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Magic Knight: Difference between revisions

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=== Combos ===
=== Combos ===
'''1) Knockback Combo'''
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[[Image:Mkcombo1.JPG]]
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|[[Image:Mkcombo1.JPG]]
|'''Knockback Combo'''


This combo's main use is disperse or group enemies together. Generally, it isn't used as often as his other two new combos.
This combo's main use is disperse or group enemies together. Generally, it isn't used as often as his other two new combos.
 
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'''2) Dash Combo'''
|[[Image:Mkcombo2.JPG]]
 
|'''Dash Combo'''
[[Image:Mkcombo2.JPG]]


Magic Knight's dash combo is great for fighting a group of enemies, or evading a hit. In PvP this combo can come in handy for avoiding enemies when you are low on HP. The fireball also deals high magic damage, perfect for opponents with high physical defense.
Magic Knight's dash combo is great for fighting a group of enemies, or evading a hit. In PvP this combo can come in handy for avoiding enemies when you are low on HP. The fireball also deals high magic damage, perfect for opponents with high physical defense.
 
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'''3) Aerial Combo'''
|[[Image:Mkcombo3.JPG]]
 
|'''Aerial Combo'''
[[Image:Mkcombo3.JPG]]


His aerial combo is good for sniping from a range, or fighting against flying monsters. It is also good for trapping an enemy to start a combo, since it has a bit of stun lock after it hits. Just like his dash combo, the aerial combo releases a fireball with high magic damage which is strong against opponents with high physical defense.
His aerial combo is good for sniping from a range, or fighting against flying monsters. It is also good for trapping an enemy to start a combo, since it has a bit of stun lock after it hits. Just like his dash combo, the aerial combo releases a fireball with high magic damage which is strong against opponents with high physical defense.
 
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=== Skills ===
=== Skills ===
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