Temple of Trials/fr: Difference between revisions
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| LvNeed=60-70 | | LvNeed=60-70 | ||
| LvFit={{tabs|name=x|tab1=Normal|contents1=75 |tab2=Hell|contents2=90}} | | LvFit={{tabs|name=x|tab1=Normal|contents1=75 |tab2=Hell|contents2=90}} | ||
| XEntryReq=< | | XEntryReq=<dfn>{{</dfn> | ||
*Complete all dungeons in Hamel on Very Hard. | *Complete all dungeons in Hamel on Very Hard. | ||
*Have a Luto's Pass [[File:HQ_Shop_Item_113277.png|50px]] in your inventory. | *Have a Luto's Pass [[File:HQ_Shop_Item_113277.png|50px]] in your inventory. | ||
**2 Luto's Passes is needed when entering Hell mode. | **2 Luto's Passes is needed when entering Hell mode. | ||
*Must be Level 60 or higher. | *Must be Level 60 or higher. | ||
< | <dfn>}}</dfn> | ||
| Ally=< | | Ally=<dfn>{{</dfn> | ||
|[[File:Sasha6-X.png|60px]] | |[[File:Sasha6-X.png|60px]] | ||
|'''Water Priestess Sasha''' - When you start this dungeon, there will be an NPC named Sasha. She will follow the El Search Party and tell you what the Temple of Trials is. | |'''Water Priestess Sasha''' - When you start this dungeon, there will be an NPC named Sasha. She will follow the El Search Party and tell you what the Temple of Trials is. | ||
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-''Heal:'' Sasha heals 10% of your max HP. | -''Heal:'' Sasha heals 10% of your max HP. | ||
<br> | <br> | ||
-''Water Shield:'' Sasha gives you a shield that 25% | -''Water Shield:'' Sasha gives you a shield that 25% Damage Reduction for up to 3 hits. | ||
<br> | <br> | ||
-''Fully Heal:'' After each trial, she will fully heal your HP when you go back to the start in order of the Trials. | -''Fully Heal:'' After each trial, she will fully heal your HP when you go back to the start in order of the Trials. | ||
< | <dfn>}}</dfn> | ||
| AllyATK=true | | AllyATK=true | ||
| Mob=< | | Mob=<dfn>{{</dfn> | ||
*All mobs except Ancient Magmamta now can activate stoic after 30 hits. They now appear randomly in any stage. | *All mobs except Ancient Magmamta now can activate stoic after 30 hits. They now appear randomly in any stage. | ||
|[[File:BrutalWalkerHead.png|60px]] | |[[File:BrutalWalkerHead.png|60px]] | ||
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|[[File:AncientMagmantaHead.png|60px]] | |[[File:AncientMagmantaHead.png|60px]] | ||
|'''Ancient Magmanta''' - Same as '''Magmanta''' but it can only use '''Leg Slash''' and '''Lunge''' moves. | |'''Ancient Magmanta''' - Same as '''Magmanta''' but it can only use '''Leg Slash''' and '''Lunge''' moves. | ||
< | <dfn>}}</dfn> | ||
| General=< | | General=<dfn>{{</dfn> | ||
|[[File:ColdheartedBrutalWalkerHead.png|60px]] | |[[File:ColdheartedBrutalWalkerHead.png|60px]] | ||
|'''Cold-hearted Brutal Walker''' - A powerful '''Brutal Walker''' that is stronger and has substantially more health. | |'''Cold-hearted Brutal Walker''' - A powerful '''Brutal Walker''' that is stronger and has substantially more health. | ||
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|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|'''Brutal Shadow Master''' - A [[ | |'''Brutal Shadow Master''' - A [[Residential Area 3|Shadow Master]] who you face during the Trial of Mind before and after the battle with the Guardian Magician of Trials. | ||
| | | | ||
-''Shadow Swipe:'' He will drag you towards him and then swipes at you. Throws you upwards for some distance. | -''Shadow Swipe:'' He will drag you towards him and then swipes at you. Throws you upwards for some distance. | ||
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<br> | <br> | ||
-''Self Destruct:'' Unlike Shadow Priest, he will self destruct when all of his HP is depleted. | -''Self Destruct:'' Unlike Shadow Priest, he will self destruct when all of his HP is depleted. | ||
< | <dfn>}}</dfn> | ||
| MiniBoss=< | | MiniBoss=<dfn>{{</dfn> | ||
|[[File:ShadowPriestHead.png|60px]] | |[[File:ShadowPriestHead.png|60px]] | ||
|'''Shadow Priest (2x)''' - A [[ | |'''Shadow Priest (2x)''' - A [[Residential Area 3|Shadow Master]] who's using its dark powers to restrain Helputt. | ||
| | | | ||
-''Shadow Swipe:'' He will drag you towards him and then swipes at you. Throws you upwards for some distance. | -''Shadow Swipe:'' He will drag you towards him and then swipes at you. Throws you upwards for some distance. | ||
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Helputt is capable of using some of Chung's skills in a similar style. Unlike Chung's skills, Helputt's skills will be colored red instead of blue. | Helputt is capable of using some of Chung's skills in a similar style. Unlike Chung's skills, Helputt's skills will be colored red instead of blue. | ||
<br> | <br> | ||
-''Combo:'' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Fury Guardian]]'s ZZX. | -''Combo:'' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Fury Guardian]]'s ZZX.<br> | ||
<br> | |||
*During his XXZX combo, he will not be in Stoic during the Z portion of the combo. | *During his XXZX combo, he will not be in Stoic during the Z portion of the combo. | ||
-''Auto [[Land Demolisher - Heavy Arms]]:'' Basic attacks used by Helputt will kick up rocks. | -''Auto [[Land Demolisher - Heavy Arms]]:'' Basic attacks used by Helputt will kick up rocks. | ||
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-''[[Artillery Strike - Quantum Ballista]]:'' Fires a warhead up and drops down, causing a large explosion. | -''[[Artillery Strike - Quantum Ballista]]:'' Fires a warhead up and drops down, causing a large explosion. | ||
<br> | <br> | ||
-''[[Carpet Bombing]]:'' Calls for an air strike. | -''[[Carpet Bombing]]:'' Calls for an air strike.<br> | ||
<br> | |||
*He can only call one airstrike, unlike [[Shelling Guardian]] who can call two. | *He can only call one airstrike, unlike [[Shelling Guardian]] who can call two. | ||
-''[[Comet Crasher]]:'' Fires numerous missiles down. | -''[[Comet Crasher]]:'' Fires numerous missiles down.<br> | ||
<br> | |||
*Animation is same to that to [[Deadly Chaser]], however he fires faster and with more shots. | *Animation is same to that to [[Deadly Chaser]], however he fires faster and with more shots. | ||
-''[[Iron Howling]]:'' Release a loud war cry that stuns. | -''[[Iron Howling]]:'' Release a loud war cry that stuns. | ||
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<br> | <br> | ||
-After you kill the Mind Guardian, you will receive the Magical Cape. This will add 2 more MP gain per second. | -After you kill the Mind Guardian, you will receive the Magical Cape. This will add 2 more MP gain per second. | ||
< | <dfn>}}</dfn> | ||
| Shadows=< | | Shadows=<dfn>{{</dfn> | ||
*In the last trial before fighting Helputt, you will enter a room and Doppelgangers similar to the characters' base classes will appear. Roughly 50 Doppelgangers will spawn at a time and will respawn infinitely until the final Berserk Elsword appears. | *In the last trial before fighting Helputt, you will enter a room and Doppelgangers similar to the characters' base classes will appear. Roughly 50 Doppelgangers will spawn at a time and will respawn infinitely until the final Berserk Elsword appears. | ||
*You can wait outside the teleporter to the Trial of Shadows for 90 seconds, at which point all the doppelgangers will have spawned. You can then teleport over and wipe them all out in one fell swoop. | *You can wait outside the teleporter to the Trial of Shadows for 90 seconds, at which point all the doppelgangers will have spawned. You can then teleport over and wipe them all out in one fell swoop. | ||
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'''Note:'''<br> | '''Note:'''<br> | ||
-After you kill the Last Shadow, you will receive the Shadow of Godness. This will increase your Phy/Mag Attack by 10%. | -After you kill the Last Shadow, you will receive the Shadow of Godness. This will increase your Phy/Mag Attack by 10%. | ||
< | <dfn>}}</dfn> | ||
| Obstacle=< | | Obstacle=<dfn>{{</dfn> | ||
*As you progress through the dungeon, you will re-encounter previous opponents that will try to stop you. They only appear in the background, meaning you cannot attack them or stop them from attacking. | *As you progress through the dungeon, you will re-encounter previous opponents that will try to stop you. They only appear in the background, meaning you cannot attack them or stop them from attacking. | ||
|[[File:Strength_Guardian%27s_Hammer.png|60px]] | |[[File:Strength_Guardian%27s_Hammer.png|60px]] | ||
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|[[File:Mind_Guardian%27s_Lunatic_Fury.png|60px]] | |[[File:Mind_Guardian%27s_Lunatic_Fury.png|60px]] | ||
|'''Guardian Magician of Trials:''' Will knock you up and its magic can hit twice. | |'''Guardian Magician of Trials:''' Will knock you up and its magic can hit twice. | ||
< | <dfn>}}</dfn> | ||
| Boss=< | | Boss=<dfn>{{</dfn> | ||
|[[File:Corrupt_Destroyer_Helputt.png|60px]] | |[[File:Corrupt_Destroyer_Helputt.png|60px]] | ||
|'''Fallen Guardian: Helputt''' - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]]. | |'''Fallen Guardian: Helputt''' - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]]. | ||
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*Hellputt's Pain of Caladbolg shares the same effect as Chung's; if you have a status ailment while hit by the attack, you will be damaged by an explosion momentarily afterwards. Hellputt tends to use Pain of Caladbolg as a follow up to Iron Howling to induce this special effect. | *Hellputt's Pain of Caladbolg shares the same effect as Chung's; if you have a status ailment while hit by the attack, you will be damaged by an explosion momentarily afterwards. Hellputt tends to use Pain of Caladbolg as a follow up to Iron Howling to induce this special effect. | ||
*Hellputt has no stoic limit, making it possible to keep him in an infinite stunlock using attacks with no KD value. | *Hellputt has no stoic limit, making it possible to keep him in an infinite stunlock using attacks with no KD value. | ||
< | <dfn>}}</dfn> | ||
| XSet={{:AnciGuard}} | | XSet={{:AnciGuard}} | ||
| | | SBGM=[https://www.youtube.com/watch?v=QJ05Y9_pZrA '''''music046_stage'''''] | ||
[http://www.youtube.com/watch?v=yGiKGl8fS9o '''''music027_boss'''''] | |||
| Gallery= | | Gallery= | ||
<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> |
Latest revision as of 17:27, 3 May 2022
Temple des épreuves
« | Temple of Trials. A hidden place surrounded by suspicion. We need to save the fallen White Colossus.
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Description |
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The shrine is at the end of Hamel, a hidden place unknown to anyone. Rumor has it, there lies the power of the Guardian Stone. |
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-When you fight against the Shadows, there's another version called the Berserk Shadow (ex. Berserk Ara, Berserk Elsword, etc.). This Berserk Shadow will have the same moves as the regular ones, except they will have a red aura, will super armor at their First Strike, has more HP and more damage when attacking, able to use any Active/Special Active skills and sometimes can use their skills more than once.(Their skills are different according of what class they are.)
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