Phantom Circle/de: Difference between revisions

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m (Text replacement - "{{#Widget:AdsenseSkill}}" to "{{ADSquareSkill}}")
m (Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-")
 
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== Voraussetzungen==
== Voraussetzungen==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Klasse          !! Levelvorraussetzung
! Klasse          !! Levelvorraussetzung
|-
|-
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan="2" | Levelvorrausetzung !! colspan=4 | [[Status Effects/de|Phantom Kreis]] !! rowspan="2" | MP Verbrauch !! rowspan="2" | Cooldown
! rowspan="2" | Levelvorrausetzung !! colspan=4 | [[Status Effects/de|Phantom Kreis]] !! rowspan="2" | MP Verbrauch !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
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=== {{PvP}} ===
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan="2" | Levelvorrausetzung !! colspan=4 | [[Status Effects/de|Phantom Kreis]]
! rowspan="2" | Levelvorrausetzung !! colspan=4 | [[Status Effects/de|Phantom Kreis]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
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== [[Skill Attribute]] ==
== [[Skill Attribute]] ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Leichter Phantom Kreis!! colspan=2 | Sicherer (1) Phantom Kreis
! colspan=2 | Leichter Phantom Kreis!! colspan=2 | Sicherer (1) Phantom Kreis
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
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=== {{PvP}} ===
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Sicherer (1) Phantom Kreis
! Sicherer (1) Phantom Kreis
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
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<br>
<br>


{{DiaSkillsDE}}
{{SkillNav - Diabla/de}}

Latest revision as of 14:43, 29 August 2022

[Buff] Durch ein Emblem, das die dämonische Energie in den Körper absorbieren hilft, verstärkst du dich und deine Kameraden.
Phantom-Kreis
  • Erhöht Verheerung sowie natürliche HP/MP-Regeneration
Verstärkt
  • Cooldown -5 Sek.


Voraussetzungen

Klasse Levelvorraussetzung
Diabla/de 40


Skill Information

PvE

Levelvorrausetzung Phantom Kreis MP Verbrauch Cooldown
Verheerung HP-Regeneration
Per Sekunde
MP-Regeneration
Per Sekunde
Dauer
40 30% 0.5% 2 MP 30 Sekunden 60 MP 30 Sekunden
[Verbessert] 25 Sekunden

PvP

Levelvorrausetzung Phantom Kreis
Verheerung HP-Regeneration
Per Sekunde
MP-Regeneration
Per Sekunde
Dauer
40 10% 0.25% 1 MP 15 Sekunden
[Verbessert]


Skill Attribute

PvE

Leichter Phantom Kreis Sicherer (1) Phantom Kreis
Attribut Effekte Details Attribut Effekte Details
MP Verbrauch Dauer
Ressourcen-Verbrauch sinkt auf 80% 48 MP Dauer verliehener Effekte wird auf 130% verlängert 39 Sekunden

PvP

Sicherer (1) Phantom Kreis
Details
Dauer
19.5 Sekunden



Tipps und Details

  • As with Berührung des Todes, the HP/MP Recovery expires one tick before the skill effect runs out, restoring HP/MP 29 times (or 38 times with Killing Blow (1)).
  • As the skill already costs 60 (or 48 with Light) MP to cast, you only get a net gain of 10 MP with Light, or 16 MP with Killing Blow (1).
    • However, while not beneficial to you outside of the Maximize increase, the MP recovery is very helpful to any party members.
    • It is best used before you switch to the standby character or as you enter Madness state on either Lu or Ciel to make much use of the MP recovery effect yourself.



Trivia

  • Dieser Skill verwendet die Sprachclips von [[Phantom Blade/de|Phantomschwert] und Seelensiegel


Updates

  • 05/19/2016 KR
    • Cooldown von 30 auf 60 Sekunden erhöht.
    • Natürliche HP/MP-Regeneration im PvP halbiert,
  • 09/28/2017 (KR) / 10/18/2017 (NA)
    • Cooldown verringert.
    • PvE Verheerung erhöht.
    • PvP Dauer verringert.
    • PvP Verheerung verringert.