낙인의 화살

From Elwiki
Revision as of 17:33, 21 September 2014 by Gudtjqdlsk (talk | contribs)


File:CAs2.png [액티브] 마법의 낙인을 새기는 마력의 화살을 발사한다.

명중시 NF 1개 사용.


요구 사항

직업 마스터 습득 레벨 스킬 레벨 당 소모 SP
그랜드 아처 Lv. 20 35 4


스킬 정보

스킬 레벨 레벨 제한 마법 화살(마법) 관통 횟수 마법의 낙인 지속 시간 소모 MP 재사용 시간
이동 속도 감소 추가 피해 크리티컬 추가피해
1 35 384% 1 2% 5% 150%->160% 7 Seconds 40 MP 8초
2 401% 3% 5.5% 150%->161% 7.3초
3 38 419% 4% 6% 150%->162% 7.6초
4 42 436% 5% 6.5% 150%->163% 7.9초
5 46 456% 6% 7% 150%->164% 8.2초
6 50 470% 7% 7.5% 150%->165% 8.5초
7 54 488% 8% 8% 150%->166% 8.8초
8 58 505% 9% 8.5% 150%->167% 9.1초
9 62 522% 10% 9% 150%->168% 9.4초
10 66 540% 11% 9.5% 150%->169% 9.7초
11 70 557% 12% 10% 150%->170% 10초


그밖의 정보

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.6 ?? MP ?? ?? Seconds


팁 및 세부사항

  • The enemy Stigma Snipe hits will have decreased speed, will receive additional damage from any hits, and will take higher damage from critical attacks.
  • Stigma Snipe can be used right after Sniping Ranger's >>x to cancel the delay of the second arrow.
  • Stigma Snipe can hit up to 2 Targets.
  • Cannot be reflected by any skills.
  • [KR Version] What the damage formula looks like on a critical hit at level 11 is: Damage * [1 + (0.5 * 1.40)] * 1.07
    • Formula explanation: Damage * [1 + (Critical modifier * Stigma Critical modifier)] * (Stigma Overall Damage Modifier)
      • As a result in the example, the damage multiplier on a critical is 1.819(X) instead of 1.5(X), a 21.26% total damage increase on a critical hit.
  • [NA Version] The damage formula on a critical hit for the North American version of Elsword at level 7 is:
    • Damage * Critical Multiplier (1.5) * Stigma Critical Multiplier (1.48) * Stigma Damage Multiplier (1.11)
      • The damage multiplier for this on a critical is 2.4642(X) instead of 1.5(X), a 64.28% total damage increase.


업데이트

  • 12/13/2012 KR
    • Stigma is reduced to hitting 2 Targets maximum as Enhanced Bowstring passive no longer provides additional piercing.
    • Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.
    • A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage.
      • An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%)
  • 1/17/2013 KR
    • Adjustments made so that Stigma is fired more quickly.
  • 11/7/2013 KR
    • Skill position swapped with Rapid Shot
    • Damage Reduced
    • All debuff effect\growth\time reduced.
    • Critical damage buff formula is nerfed, it is now back to the original formula where it only influences the critical damage modifier and not the full damage. (Effectively reduces stigma multiplier to 1\3)
  • 05/15/2014 KR
    • Damage increase increased.
  • 6/4/2013 NA
    • Adjustments made so that Stigma is fired more quickly.
    • Stigma now lasts 5 seconds longer at each level than before.
      • Level.5 Stigma will now last 20 seconds.
    • Stigma status can no longer be extended by skill delays.
    • Stigma status can now penetrate guards and shields. (This applies to other status effects too)
    • Stigma effect now cancels when the target dies.



Template:GASkillsKR