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'''Note:'''
'''Note:'''
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-'''Berthe WILL "ROAR" IF YOU USE A 200+ MP SKILLS (BUT NOT HYPER ACTIVES), [[Ara|ARA]]'S SKILLS ([[Falling Dragon|FALLING DRAGON]], [[Swallow Assault|SWALLOW ASSAULT]], [[Suppression : Bond|SUPPRESSION]] OR [[Suppression : Energy|SUPPRESSION : ENERGY]]) OR [[Add|ADD]]"S SKILLS ([[Particle Accelerator|PARTICLE ACCELERATOR]], [[Conqueror|CONQUEROR]] OR [[Psionic Generator|PSIONIC GENERATOR]]) HE WILL STILL ROAR IF A 200+ MP SKILL IS USED DURING HIS DEATH ANIMATION. '''This will render your attack useless. If Berthe doesn't have enough MP to roar, he will roar once he gets it. Do not use these skills on Berthe AT ALL.
*'''Berthe will ''Howl'' if anyone use an MP3 Tier skill. While he is howling, he will be invincible and will not be damaged by your attack. This will also damage and knock back all players that are close to him. He will be able to Howl, regardless of how much MP he has. Do not use any MP3 Tier skills under any circumstances. For a list of MP3 Tier skills, visit [[:Category:Base Job MP3 Tier Skills|these]] [[:Category:First Job MP3 Tier Skills|three]] [[:Category:Second Job MP3 Tier Skills|pages]].'''  
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*Berthe can summon as many '''Glitter Snipers''' as he sees fit. Defeat them to gain MP.
-Berthe can summon as many '''Glitter Snipers''' as he sees fit. Defeat them to gain MP etc.
*Berthe will receive an increase in Damage Reduction if you attack him in midair when he does not possess Super Armor. '''Refrain from using any skills or combos that would launch him into the air when he does not have Super Armor.'''
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-Skills that juggle Berthe will get nerfed horribly, such as Sword Taker's Shockwave and Elsword's Triple Geyser. Use them while he's super armored and they'll deal normal damage.
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'''Strategy:'''
'''Strategy:'''
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*If you use a '''Water Orb''' to freeze him, you can quickly use an MP3 Tier Skill and he won't be able to Howl, since he is frozen. Make sure your attack is able to kill him, since he will Howl immediately once he is unfrozen.  
-When you knock Berthe down (through attacking many times), skill immediately; the damage will not be halved. (E.g, Berthe gets knocked down. Immediately Jump and Shockwave!)
*You can always "catch" him to start a combo whenever he is about to jump, whenever he is daydreaming or right after he finishes jumping (and the rocks just begin to disappear).
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-If you use a '''Water Orb''' to freeze him, you can quickly use a 300 MP skill (or skill that had its cost changed from 300 MP to 250 MP) such as [[Double Slash]] (and NOT [[Unlimited Blade]], which you can use without making him roar anytime) and he won't be able to roar (due to being frozen). Be sure to kill him, once he's unfrozen he will still roar.
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-You can always "catch" him to start a combo whenever he is about to jump, whenever he is daydreaming or right after he finishes jumping (and the rocks just begin to disappear).
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| BDrop={{tabs|name=1|tab1=Dutor's Staff|contents1={{:X-3Bdrop1}} |tab2=Proxy's Bow|contents2={{:X-4Bdrop1}}|tab3=Iron Head|contents3={{:X-5Bdrop1}}|tab4=Berthe's Blade|contents4={{:X-6Bdrop1}}|tab5=Wild Arm Tattoo|contents5={{:X-6Bdrop2}}|tab6=Berthe's Tail|contents6={{:X-6Bdrop3}}}}
| BDrop={{tabs|name=1|tab1=Dutor's Staff|contents1={{:X-3Bdrop1}} |tab2=Proxy's Bow|contents2={{:X-4Bdrop1}}|tab3=Iron Head|contents3={{:X-5Bdrop1}}|tab4=Berthe's Blade|contents4={{:X-6Bdrop1}}|tab5=Wild Arm Tattoo|contents5={{:X-6Bdrop2}}|tab6=Berthe's Tail|contents6={{:X-6Bdrop3}}}}
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