Attraction Void: In will send his sphere forward sucking in players before detonating it dealing continuous hits to anybody in range.
Release Void: He will hold his weapon behind him then send it out dealing continuous damage to anybody in range.
Unstable Ground - Due to structural instability of the temple various areas are structurally unsound and will collapse after being walked upon long enough. These collapsed floor will reveal a horde of enemies.
Lava - Molten rock which deals damage continuously as players stand on it.
Mutated Demonic Energy - The mysterious source of the demonic energy left in the temple. It will summon hordes of corrupted minions to attack.
Demon Chains - Chain which spring out from the background, a dark aura will spew out of them doing damage overtime and inflicting slow.
Sphere of Darkness - A chained sphere of dark energy that will form part of the Dark Star if five are allowed to spawn.
Dark Star - If five Spheres of Darkness are allowed to form, they will fuse and become the Dark Star, a heavily chained ball of darkness that buffs all monsters.
Form of Mutated Demonic Energy - The source of the demonic energy left in the temple given physical form.
Slash: A basic attack where the demon will swing its claws downward. This can be avoided by moving to the side opposite of the demon or running away from it.
Charge: Pulls players nearby right in front of him before dashing forward, dragging them with him doing continuous hits.
Black Fire Road: Send out a row of black fire on ground layer which stuns players. Will follow up with Dark Plasma.
Dark Plasma: Fire a massive beam of dark energy which covers all rows except for the up most top platform.
Dark Haymaker: Summon various dark orb around the map, the demon will smash the ground with two powerful smash then all the orbs will home onto players before exploding doing massive amounts of damage. The demon will finish off with a final ground smash which also fires a wave of dark destruction wave in both directions.