Trapping Ranger: Difference between revisions
From Elwiki
→Additional Combos
NasodQueen (talk | contribs) |
|||
Line 57: | Line 57: | ||
== Additional Combos == | == Additional Combos == | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |- | ||
Line 66: | Line 65: | ||
| [[Image:TrCombo1.png]] | | [[Image:TrCombo1.png]] | ||
| '''Erendil Combo''' | | '''Erendil Combo''' | ||
After kicking twice, draw out Erendil to slash twice and finish by stabbing and pulling out the blade that knocks down the target. | |||
* | *This combo won't knock down if used with [[Nature's Force System#Nature's Force Damage Boost|1 NF]] or if [[Calculated Strike]] is active. | ||
*The last Z has a large enough hit stun to chain Special Actives before knocking down. | *The last Z has a large enough hit stun to chain Special Actives before knocking down. | ||
| | | | ||
{{CZ}} 120% Phy. Damage <br> | {{CZ}} 120% Phy. Damage <br> | ||
Line 79: | Line 77: | ||
| [[Image:TrCombo2.png]] | | [[Image:TrCombo2.png]] | ||
| '''Slashing Dash''' | | '''Slashing Dash''' | ||
After doing the standard {{CDR}}{{CZ}}, | After doing the standard {{CDR}}{{CZ}}, slash through the enemy with Erendil. | ||
| | | | ||
{{CDR}}<br> | {{CDR}}<br> | ||
Line 94: | Line 92: | ||
|- | |- | ||
| align="center" | {{CUU}}{{CX}}{{CX}}<br>{{CUU}}{{CZ}}{{CX}} | | align="center" | {{CUU}}{{CX}}{{CX}}<br>{{CUU}}{{CZ}}{{CX}} | ||
| '''Landing Slash''' | | '''Landing Slash (KR only)''' | ||
After the standard {{CUU}}{{CX}} or {{CUU}}{{CZ}}, | After the standard {{CUU}}{{CX}} or {{CUU}}{{CZ}}, pierce through the enemy with Erendil upon landing. | ||
| | | | ||
(After base combo)<br> | (After base combo)<br> |