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Sweep Rolling: Difference between revisions

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! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Code: Electra]] || 15 || || 29 || 38
| [[Code: Electra]] || 15 || 82 || 29 || 38
|}
|}
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== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Character Level !! Triangle Damage (Magical) !! Max Hits !! Duration !! MP Usage !! Cooldown
|-
| align="left" | 15 || 187% ~ 262% || rowspan=2 | 18 || rowspan=2 | 7 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| align="left" | 15 || 224% ~ 314%
|}
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== Skill Information ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Character Level !! Triangle Damage (Magical) !! Duration !! MP Usage !! Cooldown
! colspan=2 | Absorbing Sweep Rolling !! colspan=3 | Regenerating (1) Sweep Rolling
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Level Required !! rowspan="2" | Attribute Effect !! rowspan="2" |  Level Required !! rowspan="2" | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Eve}}"
! MP Recovery
|-
|-
| align="left" | 15 || 187% ~ 262% || 7 Seconds || 200 MP || 14 Seconds
| 29 || {{SkillText|Absorbing|130}} || 38 || {{SkillText|Regenerating (1)|50}} || 100 MP
|}
|}
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== Tips and Details ==
== Tips and Details ==
*This skill is affected by the [[El Crystal Spectrum]].
*If skill key is held down, Eve will gain Super Armor, granting 30% damage reduction, immunity to Stun and Flattening, and steadily increase the power and size of the triangle while holding it in place.
*If skill key is held down, Eve will gain Super Armor, granting 30% damage reduction, immunity to Stun and Flattening, and steadily increase the power and size of the triangle while holding it in place.
**Releasing the key will release the triangle. Foes are continuously pushed and damaged until the triangle's duration is over. The timer begins the instant the triangle is generated.
**Releasing the key will release the triangle. Foes are continuously pushed and damaged until the triangle's duration is over. The timer begins the instant the triangle is generated.
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*There is a bug where if an enemy who is being hit by '''Sweep Rolling''' while being suspended in the air Mana Breaks, they will be untargetable but the triangle will still pull them with it. (Discovered December 9, 2014)
*There is a bug where if an enemy who is being hit by '''Sweep Rolling''' while being suspended in the air Mana Breaks, they will be untargetable but the triangle will still pull them with it. (Discovered December 9, 2014)
*If an enemy target attempts to jump into '''Sweep Rolling''' from below, they will bounce off it downwards assuming they can receive hit stuns. [PvP]
*If an enemy target attempts to jump into '''Sweep Rolling''' from below, they will bounce off it downwards assuming they can receive hit stuns. [PvP]
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== Updates ==
*11/07/2013 KR
**Initial triangle size increased
**Initial attack increased.
**Damage boost from charging increased.
*04/20/2015 KR
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
*08/20/2015 KR
**Renamed '''Sweep Rolling'''.
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|KR=???                        |KRName=Sweep Rolling
|KR=???                        |KRName=Sweep Rolling
|FR=Vrille d'électrons |FRName=Electron Gimlet
|FR=Vrille d'électrons |FRName=Electron Gimlet
|JP=スイープローリング |JPName=Sweep Rolling
|CN=翻滚扫描 |CNName=Sweep Rolling
}}
}}
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