knight.jpg|60px]] | *[[File:Fallen_Red_Knight.jpg|60px]] | ||
'''Fallen Red Knight (Lord Knight)''' - Unlike the Red Knights from [[ | '''Fallen Red Knight (Lord Knight)''' - Unlike the Red Knights from [[Commercial Area 1|Magmanta's Cave]], these Red Knights have now turned over to the dark side and fight for the demons. They use moves of a traditional Lord Knight and can use [[Sonic Blade]]. They have much more health than other enemies and can combo much like players. | ||
*[[File:Fallen_Red_Knight.jpg|60px]] | *[[File:Fallen_Red_Knight.jpg|60px]] | ||
'''Fallen Red Knight (Rune Slayer)''' - Unlike the Red Knights from [[ | '''Fallen Red Knight (Rune Slayer)''' - Unlike the Red Knights from [[Commercial Area 1|Magmanta's Cave]], these Red Knights have now turned over to the dark side and fight for the demons. They use moves of a traditional Rune Slayer and can use [[Flame Geyser]]. They have much more health than other enemies and can combo much like players. | ||
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|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="100%" colspan="12"| '''Mini Boss:''' | |valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="100%" colspan="12"| '''Mini Boss:''' | ||
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*This attack will abruptly cancel many special actives used within its area of effect. | *This attack will abruptly cancel many special actives used within its area of effect. | ||
*After the Hunting Fields patch he has regained his super armor frames when using this skill. | *After the Hunting Fields patch he has regained his super armor frames when using this skill. | ||
-''Awakening I: Dark Enhancement:'' After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict | -''Awakening I: Dark Enhancement:'' After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict {{se||Curse}} on you. | ||
*All claw related attacks become larger and more damaging. | *All claw related attacks become larger and more damaging. | ||
-''Awakening II: Fire Enhancement:'' After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict [[Status Effects|Burn]] on you. | -''Awakening II: Fire Enhancement:'' After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict [[Status Effects|Burn]] on you. | ||
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[https://www.youtube.com/watch?v=rkM6fqvAaWU '''''music050_stage'''''] | [https://www.youtube.com/watch?v=rkM6fqvAaWU '''''music050_stage'''''] | ||
[https://www.youtube.com/watch?v= | [https://www.youtube.com/watch?v=zCShqjMEHUY '''''music051_stage'''''] | ||
=== Boss === | === Boss === |
Latest revision as of 03:13, 18 April 2023
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